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authorRyan Caltabiano <rcalt2vt@gmail.com>2019-02-28 21:20:26 -0600
committerDrashna Jaelre <drashna@live.com>2019-04-16 18:30:54 -0700
commit86855f4417a3793b1e33a8288f2755b782ef3228 (patch)
tree96ca64a3b207ec8a982e7bbafb1b9d59360ce337 /keyboards
parent416eb1dee7163ae7456e5b2288a2b67790b997c3 (diff)
Xulkal Keymaps
Diffstat (limited to 'keyboards')
-rw-r--r--keyboards/massdrop/ctrl/keymaps/xulkal/keymap.c105
-rw-r--r--keyboards/massdrop/ctrl/keymaps/xulkal/rules.mk1
-rw-r--r--keyboards/preonic/keymaps/xulkal/keymap.c148
-rw-r--r--keyboards/preonic/keymaps/xulkal/rules.mk6
-rw-r--r--keyboards/sol/keymaps/xulkal/keymap.c155
-rw-r--r--keyboards/sol/keymaps/xulkal/rules.mk42
6 files changed, 457 insertions, 0 deletions
diff --git a/keyboards/massdrop/ctrl/keymaps/xulkal/keymap.c b/keyboards/massdrop/ctrl/keymaps/xulkal/keymap.c
new file mode 100644
index 0000000000..1e50b4a53c
--- /dev/null
+++ b/keyboards/massdrop/ctrl/keymaps/xulkal/keymap.c
@@ -0,0 +1,105 @@
+#include QMK_KEYBOARD_H
+#include "xulkal.h"
+
+enum ctrl_keycodes {
+ U_T_AUTO = SAFE_RANGE, //USB Extra Port Toggle Auto Detect / Always Active
+ U_T_AGCR, //USB Toggle Automatic GCR control
+ DBG_TOG, //DEBUG Toggle On / Off
+ DBG_MTRX, //DEBUG Toggle Matrix Prints
+ DBG_KBD, //DEBUG Toggle Keyboard Prints
+ DBG_MOU, //DEBUG Toggle Mouse Prints
+ MD_BOOT, //Restart into bootloader after hold timeout
+};
+
+#define TG_NKRO MAGIC_TOGGLE_NKRO //Toggle 6KRO / NKRO mode
+
+keymap_config_t keymap_config;
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [0] = LAYOUT(
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, \
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, TD_BSPC, KC_INS, KC_HOME, KC_PGUP, \
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, \
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
+ KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, TD_COMM, KC_DOT, KC_SLSH, KC_RSPC, KC_UP, \
+ KC_LCPO, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_APP, KC_RCPC, KC_LEFT, KC_DOWN, KC_RGHT \
+ ),
+ [1] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, _______, _______, \
+ _______, RGB_RMOD, RGB_MOD,_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPLY, KC_MSTP, KC_VOLU, \
+ RGB_SPI, RGB_SAI, RGB_VAI, RGB_HUI, MD_BOOT, _______, _______, U_T_AUTO,U_T_AGCR,_______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, KC_VOLD, \
+ RGB_SPD, RGB_SAD, RGB_VAD, RGB_HUD, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, RGB_TOG, _______, _______, _______, _______, TG_NKRO, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
+ ),
+ /*
+ [X] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, TG_NKRO, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
+ ),
+ */
+};
+
+// Runs just one time when the keyboard initializes.
+void matrix_init_user(void) {
+};
+
+// Runs constantly in the background, in a loop.
+void matrix_scan_user(void) {
+};
+
+#define MODS_SHIFT (get_mods() & MOD_BIT(KC_LSHIFT) || get_mods() & MOD_BIT(KC_RSHIFT))
+#define MODS_CTRL (get_mods() & MOD_BIT(KC_LCTL) || get_mods() & MOD_BIT(KC_RCTRL))
+#define MODS_ALT (get_mods() & MOD_BIT(KC_LALT) || get_mods() & MOD_BIT(KC_RALT))
+
+bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
+ static uint32_t key_timer;
+
+ switch (keycode) {
+ case U_T_AUTO:
+ if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
+ TOGGLE_FLAG_AND_PRINT(usb_extra_manual, "USB extra port manual mode");
+ }
+ return false;
+ case U_T_AGCR:
+ if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
+ TOGGLE_FLAG_AND_PRINT(usb_gcr_auto, "USB GCR auto mode");
+ }
+ return false;
+ case DBG_TOG:
+ if (record->event.pressed) {
+ TOGGLE_FLAG_AND_PRINT(debug_enable, "Debug mode");
+ }
+ return false;
+ case DBG_MTRX:
+ if (record->event.pressed) {
+ TOGGLE_FLAG_AND_PRINT(debug_matrix, "Debug matrix");
+ }
+ return false;
+ case DBG_KBD:
+ if (record->event.pressed) {
+ TOGGLE_FLAG_AND_PRINT(debug_keyboard, "Debug keyboard");
+ }
+ return false;
+ case DBG_MOU:
+ if (record->event.pressed) {
+ TOGGLE_FLAG_AND_PRINT(debug_mouse, "Debug mouse");
+ }
+ return false;
+ case MD_BOOT:
+ if (record->event.pressed) {
+ key_timer = timer_read32();
+ } else {
+ if (timer_elapsed32(key_timer) >= 500) {
+ reset_keyboard();
+ }
+ }
+ return false;
+ default:
+ return true; //Process all other keycodes normally
+ }
+}
diff --git a/keyboards/massdrop/ctrl/keymaps/xulkal/rules.mk b/keyboards/massdrop/ctrl/keymaps/xulkal/rules.mk
new file mode 100644
index 0000000000..f78fb3237b
--- /dev/null
+++ b/keyboards/massdrop/ctrl/keymaps/xulkal/rules.mk
@@ -0,0 +1 @@
+DISABLE_LTO = yes
diff --git a/keyboards/preonic/keymaps/xulkal/keymap.c b/keyboards/preonic/keymaps/xulkal/keymap.c
new file mode 100644
index 0000000000..967cd5a0ab
--- /dev/null
+++ b/keyboards/preonic/keymaps/xulkal/keymap.c
@@ -0,0 +1,148 @@
+#include QMK_KEYBOARD_H
+#include "xulkal.h"
+
+#include "muse.h"
+
+#define EXPAND_LAYOUT(...) LAYOUT_preonic_grid(__VA_ARGS__)
+
+// Define your non-alpha grouping in this define's LAYOUT, and all your BASE_LAYERS will share the same mod/macro columns
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Qwerty Layout
+ * ,------------------------------------------------. ,------------------------------------------------.
+ * | GESC | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 | BkSp |
+ * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
+ * | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ |
+ * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
+ * |FN(CAPS)| A | S | D | F | G | ` | | ' | H | J | K | L | ; | Enter|
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * | Sft[ | Z | X | C | V | B | RGB | |RGBRST| N | M | , | . | / | Sft] |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * | Ctrl | Win | LOWER| RAISE| Alt | Space|RGBRMOD| |RGBMOD| Space| Left | Up | Down | Right| Ctrl |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
+ * | Space| DEL | | Enter| Space|
+ * `-------------' `-------------'
+ */
+ [_QWERTY] = EXPAND_LAYOUT( \
+ _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, \
+ _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, \
+ _________________QWERTY_L3_________________, _________________QWERTY_R3_________________, \
+ _________________QWERTY_L4_________________, _________________QWERTY_R4_________________, \
+ _________________QWERTY_L5_________________, _________________QWERTY_R5_________________ \
+ ),
+
+#ifndef GAMELAYER_DISABLE
+ [_GAME] = EXPAND_LAYOUT( \
+ ___________________GAME_L1_________________, ___________________GAME_R1_________________, \
+ ___________________GAME_L2_________________, ___________________GAME_R2_________________, \
+ ___________________GAME_L3_________________, ___________________GAME_R3_________________, \
+ ___________________GAME_L4_________________, ___________________GAME_R4_________________, \
+ ___________________GAME_L5_________________, ___________________GAME_R5_________________ \
+ ),
+#endif
+
+ [_LOWER] = EXPAND_LAYOUT( \
+ __________________LOWER_L1_________________, __________________LOWER_R1_________________, \
+ __________________LOWER_L2_________________, __________________LOWER_R2_________________, \
+ __________________LOWER_L3_________________, __________________LOWER_R3_________________, \
+ __________________LOWER_L4_________________, __________________LOWER_R4_________________, \
+ __________________LOWER_L5_________________, __________________LOWER_R5_________________ \
+ ),
+
+ [_RAISE] = EXPAND_LAYOUT( \
+ __________________RAISE_L1_________________, __________________RAISE_R1_________________, \
+ __________________RAISE_L2_________________, __________________RAISE_R2_________________, \
+ __________________RAISE_L3_________________, __________________RAISE_R3_________________, \
+ __________________RAISE_L4_________________, __________________RAISE_R4_________________, \
+ __________________RAISE_L5_________________, __________________RAISE_R5_________________ \
+ ),
+
+#ifdef TRILAYER_ENABLED
+ [_ADJUST] = EXPAND_LAYOUT( \
+ _________________ADJUST_L1_________________, _________________ADJUST_R1_________________, \
+ _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, \
+ _________________ADJUST_L3_________________, _________________ADJUST_R3_________________, \
+ _________________ADJUST_L4_________________, _________________ADJUST_R4_________________, \
+ _________________ADJUST_L5_________________, _________________ADJUST_R5_________________ \
+ ),
+#endif
+};
+
+bool muse_mode = false;
+uint8_t last_muse_note = 0;
+uint16_t muse_counter = 0;
+uint8_t muse_offset = 70;
+uint16_t muse_tempo = 50;
+
+void encoder_update_user(uint8_t index, bool clockwise) {
+ if (muse_mode) {
+ if (IS_LAYER_ON(_RAISE)) {
+ if (clockwise) {
+ muse_offset++;
+ } else {
+ muse_offset--;
+ }
+ } else {
+ if (clockwise) {
+ muse_tempo+=1;
+ } else {
+ muse_tempo-=1;
+ }
+ }
+ } else {
+ if (clockwise) {
+ register_code(KC_PGDN);
+ unregister_code(KC_PGDN);
+ } else {
+ register_code(KC_PGUP);
+ unregister_code(KC_PGUP);
+ }
+ }
+}
+
+void dip_update(uint8_t index, bool active) {
+ switch (index) {
+ case 0:
+ if (active) {
+ layer_on(_ADJUST);
+ } else {
+ layer_off(_ADJUST);
+ }
+ break;
+ case 1:
+ if (active) {
+ muse_mode = true;
+ } else {
+ muse_mode = false;
+ #ifdef AUDIO_ENABLE
+ stop_all_notes();
+ #endif
+ }
+ }
+}
+
+void matrix_scan_user(void) {
+ #ifdef AUDIO_ENABLE
+ if (muse_mode) {
+ if (muse_counter == 0) {
+ uint8_t muse_note = muse_offset + SCALE[muse_clock_pulse()];
+ if (muse_note != last_muse_note) {
+ stop_note(compute_freq_for_midi_note(last_muse_note));
+ play_note(compute_freq_for_midi_note(muse_note), 0xF);
+ last_muse_note = muse_note;
+ }
+ }
+ muse_counter = (muse_counter + 1) % muse_tempo;
+ }
+ #endif
+}
+
+bool music_mask_user(uint16_t keycode) {
+ switch (keycode) {
+ case RAISE:
+ case LOWER:
+ return false;
+ default:
+ return true;
+ }
+}
diff --git a/keyboards/preonic/keymaps/xulkal/rules.mk b/keyboards/preonic/keymaps/xulkal/rules.mk
new file mode 100644
index 0000000000..f7e76252cd
--- /dev/null
+++ b/keyboards/preonic/keymaps/xulkal/rules.mk
@@ -0,0 +1,6 @@
+SRC += muse.c
+
+ENCODER_ENABLE = no
+
+OPT_DEFS += -DTRILAYER_ENABLED
+OPT_DEFS += -DAUDIO_CLICKY
diff --git a/keyboards/sol/keymaps/xulkal/keymap.c b/keyboards/sol/keymaps/xulkal/keymap.c
new file mode 100644
index 0000000000..be64d9e7c3
--- /dev/null
+++ b/keyboards/sol/keymaps/xulkal/keymap.c
@@ -0,0 +1,155 @@
+#include QMK_KEYBOARD_H
+#include "xulkal.h"
+
+#ifdef PROTOCOL_LUFA
+#include "lufa.h"
+#include "split_util.h"
+#endif
+
+#ifdef OLED_DRIVER_ENABLE
+ #include "oled_driver.h"
+#endif
+
+#define EXPAND_LAYOUT(...) LAYOUT(__VA_ARGS__)
+
+// Define your non-alpha grouping in this define's LAYOUT, and all your BASE_LAYERS will share the same mod/macro columns
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Qwerty Layout
+ * ,------------------------------------------------. ,------------------------------------------------.
+ * | GESC | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 | BkSp |
+ * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
+ * | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ |
+ * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
+ * |FN(CAPS)| A | S | D | F | G | ` | | ' | H | J | K | L | ; | Enter|
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * | Sft[ | Z | X | C | V | B | RGB | |RGBRST| N | M | , | . | / | Sft] |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * | Ctrl | Win | LOWER| RAISE| Alt | Space|RGBRMOD| |RGBMOD| Space| Left | Up | Down | Right| Ctrl |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
+ * | Space| DEL | | Enter| Space|
+ * `-------------' `-------------'
+ */
+ [_QWERTY] = EXPAND_LAYOUT( \
+ _________________QWERTY_L1_________________, KC_MINS, KC_EQL, _________________QWERTY_R1_________________, \
+ _________________QWERTY_L2_________________, KC_LBRC, KC_RBRC, _________________QWERTY_R2_________________, \
+ _________________QWERTY_L3_________________, KC_GRV, KC_QUOT, _________________QWERTY_R3_________________, \
+ _________________QWERTY_L4_________________, RGB_TOG, RGBRST, _________________QWERTY_R4_________________, \
+ _________________QWERTY_L5_________________, RGB_RMOD, RGB_MOD, _________________QWERTY_R5_________________, \
+ KC_VOLU, KC_VOLD, KC_SPC, KC_DEL, KC_ENT, KC_SPC, KC_VOLU, KC_VOLD \
+ ),
+
+#ifndef GAMELAYER_DISABLE
+ [_GAME] = EXPAND_LAYOUT( \
+ ___________________GAME_L1_________________, KC_MINS, KC_EQL, ___________________GAME_R1_________________, \
+ ___________________GAME_L2_________________, KC_LBRC, KC_RBRC, ___________________GAME_R2_________________, \
+ ___________________GAME_L3_________________, KC_GRV, KC_QUOT, ___________________GAME_R3_________________, \
+ ___________________GAME_L4_________________, RGB_TOG, RGBRST, ___________________GAME_R4_________________, \
+ ___________________GAME_L5_________________, RGB_RMOD, RGB_MOD, ___________________GAME_R5_________________, \
+ KC_VOLU, KC_VOLD, KC_SPC, KC_DEL, KC_ENT, KC_SPC, KC_VOLU, KC_VOLD \
+ ),
+#endif
+
+ [_LOWER] = EXPAND_LAYOUT( \
+ __________________LOWER_L1_________________, KC_PMNS, KC_PPLS, __________________LOWER_R1_________________, \
+ __________________LOWER_L2_________________, _______, _______, __________________LOWER_R2_________________, \
+ __________________LOWER_L3_________________, _______, _______, __________________LOWER_R3_________________, \
+ __________________LOWER_L4_________________, _______, _______, __________________LOWER_R4_________________, \
+ __________________LOWER_L5_________________, _______, _______, __________________LOWER_R5_________________, \
+ _______, _______, _______, _______, _______, _______, _______, _______ \
+ ),
+
+ [_RAISE] = EXPAND_LAYOUT( \
+ __________________RAISE_L1_________________, _______, _______, __________________RAISE_R1_________________, \
+ __________________RAISE_L2_________________, _______, _______, __________________RAISE_R2_________________, \
+ __________________RAISE_L3_________________, _______, _______, __________________RAISE_R3_________________, \
+ __________________RAISE_L4_________________, _______, _______, __________________RAISE_R4_________________, \
+ __________________RAISE_L5_________________, _______, _______, __________________RAISE_R5_________________, \
+ _______, _______, _______, _______, _______, _______, _______, _______ \
+ ),
+
+#ifdef TRILAYER_ENABLED
+ [_RAISE] = EXPAND_LAYOUT( \
+ _________________ADJUST_L1_________________, _______, _______, _________________ADJUST_R1_________________, \
+ _________________ADJUST_L2_________________, _______, _______, _________________ADJUST_R2_________________, \
+ _________________ADJUST_L3_________________, _______, _______, _________________ADJUST_R3_________________, \
+ _________________ADJUST_L4_________________, _______, _______, _________________ADJUST_R4_________________, \
+ _________________ADJUST_L5_________________, _______, _______, _________________ADJUST_R5_________________, \
+ _______, _______, _______, _______, _______, _______, _______, _______ \
+ ),
+#endif
+};
+
+//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
+#ifdef OLED_DRIVER_ENABLE
+
+static void render_logo(void) {
+ static const char PROGMEM sol_logo[] = {
+ 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
+ 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
+ 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0};
+
+ oled_write_P(sol_logo, false);
+}
+
+static void render_status(void) {
+ // Render to mode icon
+ static const char PROGMEM mode_logo[2][4] = {
+ {0x97,0x98,0x0a,0},
+ {0xb7,0xb8,0x0a,0} };
+
+ oled_write_P(mode_logo[0], false);
+ oled_write_P(mode_logo[1], false);
+
+ // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
+ oled_write_P(PSTR("Layer: "), false);
+ switch (biton32(layer_state)) {
+ case _QWERTY:
+#ifndef GAMELAYER_DISABLE
+ switch (biton32(default_layer_state)) {
+ case _QWERTY:
+ oled_write_P(PSTR("Default\n"), false);
+ break;
+ case _GAME:
+ oled_write_P(PSTR("Game\n"), false);
+ break;
+ default:
+ oled_write_P(PSTR("Undefined\n"), false);
+ break;
+ }
+#else
+ oled_write_P(PSTR("Default\n"), false);
+#endif
+ break;
+ case _LOWER:
+ oled_write_P(PSTR("Lower\n"), false);
+ break;
+ case _RAISE:
+ oled_write_P(PSTR("Raise\n"), false);
+ break;
+#ifdef TRILAYER_ENABLED
+ case _ADJUST:
+ oled_write_P(PSTR("Adjust\n"), false);
+ break;
+#endif
+ default:
+ oled_write_P(PSTR("Undefined\n"), false);
+ }
+
+ // Host Keyboard LED Status
+ uint8_t led_usb_state = host_keyboard_leds();
+ oled_write_P(led_usb_state & (1<<USB_LED_NUM_LOCK) ? PSTR("NUMLCK ") : PSTR(" "), false);
+ oled_write_P(led_usb_state & (1<<USB_LED_CAPS_LOCK) ? PSTR("CAPLCK ") : PSTR(" "), false);
+ oled_write_P(led_usb_state & (1<<USB_LED_SCROLL_LOCK) ? PSTR("SCRLCK ") : PSTR(" "), false);
+}
+
+void oled_task_user(void) {
+ if (has_usb()) {
+ render_status();
+ } else {
+ render_logo();
+ oled_scroll_left();
+ }
+}
+
+#endif
diff --git a/keyboards/sol/keymaps/xulkal/rules.mk b/keyboards/sol/keymaps/xulkal/rules.mk
new file mode 100644
index 0000000000..685b8ced9a
--- /dev/null
+++ b/keyboards/sol/keymaps/xulkal/rules.mk
@@ -0,0 +1,42 @@
+# Build Options
+# change to "no" to disable the options, or define them in the Makefile in
+# the appropriate keymap folder that will get included automatically
+#
+BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
+MOUSEKEY_ENABLE = no # Mouse keys(+4700)
+EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
+CONSOLE_ENABLE = no # Console for debug(+400)
+COMMAND_ENABLE = no # Commands for debug and configuration
+NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+RGBLIGHT_ENABLE = no # Enable global lighting effects. Do not enable with RGB Matrix
+RGBLIGHT_ANIMATIONS = no # LED animations
+LED_MIRRORED = no # Mirror LEDs across halves (enable DIP 1 on slave, and DIP 2 and 3 on master)
+RGB_MATRIX_ENABLE = WS2812 # Enable per-key coordinate based RGB effects. Do not enable with RGBlight (+8500)
+RGB_MATRIX_KEYPRESSES = yes # Enable reactive per-key effects. Can be very laggy (+1500)
+RGBLIGHT_FULL_POWER = no # Allow maximum RGB brightness. Otherwise, limited to a safe level for a normal USB-A port
+UNICODE_ENABLE = no # Unicode
+SWAP_HANDS_ENABLE = no # Enable one-hand typing
+ENCODER_ENABLE_CUSTOM = no # Enable rotary encoder (+90)
+OLED_DRIVER_ENABLE = yes # Enable the OLED Driver (+5000)
+IOS_DEVICE_ENABLE = no # Limit max brightness to connect to IOS device (iPad,iPhone)
+
+# Do not edit past here
+
+ifeq ($(strip $(ENCODER_ENABLE_CUSTOM)), yes)
+ OPT_DEFS += -DENCODER_ENABLE_CUSTOM
+ SRC += common/knob_v2.c
+endif
+
+ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
+ OPT_DEFS += -DIOS_DEVICE_ENABLE
+else ifeq ($(strip $(RGBLIGHT_FULL_POWER)), yes)
+ OPT_DEFS += -DRGBLIGHT_FULL_POWER
+endif
+
+ifeq ($(strip $(RGB_MATRIX_KEYPRESSES)), yes)
+ OPT_DEFS += -DRGB_MATRIX_KEYPRESSES
+endif
+
+ifeq ($(strip $(LED_MIRRORED)), yes)
+ OPT_DEFS += -DLED_MIRRORED
+endif