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authorfvolpe83 <62909893+fvolpe83@users.noreply.github.com>2021-07-30 07:16:51 +0200
committerGitHub <noreply@github.com>2021-07-29 22:16:51 -0700
commit86c0a6d3d7b960a6cb397404514b1bb1d042e42f (patch)
treee83aa469624e595d4dd443e9576dbeeb2ba5e399 /keyboards/xd60/keymaps/shura30
parentfab1af415413e14c04c41dc3716c75500d67baf3 (diff)
[Keymap] Update keymaps for fvolpe83 (#13739)
changed folder name to match github username, changed caps from LT(1,KC_CAPS) to MO(1) and updated readme
Diffstat (limited to 'keyboards/xd60/keymaps/shura30')
-rwxr-xr-xkeyboards/xd60/keymaps/shura30/config.h10
-rwxr-xr-xkeyboards/xd60/keymaps/shura30/keymap.c78
-rwxr-xr-xkeyboards/xd60/keymaps/shura30/readme.md33
-rwxr-xr-xkeyboards/xd60/keymaps/shura30/rules.mk1
4 files changed, 0 insertions, 122 deletions
diff --git a/keyboards/xd60/keymaps/shura30/config.h b/keyboards/xd60/keymaps/shura30/config.h
deleted file mode 100755
index b26b00b189..0000000000
--- a/keyboards/xd60/keymaps/shura30/config.h
+++ /dev/null
@@ -1,10 +0,0 @@
-#pragma once
-
-/* Changes the number of taps required for layer toggle*/
-#define TAPPING_TOGGLE 3
-
-/* The RGB lighting will be switched off when the host goes to sleep */
-#define RGBLIGHT_SLEEP
-
-// lighting layers
-#define RGBLIGHT_LAYERS
diff --git a/keyboards/xd60/keymaps/shura30/keymap.c b/keyboards/xd60/keymaps/shura30/keymap.c
deleted file mode 100755
index 61ce363105..0000000000
--- a/keyboards/xd60/keymaps/shura30/keymap.c
+++ /dev/null
@@ -1,78 +0,0 @@
-#include QMK_KEYBOARD_H
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [0] = LAYOUT_all(
- KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC,
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_NO,
- LT(1,KC_CAPS), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
- KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_NO, KC_RSFT, KC_PSCR,
- KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_APP, KC_NO, TT(1), KC_RCTL),
-
- [1] = LAYOUT_all(
- KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_DEL,
- KC_TAB, KC_INS, KC_DEL, KC_UP, KC_PGUP, KC_PGDN, KC_NO, KC_MS_BTN1, KC_MS_UP, KC_MS_BTN2, KC_NO, KC_NO, KC_NO, KC_NO,
- KC_TRNS, KC_NO, KC_LEFT, KC_DOWN, KC_RGHT, KC_NO, KC_NO, KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT, KC_NO, KC_NO, KC_NO, KC_ENT,
- KC_LSFT, KC_PSCR, KC_NO, KC_HOME, KC_END, KC_NO, KC_NO, KC_NO, KC_MS_BTN3, KC_NO, KC_NO, KC_NO, KC_NO, KC_RSFT, MO(2),
- KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_APP, KC_NO, KC_TRNS, KC_RCTL),
-
- [2] = LAYOUT_all(
- KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, RESET,
- KC_NO, BL_TOGG, BL_STEP, BL_ON, BL_OFF, BL_INC, BL_DEC, BL_BRTG, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
- KC_NO, RGB_TOG, RGB_MOD, RGB_RMOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, RGB_SPI, RGB_SPD, KC_NO, KC_NO,
- KC_NO, RGB_M_P, RGB_M_B, RGB_M_R, RGB_M_SW, RGB_M_SN, RGB_M_K, RGB_M_X, RGB_M_G, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS,
- KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO)
-};
-
-const rgblight_segment_t PROGMEM my_0_layer[] = RGBLIGHT_LAYER_SEGMENTS(
- {0, 6, HSV_CYAN},
- {6, 6, HSV_BLUE}
-);
-
-const rgblight_segment_t PROGMEM my_1_layer[] = RGBLIGHT_LAYER_SEGMENTS(
- {1, 4, HSV_GREEN},
- {7, 4, HSV_GREEN}
-);
-const rgblight_segment_t PROGMEM my_2_layer[] = RGBLIGHT_LAYER_SEGMENTS(
- {1, 4, HSV_PURPLE},
- {7, 4, HSV_PURPLE}
-);
-
-const rgblight_segment_t PROGMEM my_caps_layer[] = RGBLIGHT_LAYER_SEGMENTS(
- {0, 1, HSV_RED},
- {5, 1, HSV_RED},
- {6, 1, HSV_RED},
- {11, 1, HSV_RED}
-);
-
-// Now define the array of layers. Later layers take precedence
-const rgblight_segment_t* const PROGMEM my_layers[] = RGBLIGHT_LAYERS_LIST(
- my_0_layer,
- my_1_layer,
- my_2_layer,
- my_caps_layer
-);
-
-void keyboard_post_init_user(void) {
- // Enable the LED layers
- rgblight_layers = my_layers;
- layer_state_set_user(layer_state);
-};
-
-layer_state_t layer_state_set_user(layer_state_t state) {
- rgblight_set_layer_state(0, layer_state_cmp(state, 0));
- rgblight_set_layer_state(1, layer_state_cmp(state, 1));
- rgblight_set_layer_state(2, layer_state_cmp(state, 2));
- return state;
-};
-
- bool led_update_user(led_t led_state) {
- rgblight_set_layer_state(3, led_state.caps_lock);
- return true;
-};
-
-/* // EEPROM Reset Function
-void eeconfig_init_user(void) {
- backlight_enable(); // Enable backlight by default
- rgblight_enable(); // Enable RGB by default
- rgblight_sethsv(HSV_BLUE); // Set it to orange by default
-}; */
diff --git a/keyboards/xd60/keymaps/shura30/readme.md b/keyboards/xd60/keymaps/shura30/readme.md
deleted file mode 100755
index 8e58ad3d98..0000000000
--- a/keyboards/xd60/keymaps/shura30/readme.md
+++ /dev/null
@@ -1,33 +0,0 @@
-# shura30's keymap for XIUDI's 60% XD60 PCB rev3
-
-3 layers in ISO:
-
-- 0 for ISO querty with split backspace and split right shift
-- 1 for arrows and mouse
-- 2 for backlight
-
-
-![Keyboard Layout (Physical appearence)](https://i.imgur.com/Zgc4Fv6.jpg "physical layout")
-
-
-## Additional Notes
-
-RGB lighting enabled and goes to sleep with the host, each layer has its own color including capslock layer:
-
-- 0 = cyan/blue
-- caps = red
-- 1 = green
-- 2 = purple
-
-tapping toggle has been defined to 3 in the separate config.h
-
-via has been enabled, waiting for official support on their end
-
-## Build
-
-To build the keymap, simply run:
-
- make xd60/rev3:shura30 # XD60 rev3
-
-
-![Keyboard Layout (Physical appearence)](https://i.imgur.com/CSRPjbX.png "physical layout")
diff --git a/keyboards/xd60/keymaps/shura30/rules.mk b/keyboards/xd60/keymaps/shura30/rules.mk
deleted file mode 100755
index 1e5b99807c..0000000000
--- a/keyboards/xd60/keymaps/shura30/rules.mk
+++ /dev/null
@@ -1 +0,0 @@
-VIA_ENABLE = yes