diff options
author | Nick Brassel <nick@tzarc.org> | 2021-08-29 08:20:25 +1000 |
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committer | Nick Brassel <nick@tzarc.org> | 2021-08-29 08:20:25 +1000 |
commit | f061ca497464fe85284906fb163a33eaee7a91ef (patch) | |
tree | 33ef1bfb529aed382e8526c607c4e18717f92571 /keyboards/splitkb/kyria/keymaps/j-inc/keymap.c | |
parent | ff65185dec6f97be1eb49f17cea526a0d0bbf3d6 (diff) | |
parent | 4bad375d7c09d949a9dcdd4feba147c9c7a67ec6 (diff) |
Breaking changes develop merge to master, 2021Q3 edition. (#14196)
Diffstat (limited to 'keyboards/splitkb/kyria/keymaps/j-inc/keymap.c')
-rw-r--r-- | keyboards/splitkb/kyria/keymaps/j-inc/keymap.c | 376 |
1 files changed, 376 insertions, 0 deletions
diff --git a/keyboards/splitkb/kyria/keymaps/j-inc/keymap.c b/keyboards/splitkb/kyria/keymaps/j-inc/keymap.c new file mode 100644 index 0000000000..6121dd0f87 --- /dev/null +++ b/keyboards/splitkb/kyria/keymaps/j-inc/keymap.c @@ -0,0 +1,376 @@ +/* Copyright 2019 Thomas Baart <thomas@splitkb.com> + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#include QMK_KEYBOARD_H +#include <stdio.h> +bool is_alt_tab_active = false; +uint16_t alt_tab_timer = 0; + +char wpm_str[10]; + +enum layers { + _QWERTY, + _2WERTY, //pronounced "twerty," obviously + _LOWER, + _RAISE, + _ADJUST, +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +/* + * Base Layer: QWERTY + * + * ,-------------------------------------------. ,-------------------------------------------. + * |RAIS/ESC| Q | W | E | R | T | | Y | U | I | O | P | BKSP | + * |--------+------+------+------+------+------| |------+------+------+------+------+--------| + * |Tab | A | S | D | F | G | | H | J | K | L | ; : | ' " | + * |--------+------+------+------+------+------+-------------. ,-------------+------+------+------+------+------+--------| + * | CTRL | Z | X | C | V | B |Enter |Ctrl | |Ctrl |(2u) | N | M | , < | . > | / ? | - _ | + * `----------------------+------+------+------+------+------| |------+------+------+------+------+----------------------' + * | TG(1)| Alt | Win | Shift| Back | | Enter| Space| Win | Alt |TG(3) | + * | | | | Lower| space| | Lower| Raise| | | | + * `----------------------------------' `----------------------------------' + */ + [_QWERTY] = LAYOUT( + KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, + KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, + KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_ENT, KC_LCTL, KC_RCTL, _______, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_MINS, + TG(1), KC_LALT, KC_LGUI, KC_LSFT, KC_BSPC, LT(3, KC_ENT), LT(2, KC_SPC), KC_RGUI, KC_RALT, TG(2) + ), +/* + * This layer exists to change encoder functions. + * + * ,-------------------------------------------. ,-------------------------------------------. + * | | | | | | | | | | | | | | + * |--------+------+------+------+------+------| |------+------+------+------+------+--------| + * | | | | | | | | | | | | | | + * |--------+------+------+------+------+------+-------------. ,-------------+------+------+------+------+------+--------| + * | | | | | | | | | | | | | | | | | | + * `----------------------+------+------+------+------+------| |------+------+------+------+------+----------------------' + * | | | | | | | | | | | | + * | | | | | | | | | | | | + * `----------------------------------' `----------------------------------' + */ + [_2WERTY] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + KC_TRNS, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), +/* + * Lower Layer: numpad and arrow + * + * ,-------------------------------------------. ,-------------------------------------------. + * | | | 7 | 8 | 9 | 0 | | PGUP | | UP | | | Del + | + * |--------+------+------+------+------+------| |------+------+------+------+------+--------| + * | CAPS | | 4 | 5 | 6 | Tab | | PGDN | Left | Down | Right| | | + * |--------+------+------+------+------+------+-------------. ,-------------+------+------+------+------+------+--------| + * | | | 1 | 2 | 3 | Ent | | | | | | | LBRC | RBRC | | |\ | += | + * `----------------------+------+------+------+------+------| |------+------+------+------+------+----------------------' + * | | Tab | Ent | | | | | | | | | + * | | | | | | | | | | | | + * `----------------------------------' `----------------------------------' + */ + [_LOWER] = LAYOUT( + _______, _______, KC_7, KC_8, KC_9, KC_0, KC_PGUP, _______, KC_UP, _______, _______, KC_DEL, + KC_CAPS, _______, KC_4, KC_5, KC_6, KC_TAB, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, + KC_LSFT, KC_0, KC_1, KC_2, KC_3, KC_ENT, KC_TRNS, KC_TRNS, MO(4), _______, KC_LBRC, KC_RBRC, _______, _______, KC_BSLS, KC_EQL, + KC_TRNS, KC_TAB, KC_ENT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, _______, _______, _______ + ), +/* + * Raise Layer: F keys and media + * + * ,-------------------------------------------. ,-------------------------------------------. + * | | | | | | | | F9 | F10 | F11 | F12 | | | + * |--------+------+------+------+------+------| |------+------+------+------+------+--------| + * | | | Prev | Play | Next | VolUp| | F5 | F6 | F7 | F8 | | | + * |--------+------+------+------+------+------+-------------. ,-------------+------+------+------+------+------+--------| + * | | | | | Mute | VolDn| | | | | | F1 | F2 | F3 | F4 | | | + * `----------------------+------+------+------+------+------| |------+------+------+------+------+----------------------' + * | | | | | | | | | | | | + * | | | | | | | | | | | | + * `----------------------------------' `----------------------------------' + */ + [_RAISE] = LAYOUT( + _______, _______, _______, _______, _______, _______, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, + _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_VOLU, KC_F5, KC_F6, KC_F7, KC_F8, _______, _______, + _______, _______, _______, _______, KC_MUTE, KC_VOLD, _______, _______, _______, _______, KC_F1, KC_F2, KC_F3, KC_F4, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_TRNS + ), +/* + * Adjust Layer: Function keys, RGB + * + * ,-------------------------------------------. ,-------------------------------------------. + * | | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | | + * |--------+------+------+------+------+------| |------+------+------+------+------+--------| + * | | VAI | SAI | HUI | SPI | MOD | | | | | F11 | F12 | | + * |--------+------+------+------+------+------+-------------. ,-------------+------+------+------+------+------+--------| + * | | VID | SAD | HUD | SPD | RMOD | | | | | | | | | | | | + * `----------------------+------+------+------+------+------| |------+------+------+------+------+----------------------' + * | | | | | | | | | | | | + * | | | | | | | | | | | | + * `----------------------------------' `----------------------------------' + */ + [_ADJUST] = LAYOUT( + _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, + RGB_TOG, RGB_VAI, RGB_SAI, RGB_HUI, RGB_SPI, RGB_MOD, _______, _______, _______, KC_F11, KC_F12, _______, + _______, RGB_VAD, RGB_SAD, RGB_HUD, RGB_SPD, RGB_RMOD,_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + KC_TRNS, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), +// /* +// * Layer template +// * +// * ,-------------------------------------------. ,-------------------------------------------. +// * | | | | | | | | | | | | | | +// * |--------+------+------+------+------+------| |------+------+------+------+------+--------| +// * | | | | | | | | | | | | | | +// * |--------+------+------+------+------+------+-------------. ,-------------+------+------+------+------+------+--------| +// * | | | | | | | | | | | | | | | | | | +// * `----------------------+------+------+------+------+------| |------+------+------+------+------+----------------------' +// * | | | | | | | | | | | | +// * | | | | | | | | | | | | +// * `----------------------------------' `----------------------------------' +// */ +// [_LAYERINDEX] = LAYOUT( +// _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, +// _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, +// _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, +// _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ +// ), +}; + +layer_state_t layer_state_set_user(layer_state_t state) { + return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); +} + +#ifdef OLED_ENABLE + +oled_rotation_t oled_init_user(oled_rotation_t rotation) { + return OLED_ROTATION_180; +} + +static void render_status(void) { + // Host Keyboard Layer Status + oled_write_P(PSTR("Layer: "), false); + switch (get_highest_layer(layer_state)) { + case _QWERTY: + oled_write_P(PSTR("QWERTY"), false); + break; + case _2WERTY: + oled_write_P(PSTR("2WERTY"), false); + break; + case _LOWER: + oled_write_P(PSTR("Numpad"), false); + break; + case _RAISE: + oled_write_P(PSTR("F Keys"), false); + break; + case _ADJUST: + oled_write_P(PSTR("RGB "), false); + break; + default: + oled_write_P(PSTR("Undefined"), false); + } + + //Host Keyboard LED Status + led_t led_state = host_keyboard_led_state(); + oled_write_P(led_state.num_lock ? PSTR("NUM ") : PSTR(" "), false); + oled_write_P(led_state.caps_lock ? PSTR("CAPS ") : PSTR(" "), false); + oled_write_P(led_state.scroll_lock ? PSTR("SCRL") : PSTR(" "), false); +} + + +// WPM-responsive animation stuff here +#define IDLE_FRAMES 5 +#define IDLE_SPEED 40 // below this wpm value your animation will idle + +// #define PREP_FRAMES 1 // uncomment if >1 + +#define TAP_FRAMES 2 +#define TAP_SPEED 60 // above this wpm value typing animation to triggere + +#define ANIM_FRAME_DURATION 200 // how long each frame lasts in ms +// #define SLEEP_TIMER 60000 // should sleep after this period of 0 wpm, needs fixing +#define ANIM_SIZE 636 // number of bytes in array, minimize for adequate firmware size, max is 1024 + +uint32_t anim_timer = 0; +uint32_t anim_sleep = 0; +uint8_t current_idle_frame = 0; +// uint8_t current_prep_frame = 0; // uncomment if PREP_FRAMES >1 +uint8_t current_tap_frame = 0; + +// Images credit j-inc(/James Incandenza) and pixelbenny. Credit to obosob for initial animation approach. +static void render_anim(void) { + static const char PROGMEM idle[IDLE_FRAMES][ANIM_SIZE] = { + { + 0, 0,126,126, 24, 60,102, 66, 0, 12, 28,112,112, 28, 12, 0,116,116, 20, 20,124,104, 0,124,124, 0,112,120, 44, 36,124,124,0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 16, 8, 8, 4, 4, 4, 8, 48, 64,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,128,128, + 0, 0, 0, 0,192, 96, 48, 24, 12,132,198, 98, 35, 51, 17,145,113,241,113,145, 17, 51, 35, 98,198,132, 12, 24, 48, 96,192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24,100,130, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0,128,128, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 0, 48, 48, 0,192,193,193,194, 4, 8, 16, 32, 64,128, 0, 0, 0,128,128,128,128, 64, 64, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8,196, 4,196, 4,196, 2,194, 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static const char PROGMEM prep[][ANIM_SIZE] = { + { + 0, 0,126,126, 24, 60,102, 66, 0, 12, 28,112,112, 28, 12, 0,116,116, 20, 20,124,104, 0,124,124, 0,112,120, 44, 36,124,124,0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,128, 0, 0, 0, 0, 0,128, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 4, 2, 1, 1, 2, 12, 48, 64,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,128,128, + 0, 0, 0, 0,192, 96, 48, 24, 12,132,198, 98, 35, 51, 17,145,113,241,113,145, 17, 51, 35, 98,198,132, 12, 24, 48, 96,192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30,225, 0, 0, 1, 1, 2, 2,129,128,128, 0, 0,128,128, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 0, 48, 48, 0, 0, 1,225, 26, 6, 9, 49, 53, 1,138,124, 0, 0,128,128,128,128, 64, 64, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8,196, 4,196, 4,196, 2,194, 2,194, 1, 1, 1, 1, 0, 0, 0, + 0, 0,252, 15, 1, 0,248, 14, 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0, 0, 0, 0, 0, 0, 0, 0, 2,130,135, 31, 7,159, 7, 28, 7,159, 7,159, 7, 2,130, 0, 0, 0, 0, + 32, 16, 16, 16, 17, 11, 14, 12, 24, 16, 49, 35, 98,102, 68, 68, 71, 71, 71, 68, 68,102, 98, 35, 49, 16, 24, 12, 6, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 8, 8, 23, 0, 15, 1, 2, 1, 15, 0, 15, 2, 5, 8 + }, + { + 0, 0,126,126, 24, 60,102, 66, 0, 12, 28,112,112, 28, 12, 0,116,116, 20, 20,124,104, 0,124,124, 0,112,120, 44, 36,124,124,0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,128, 0, 0, 0, 0, 0,128, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 4, 2, 1, 1, 2, 12, 48, 64,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,128,128, + 0, 0, 0, 0,192, 96, 48, 24, 12,132,198, 98, 35, 51, 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4, 4, 2, 3,122,122,121,121,121,121, 57, 49, 2, 2, 4, 4, 8, 8, 8,136,136,135,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2,130,135, 31, 7,159, 7, 28, 7,159, 7,159, 7, 2,130, 0, 0, 0, 0, + 32, 16, 16, 16, 17, 11, 14, 12, 24, 16, 49, 35, 98,102, 68, 68, 71, 71, 71, 68, 68,102, 98, 35, 49, 16, 24, 12, 6, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48,120,124,254,255, 63, 7, 0, 0, 0, 0,255,255,127,127, 63, 62, 28, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 8, 8, 23, 0, 15, 1, 2, 1, 15, 0, 15, 2, 5, 8 + }, + }; + + //assumes 1 frame prep stage + void animation_phase(void) { + if(get_current_wpm() <=IDLE_SPEED){ + current_idle_frame = (current_idle_frame + 1) % IDLE_FRAMES; + oled_write_raw_P(idle[abs((IDLE_FRAMES-1)-current_idle_frame)], ANIM_SIZE); + } + if(get_current_wpm() >IDLE_SPEED && get_current_wpm() <TAP_SPEED){ + // oled_write_raw_P(prep[abs((PREP_FRAMES-1)-current_prep_frame)], ANIM_SIZE); // uncomment if IDLE_FRAMES >1 + oled_write_raw_P(prep[0], ANIM_SIZE); // remove if IDLE_FRAMES >1 + } + if(get_current_wpm() >=TAP_SPEED){ + current_tap_frame = (current_tap_frame + 1) % TAP_FRAMES; + oled_write_raw_P(tap[abs((TAP_FRAMES-1)-current_tap_frame)], ANIM_SIZE); + } + } + if(get_current_wpm() != 000) { + oled_on(); // not essential but turns on animation OLED with any alpha keypress + if(timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) { + anim_timer = timer_read32(); + animation_phase(); + } + anim_sleep = timer_read32(); + } else { + if(timer_elapsed32(anim_sleep) > OLED_TIMEOUT) { + oled_off(); + } else { + if(timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) { + anim_timer = timer_read32(); + animation_phase(); + } + } + } +} + +// static void render_skull(void) { // Helen Tseong (http://shewolfe.co/), the original artist behind the skull, sadly only allowing use of the skull for my personal use. Her (excellent) works are copyright her, and I claim no ownership. Reach out to her for permission! +// static const char PROGMEM skull[] = { +// }; +// oled_write_raw_P(skull, 801); +// } + +void oled_task_user(void) { + if (is_keyboard_master()) { + //render_skull(); + //oled_set_cursor(7,6); + render_status(); + // Renders the current keyboard state (layer, lock, caps, scroll, etc) + } else { + render_anim(); + oled_set_cursor(0,6); + uint8_t n = get_current_wpm(); + wpm_str[3] = '\0'; + wpm_str[2] = '0' + n % 10; + wpm_str[1] = '0' + (n /= 10) % 10; + wpm_str[0] = '0' + n / 10 ; + oled_write_P(PSTR(" WPM: "), false); + oled_write(wpm_str, false); + + } +} +#endif + +#ifdef ENCODER_ENABLE +bool encoder_update_user(uint8_t index, bool clockwise) { + switch(biton32(layer_state)){ + case 1: + if (clockwise) { + tap_code16(C(KC_TAB)); + } else { + tap_code16(S(C(KC_TAB))); + } + break; + default: + if (clockwise) { + if (!is_alt_tab_active) { + is_alt_tab_active = true; + register_code(KC_LALT); + } + alt_tab_timer = timer_read(); + tap_code16(KC_TAB); + } else { + tap_code16(S(KC_TAB)); + } + break; + } + return true; +} + +void matrix_scan_user(void) { + if (is_alt_tab_active) { + if (timer_elapsed(alt_tab_timer) > 1250) { + unregister_code(KC_LALT); + is_alt_tab_active = false; + } + } +} + +#endif |