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authoraxtloss <axtlos@tar.black>2022-08-01 00:33:34 +0200
committerGitHub <noreply@github.com>2022-07-31 15:33:34 -0700
commite1b6034f00cdd81827abb86ec55e1514e0fa9980 (patch)
tree44859b1b9640ec63da0f8211be74d00389dbbaa2 /keyboards/sofle/keymaps/noqmk
parentf6a91649ffa9aaf35480620664600c956d7c6dde (diff)
[Keymap] Add axtloss keymap for sofle (#17835)
Co-authored-by: Drashna Jaelre <drashna@live.com>
Diffstat (limited to 'keyboards/sofle/keymaps/noqmk')
-rw-r--r--keyboards/sofle/keymaps/noqmk/keymap.c686
-rw-r--r--keyboards/sofle/keymaps/noqmk/readme.md28
-rw-r--r--keyboards/sofle/keymaps/noqmk/rules.mk6
3 files changed, 720 insertions, 0 deletions
diff --git a/keyboards/sofle/keymaps/noqmk/keymap.c b/keyboards/sofle/keymaps/noqmk/keymap.c
new file mode 100644
index 0000000000..ae92a7ec7f
--- /dev/null
+++ b/keyboards/sofle/keymaps/noqmk/keymap.c
@@ -0,0 +1,686 @@
+// Copyright 2022 axtlos (@axtloss)
+// SPDX-License-Identifier: GPL-2.0-only
+#include QMK_KEYBOARD_H
+
+
+enum sofle_layers {
+ /* _M_XYZ = Mac Os, _W_XYZ = Win/Linux */
+ _QWERTY,
+ _COLEMAK,
+ _GAME,
+ _LOWER,
+ _RAISE,
+ _ADJUST,
+};
+
+enum custom_keycodes {
+ KC_COLEMAK = SAFE_RANGE,
+ KC_QWERTY,
+ KC_LOWER,
+ KC_RAISE,
+ KC_ADJUST,
+ KC_GAME,
+ KC_PRVWD,
+ KC_NXTWD,
+ KC_LSTRT,
+ KC_LEND,
+ KC_DLINE,
+ KC_UNLOCK,
+};
+
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /*
+ * COLEMAK
+ * ,-----------------------------------------. ,-----------------------------------------.
+ * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | ` |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | ESC | Q | W | F | P | G | | J | L | U | Y | ; | Bspc |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | TAB | A | R | S | T | D |-------. ,-------| H | N | E | I | O | ' |
+ * |------+------+------+------+------+------| MUTE | |ADJUST |------+------+------+------+------+------|
+ * |LShift| Z | X | C | V | B |-------| |-------| K | M | , | . | / |RShift|
+ * `-----------------------------------------/ / \ \-----------------------------------------'
+ * | LGUI | LAlt | LCTR |LOWER | /Space / \Enter \ |RAISE | RCTR | RAlt | MOUSE |
+ * | | | | |/ / \ \ | | | | |
+ * `----------------------------------' '------''---------------------------'
+ */
+
+[_COLEMAK] = LAYOUT(
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_GRV,
+ KC_ESC, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
+ KC_TAB, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_MUTE, KC_CAPS ,KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
+ KC_LGUI,KC_LALT,KC_LCTRL,KC_LOWER, KC_ENT, KC_SPC, KC_RAISE, KC_RCTRL, KC_RALT, KC_PSCR
+),
+/*
+ * QWERTY
+ * ,-----------------------------------------. ,-----------------------------------------.
+ * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | ` |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | ESC | Q | W | E | R | T | | Y | U | I | O | P | Bspc |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Tab | A | S | D | F | G |-------. ,-------| H | J | K | L | ; | ' |
+ * |------+------+------+------+------+------| | | |------+------+------+------+------+------|
+ * |LShift| Z | X | C | V | B |-------| |-------| N | M | , | . | / |RShift|
+ * `-----------------------------------------/ / \ \-----------------------------------------'
+ * | LGUI | LAlt | LCTR |LOWER | /Enter / \Space \ |RAISE | RCTR | RAlt | Print|
+ * | | | | |/ / \ \ | | | | |
+ * `----------------------------------' '------''---------------------------'
+ */
+
+[_QWERTY] = LAYOUT(
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_GRV,
+ KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
+ KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_MUTE, KC_MPLY,KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
+ KC_LGUI,KC_LALT,KC_LCTRL, KC_LOWER, KC_ENT, KC_SPC, KC_RAISE, KC_RCTRL, KC_RALT, KC_PSCR
+),
+/* LOWER
+ * ,-----------------------------------------. ,-----------------------------------------.
+ * | | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | F12 |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Tab | ! | @ | # | $ | % |-------. ,-------| ^ | & | * | ( | ) | | |
+ * |------+------+------+------+------+------| MUTE | | |------+------+------+------+------+------|
+ * | Shift| = | - | + | { | } |-------| |-------| [ | ] | ; | : | \ | Shift|
+ * `-----------------------------------------/ / \ \-----------------------------------------'
+ * | LGUI | LAlt | LCTR |LOWER | /Enter / \Space \ |RAISE | RCTR | RAlt | RGUI |
+ * | | | | |/ / \ \ | | | | |
+ * `----------------------------------' '------''---------------------------'
+ */
+[_LOWER] = LAYOUT(
+ _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_F12,
+ _______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_PIPE,
+ _______, KC_EQL, KC_MINS, KC_PLUS, KC_LCBR, KC_RCBR, _______, _______, KC_LBRC, KC_RBRC, KC_SCLN, KC_COLN, KC_BSLS, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+),
+/* RAISE
+ * ,----------------------------------------. ,-----------------------------------------.
+ * | | | | | | | | | | | | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Esc | Ins | Pscr | Menu | | | | | PWrd | Up | NWrd | DLine| Bspc |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Tab | ae | ue | oe | ss | euro |-------. ,-------| | Left | Down | Rigth| Del | Bspc |
+ * |------+------+------+------+------+------| MUTE | | |------+------+------+------+------+------|
+ * |Shift | Undo | Cut | Copy | Paste| caps |-------| |-------| | LStr | | LEnd | | Shift|
+ * `-----------------------------------------/ / \ \-----------------------------------------'
+ * | LGUI | LAlt | LCTR |LOWER | /Enter / \Space \ |RAISE | RCTR | RAlt | RGUI |
+ * | | | | |/ / \ \ | | | | |
+ * `----------------------------------' '------''---------------------------'
+ */
+[_RAISE] = LAYOUT(
+ _______, _______ , _______ , _______ , _______ , _______, _______, _______ , _______, _______ , _______ ,_______,
+ _______, LGUI(KC_1), LGUI(KC_2), LGUI(KC_3), LGUI(KC_4), LGUI(KC_5), LGUI(KC_6), LGUI(KC_7), KC_UP, LGUI(KC_9),LGUI(KC_0), KC_BSPC,
+ _______, RALT(KC_Q), RALT(KC_Y), RALT(KC_P), RALT(KC_S) , RALT(KC_5), KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_DEL, KC_BSPC,
+ _______,KC_UNDO, KC_CUT, KC_COPY, KC_PASTE, KC_CAPS, _______, _______, XXXXXXX, KC_LSTRT, XXXXXXX, KC_LEND, XXXXXXX, _______,
+ _______, _______, _______, _______, KC_ENT, _______, _______, _______, _______, _______
+),
+/*
+ * QWERTY
+ * ,-----------------------------------------. ,-----------------------------------------.
+ * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | ` |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | ESC | Q | W | E | R | T | | Y | U | I | O | P | Bspc |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Tab | A | S | D | F | G |-------. ,-------| H | J | K | L | ; | ' |
+ * |------+------+------+------+------+------| | | |------+------+------+------+------+------|
+ * |LShift| Z | X | C | V | B |-------| |-------| N | M | , | . | / |RShift|
+ * `-----------------------------------------/ / \ \-----------------------------------------'
+ * | LGUI | LAlt | LCTR |LOWER | /Space / \Enter \ |RAISE | RCTR | RAlt | Print|
+ * | | | | |/ / \ \ | | | | |
+ * `----------------------------------' '------''---------------------------'
+ */
+
+[_GAME] = LAYOUT(
+ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_GRV,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
+ KC_LCTRL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_MUTE, KC_MPLY,KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
+ KC_LGUI,KC_LALT,KC_SPC, KC_LOWER, KC_SPC, KC_ENT, KC_RAISE, KC_RCTRL, KC_RALT, KC_PSCR
+),
+/* ADJUST
+ * ,-----------------------------------------. ,-----------------------------------------.
+ * | | | | | | | | | | | | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | QK_BOOT| |QWERTY|COLEMAK| | | | | | | | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | |MACWIN|GAMING| | |-------. ,-------| | VOLDO| MUTE | VOLUP| | |
+ * |------+------+------+------+------+------| MUTE | | |------+------+------+------+------+------|
+ * |UNLOCK| | | | | |-------| |-------| | PREV | PLAY | NEXT | | |
+ * `-----------------------------------------/ / \ \-----------------------------------------'
+ * | LGUI | LAlt | LCTR |LOWER | /Enter / \Space \ |RAISE | RCTR | RAlt | RGUI |
+ * | | | | |/ / \ \ | | | | |
+ * `---------------------------''------' '------''---------------------------'
+ */
+[_ADJUST] = LAYOUT(
+ XXXXXXX , XXXXXXX, XXXXXXX , XXXXXXX , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ QK_BOOT , XXXXXXX,KC_QWERTY,KC_COLEMAK,CG_TOGG,XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ XXXXXXX , XXXXXXX,CG_TOGG, KC_GAME, XXXXXXX, XXXXXXX, XXXXXXX, KC_VOLD, KC_MUTE, KC_VOLU, XXXXXXX, XXXXXXX,
+ KC_UNLOCK , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+),
+};
+
+#ifdef OLED_ENABLE
+
+bool show_lock = true; // this is used to display the lock icon and disable keypresses when the keyboard is locked
+bool animate = true; // this variable is used to fix the flickering bug
+
+static void render_logo(void) {
+ static const char PROGMEM no_qmk[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xf0, 0xe0, 0xe0, 0xc0, 0x80, 0x00, 0x80, 0x80, 0x80,
+ 0x80, 0x80, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0x00, 0x80, 0x80, 0x80, 0x00, 0x00, 0x80, 0xe0, 0xf0,
+ 0xf8, 0xf8, 0xe0, 0x00, 0x00, 0x0e, 0xfe, 0xfe, 0xfc, 0xfc, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8,
+ 0xf8, 0xf8, 0xf8, 0xf0, 0xf0, 0xf0, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0,
+ 0x08, 0x88, 0x88, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf0, 0x00, 0x00, 0x00, 0x00,
+ 0x08, 0x08, 0x88, 0x88, 0x88, 0x48, 0x48, 0x48, 0x28, 0x28, 0x18, 0x18, 0x08, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xf0, 0xfc, 0xf8, 0x03, 0xf3, 0xe7, 0xdf, 0x9f, 0x3f, 0xfe, 0xfe, 0xfc, 0xf9,
+ 0xfb, 0xf3, 0xf7, 0xf7, 0xe7, 0xef, 0xcf, 0x90, 0xa1, 0x81, 0x81, 0x81, 0xa0, 0xbd, 0xff, 0xff,
+ 0xff, 0xff, 0x7f, 0x3f, 0x9c, 0xdc, 0xf8, 0xf9, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60,
+ 0x60, 0x00, 0x00, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x00, 0x00, 0x4c, 0x4f,
+ 0x47, 0x43, 0x43, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0xc2, 0xc2, 0x41, 0x00, 0x00, 0x00, 0x00,
+ 0xe3, 0x13, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0xe2, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x3f, 0x7f, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ 0xff, 0xff, 0x03, 0x79, 0x1d, 0x1d, 0x1d, 0x1d, 0x1d, 0x79, 0x03, 0xff, 0xff, 0xff, 0xff, 0x1f,
+ 0x03, 0x00, 0xf8, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x40, 0x40,
+ 0x40, 0x40, 0x40, 0x40, 0x44, 0x4a, 0x4a, 0x51, 0x51, 0x60, 0x60, 0x40, 0x00, 0x00, 0x00, 0x00,
+ 0x01, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x03, 0x03, 0x07, 0x07, 0x0f, 0x0f, 0x1f,
+ 0x3f, 0x3f, 0x7f, 0x7c, 0x78, 0x78, 0x78, 0x78, 0x7c, 0x7e, 0x7f, 0x7f, 0x4f, 0x43, 0x40, 0x60,
+ 0x60, 0x78, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+ 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x21, 0x21,
+ 0x11, 0x11, 0x09, 0x09, 0x05, 0x05, 0x03, 0x03, 0x05, 0x09, 0x11, 0x21, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
+ oled_write_raw_P(no_qmk, sizeof(no_qmk));
+}
+
+static const char PROGMEM locked_logo[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xf0, 0xfc, 0xce, 0xc6,
+ 0xc6, 0xce, 0xfc, 0xf0, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
+ 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
+
+/* 32 * 14 os logos */
+static const char PROGMEM linux_logo[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0xff, 0x27, 0x27, 0x8f, 0x9f, 0x03,
+ 0x73, 0xff, 0x03, 0xf2, 0xfe, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x1f, 0x19, 0x19, 0x1b, 0x1b, 0x1b,
+ 0x1a, 0x18, 0x18, 0x1f, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
+static const char PROGMEM mac_logo[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xf0, 0xf8, 0xf8, 0xf8, 0xf0, 0xf6, 0xfb, 0xfb, 0x38, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x07, 0x0f, 0x1f, 0x1f, 0x0f, 0x0f, 0x1f, 0x1f, 0x0f, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
+
+
+/* KEYBOARD PET START */
+
+/* settings */
+# define MIN_WALK_SPEED 10
+# define MIN_RUN_SPEED 40
+
+/* advanced settings */
+# define ANIM_FRAME_DURATION 200 // how long each frame lasts in ms
+# define ANIM_SIZE 96 // number of bytes in array. If you change sprites, minimize for adequate firmware size. max is 1024
+
+/* timers */
+uint32_t anim_timer = 0;
+uint32_t anim_sleep = 0;
+
+/* current frame */
+uint8_t current_frame = 0;
+
+/* status variables */
+int current_wpm = 0;
+led_t led_usb_state;
+
+bool isSneaking = false;
+bool isJumping = false;
+bool showedJump = true;
+
+/* logic */
+static void render_luna(int LUNA_X, int LUNA_Y) {
+ /* Sit */
+ static const char PROGMEM sit[2][ANIM_SIZE] = {/* 'sit1', 32x22px */
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x68, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x06, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ },
+
+ /* 'sit2', 32x22px */
+ {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x90, 0x08, 0x18, 0x60, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x0e, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}};
+
+ /* Walk */
+ static const char PROGMEM walk[2][ANIM_SIZE] = {/* 'walk1', 32x22px */
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x90, 0x90, 0x90, 0xa0, 0xc0, 0x80, 0x80, 0x80, 0x70, 0x08, 0x14, 0x08, 0x90, 0x10, 0x10, 0x08, 0xa4, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x18, 0xea, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x03, 0x06, 0x18, 0x20, 0x20, 0x3c, 0x0c, 0x12, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ },
+
+ /* 'walk2', 32x22px */
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x28, 0x10, 0x20, 0x20, 0x20, 0x10, 0x48, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x20, 0xf8, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x30, 0xd5, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x02, 0x1c, 0x14, 0x08, 0x10, 0x20, 0x2c, 0x32, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ }};
+
+ /* Run */
+ static const char PROGMEM run[2][ANIM_SIZE] = {/* 'run1', 32x22px */
+ {
+ 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x08, 0xc8, 0xb0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0xc4, 0xa4, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x58, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x09, 0x04, 0x04, 0x04, 0x04, 0x02, 0x03, 0x02, 0x01, 0x01, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00,
+ },
+
+ /* 'run2', 32x22px */
+ {
+ 0x00, 0x00, 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x78, 0x28, 0x08, 0x10, 0x20, 0x30, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0xb0, 0x50, 0x55, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x1e, 0x20, 0x20, 0x18, 0x0c, 0x14, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ }};
+
+ /* Bark */
+ static const char PROGMEM bark[2][ANIM_SIZE] = {/* 'bark1', 32x22px */
+ {
+ 0x00, 0xc0, 0x20, 0x10, 0xd0, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ },
+
+ /* 'bark2', 32x22px */
+ {
+ 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x40, 0x2c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x20, 0x4a, 0x09, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ }};
+
+ /* Sneak */
+ static const char PROGMEM sneak[2][ANIM_SIZE] = {/* 'sneak1', 32x22px */
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x00, 0x80, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x21, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x04, 0x04, 0x04, 0x03, 0x01, 0x00, 0x00, 0x09, 0x01, 0x80, 0x80, 0xab, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x02, 0x06, 0x18, 0x20, 0x20, 0x38, 0x08, 0x10, 0x18, 0x04, 0x04, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00,
+ },
+
+ /* 'sneak2', 32x22px */
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xa0, 0x20, 0x40, 0x80, 0xc0, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x41, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x02, 0x04, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x40, 0x40, 0x55, 0x82, 0x7c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x04, 0x18, 0x10, 0x08, 0x10, 0x20, 0x28, 0x34, 0x06, 0x02, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
+ }};
+
+ /* animation */
+ void animate_luna(void) {
+ /* jump */
+ if (isJumping || !showedJump) {
+ /* clear */
+ oled_set_cursor(LUNA_X, LUNA_Y + 2);
+ oled_write(" ", false);
+
+ oled_set_cursor(LUNA_X, LUNA_Y - 1);
+
+ showedJump = true;
+ } else {
+ /* clear */
+ oled_set_cursor(LUNA_X, LUNA_Y - 1);
+ oled_write(" ", false);
+
+ oled_set_cursor(LUNA_X, LUNA_Y);
+ }
+
+ /* switch frame */
+ current_frame = (current_frame + 1) % 2;
+
+ /* current status */
+ if (led_usb_state.caps_lock) {
+ oled_write_raw_P(bark[abs(1 - current_frame)], ANIM_SIZE);
+
+ } else if (isSneaking) {
+ oled_write_raw_P(sneak[abs(1 - current_frame)], ANIM_SIZE);
+
+ } else if (current_wpm <= MIN_WALK_SPEED) {
+ oled_write_raw_P(sit[abs(1 - current_frame)], ANIM_SIZE);
+
+ } else if (current_wpm <= MIN_RUN_SPEED) {
+ oled_write_raw_P(walk[abs(1 - current_frame)], ANIM_SIZE);
+
+ } else {
+ oled_write_raw_P(run[abs(1 - current_frame)], ANIM_SIZE);
+ }
+ }
+
+ /* animation timer, stops the animation logic when the oled is turned off */
+ if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION && animate == true) {
+ anim_timer = timer_read32();
+ animate_luna();
+ }
+
+ /* this fixes the screen on and off bug by disabling the animation logic when the oled is off */
+ if (current_wpm > 0) {
+ oled_on();
+ anim_sleep = timer_read32();
+ animate = true;
+ } else if (timer_elapsed32(anim_sleep) > OLED_TIMEOUT) {
+ oled_off();
+ animate = false;
+ }
+}
+
+/* KEYBOARD PET END */
+oled_rotation_t oled_init_user(oled_rotation_t rotation) {
+ if (is_keyboard_master()) {
+ return OLED_ROTATION_270;
+ }
+ return rotation;
+}
+
+static void print_logo_narrow(void) {
+ render_logo();
+}
+
+static void print_status_narrow(void) {
+ /* Print current mode */
+ oled_set_cursor(0, 0);
+ if (show_lock == true) {
+ oled_write_raw_P(locked_logo, sizeof(locked_logo));
+ } else if (keymap_config.swap_lctl_lgui) {
+ oled_write_raw_P(mac_logo, sizeof(mac_logo));
+ } else {
+ oled_write_raw_P(linux_logo, sizeof(linux_logo));
+ }
+
+ oled_set_cursor(0, 3);
+
+ switch (get_highest_layer(default_layer_state)) {
+ case _COLEMAK:
+ oled_write_P(PSTR(" CLMK "), false);
+ break;
+ case _GAME:
+ oled_write_P(PSTR(" GAME "), false);
+ break;
+ case _QWERTY:
+ oled_write_P(PSTR("QWERT"), false);
+ break;
+ default:
+ oled_write_P(PSTR("UNDEF"), false);
+ }
+
+ oled_set_cursor(0, 5);
+
+ /* Print current layer */
+ oled_write_P(PSTR("LAYER"), false);
+
+ oled_set_cursor(0, 6);
+
+ switch (get_highest_layer(layer_state)) {
+ case _QWERTY:
+ oled_write_P(PSTR("Base "), false);
+ break;
+ case _RAISE:
+ oled_write_P(PSTR("Raise"), false);
+ break;
+ case _LOWER:
+ oled_write_P(PSTR("Lower"), false);
+ break;
+ case _ADJUST:
+ oled_write_P(PSTR(" Adj "), false);
+ break;
+ default:
+ oled_write_P(PSTR("Undef"), false);
+ }
+
+ /* caps lock */
+ oled_set_cursor(0, 8);
+ oled_write_P(PSTR("CPSLK"), led_usb_state.caps_lock);
+
+ /* KEYBOARD PET RENDER START */
+
+ render_luna(0, 13);
+
+ /* KEYBOARD PET RENDER END */
+}
+
+bool oled_task_user(void) {
+ /* KEYBOARD PET VARIABLES START */
+
+ current_wpm = get_current_wpm();
+ led_usb_state = host_keyboard_led_state();
+
+ /* KEYBOARD PET VARIABLES END */
+
+ if (is_keyboard_master()) {
+ print_status_narrow();
+ } else {
+ print_logo_narrow();
+ }
+ return false;
+}
+
+#endif
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case KC_QWERTY:
+ if (show_lock == true) {
+ return false;
+ }
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(_QWERTY);
+ }
+ return false;
+ case KC_COLEMAK:
+ if (show_lock == true) {
+ return false;
+ }
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(_COLEMAK);
+ }
+ return false;
+ case KC_GAME:
+ if (show_lock == true) {
+ return false;
+ }
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(_GAME);
+ }
+ return false;
+ case KC_LOWER:
+ if (record->event.pressed) {
+ layer_on(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ } else {
+ layer_off(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ case KC_RAISE:
+ if (record->event.pressed) {
+ layer_on(_RAISE);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ } else {
+ layer_off(_RAISE);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ case KC_ADJUST:
+ if (record->event.pressed) {
+ layer_on(_ADJUST);
+ } else {
+ layer_off(_ADJUST);
+ }
+ return false;
+ case KC_PRVWD:
+ if (show_lock == true) {
+ return false;
+ }
+ if (record->event.pressed) {
+ if (keymap_config.swap_lctl_lgui) {
+ register_mods(mod_config(MOD_LALT));
+ register_code(KC_LEFT);
+ } else {
+ register_mods(mod_config(MOD_LCTL));
+ register_code(KC_LEFT);
+ }
+ } else {
+ if (keymap_config.swap_lctl_lgui) {
+ unregister_mods(mod_config(MOD_LALT));
+ unregister_code(KC_LEFT);
+ } else {
+ unregister_mods(mod_config(MOD_LCTL));
+ unregister_code(KC_LEFT);
+ }
+ }
+ break;
+ case KC_NXTWD:
+ if (show_lock == true) {
+ return false;
+ }
+ if (record->event.pressed) {
+ if (keymap_config.swap_lctl_lgui) {
+ register_mods(mod_config(MOD_LALT));
+ register_code(KC_RIGHT);
+ } else {
+ register_mods(mod_config(MOD_LCTL));
+ register_code(KC_RIGHT);
+ }
+ } else {
+ if (keymap_config.swap_lctl_lgui) {
+ unregister_mods(mod_config(MOD_LALT));
+ unregister_code(KC_RIGHT);
+ } else {
+ unregister_mods(mod_config(MOD_LCTL));
+ unregister_code(KC_RIGHT);
+ }
+ }
+ break;
+ case KC_LSTRT:
+ if (show_lock == true) {
+ return false;
+ }
+ if (record->event.pressed) {
+ if (keymap_config.swap_lctl_lgui) {
+ //CMD-arrow on Mac, but we have CTL and GUI swapped
+ register_mods(mod_config(MOD_LCTL));
+ register_code(KC_LEFT);
+ } else {
+ register_code(KC_HOME);
+ }
+ } else {
+ if (keymap_config.swap_lctl_lgui) {
+ unregister_mods(mod_config(MOD_LCTL));
+ unregister_code(KC_LEFT);
+ } else {
+ unregister_code(KC_HOME);
+ }
+ }
+ break;
+ case KC_LEND:
+ if (show_lock == true) {
+ return false;
+ }
+ if (record->event.pressed) {
+ if (keymap_config.swap_lctl_lgui) {
+ //CMD-arrow on Mac, but we have CTL and GUI swapped
+ register_mods(mod_config(MOD_LCTL));
+ register_code(KC_RIGHT);
+ } else {
+ register_code(KC_END);
+ }
+ } else {
+ if (keymap_config.swap_lctl_lgui) {
+ unregister_mods(mod_config(MOD_LCTL));
+ unregister_code(KC_RIGHT);
+ } else {
+ unregister_code(KC_END);
+ }
+ }
+ break;
+ case KC_DLINE:
+ if (show_lock == true) {
+ return false;
+ }
+ if (record->event.pressed) {
+ register_mods(mod_config(MOD_RCTL));
+ register_code(KC_BSPC);
+ } else {
+ unregister_mods(mod_config(MOD_LCTL));
+ unregister_code(KC_BSPC);
+ }
+ break;
+ case KC_COPY:
+ if (show_lock == true) {
+ return false;
+ }
+ if (record->event.pressed) {
+ register_mods(mod_config(MOD_LCTL));
+ register_code(KC_C);
+ } else {
+ unregister_mods(mod_config(MOD_LCTL));
+ unregister_code(KC_C);
+ }
+ return false;
+ case KC_PASTE:
+ if (show_lock == true) {
+ return false;
+ }
+ if (record->event.pressed) {
+ register_mods(mod_config(MOD_LCTL));
+ register_code(KC_V);
+ } else {
+ unregister_mods(mod_config(MOD_LCTL));
+ unregister_code(KC_V);
+ }
+ return false;
+ case KC_CUT:
+ if (show_lock == true) {
+ return false;
+ }
+ if (record->event.pressed) {
+ register_mods(mod_config(MOD_LCTL));
+ register_code(KC_X);
+ } else {
+ unregister_mods(mod_config(MOD_LCTL));
+ unregister_code(KC_X);
+ }
+ return false;
+ break;
+ case KC_UNDO:
+ if (show_lock == true) {
+ return false;
+ }
+ if (record->event.pressed) {
+ register_mods(mod_config(MOD_LCTL));
+ register_code(KC_Z);
+ } else {
+ unregister_mods(mod_config(MOD_LCTL));
+ unregister_code(KC_Z);
+ }
+ return false;
+ case KC_UNLOCK:
+ if (record->event.pressed) {
+ if (show_lock == true) {
+ show_lock = false;
+ print_status_narrow();
+ } else {
+ show_lock = true;
+ print_status_narrow();
+ }
+ }
+ }
+ /* This stops any keypress to be sent to the computer when the keyboard is locked */
+ if (show_lock == false) {
+ return true;
+ } else {
+ return false;
+ }
+}
+
+#ifdef ENCODER_ENABLE
+
+bool encoder_update_user(uint8_t index, bool clockwise) {
+ if (index == 0) {
+ if (clockwise) {
+ tap_code(KC_VOLU);
+ } else {
+ tap_code(KC_VOLD);
+ }
+ } else if (index == 1) {
+ if (clockwise) {
+ tap_code(KC_MNXT);
+ } else {
+ tap_code(KC_MPRV);
+ }
+ }
+ return true;
+}
+
+#endif
diff --git a/keyboards/sofle/keymaps/noqmk/readme.md b/keyboards/sofle/keymaps/noqmk/readme.md
new file mode 100644
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+++ b/keyboards/sofle/keymaps/noqmk/readme.md
@@ -0,0 +1,28 @@
+![no qmk?](https://user-images.githubusercontent.com/60044824/181124856-0ebe0cc9-4b91-4fa2-89df-4e0841a61b9d.png)
+
+
+# Custom keymap for Sofle Keyboard, based on [Helltm](https://github.com/qmk/qmk_firmware/tree/master/keyboards/sofle/keymaps/helltm)
+
+Features:
+
+- Symmetric modifiers (CMD/Super, Alt/Opt, Ctrl, Shift)
+- Various modes, can be switched (using Adjust layer and the selected one is stored in EEPROM).
+- Modes for Qwerty and Colemak support
+- Modes for Mac vs Linux/Win support -> different order of modifiers and different action shortcuts on the "UPPER" layer. Designed to simplify transtions when switching between operating systems often.
+- The OLED on master half shows selected mode and caps lock state and is rotated.
+- Left encoder controls volume up/down/mute. Right encoder PREV/NEXT media controls.
+- Keyboard lock, change to the adjust layer (up and down pressed at the same time) and press the left shift to lock/unlock, current lock state is displayed on oled
+- Apple logo for Mac mode, Fedora Silverblue logo for Linux/Win mode, Lock icon for locked
+- Fixed flickering on main OLED
+- Gaming layout, switches space to the left half of the keyboard and raises the most left column up by one key
+
+#Luna, the keyboard pet
+
+Features:
+- Luna reacts to your wpm counter
+ - under 10 wpm she sits
+ - between 10 and 40 wpm she walks
+ - over 40 wpm she runs
+- She will move sneakily if you hold down Ctrl
+- Will bark at people on the internet if you activate Caps Lock!
+- Luna jumps every time you hit Space
diff --git a/keyboards/sofle/keymaps/noqmk/rules.mk b/keyboards/sofle/keymaps/noqmk/rules.mk
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+OLED_ENABLE = yes
+OLED_DRIVER = SSD1306
+ENCODER_ENABLE = yes
+CONSOLE_ENABLE = no
+EXTRAKEY_ENABLE = yes
+WPM_ENABLE = yes