diff options
author | peepeetee <43021794+peepeetee@users.noreply.github.com> | 2022-02-01 12:44:28 +0800 |
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committer | GitHub <noreply@github.com> | 2022-01-31 20:44:28 -0800 |
commit | da5cb5fd6f91c2f7aebbcebbf211252c51d9b4a5 (patch) | |
tree | 22e9c5bd94715010c5b8fe65ac4c7baf0554e13e /keyboards/scarletbandana/keymaps/default | |
parent | 984481ff8e17173a0faaa12c524d0b502fb438cb (diff) |
[Keyboard] move woodkeys.click keyboards to /woodkeys (#16113)
Diffstat (limited to 'keyboards/scarletbandana/keymaps/default')
-rw-r--r-- | keyboards/scarletbandana/keymaps/default/keymap.c | 161 | ||||
-rw-r--r-- | keyboards/scarletbandana/keymaps/default/readme.md | 1 |
2 files changed, 0 insertions, 162 deletions
diff --git a/keyboards/scarletbandana/keymaps/default/keymap.c b/keyboards/scarletbandana/keymaps/default/keymap.c deleted file mode 100644 index 7b2687a607..0000000000 --- a/keyboards/scarletbandana/keymaps/default/keymap.c +++ /dev/null @@ -1,161 +0,0 @@ -/* Copyright 2019 Cole Markham - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ -#include QMK_KEYBOARD_H - -#ifdef RGBLIGHT_ENABLE -//Following line allows macro to read current RGB settings -extern rgblight_config_t rgblight_config; -#endif - -#define _QWERTY 0 -#define _COLEMAK 1 -#define _DVORAK 2 -#define _LOWER 3 -#define _RAISE 4 -#define _ADJUST 16 - -enum custom_keycodes { - QWERTY = SAFE_RANGE, - COLEMAK, - DVORAK, - LOWER, - RAISE, - ADJUST, -}; - -// define variables for reactive RGB -bool TOG_STATUS = false; -int RGB_current_mode; - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - [_QWERTY] = LAYOUT_all( - KC_F1, KC_F2, KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6,KC_7,KC_8,KC_9,KC_0,KC_MINS,KC_EQL,KC_BSPC, KC_DEL, KC_PGUP, - KC_F3, KC_F4, KC_TAB,KC_Q,KC_W,KC_E,KC_R,KC_T,KC_Y,KC_U,KC_I,KC_O,KC_P,KC_LBRC,KC_RBRC,KC_BSLS, KC_PGDN, - KC_F5, KC_F6, KC_CAPS,KC_A,KC_S,KC_D,KC_F, KC_G, KC_H,KC_J,KC_K,KC_L, KC_SCLN,KC_QUOT,KC_ENT, KC_HOME, - KC_F7, KC_F8, KC_LSFT,KC_Z,KC_X,KC_C,KC_V,KC_B,KC_N,KC_M,KC_COMM,KC_DOT,KC_SLASH,KC_RSFT,KC_UP,KC_END, - KC_F9, KC_F10, KC_LCTL,KC_LGUI,KC_LALT, RAISE, KC_SPACE, LOWER, KC_RALT,KC_APP,KC_RCTRL,KC_LEFT,KC_DOWN,KC_RIGHT), - - [_RAISE] = LAYOUT_all( - RGB_MOD, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, _______, - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, - _______, _______, _______,_______,_______, _______, _______, _______, _______,_______,_______,_______,_______,_______), - - [_LOWER] = LAYOUT_all( - RGB_MOD, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, _______, - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, - _______, _______, _______,_______,_______, _______, _______, _______, _______,_______,_______,_______,_______,_______), - - [_ADJUST] = LAYOUT_all( - RESET, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, _______, - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, - _______, _______, _______,_______,_______, _______, _______, _______, _______,_______,_______,_______,_______,_______) -}; - -// Setting ADJUST layer RGB back to default -void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) { - if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) { -#ifdef RGBLIGHT_ENABLE - rgblight_mode(RGB_current_mode); -#endif - layer_on(layer3); - } else { - layer_off(layer3); - } -} - -#ifdef AUDIO_ENABLE - - float tone_qwerty[][2] = SONG(QWERTY_SOUND); -#endif - -bool process_record_user(uint16_t keycode, keyrecord_t *record) { - switch (keycode) { - case LOWER: - if (record->event.pressed) { - //not sure how to have keyboard check mode and set it to a variable, so my work around - //uses another variable that would be set to true after the first time a reactive key is pressed. - if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false - } else { - TOG_STATUS = !TOG_STATUS; -#ifdef RGBLIGHT_ENABLE - rgblight_mode(16); -#endif - } - layer_on(_LOWER); - update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST); - } else { -#ifdef RGBLIGHT_ENABLE - rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change -#endif - TOG_STATUS = false; - layer_off(_LOWER); - update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST); - } - return false; - break; - case RAISE: - if (record->event.pressed) { - //not sure how to have keyboard check mode and set it to a variable, so my work around - //uses another variable that would be set to true after the first time a reactive key is pressed. - if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false - } else { - TOG_STATUS = !TOG_STATUS; -#ifdef RGBLIGHT_ENABLE - rgblight_mode(15); -#endif - } - layer_on(_RAISE); - update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST); - } else { -#ifdef RGBLIGHT_ENABLE - rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change -#endif - layer_off(_RAISE); - TOG_STATUS = false; - update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST); - } - return false; - break; - case ADJUST: - // FIXME add RGB feedback - if (record->event.pressed) { - layer_on(_ADJUST); - } else { - layer_off(_ADJUST); - } - return false; - break; - break; - //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released -#ifdef RGBLIGHT_ENABLE - case RGB_MOD: - if (record->event.pressed) { - rgblight_mode(RGB_current_mode); - rgblight_step(); - RGB_current_mode = rgblight_config.mode; - } - return false; - break; -#endif - } - return true; -} diff --git a/keyboards/scarletbandana/keymaps/default/readme.md b/keyboards/scarletbandana/keymaps/default/readme.md deleted file mode 100644 index c2c281fe35..0000000000 --- a/keyboards/scarletbandana/keymaps/default/readme.md +++ /dev/null @@ -1 +0,0 @@ -# The default keymap for scarletbandana |