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authorJohn M Daly <jmdaly@gmail.com>2017-02-27 21:42:25 -0500
committerJohn M Daly <jmdaly@gmail.com>2017-02-28 11:17:18 -0500
commite12b1a237cd4e9ce4191efb13987871a91b5916e (patch)
tree5aa351cf1a7dffe92c422baae3a85918aee2f208 /keyboards/roadkit/keymaps
parent4583955914fcefbfd69297f2e2b157c744884dc4 (diff)
Add initial version of TheVan Keyboards Roadkit Firmware
Diffstat (limited to 'keyboards/roadkit/keymaps')
-rw-r--r--keyboards/roadkit/keymaps/default/Makefile21
-rw-r--r--keyboards/roadkit/keymaps/default/config.h8
-rw-r--r--keyboards/roadkit/keymaps/default/keymap.c49
-rw-r--r--keyboards/roadkit/keymaps/default/readme.md1
-rw-r--r--keyboards/roadkit/keymaps/singles/Makefile21
-rw-r--r--keyboards/roadkit/keymaps/singles/config.h8
-rw-r--r--keyboards/roadkit/keymaps/singles/keymap.c61
-rw-r--r--keyboards/roadkit/keymaps/singles/readme.md3
8 files changed, 172 insertions, 0 deletions
diff --git a/keyboards/roadkit/keymaps/default/Makefile b/keyboards/roadkit/keymaps/default/Makefile
new file mode 100644
index 0000000000..f4671a9d11
--- /dev/null
+++ b/keyboards/roadkit/keymaps/default/Makefile
@@ -0,0 +1,21 @@
+# Build Options
+# change to "no" to disable the options, or define them in the Makefile in
+# the appropriate keymap folder that will get included automatically
+#
+BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
+MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
+EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
+CONSOLE_ENABLE = no # Console for debug(+400)
+COMMAND_ENABLE = yes # Commands for debug and configuration
+NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
+MIDI_ENABLE = no # MIDI controls
+AUDIO_ENABLE = no # Audio output on port C6
+UNICODE_ENABLE = no # Unicode
+BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
+RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
+SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
+
+ifndef QUANTUM_DIR
+ include ../../../../Makefile
+endif \ No newline at end of file
diff --git a/keyboards/roadkit/keymaps/default/config.h b/keyboards/roadkit/keymaps/default/config.h
new file mode 100644
index 0000000000..df06a26206
--- /dev/null
+++ b/keyboards/roadkit/keymaps/default/config.h
@@ -0,0 +1,8 @@
+#ifndef CONFIG_USER_H
+#define CONFIG_USER_H
+
+#include "../../config.h"
+
+// place overrides here
+
+#endif \ No newline at end of file
diff --git a/keyboards/roadkit/keymaps/default/keymap.c b/keyboards/roadkit/keymaps/default/keymap.c
new file mode 100644
index 0000000000..3fc18915a8
--- /dev/null
+++ b/keyboards/roadkit/keymaps/default/keymap.c
@@ -0,0 +1,49 @@
+#include "roadkit.h"
+#include "action_layer.h"
+#include "eeconfig.h"
+
+extern keymap_config_t keymap_config;
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+
+#define _NP 0
+
+// Macro name shortcuts
+#define NUMPAD M(_NP)
+
+// Fillers to make layering more clear
+#define _______ KC_TRNS
+#define XXXXXXX KC_NO
+
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [_NP] = /* Numpad */
+ KEYMAP(KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_PLUS, \
+ KC_KP_4, KC_KP_5, KC_KP_6, \
+ KC_KP_1, KC_KP_2, KC_KP_3, KC_KP_ENTER, \
+ KC_KP_0, KC_KP_DOT),
+};
+
+const uint16_t PROGMEM fn_actions[] = {
+
+};
+
+void persistant_default_layer_set(uint16_t default_layer) {
+ eeconfig_update_default_layer(default_layer);
+ default_layer_set(default_layer);
+}
+
+const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
+{
+ switch(id) {
+ case _NP:
+ if (record->event.pressed) {
+ persistant_default_layer_set(1UL<<_NP);
+ }
+ break;
+ }
+ return MACRO_NONE;
+};
diff --git a/keyboards/roadkit/keymaps/default/readme.md b/keyboards/roadkit/keymaps/default/readme.md
new file mode 100644
index 0000000000..5984a71d1a
--- /dev/null
+++ b/keyboards/roadkit/keymaps/default/readme.md
@@ -0,0 +1 @@
+# The default keymap for roadkit
diff --git a/keyboards/roadkit/keymaps/singles/Makefile b/keyboards/roadkit/keymaps/singles/Makefile
new file mode 100644
index 0000000000..f4671a9d11
--- /dev/null
+++ b/keyboards/roadkit/keymaps/singles/Makefile
@@ -0,0 +1,21 @@
+# Build Options
+# change to "no" to disable the options, or define them in the Makefile in
+# the appropriate keymap folder that will get included automatically
+#
+BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
+MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
+EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
+CONSOLE_ENABLE = no # Console for debug(+400)
+COMMAND_ENABLE = yes # Commands for debug and configuration
+NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
+MIDI_ENABLE = no # MIDI controls
+AUDIO_ENABLE = no # Audio output on port C6
+UNICODE_ENABLE = no # Unicode
+BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
+RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
+SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
+
+ifndef QUANTUM_DIR
+ include ../../../../Makefile
+endif \ No newline at end of file
diff --git a/keyboards/roadkit/keymaps/singles/config.h b/keyboards/roadkit/keymaps/singles/config.h
new file mode 100644
index 0000000000..df06a26206
--- /dev/null
+++ b/keyboards/roadkit/keymaps/singles/config.h
@@ -0,0 +1,8 @@
+#ifndef CONFIG_USER_H
+#define CONFIG_USER_H
+
+#include "../../config.h"
+
+// place overrides here
+
+#endif \ No newline at end of file
diff --git a/keyboards/roadkit/keymaps/singles/keymap.c b/keyboards/roadkit/keymaps/singles/keymap.c
new file mode 100644
index 0000000000..5ee7a752b8
--- /dev/null
+++ b/keyboards/roadkit/keymaps/singles/keymap.c
@@ -0,0 +1,61 @@
+#include "roadkit.h"
+#include "action_layer.h"
+#include "eeconfig.h"
+
+extern keymap_config_t keymap_config;
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+
+#define _NP 0
+#define _L1 1
+
+// Macro name shortcuts
+#define NUMPAD M(_NP)
+#define LAYER1 M(_L1)
+
+// Fillers to make layering more clear
+#define _______ KC_TRNS
+#define XXXXXXX KC_NO
+
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [_NP] = /* Numpad */
+ SINGLES_KEYMAP(KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_PLUS, \
+ KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_MINUS, \
+ KC_KP_1, KC_KP_2, KC_KP_3, KC_KP_ENTER, \
+ KC_KP_0, KC_KP_DOT, TG(_L1), KC_BSPC),
+ [_L1] = /* LAYER 1 */
+ SINGLES_KEYMAP(KC_NUMLOCK, KC_TRNS, KC_TRNS, KC_VOLU, \
+ KC_TRNS, KC_UP, KC_TRNS, KC_VOLD, \
+ KC_LEFT, KC_DOWN, KC_RIGHT, KC_TRNS, \
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
+};
+
+const uint16_t PROGMEM fn_actions[] = {
+
+};
+
+void persistant_default_layer_set(uint16_t default_layer) {
+ eeconfig_update_default_layer(default_layer);
+ default_layer_set(default_layer);
+}
+
+const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
+{
+ switch(id) {
+ case _L1:
+ if (record->event.pressed) {
+ persistant_default_layer_set(1UL<<_L1);
+ }
+ break;
+ case _NP:
+ if (record->event.pressed) {
+ persistant_default_layer_set(1UL<<_NP);
+ }
+ break;
+ }
+ return MACRO_NONE;
+};
diff --git a/keyboards/roadkit/keymaps/singles/readme.md b/keyboards/roadkit/keymaps/singles/readme.md
new file mode 100644
index 0000000000..48ea4a8b35
--- /dev/null
+++ b/keyboards/roadkit/keymaps/singles/readme.md
@@ -0,0 +1,3 @@
+# The singles keymap for roadkit
+
+This keymap has a base layer with numpad functionality, and then a second layer with some additional keys. The user is encouraged to develop their own keymap using this as a starting point.