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authorJoel Challis <git@zvecr.com>2021-08-05 00:59:50 +0100
committerGitHub <noreply@github.com>2021-08-05 00:59:50 +0100
commitbdaea259afa98503e6ba30ad3bd2c95872a289bd (patch)
treec0974d2ffba94264202e67232007ff13d6dac047 /keyboards/rgbkb/mun
parentcb4d91f85fa254ab1ce0d068af335735a6265925 (diff)
Tidy up rgbkb/mun (#13801)
* Tidy up rgbkb/mun
Diffstat (limited to 'keyboards/rgbkb/mun')
-rw-r--r--keyboards/rgbkb/mun/halconf.h6
-rw-r--r--keyboards/rgbkb/mun/keymaps/default/config.h7
-rw-r--r--keyboards/rgbkb/mun/keymaps/default/rules.mk1
-rw-r--r--keyboards/rgbkb/mun/keymaps/via/config.h30
-rw-r--r--keyboards/rgbkb/mun/keymaps/via/keymap.c252
-rw-r--r--keyboards/rgbkb/mun/keymaps/via/rules.mk1
-rw-r--r--keyboards/rgbkb/mun/matrix.c190
-rw-r--r--keyboards/rgbkb/mun/mcuconf.h23
-rw-r--r--keyboards/rgbkb/mun/mun.c8
-rw-r--r--keyboards/rgbkb/mun/rev1/rgbkb_mun_rev1_default.json13
-rw-r--r--keyboards/rgbkb/mun/rules.mk4
11 files changed, 334 insertions, 201 deletions
diff --git a/keyboards/rgbkb/mun/halconf.h b/keyboards/rgbkb/mun/halconf.h
index c8d832a81d..f5b97499dd 100644
--- a/keyboards/rgbkb/mun/halconf.h
+++ b/keyboards/rgbkb/mun/halconf.h
@@ -9,16 +9,10 @@
#pragma once
-//#define HAL_USE_DAC TRUE
-
-//#define HAL_USE_GPT TRUE
-
#define HAL_USE_I2C TRUE
#define HAL_USE_PWM TRUE
#define HAL_USE_SERIAL TRUE
-#define HAL_USE_SERIAL_USB TRUE
-
#include_next <halconf.h>
diff --git a/keyboards/rgbkb/mun/keymaps/default/config.h b/keyboards/rgbkb/mun/keymaps/default/config.h
index 967b309f63..9719d17437 100644
--- a/keyboards/rgbkb/mun/keymaps/default/config.h
+++ b/keyboards/rgbkb/mun/keymaps/default/config.h
@@ -20,11 +20,4 @@
// #define RGB_DISABLE_TIMEOUT 1200000
#define RGB_DISABLE_WHEN_USB_SUSPENDED
-#define VIA_EEPROM_LAYOUT_OPTIONS_SIZE 2
-// 224B per layer right now
-#define DYNAMIC_KEYMAP_LAYER_COUNT 8
-#define DYNAMIC_KEYMAP_EEPROM_MAX_ADDR 2047
-
-#define VIA_QMK_RGBLIGHT_ENABLE
-
#define STM32_ONBOARD_EEPROM_SIZE 2048
diff --git a/keyboards/rgbkb/mun/keymaps/default/rules.mk b/keyboards/rgbkb/mun/keymaps/default/rules.mk
deleted file mode 100644
index 1e5b99807c..0000000000
--- a/keyboards/rgbkb/mun/keymaps/default/rules.mk
+++ /dev/null
@@ -1 +0,0 @@
-VIA_ENABLE = yes
diff --git a/keyboards/rgbkb/mun/keymaps/via/config.h b/keyboards/rgbkb/mun/keymaps/via/config.h
new file mode 100644
index 0000000000..967b309f63
--- /dev/null
+++ b/keyboards/rgbkb/mun/keymaps/via/config.h
@@ -0,0 +1,30 @@
+/*
+ * ----------------------------------------------------------------------------
+ * "THE BEER-WARE LICENSE" (Revision 42):
+ * <https://github.com/Legonut> wrote this file. As long as you retain this
+ * notice you can do whatever you want with this stuff. If we meet some day, and
+ * you think this stuff is worth it, you can buy me a beer in return. David Rauseo
+ * ----------------------------------------------------------------------------
+ */
+
+#pragma once
+
+// No need for the single versions when multi performance isn't a problem =D
+#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
+#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
+#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
+#define DISABLE_RGB_MATRIX_SPLASH
+#define DISABLE_RGB_MATRIX_SOLID_SPLASH
+
+// 20m timeout (20m * 60s * 1000mil)
+// #define RGB_DISABLE_TIMEOUT 1200000
+#define RGB_DISABLE_WHEN_USB_SUSPENDED
+
+#define VIA_EEPROM_LAYOUT_OPTIONS_SIZE 2
+// 224B per layer right now
+#define DYNAMIC_KEYMAP_LAYER_COUNT 8
+#define DYNAMIC_KEYMAP_EEPROM_MAX_ADDR 2047
+
+#define VIA_QMK_RGBLIGHT_ENABLE
+
+#define STM32_ONBOARD_EEPROM_SIZE 2048
diff --git a/keyboards/rgbkb/mun/keymaps/via/keymap.c b/keyboards/rgbkb/mun/keymaps/via/keymap.c
new file mode 100644
index 0000000000..b120c3a37a
--- /dev/null
+++ b/keyboards/rgbkb/mun/keymaps/via/keymap.c
@@ -0,0 +1,252 @@
+/*
+ * ----------------------------------------------------------------------------
+ * "THE BEER-WARE LICENSE" (Revision 42):
+ * <https://github.com/Legonut> wrote this file. As long as you retain this
+ * notice you can do whatever you want with this stuff. If we meet some day, and
+ * you think this stuff is worth it, you can buy me a beer in return. David Rauseo
+ * ----------------------------------------------------------------------------
+ */
+
+#include QMK_KEYBOARD_H
+#include "common_oled.h"
+
+enum keymap_layers {
+ _QWERTY,
+ _COLEMAK,
+ _GAME,
+ _FN,
+ _ADJUST,
+ _VIA1,
+ _VIA2,
+ _VIA3
+};
+
+enum keymap_keycodes {
+ // Disables touch processing
+ TCH_TOG = SAFE_RANGE,
+ MENU_BTN,
+ MENU_UP,
+ MENU_DN
+};
+
+// Default Layers
+#define QWERTY DF(_QWERTY)
+#define COLEMAK DF(_COLEMAK)
+#define GAME DF(_GAME)
+
+// Momentary Layers
+#define FN MO(_FN)
+#define ADJUST MO(_ADJUST)
+
+#define FN_CAPS LT(_FN, KC_CAPS)
+#define FN_ESC LT(_FN, KC_ESC)
+
+/* This keyboard is enabled with an RGB Menu Control system.
+This functionality is enabled, but still requires a little configuration based on your exact setup.
+The RGB Menu will appear on the Right Half's OLED and can be controlled by the MENU keycodes:
+MENU_BTN - Triggers a button action for the menu
+MENU_UP - Triggers an increase action for the menu
+MENU_DN - Triggers a decrease action for the menu
+
+To finish configuration for your board, you will want to change the default keycodes for an encoder on the right half.
+Encoder press keycode should be set to MENU_BTN, Clockwise should be MENU_UP, and Counter Clockwise should be MENU_DN.
+Depending on where you add an encoder to the right half will determin in the default keymap where you should put those keycodes.
+*/
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* QWERTY
+ * .--------------------------------------------------------------. .--------------------------------------------------------------.
+ * | `~/ESC | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 | Bckspc |
+ * |--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
+ * | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ |
+ * |--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
+ * | FN/Caps| A | S | D | F | G | ( | | ) | H | J | K | L | : | ' |
+ * |--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
+ * | Shift | Z | X | C | V | B | { | | } | N | M | , | . | / |Shft/Ent|
+ * |--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
+ * | Ctrl | Win | Alt | RGBTOG | Adjust | Space | Bksp | | Enter | Space | Left | Down | Up | Right | Ctrl |
+ * '--------+--------+--------+--------+--------+--------+--------' '--------+--------+--------+--------+--------+--------+--------'
+ * Encoder 1 Encoder 2 Encoder 3 Encoder 4
+ * .-----------------------------------. .-----------------------------------.
+ * | VolUp | VolDn | VolUp | VolDn | | PgUp | PgDn | PgUp | PgDn |
+ * |--------+--------+--------+--------+--------. .--------+--------+--------+--------+--------|
+ * | VolDn | VolUp | Next | Play | Prev | Touch Encoder Touch Encoder | RgbHuI | RgbHuD | RgbMdD | RgbTog | RgbMdI |
+ * '--------+--------+--------+--------+--------' '--------+--------+--------+--------+--------'
+ */
+ [_QWERTY] = LAYOUT(
+ KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLASH,
+ FN_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_LPRN, KC_RPRN, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LCBR, KC_RCBR, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_SFTENT,
+ KC_LCTL, KC_LGUI, KC_LALT, RGB_TOG, ADJUST, KC_SPC, KC_DEL, KC_ENT, KC_SPC, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT,KC_RCTL,
+
+ KC_VOLU, KC_VOLD, KC_VOLU, KC_VOLD, KC_PGDN, KC_PGUP, KC_PGDN, KC_PGUP,
+ KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY, KC_MPRV, RGB_HUI, RGB_HUD, RGB_RMOD,RGB_TOG, RGB_MOD
+ ),
+
+ [_COLEMAK] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, KC_Q, KC_W, KC_F, KC_P, KC_G, _______, _______, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, _______,
+ _______, KC_A, KC_R, KC_S, KC_T, KC_D, _______, _______, KC_H, KC_N, KC_E, KC_I, KC_O, _______,
+ _______, KC_Z, KC_X, KC_C, KC_V, KC_B, _______, _______, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+
+ _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+
+ [_GAME] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, KC_F1, KC_F5, _______, _______, _______, _______, _______, _______,
+ _______, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_F2, KC_F6, KC_Y, KC_U, KC_I, KC_O, KC_P, _______,
+ _______, KC_A, KC_S, KC_D, KC_F, KC_G, KC_F3, KC_F7, KC_H, KC_J, KC_K, KC_L, KC_SCLN, _______,
+ _______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_F4, KC_F8, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______,
+ _______, KC_NO, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+
+ _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+
+ [_FN] = LAYOUT(
+ _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______,
+ _______, KC_HOME, KC_UP, KC_END, _______, _______, _______, _______, _______, KC_HOME, KC_UP, KC_END, KC_PSCR, KC_PGUP,
+ _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_INS, KC_PGDN,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, TCH_TOG, _______, _______, _______, _______, _______, KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU,
+
+ _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+
+ [_ADJUST] = LAYOUT(
+ _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______,
+ _______, RGB_SAD, RGB_VAI, RGB_SAI, RESET, _______, _______, _______, _______, KC_P7, KC_P8, KC_P9, _______, _______,
+ _______, RGB_HUD, RGB_VAD, RGB_HUI, _______, _______, _______, _______, _______, KC_P4, KC_P5, KC_P6, _______, _______,
+ _______, RGB_SPD, _______, RGB_SPI, _______, _______, _______, _______, _______, KC_P1, KC_P2, KC_P3, _______, GAME,
+ _______, RGB_RMOD,_______, RGB_MOD, _______, _______, _______, _______, _______, KC_P0, KC_PDOT, KC_NLCK, QWERTY, COLEMAK,
+
+ _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+
+ [_VIA1] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+
+ _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+
+ [_VIA2] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+
+ _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+
+ [_VIA3] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+
+ _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+};
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode)
+ {
+ case MENU_BTN:
+ if (record->event.pressed) {
+ rgb_menu_selection();
+ }
+ return false;
+ case MENU_UP:
+ if (record->event.pressed) {
+ rgb_menu_action(true);
+ }
+ return false;
+ case MENU_DN:
+ if (record->event.pressed) {
+ rgb_menu_action(false);
+ }
+ return false;
+ case TCH_TOG:
+ if (record->event.pressed) {
+ touch_encoder_toggle();
+ }
+ return false; // Skip all further processing of this key
+ default:
+ return true;
+ }
+}
+
+static void render_layer(void) {
+ // Host Keyboard Layer Status
+ oled_write_P(PSTR("Layer"), false);
+ switch (get_highest_layer(layer_state)) {
+ case _QWERTY:
+ oled_write_ln_P(PSTR("QWRTY"), false);
+ break;
+ case _COLEMAK:
+ oled_write_ln_P(PSTR("Colemk"), false);
+ break;
+ case _GAME:
+ oled_write_ln_P(PSTR("Game "), false);
+ break;
+ case _FN:
+ oled_write_ln_P(PSTR("FN "), false);
+ break;
+ case _ADJUST:
+ oled_write_ln_P(PSTR("Adjst"), false);
+ break;
+ default:
+ oled_write_ln_P(PSTR("Undef"), false);
+ }
+}
+
+static void render_leds(void)
+{
+ // Host Keyboard LED Status
+ led_t led_state = host_keyboard_led_state();
+ oled_write_P(led_state.num_lock ? PSTR("NUMLK") : PSTR(" "), false);
+ oled_write_P(led_state.caps_lock ? PSTR("CAPLK") : PSTR(" "), false);
+ oled_write_P(led_state.scroll_lock ? PSTR("SCRLK") : PSTR(" "), false);
+}
+
+static void render_touch(void)
+{
+ // Host Touch LED Status
+ oled_write_P(!touch_encoder_toggled() ? PSTR("TOUCH") : PSTR(" "), false);
+ oled_write_P(touch_encoder_calibrating() ? PSTR("CLBRT") : PSTR(" "), false);
+}
+
+void oled_task_user(void) {
+ if (is_keyboard_left()) {
+ render_icon();
+ oled_write_P(PSTR(" "), false);
+ render_layer();
+ oled_write_P(PSTR(" "), false);
+ render_leds();
+ oled_write_P(PSTR(" "), false);
+ render_touch();
+ }
+ else {
+ render_icon();
+ oled_write_P(PSTR(" "), false);
+ render_rgb_menu();
+ }
+}
+
+oled_rotation_t oled_init_user(oled_rotation_t rotation) {
+ return OLED_ROTATION_270;
+}
diff --git a/keyboards/rgbkb/mun/keymaps/via/rules.mk b/keyboards/rgbkb/mun/keymaps/via/rules.mk
new file mode 100644
index 0000000000..40bded3991
--- /dev/null
+++ b/keyboards/rgbkb/mun/keymaps/via/rules.mk
@@ -0,0 +1 @@
+VIA_ENABLE=yes \ No newline at end of file
diff --git a/keyboards/rgbkb/mun/matrix.c b/keyboards/rgbkb/mun/matrix.c
index 497ab041f4..b859847f10 100644
--- a/keyboards/rgbkb/mun/matrix.c
+++ b/keyboards/rgbkb/mun/matrix.c
@@ -7,150 +7,56 @@
* ----------------------------------------------------------------------------
*/
-#include <stdint.h>
-#include <stdbool.h>
-#include <string.h>
-#include "util.h"
#include "matrix.h"
-#include "debounce.h"
-#include "quantum.h"
-#include "split_util.h"
-#include "config.h"
-#include "transactions.h"
-
-#define ERROR_DISCONNECT_COUNT 5
-#define ROWS_PER_HAND (MATRIX_ROWS / 2)
-
-static const pin_t row_pins[ROWS_PER_HAND] = MATRIX_ROW_PINS;
-static const pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
-
-/* matrix state(1:on, 0:off) */
-extern matrix_row_t raw_matrix[MATRIX_ROWS]; // raw values
-extern matrix_row_t matrix[MATRIX_ROWS]; // debounced values
-
-// row offsets for each hand
-uint8_t thisHand, thatHand;
-
-// user-defined overridable functions
-__attribute__((weak)) void matrix_slave_scan_kb(void) { matrix_slave_scan_user(); }
-__attribute__((weak)) void matrix_slave_scan_user(void) {}
-
-static void init_pins(void) {
- for (size_t i = 0; i < MATRIX_COLS; i++) {
- setPinInputHigh(col_pins[i]);
- }
- for (size_t i = 0; i < ROWS_PER_HAND; i++) {
- setPinOutput(row_pins[i]);
- writePinHigh(row_pins[i]);
- }
-}
-
-void matrix_init(void) {
- split_pre_init();
-
- thisHand = isLeftHand ? 0 : (ROWS_PER_HAND);
- thatHand = ROWS_PER_HAND - thisHand;
-
- // initialize key pins
- init_pins();
-
- // initialize matrix state: all keys off
- memset(raw_matrix, 0, sizeof(raw_matrix));
- memset(matrix, 0, sizeof(matrix));
-
- debounce_init(ROWS_PER_HAND);
-
- matrix_init_quantum();
-
- split_post_init();
-}
-
-bool matrix_post_scan(void) {
- bool changed = false;
- if (is_keyboard_master()) {
- static uint8_t error_count;
-
- matrix_row_t slave_matrix[ROWS_PER_HAND] = {0};
- if (!transport_master(matrix + thisHand, slave_matrix)) {
- error_count++;
-
- if (error_count > ERROR_DISCONNECT_COUNT) {
- // reset other half if disconnected
- memset(&matrix[thatHand], 0, sizeof(slave_matrix));
- memset(slave_matrix, 0, sizeof(slave_matrix));
-
- changed = true;
- }
- } else {
- error_count = 0;
-
- if (memcmp(&matrix[thatHand], slave_matrix, sizeof(slave_matrix)) != 0) {
- memcpy(&matrix[thatHand], slave_matrix, sizeof(slave_matrix));
- changed = true;
- }
- }
-
- matrix_scan_quantum();
- } else {
- transport_slave(matrix + thatHand, matrix + thisHand);
-
- matrix_slave_scan_kb();
- }
-
- return changed;
+#include "atomic_util.h"
+#include "gpio.h"
+
+static pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
+
+void matrix_read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
+ /* Drive row pin low. */
+ ATOMIC_BLOCK_FORCEON { writePinLow(row_pins[current_row]); }
+ matrix_output_select_delay();
+
+ /* Read all columns in one go, aka port scanning. */
+ uint16_t porta = palReadPort(GPIOA);
+ uint16_t portb = palReadPort(GPIOB);
+
+ /* Order of pins on the mun is: A0, B11, B0, B10, B12, B2, A8
+ Pin is active low, therefore we have to invert the result. */
+ matrix_row_t cols = ~(((porta & (0x1 << 0)) >> 0) // A0 (0)
+ | ((portb & (0x1 << 11)) >> 10) // B11 (1)
+ | ((portb & (0x1 << 0)) << 2) // B0 (2)
+ | ((portb & (0x1 << 10)) >> 7) // B10 (3)
+ | ((portb & (0x1 << 12)) >> 8) // B12 (4)
+ | ((portb & (0x1 << 2)) << 3) // B2 (5)
+ | ((porta & (0x1 << 8)) >> 2)); // A8 (6)
+
+ /* Reverse the order of columns for left hand as the board is flipped. */
+ // if (isLeftHand) {
+ // #if defined(__arm__)
+ // /* rbit assembly reverses bit order of 32bit registers. */
+ // uint32_t temp = cols;
+ // __asm__("rbit %0, %1" : "=r"(temp) : "r"(temp));
+ // cols = temp >> 24;
+ // #else
+ // /* RISC-V bit manipulation extension not present. Use bit-hack.
+ // https://graphics.stanford.edu/~seander/bithacks.html#ReverseByteWith32Bits */
+ // cols = (matrix_row_t)(((cols * 0x0802LU & 0x22110LU) | (cols * 0x8020LU & 0x88440LU)) * 0x10101LU >> 16);
+ // #endif
+ // }
+
+ current_matrix[current_row] = cols;
+
+ /* Drive row pin high again. */
+ ATOMIC_BLOCK_FORCEON { writePinHigh(row_pins[current_row]); }
+ matrix_output_unselect_delay(current_row, row_pins[current_row] != 0);
}
-uint8_t matrix_scan(void) {
- bool local_changed = false;
- matrix_row_t current_matrix[ROWS_PER_HAND];
-
- for (size_t row_idx = 0; row_idx < ROWS_PER_HAND; row_idx++) {
- /* Drive row pin low. */
- ATOMIC_BLOCK_FORCEON { writePinLow(row_pins[row_idx]); }
- matrix_output_select_delay();
-
- /* Read all columns in one go, aka port scanning. */
- uint16_t porta = palReadPort(GPIOA);
- uint16_t portb = palReadPort(GPIOB);
-
- /* Order of pins on the mun is: A0, B11, B0, B10, B12, B2, A8
- Pin is active low, therefore we have to invert the result. */
- matrix_row_t cols = ~(((porta & (0x1 << 0)) >> 0) // A0 (0)
- | ((portb & (0x1 << 11)) >> 10) // B11 (1)
- | ((portb & (0x1 << 0)) << 2) // B0 (2)
- | ((portb & (0x1 << 10)) >> 7) // B10 (3)
- | ((portb & (0x1 << 12)) >> 8) // B12 (4)
- | ((portb & (0x1 << 2)) << 3) // B2 (5)
- | ((porta & (0x1 << 8)) >> 2)); // A8 (6)
-
- /* Reverse the order of columns for left hand as the board is flipped. */
- // if (isLeftHand) {
- // #if defined(__arm__)
- // /* rbit assembly reverses bit order of 32bit registers. */
- // uint32_t temp = cols;
- // __asm__("rbit %0, %1" : "=r"(temp) : "r"(temp));
- // cols = temp >> 24;
- // #else
- // /* RISC-V bit manipulation extension not present. Use bit-hack.
- // https://graphics.stanford.edu/~seander/bithacks.html#ReverseByteWith32Bits */
- // cols = (matrix_row_t)(((cols * 0x0802LU & 0x22110LU) | (cols * 0x8020LU & 0x88440LU)) * 0x10101LU >> 16);
- // #endif
- // }
-
- current_matrix[row_idx] = cols;
-
- /* Drive row pin high again. */
- ATOMIC_BLOCK_FORCEON { writePinHigh(row_pins[row_idx]); }
- matrix_output_unselect_delay(row_idx, row_pins[row_idx] != 0);
+#if defined(BUSY_WAIT)
+void matrix_output_unselect_delay(uint8_t line, bool key_pressed) {
+ for (int32_t i = 0; i < BUSY_WAIT_INSTRUCTIONS; i++) {
+ __asm__ volatile("nop" ::: "memory");
}
-
- if (memcmp(raw_matrix, current_matrix, sizeof(current_matrix)) != 0) {
- memcpy(raw_matrix, current_matrix, sizeof(current_matrix));
- local_changed = true;
- }
-
- debounce(raw_matrix, matrix + thisHand, ROWS_PER_HAND, local_changed);
-
- bool remote_changed = matrix_post_scan();
- return (uint8_t)(local_changed || remote_changed);
}
+#endif
diff --git a/keyboards/rgbkb/mun/mcuconf.h b/keyboards/rgbkb/mun/mcuconf.h
index acc083d8a5..dd6e38509c 100644
--- a/keyboards/rgbkb/mun/mcuconf.h
+++ b/keyboards/rgbkb/mun/mcuconf.h
@@ -11,32 +11,11 @@
#include_next <mcuconf.h>
-#undef STM32_DAC_USE_DAC1_CH1
-#define STM32_DAC_USE_DAC1_CH1 TRUE
-
-#undef STM32_DAC_USE_DAC1_CH2
-#define STM32_DAC_USE_DAC1_CH2 TRUE
-
-#undef STM32_GPT_USE_TIM6
-#define STM32_GPT_USE_TIM6 TRUE
-
-#undef STM32_GPT_USE_TIM7
-#define STM32_GPT_USE_TIM7 TRUE
-
-#undef STM32_GPT_USE_TIM8
-#define STM32_GPT_USE_TIM8 TRUE
-
-#undef STM32_GPT_USE_TIM15
-#define STM32_GPT_USE_TIM15 TRUE
-
#undef STM32_I2C_USE_I2C1
#define STM32_I2C_USE_I2C1 TRUE
#undef STM32_PWM_USE_TIM3
#define STM32_PWM_USE_TIM3 TRUE
-#undef STM32_PWM_USE_TIM4
-#define STM32_PWM_USE_TIM4 TRUE
-
#undef STM32_SERIAL_USE_USART1
-#define STM32_SERIAL_USE_USART1 TRUE \ No newline at end of file
+#define STM32_SERIAL_USE_USART1 TRUE
diff --git a/keyboards/rgbkb/mun/mun.c b/keyboards/rgbkb/mun/mun.c
index 6cc95c46e9..f64de3342c 100644
--- a/keyboards/rgbkb/mun/mun.c
+++ b/keyboards/rgbkb/mun/mun.c
@@ -23,11 +23,3 @@ void housekeeping_task_kb(void) {
touch_encoder_update(TOUCH_ENCODER_SYNC);
rgb_menu_update(RGB_MENU_SYNC);
}
-
-#if defined(BUSY_WAIT)
-void matrix_output_unselect_delay(uint8_t line, bool key_pressed) {
- for (int32_t i = 0; i < BUSY_WAIT_INSTRUCTIONS; i++) {
- __asm__ volatile("nop" ::: "memory");
- }
-}
-#endif
diff --git a/keyboards/rgbkb/mun/rev1/rgbkb_mun_rev1_default.json b/keyboards/rgbkb/mun/rev1/rgbkb_mun_rev1_default.json
deleted file mode 100644
index ccf70ef5f9..0000000000
--- a/keyboards/rgbkb/mun/rev1/rgbkb_mun_rev1_default.json
+++ /dev/null
@@ -1,13 +0,0 @@
-{
- "keyboard": "rgbkb/mun/rev1",
- "keymap": "default",
- "commit": "xxxxxxxxxxxxxxxxxxxxx",
- "layout": "LAYOUT",
- "layers": [
- ["KC_GESC","KC_1","KC_2","KC_3","KC_4","KC_5","KC_MINS","KC_EQL","KC_6","KC_7","KC_8","KC_9","KC_0","KC_BSPC","KC_TAB","KC_Q","KC_W","KC_E","KC_R","KC_T","KC_LBRC","KC_RBRC","KC_Y","KC_U","KC_I","KC_O","KC_P","KC_BSLS","LT(3,KC_CAPS)","KC_A","KC_S","KC_D","KC_F","KC_G","KC_LPRN","KC_RPRN","KC_H","KC_J","KC_K","KC_L","KC_SCLN","KC_QUOT","KC_LSFT","KC_Z","KC_X","KC_C","KC_V","KC_B","KC_LCBR","KC_RCBR","KC_N","KC_M","KC_COMM","KC_DOT","KC_SLSH","KC_SFTENT","KC_LCTL","KC_LGUI","KC_LALT","RGB_TOG","MO(4)","KC_SPC","KC_BSPC","KC_ENT","KC_SPC","KC_LEFT","KC_DOWN","KC_UP","KC_RGHT","KC_RCTL","KC_VOLU","KC_VOLD","KC_VOLU","KC_VOLD","KC_PGUP","KC_PGDN","KC_PGUP","KC_PGDN","KC_VOLD","KC_VOLU","KC_MRWD","KC_MPLY","KC_MFFD","RGB_HUI","RGB_HUD","RGB_RMOD","RGB_TOG","RGB_MOD"],
- ["KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_Q","KC_W","KC_F","KC_P","KC_G","KC_TRNS","KC_TRNS","KC_J","KC_L","KC_U","KC_Y","KC_SCLN","KC_TRNS","KC_TRNS","KC_A","KC_R","KC_S","KC_T","KC_D","KC_TRNS","KC_TRNS","KC_H","KC_N","KC_E","KC_I","KC_O","KC_TRNS","KC_TRNS","KC_Z","KC_X","KC_C","KC_V","KC_B","KC_TRNS","KC_TRNS","KC_K","KC_M","KC_COMM","KC_DOT","KC_SLSH","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS"],
- ["KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_F1","KC_F5","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_Q","KC_W","KC_E","KC_R","KC_T","KC_F2","KC_F6","KC_Y","KC_U","KC_I","KC_O","KC_P","KC_TRNS","KC_TRNS","KC_A","KC_S","KC_D","KC_F","KC_G","KC_F3","KC_F7","KC_H","KC_J","KC_K","KC_L","KC_SCLN","KC_TRNS","KC_TRNS","KC_Z","KC_X","KC_C","KC_V","KC_B","KC_F4","KC_F8","KC_N","KC_M","KC_COMM","KC_DOT","KC_SLSH","KC_TRNS","KC_TRNS","KC_NO","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS"],
- ["KC_TRNS","KC_F1","KC_F2","KC_F3","KC_F4","KC_F5","KC_F11","KC_F12","KC_F6","KC_F7","KC_F8","KC_F9","KC_F10","KC_TRNS","KC_TRNS","KC_HOME","KC_UP","KC_END","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_HOME","KC_UP","KC_END","KC_PSCR","KC_PGUP","KC_TRNS","KC_LEFT","KC_DOWN","KC_RGHT","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_LEFT","KC_DOWN","KC_RGHT","KC_INS","KC_PGDN","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","ANY(TCH_TOG)","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_MPLY","KC_MNXT","KC_MUTE","KC_VOLD","KC_VOLU","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS"],
- ["KC_TRNS","KC_F1","KC_F2","KC_F3","KC_F4","KC_F5","KC_F11","KC_F12","KC_F6","KC_F7","KC_F8","KC_F9","KC_F10","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_P7","KC_P8","KC_P9","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_P4","KC_P5","KC_P6","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_P1","KC_P2","KC_P3","KC_TRNS","DF(2)","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_P0","KC_PDOT","KC_NLCK","DF(0)","DF(1)","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS"]
- ]
-} \ No newline at end of file
diff --git a/keyboards/rgbkb/mun/rules.mk b/keyboards/rgbkb/mun/rules.mk
index f016c6c710..85ee63346c 100644
--- a/keyboards/rgbkb/mun/rules.mk
+++ b/keyboards/rgbkb/mun/rules.mk
@@ -40,7 +40,7 @@ OPT = 3
OPT_DEFS += -DOLED_FONT_H=\"../common/glcdfont.c\"
OPT_DEFS += -Ikeyboards/rgbkb/common
-CUSTOM_MATRIX = yes
-SRC += matrix.c matrix_common.c
+# matrix optimisations
+SRC += matrix.c
DEFAULT_FOLDER = rgbkb/mun/rev1 \ No newline at end of file