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authorStephen Christie <undersampled@live.com>2016-09-19 18:05:58 -0400
committerStephen Christie <undersampled@live.com>2016-09-19 18:05:58 -0400
commit57a6828a7a73d7b7c3dd9693e04d6873e2e3d1c2 (patch)
treebdabbdbdd9fd6de500728721d1865058468871e3 /keyboards/retro_refit/readme.md
parentbf2b260429dbc015d49d005065a37441c8f15753 (diff)
parent5f9c2f63ffb2c58db73e67442134be58bfe2c129 (diff)
Merge branch 'master' of http://github.com/jackhumbert/qmk_firmware
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-retro_refit keyboard firmware
-======================
-
-## Quantum MK Firmware
-
-For the full Quantum feature list, see [the parent readme.md](/readme.md).
-
-## Building
-
-Download or clone the whole firmware and navigate to the keyboards/retro_refit folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
-
-Depending on which keymap you would like to use, you will have to compile slightly differently.
-
-### Default
-To build with the default keymap, simply run `make`.
-
-### Other Keymaps
-Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` and see keymap document (you can find in top readme.md) and existent keymap files.
-
-To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like:
-```
-$ make KEYMAP=[default|jack|<name>]
-```
-Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder. \ No newline at end of file