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authorJosh Colbeck <skrymir@gmail.com>2017-02-21 20:31:16 -0600
committerJosh Colbeck <skrymir@gmail.com>2017-02-21 20:31:16 -0600
commite51001efcc3ff8b64f8264e8bd4c2dbea15f3364 (patch)
treebdf5a0a4b44d5e63ba1376b70d94f64c77f3c90c /keyboards/planck/keymaps/smt
parentc56693f858cb3409e4a68a8e65a1370c022a51ed (diff)
parent7ff41df32c29bca4e3a6efc3047b8fa93bb99b92 (diff)
Merge remote-tracking branch 'qmk/master'
Diffstat (limited to 'keyboards/planck/keymaps/smt')
-rw-r--r--keyboards/planck/keymaps/smt/Makefile3
-rw-r--r--keyboards/planck/keymaps/smt/keymap.c229
-rw-r--r--keyboards/planck/keymaps/smt/readme.md103
3 files changed, 335 insertions, 0 deletions
diff --git a/keyboards/planck/keymaps/smt/Makefile b/keyboards/planck/keymaps/smt/Makefile
new file mode 100644
index 0000000000..457a3d01d4
--- /dev/null
+++ b/keyboards/planck/keymaps/smt/Makefile
@@ -0,0 +1,3 @@
+ifndef QUANTUM_DIR
+ include ../../../../Makefile
+endif
diff --git a/keyboards/planck/keymaps/smt/keymap.c b/keyboards/planck/keymaps/smt/keymap.c
new file mode 100644
index 0000000000..51e5a40bfe
--- /dev/null
+++ b/keyboards/planck/keymaps/smt/keymap.c
@@ -0,0 +1,229 @@
+#include "planck.h"
+#include "action_layer.h"
+#ifdef AUDIO_ENABLE
+ #include "audio.h"
+#endif
+#include "eeconfig.h"
+
+extern keymap_config_t keymap_config;
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _DVORAK 0
+#define _QWERTY 1
+#define _LOWER 2
+#define _RAISE 3
+#define _ADJUST 16
+
+enum planck_keycodes {
+ DVORAK = SAFE_RANGE,
+ QWERTY,
+ LOWER,
+ RAISE,
+ BACKLIT
+};
+
+// Fillers to make layering more clear
+#define _______ KC_TRNS
+#define XXXXXXX KC_NO
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+/* Dvorak
+ * ,-----------------------------------------------------------------------------------.
+ * | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | Esc | A | O | E | U | I | D | H | T | N | S | - |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | ` | Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_DVORAK] = {
+ {KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
+ {KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS},
+ {SFT_T(KC_ESC), KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, SFT_T(KC_ENT)},
+ {ALL_T(KC_GRV), KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
+},
+
+/* Qwerty
+ * ,-----------------------------------------------------------------------------------.
+ * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | ` | Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_QWERTY] = {
+ {_______, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
+ {_______, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
+ {_______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______},
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
+},
+
+/* Lower
+ * ,-----------------------------------------------------------------------------------.
+ * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | | F1 | F2 | F3 | F4 | F5 | F6 | 4 | 5 | 6 | Home |PageUp|
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | | F7 | F8 | F9 | F10 | F11 | F12 | 1 | 2 | 3 | End |PageDn|
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | Next | Vol- | Vol+ | Play |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_LOWER] = {
+ {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL},
+ {_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_4, KC_5, KC_6, KC_HOME, KC_PGUP},
+ {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_1, KC_2, KC_3, KC_END, KC_PGDN},
+ {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
+},
+
+/* Raise
+ * ,-----------------------------------------------------------------------------------.
+ * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | | | | | | | _ | ? | + | { | } | | |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | | | | | | | - | / | = | [ | ] | \ |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | Next | Vol- | Vol+ | Play |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_RAISE] = {
+ {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL},
+ {_______, _______, _______, _______, _______, _______, KC_UNDS, KC_QUES, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
+ {_______, _______, _______, _______, _______, _______, KC_MINS, KC_SLSH, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
+ {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
+},
+
+/* Adjust (Lower + Raise)
+ * ,-----------------------------------------------------------------------------------.
+ * | | Reset| | | | | | | | | | Del |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | | | |Aud on|Audoff|AGnorm|AGswap|Dvorak|Qwerty| | | |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | | | | |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_ADJUST] = {
+ {_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
+ {_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, DVORAK, QWERTY, _______, _______, _______},
+ {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
+}
+
+
+};
+
+#ifdef AUDIO_ENABLE
+
+float tone_startup[][2] = SONG(STARTUP_SOUND);
+float tone_qwerty[][2] = SONG(QWERTY_SOUND);
+float tone_dvorak[][2] = SONG(DVORAK_SOUND);
+float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
+
+float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
+#endif
+
+
+void persistant_default_layer_set(uint16_t default_layer) {
+ eeconfig_update_default_layer(default_layer);
+ default_layer_set(default_layer);
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case DVORAK:
+ if (record->event.pressed) {
+ #ifdef AUDIO_ENABLE
+ PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
+ #endif
+ persistant_default_layer_set(1UL<<_DVORAK);
+ }
+ return false;
+ break;
+ case QWERTY:
+ if (record->event.pressed) {
+ #ifdef AUDIO_ENABLE
+ PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
+ #endif
+ persistant_default_layer_set(1UL<<_QWERTY);
+ }
+ return false;
+ break;
+ case LOWER:
+ if (record->event.pressed) {
+ layer_on(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ } else {
+ layer_off(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ break;
+ case RAISE:
+ if (record->event.pressed) {
+ layer_on(_RAISE);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ } else {
+ layer_off(_RAISE);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ break;
+ case BACKLIT:
+ if (record->event.pressed) {
+ register_code(KC_RSFT);
+ #ifdef BACKLIGHT_ENABLE
+ backlight_step();
+ #endif
+ } else {
+ unregister_code(KC_RSFT);
+ }
+ return false;
+ break;
+ }
+ return true;
+}
+
+void matrix_init_user(void) {
+ #ifdef AUDIO_ENABLE
+ startup_user();
+ #endif
+}
+
+#ifdef AUDIO_ENABLE
+
+void startup_user()
+{
+ _delay_ms(20); // gets rid of tick
+ PLAY_NOTE_ARRAY(tone_startup, false, 0);
+}
+
+void shutdown_user()
+{
+ PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
+ _delay_ms(150);
+ stop_all_notes();
+}
+
+void music_on_user(void)
+{
+ music_scale_user();
+}
+
+void music_scale_user(void)
+{
+ PLAY_NOTE_ARRAY(music_scale, false, 0);
+}
+
+#endif
diff --git a/keyboards/planck/keymaps/smt/readme.md b/keyboards/planck/keymaps/smt/readme.md
new file mode 100644
index 0000000000..0e955a5742
--- /dev/null
+++ b/keyboards/planck/keymaps/smt/readme.md
@@ -0,0 +1,103 @@
+# smt's Planck keymap
+
+This keymap is primarily based on the default Planck keymap.
+
+Notable differences from the default are:
+
+1. **Dvorak by default**
+
+ I happen to type in Dvorak, and prefer that layer to be the default on my keyboard. This is easy enough to switch around with Qwerty, Colemak, or whatever.
+
+2. **Right Shift**
+
+ I use both the left and right shift keys when I type. When I want to modify a key with shift, I hold shift with the hand opposite the one typing the key. In the default keymap, Enter is where shift would be on a standard keyboard layout. Oh, muscle memory.
+
+ Thankfully, QMK supports [mod-tap](https://github.com/jackhumbert/qmk_firmware/wiki#fun-with-modifier-keys) keys, and this allows me to set the Enter key to send a modifier (MOD_LSFT) when held, and KC_ENT when tapped. Awesome!
+
+3. Escape
+
+ I am experimenting with using Left Shift as a mod-tap key for Escape, similar to how I use the Enter key. It's set up like this on my Minivan, so in the interest of consistency...
+
+4. Backtick
+
+ I don't currently have LEDs on any of my keyboards, and even if I did, I don't think I would want their controls on a base layer.
+
+ So, why use backtick in the lower left corner? I use it as my tmux prefix key, so I need to type it more frequently than most people. Putting it on the base layer works well for me.
+
+## Dvorak (default)
+
+```
+,-----------------------------------------------------------------------------------.
+| Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
+|------+------+------+------+------+-------------+------+------+------+------+------|
+| Esc | A | O | E | U | I | D | H | T | N | S | - |
+|------+------+------+------+------+------|------+------+------+------+------+------|
+| Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
+|------+------+------+------+------+------+------+------+------+------+------+------|
+| ` | Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
+`-----------------------------------------------------------------------------------'
+```
+
+## Qwerty (same as default)
+
+```
+,-----------------------------------------------------------------------------------.
+| Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
+|------+------+------+------+------+-------------+------+------+------+------+------|
+| Esc | A | S | D | F | G | H | J | K | L | ; | " |
+|------+------+------+------+------+------|------+------+------+------+------+------|
+| Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
+|------+------+------+------+------+------+------+------+------+------+------+------|
+| ` | Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
+`-----------------------------------------------------------------------------------'
+```
+
+## Lower
+
+This is where I put the number row, a numpad cluster, function keys, and some light navigation via Home/End/PageUp/PageDn. Like the "Raise" layer, the top row is redundant to help with Planck compatibility.
+
+```
+,-----------------------------------------------------------------------------------.
+| ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
+|------+------+------+------+------+-------------+------+------+------+------+------|
+| | F1 | F2 | F3 | F4 | F5 | F6 | 4 | 5 | 6 | Home |PageUp|
+|------+------+------+------+------+------|------+------+------+------+------+------|
+| | F7 | F8 | F9 | F10 | F11 | F12 | 1 | 2 | 3 | End |PageDn|
+|------+------+------+------+------+------+------+------+------+------+------+------|
+| | | | | | | | Next | Vol- | Vol+ | Play |
+`-----------------------------------------------------------------------------------'
+```
+
+## Raise
+
+As a developer, it makes the most sense for me to group all the commonly-used symbols that don't fit on the main layer. In particular, having the dual-column of parens-braces-brackets really helps a lot.
+
+I haven't completely filled this layer, which leaves room for future mappings and macros.
+
+```
+,-----------------------------------------------------------------------------------.
+| ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
+|------+------+------+------+------+-------------+------+------+------+------+------|
+| | | | | | | _ | ? | + | { | } | | |
+|------+------+------+------+------+------|------+------+------+------+------+------|
+| | | | | | | - | / | = | [ | ] | \ |
+|------+------+------+------+------+------+------+------+------+------+------+------|
+| | | | | | | | Next | Vol- | Vol+ | Play |
+`-----------------------------------------------------------------------------------'
+```
+
+## Adjust (Lower + Raise)
+
+Utility layer. This is where I'd switch to Qwerty, or ~~fool around with~~ adjust the audio/music settings.
+
+```
+,-----------------------------------------------------------------------------------.
+| | Reset| | | | | | | | | | Del |
+|------+------+------+------+------+-------------+------+------+------+------+------|
+| | | |Aud on|AudOff|AGnorm|AGswap|Dvorak|Qwerty| | | |
+|------+------+------+------+------+------|------+------+------+------+------+------|
+| |Voice-|Voice+|Mus on|MusOff|MidiOn|MidOff| | | | | |
+|------+------+------+------+------+------+------+------+------+------+------+------|
+| | | | | | | | | | | |
+`-----------------------------------------------------------------------------------'
+```