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authorGabriel Young <gabeplaysdrums@live.com>2017-03-18 14:48:27 -0700
committerGabriel Young <gabeplaysdrums@live.com>2017-03-18 14:48:27 -0700
commit70d83afff9c9074eeec3407c591b8683ccd82ef9 (patch)
tree78e6e0a77d479c6ef10db5a566e28f946b667403 /keyboards/planck/keymaps/callum
parent1d69ccd729013809d04485a297f36851b8b9cb63 (diff)
parentc36a4496eb190c72c492000f38ab4e98a3681fe4 (diff)
Merge branch 'qmk/master'
Diffstat (limited to 'keyboards/planck/keymaps/callum')
-rw-r--r--keyboards/planck/keymaps/callum/keymap.c16
-rw-r--r--keyboards/planck/keymaps/callum/readme.md10
2 files changed, 13 insertions, 13 deletions
diff --git a/keyboards/planck/keymaps/callum/keymap.c b/keyboards/planck/keymaps/callum/keymap.c
index 2acd988ea6..aede27df75 100644
--- a/keyboards/planck/keymaps/callum/keymap.c
+++ b/keyboards/planck/keymaps/callum/keymap.c
@@ -14,7 +14,7 @@ extern keymap_config_t keymap_config;
#define _FUNC 4
#define ENDASH LALT(KC_MINS)
#define POUND LALT(KC_3)
-
+#define H(X) LALT(LCTL(X))
enum planck_keycodes {
MOVE = SAFE_RANGE,
@@ -48,19 +48,19 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* MOVE
* ,-----------------------------------------------------------------------------------.
- * | Esc | | Home | Up | End | | | Home | Up | End | | Esc |
+ * | H(3) | H(F1)| H(F2)| H(F3)| H(F4)| H(F5)| H(8) | Home | Up | End | H(7) | Esc |
* |------+------+------+------+------+------+------+------+------+------+------+------|
- * | Del | Caps | Left | Down | Right| | | Left | Down | Right| Caps | Del |
+ * | H(4) | H(F6)| H(F7)| H(F8)| H(F9)|H(F10)| H(9) | Left | Down | Right| Caps | Del |
* |------+------+------+------+------+------+------+------+------+------+------+------|
- * | | | | Pg Up| Pg Dn| | | Pg Dn| Pg Up| | | |
+ * | |H(F11)|H(F12)| H(0) | H(1) | H(2) | H(A) | Pg Dn| Pg Up| H(5) | H(6) | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_MOVE] = {
- {KC_ESC, XXXXXXX, KC_HOME, KC_UP, KC_END, XXXXXXX, XXXXXXX, KC_HOME, KC_UP, KC_END, XXXXXXX, KC_ESC },
- {KC_DEL, KC_CAPS, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, KC_CAPS, KC_DEL },
- {_______, XXXXXXX, XXXXXXX, KC_PGUP, KC_PGDN, XXXXXXX, XXXXXXX, KC_PGDN, KC_PGUP, XXXXXXX, XXXXXXX, _______},
+ {H(KC_3), H(KC_F1),H(KC_F2),H(KC_F3),H(KC_F4),H(KC_F5),H(KC_8), KC_HOME, KC_UP, KC_END, H(KC_7), KC_ESC },
+ {H(KC_4), H(KC_F6),H(KC_F7),H(KC_F8),H(KC_F9),H(KC_F10),H(KC_9),KC_LEFT, KC_DOWN, KC_RGHT, KC_CAPS, KC_DEL },
+ {_______, H(KC_F11),H(KC_F12),H(KC_0),H(KC_1),H(KC_2), H(KC_A), KC_PGDN, KC_PGUP, H(KC_5), H(KC_6), _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
@@ -114,7 +114,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_FUNC] = {
{RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_VOLU},
{XXXXXXX, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_VOLD},
- {_______, KC_F21, KC_F22, KC_F23, KC_F24, XXXXXXX, XXXXXXX, KC_POWER, XXXXXXX, XXXXXXX, XXXXXXX, _______},
+ {_______, KC_F21, KC_F22, KC_F23, KC_F24, XXXXXXX, XXXXXXX, KC_POWER,XXXXXXX, XXXXXXX, XXXXXXX, _______},
{_______, _______, _______, _______, KC_MPRV, KC_MUTE, KC_MPLY, KC_MNXT, _______, _______, _______, _______}
}
diff --git a/keyboards/planck/keymaps/callum/readme.md b/keyboards/planck/keymaps/callum/readme.md
index 71e200b9d7..4d4e5cdd78 100644
--- a/keyboards/planck/keymaps/callum/readme.md
+++ b/keyboards/planck/keymaps/callum/readme.md
@@ -6,7 +6,7 @@ This is a layout for the grid planck, built with a few ideals in mind:
- The hands should never need to leave the home position. The usual culprit for this is the arrow cluster, so the arrow cluster should be as close to home as possible.
- There should be two of every modifier (one on each side), otherwise certain long key combinations become hard to make.
-We have five layers. A `BASE` layer, in colemak; a `MOVE` layer, with an arrow cluster and other movement keys; a `SYMB` layer, with numbers and symbols; a `FUNC` layer, with function keys and media keys; and a `MOUSE` layer, with mouse emulation. The `MOUSE` layer is activated by holding the Move and Symb keys simultaniously.
+We have five layers. A `BASE` layer, in colemak; a `MOVE` layer, with an arrow cluster, other movement keys, and hotkeys; a `SYMB` layer, with numbers and symbols; a `FUNC` layer, with function keys and media keys; and a `MOUSE` layer, with mouse emulation. The `MOUSE` layer is activated by holding the Move and Symb keys simultaniously.
```
/* BASE
@@ -23,11 +23,11 @@ We have five layers. A `BASE` layer, in colemak; a `MOVE` layer, with an arrow c
/* MOVE
* ,-----------------------------------------------------------------------------------.
- * | Esc | | Home | Up | End | | | Home | Up | End | | Esc |
+ * | H(3) | H(F1)| H(F2)| H(F3)| H(F4)| H(F5)| H(8) | Home | Up | End | H(7) | Esc |
* |------+------+------+------+------+------+------+------+------+------+------+------|
- * | Del | Caps | Left | Down | Right| | | Left | Down | Right| Caps | Del |
+ * | H(4) | H(F6)| H(F7)| H(F8)| H(F9)|H(F10)| H(9) | Left | Down | Right| Caps | Del |
* |------+------+------+------+------+------+------+------+------+------+------+------|
- * | | | | Pg Up| Pg Dn| | | Pg Dn| Pg Up| | | |
+ * | |H(F11)|H(F12)| H(0) | H(1) | H(2) | H(A) | Pg Dn| Pg Up| H(5) | H(6) | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
@@ -68,4 +68,4 @@ We have five layers. A `BASE` layer, in colemak; a `MOVE` layer, with an arrow c
* | | | | | Prev | Mute | Play | Next | | | | |
* `-----------------------------------------------------------------------------------'
*/
- ```
+```