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authorCallum Oakley <hello@callumoakley.net>2020-09-09 23:37:34 +0100
committerGitHub <noreply@github.com>2020-09-09 15:37:34 -0700
commit3d4f0028d60cebc829ac9c947d1a61cc840d05c0 (patch)
treecc54048f38bd75f62de4d2f396359b4fa31b2711 /keyboards/planck/keymaps/callum/readme.md
parent6e948feb6a33bcd1da45c5a590d0e6c241e1d879 (diff)
[Keymap] major keymap overhaul (#10185)
* experiment with userspace * reorganise * readme * missing oneshot shift from ignored keys * recombine hands in layout macro
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-# callum’s planck layout
-
-This is a layout for the grid planck, built with a few ideals in mind:
-
-- Consistent and minimal response times should be maintained. Keys that react
- differently depending on whether they are tapped or held, keys that react
- differently if they are double tapped, etc. should be avoided – they
- inevitably send their keycode later than a normal key – interrupting the
- immediate feedback from the screen. Therefore we restrict ourselves to
- chording as our only means of getting more than one symbol out of a single
- physical key.
-
-- The hands should never need to leave the home position. The usual culprit for
- this is the arrow cluster, so the arrow cluster should be as close to home as
- possible.
-
-- There should be two of every modifier (one on each side), otherwise certain
- long key combinations become hard to make.
-
-- It should be possible to do things you might want to do while using the mouse
- with only the left hand (e.g. change tabs, navigate back or forwards in
- browser history).
-
-- Symbols should be arranged so that the most frequently used are easiest to
- reach. This includes numbers, and lower numbers are more commonly used than
- higher ones. (number arrangement borrowed from [dustypomeleau’s minidox
- layout][]).
-
-[dustypomeleau’s minidox layout]: https://github.com/qmk/qmk_firmware/tree/master/keyboards/minidox/keymaps/dustypomerleau
-[keymap.c]: keymap.c