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authorHorrorTroll <sonicvipduc@gmail.com>2022-05-12 12:51:37 +0700
committerGitHub <noreply@github.com>2022-05-11 22:51:37 -0700
commit8a4ef2b3c4a388a563c95e75eb744514a210dfe2 (patch)
tree76577b598a8365661fd1adf2baf82a1753e2b86d /keyboards/mss_studio/m63_rgb/config.h
parent77aba32bc61a47d551b030f61cae582599652712 (diff)
[Keyboard] Move M63 RGB into maker folder (#17061)
Diffstat (limited to 'keyboards/mss_studio/m63_rgb/config.h')
-rw-r--r--keyboards/mss_studio/m63_rgb/config.h104
1 files changed, 104 insertions, 0 deletions
diff --git a/keyboards/mss_studio/m63_rgb/config.h b/keyboards/mss_studio/m63_rgb/config.h
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+++ b/keyboards/mss_studio/m63_rgb/config.h
@@ -0,0 +1,104 @@
+/* Copyright 2021 Mss Studio
+ * Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0x4D4B
+#define PRODUCT_ID 0x6063
+#define DEVICE_VER 0x0001
+#define MANUFACTURER Mss Studio
+#define PRODUCT M63 RGB
+
+/* key matrix size */
+#define MATRIX_ROWS 5
+#define MATRIX_COLS 14
+
+/* key matrix pins */
+#define MATRIX_ROW_PINS { B3, B4, A0, A2, A3 }
+#define MATRIX_COL_PINS { B0, B1, B2, B10, A7, A6, A5, A4, B5, B6, A1, B7, B8, B9 }
+
+/* COL2ROW or ROW2COL */
+#define DIODE_DIRECTION COL2ROW
+
+/* Set 0 if debouncing isn't needed */
+#define DEBOUNCE 5
+
+/* Forcing to use NKRO instead 6KRO */
+#define FORCE_NKRO
+
+/* Change larger keys per scan for elite gaming */
+#define QMK_KEYS_PER_SCAN 12
+
+#ifdef RGB_MATRIX_ENABLE
+ #define DRIVER_LED_TOTAL 75
+ #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
+ #define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
+ #define RGB_MATRIX_KEYPRESSES
+ #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
+
+ /* RGB Matrix config */
+ #define RGB_DI_PIN B15
+
+ /* RGB Matrix effect */
+ #define ENABLE_RGB_MATRIX_ALPHAS_MODS
+ #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
+ #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
+ #define ENABLE_RGB_MATRIX_BREATHING
+ #define ENABLE_RGB_MATRIX_BAND_SAT
+ #define ENABLE_RGB_MATRIX_BAND_VAL
+ #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
+ #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
+ #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
+ #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
+ #define ENABLE_RGB_MATRIX_CYCLE_ALL
+ #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
+ #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
+ #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
+ #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
+ #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
+ #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
+ #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
+ #define ENABLE_RGB_MATRIX_DUAL_BEACON
+ #define ENABLE_RGB_MATRIX_RAINBOW_BEACON
+ #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
+ #define ENABLE_RGB_MATRIX_RAINDROPS
+ #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
+ #define ENABLE_RGB_MATRIX_HUE_BREATHING
+ #define ENABLE_RGB_MATRIX_HUE_PENDULUM
+ #define ENABLE_RGB_MATRIX_HUE_WAVE
+ #define ENABLE_RGB_MATRIX_PIXEL_RAIN
+ #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
+// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
+ #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
+ #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
+// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
+ #define ENABLE_RGB_MATRIX_SPLASH
+ #define ENABLE_RGB_MATRIX_MULTISPLASH
+ #define ENABLE_RGB_MATRIX_SOLID_SPLASH
+ #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
+#endif