diff options
author | Joel Challis <git@zvecr.com> | 2024-01-16 01:04:09 +0000 |
---|---|---|
committer | GitHub <noreply@github.com> | 2024-01-16 01:04:09 +0000 |
commit | e30d0e52871ce46e6f94d5535c1d60aa75668fe5 (patch) | |
tree | b5966e5a4019b17d3d0ebe4325ea15ade7c7bf55 /keyboards/momokai/tap_duo/config.h | |
parent | a90b45e8320389160ee1a649ccf95d6d820fd277 (diff) |
Migrate RGB Matrix config to info.json - M (#22908)
Diffstat (limited to 'keyboards/momokai/tap_duo/config.h')
-rw-r--r-- | keyboards/momokai/tap_duo/config.h | 61 |
1 files changed, 0 insertions, 61 deletions
diff --git a/keyboards/momokai/tap_duo/config.h b/keyboards/momokai/tap_duo/config.h index 8817530408..1e3d24282d 100644 --- a/keyboards/momokai/tap_duo/config.h +++ b/keyboards/momokai/tap_duo/config.h @@ -27,64 +27,3 @@ #define MOUSEKEY_WHEEL_INTERVAL 80 #define MOUSEKEY_WHEEL_MAX_SPEED 8 #define MOUSEKEY_WHEEL_TIME_TO_MAX 40 - - -//TODO: implement RGB Matrix -#ifdef RGB_MATRIX_ENABLE -#define RGB_MATRIX_LED_COUNT 4 -#define RGB_MATRIX_KEYPRESSES // reacts to keypresses -#define RGB_MATRIX_FRAMEBUFFER_EFFECTS -#define RGB_MATRIX_SLEEP // turn off effects when suspended -# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 - // RGB Matrix Animation modes. Explicitly enabled - // For full list of effects, see: - // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects - #define ENABLE_RGB_MATRIX_SOLID_COLOR - // #define ENABLE_RGB_MATRIX_ALPHAS_MODS - // #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN - #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT - #define ENABLE_RGB_MATRIX_BREATHING - #define ENABLE_RGB_MATRIX_BAND_SAT - #define ENABLE_RGB_MATRIX_BAND_VAL - // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT - // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL - #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT - #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL - #define ENABLE_RGB_MATRIX_CYCLE_ALL - #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT - #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN - #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON - #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN - // #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL - #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL - #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL - // #define ENABLE_RGB_MATRIX_DUAL_BEACON - #define ENABLE_RGB_MATRIX_RAINBOW_BEACON - // #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS - #define ENABLE_RGB_MATRIX_RAINDROPS - // #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS - // #define ENABLE_RGB_MATRIX_HUE_BREATHING - // #define ENABLE_RGB_MATRIX_HUE_PENDULUM - // #define ENABLE_RGB_MATRIX_HUE_WAVE - // #define ENABLE_RGB_MATRIX_PIXEL_RAIN - // #define ENABLE_RGB_MATRIX_PIXEL_FLOW - #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL - - // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined - #define ENABLE_RGB_MATRIX_TYPING_HEATMAP - // #define ENABLE_RGB_MATRIX_DIGITAL_RAIN - - // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined - // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE - #define ENABLE_RGB_MATRIX_SOLID_REACTIVE - // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE - #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE - // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS - // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS - #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS - #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS - #define ENABLE_RGB_MATRIX_SPLASH - // #define ENABLE_RGB_MATRIX_MULTISPLASH - #define ENABLE_RGB_MATRIX_SOLID_SPLASH - // #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH -#endif |