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authorAlin Marin Elena <alin@elena.space>2022-01-11 03:14:54 +0000
committerGitHub <noreply@github.com>2022-01-10 19:14:54 -0800
commit01e4d07de0786035979d0f311ef31f87555737d7 (patch)
tree8c310839ec0b7385521488aacfbba09a5f7d2451 /keyboards/mlego/m65/keymaps
parente2aee8f9bbb0885ede2c2918244902bad9136659 (diff)
[m65] add via, new mcu gd32f303, stm32f401 weact support for encoder and led strip (#14381)
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Diffstat (limited to 'keyboards/mlego/m65/keymaps')
-rw-r--r--keyboards/mlego/m65/keymaps/default/config.h20
-rw-r--r--keyboards/mlego/m65/keymaps/default/keymap.c169
-rw-r--r--keyboards/mlego/m65/keymaps/default/readme.md13
-rw-r--r--keyboards/mlego/m65/keymaps/dk/config.h20
-rw-r--r--keyboards/mlego/m65/keymaps/dk/keymap.c170
-rw-r--r--keyboards/mlego/m65/keymaps/dk/readme.md13
-rw-r--r--keyboards/mlego/m65/keymaps/uk/config.h22
-rw-r--r--keyboards/mlego/m65/keymaps/uk/keymap.c251
-rw-r--r--keyboards/mlego/m65/keymaps/uk/readme.md13
-rw-r--r--keyboards/mlego/m65/keymaps/uk/rules.mk1
-rw-r--r--keyboards/mlego/m65/keymaps/via/config.h20
-rw-r--r--keyboards/mlego/m65/keymaps/via/keymap.c168
-rw-r--r--keyboards/mlego/m65/keymaps/via/rules.mk1
13 files changed, 881 insertions, 0 deletions
diff --git a/keyboards/mlego/m65/keymaps/default/config.h b/keyboards/mlego/m65/keymaps/default/config.h
new file mode 100644
index 0000000000..637c0a8faf
--- /dev/null
+++ b/keyboards/mlego/m65/keymaps/default/config.h
@@ -0,0 +1,20 @@
+/*
+Copyright 2021-2022 Alin M Elena <alinm.elena@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+#define TAPPING_TOGGLE 2
diff --git a/keyboards/mlego/m65/keymaps/default/keymap.c b/keyboards/mlego/m65/keymaps/default/keymap.c
new file mode 100644
index 0000000000..75ad22f398
--- /dev/null
+++ b/keyboards/mlego/m65/keymaps/default/keymap.c
@@ -0,0 +1,169 @@
+/*
+Copyright 2021-2022 Alin M Elena <alinm.elena@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include QMK_KEYBOARD_H
+
+enum layer_names {
+ _QW = 0,
+ _LWR,
+ _RSE,
+ _ADJ
+};
+
+#ifdef RGBLIGHT_ENABLE
+
+const rgblight_segment_t PROGMEM my_qwerty_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_PURPLE});
+const rgblight_segment_t PROGMEM my_lwr_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_CYAN});
+const rgblight_segment_t PROGMEM my_rse_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_RED});
+const rgblight_segment_t PROGMEM my_adj_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_GREEN});
+
+const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(my_qwerty_layer, my_lwr_layer, my_rse_layer, my_adj_layer);
+#endif
+
+// clang-format off
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+ [_QW] = LAYOUT_ortho_5x13(
+ KC_ESC, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_MINS, KC_BSPC ,
+ KC_TAB, KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_LBRC, KC_RBRC ,
+ KC_NUHS, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT, KC_ENT ,
+ KC_LSPO, KC_NUBS, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_UP , KC_SLSH ,
+ KC_LCTL, KC_LGUI, TT(_LWR), KC_LALT, TT(_RSE), KC_SPC, KC_SPC, KC_SPC, KC_RALT, KC_RSPC, KC_LEFT, KC_DOWN, KC_RGHT),
+
+ [_LWR] = LAYOUT_ortho_5x13(
+ KC_GRV , KC_MUTE, KC_VOLU, KC_VOLD, KC_MPRV, KC_MPLY, KC_MNXT, G(KC_P), KC_SLEP, KC_WAKE, KC_PSCR, KC_DEL , KC_EQL ,
+ KC_BTN3, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ,
+ KC_BTN2, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ,
+ _______, KC_BTN1, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MS_U, _______ ,
+ _______, KC_BTN4, _______, _______, _______, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R),
+
+ [_RSE] = LAYOUT_ortho_5x13(
+ KC_ESC , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 ,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ,
+ KC_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_WH_U, _______ ,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_WH_L, KC_WH_D, KC_WH_R),
+
+ [_ADJ] = LAYOUT_ortho_5x13(
+ RGB_MOD, RGB_RMOD, A(KC_F2), _______, _______, _______, _______, _______, _______, _______, _______, _______ , RGB_M_SW,
+ RGB_HUI, RGB_HUD , RGB_M_P , _______, RESET , RGB_M_T, _______, _______, _______, _______, _______, _______ , RGB_M_SN,
+ RGB_SAI, RGB_SAD , RGB_M_B , _______, _______, _______, _______, _______, _______, _______, _______, _______ , RGB_M_K ,
+ RGB_VAI, RGB_VAD , RGB_M_R , _______, _______, _______, _______, _______, _______, _______, _______, _______ , RGB_M_X ,
+ RGB_TOG, _______ , _______ , _______, _______, _______, _______, _______, _______, _______, _______, RGB_M_TW, RGB_M_G),
+
+};
+// clang-format on
+
+// let us assume we start with both layers off
+bool toggle_lwr = false;
+bool toggle_rse = false;
+
+bool led_update_user(led_t led_state) {
+ // Disable the default LED update code, so that lock LEDs could be reused to show layer status.
+ return false;
+}
+
+void matrix_scan_user(void) {
+ led_lwr(toggle_lwr);
+ led_rse(toggle_rse);
+ led_t led_state = host_keyboard_led_state();
+ led_caps(led_state.caps_lock);
+ if (layer_state_is(_ADJ)) {
+ led_lwr(true);
+ led_rse(true);
+ }
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t* record) {
+ switch (keycode) {
+ case (TT(_LWR)):
+ if (!record->event.pressed && record->tap.count == TAPPING_TOGGLE) {
+ // This runs before the TT() handler toggles the layer state, so the current layer state is the opposite of the final one after toggle.
+ toggle_lwr = !layer_state_is(_LWR);
+ }
+ return true;
+ break;
+ case (TT(_RSE)):
+ if (record->event.pressed && record->tap.count == TAPPING_TOGGLE) {
+ toggle_rse = !layer_state_is(_RSE);
+ }
+ return true;
+ break;
+ default:
+ return true;
+ }
+}
+
+layer_state_t layer_state_set_user(layer_state_t state) {
+#ifdef RGBLIGHT_ENABLE
+
+ rgblight_set_layer_state(0, layer_state_cmp(state, _QW));
+ rgblight_set_layer_state(1, layer_state_cmp(state, _LWR));
+ rgblight_set_layer_state(2, layer_state_cmp(state, _RSE));
+ rgblight_set_layer_state(3, layer_state_cmp(state, _ADJ));
+
+#endif
+ return update_tri_layer_state(state, _LWR, _RSE, _ADJ);
+}
+
+#ifdef RGBLIGHT_ENABLE
+
+layer_state_t default_layer_state_set_user(layer_state_t state) {
+ rgblight_set_layer_state(0, layer_state_cmp(state, _QW));
+ return state;
+}
+
+void keyboard_post_init_user(void) {
+ // Enable the LED layers
+ rgblight_layers = my_rgb_layers;
+}
+#endif
+
+#ifdef ENCODER_ENABLE
+
+# define MEDIA_KEY_DELAY 10
+
+static inline void my_encoders(const uint8_t index, const bool clockwise) {
+ if (index == 0) { /* First encoder */
+ if (IS_LAYER_ON(_LWR)) {
+ if (clockwise) {
+ rgblight_decrease_val_noeeprom();
+ } else {
+ rgblight_increase_val_noeeprom();
+ }
+ } else if (IS_LAYER_ON(_RSE)) {
+ if (clockwise) {
+ rgblight_decrease_hue_noeeprom();
+ } else {
+ rgblight_increase_hue_noeeprom();
+ }
+
+ } else {
+ if (clockwise) {
+ tap_code_delay(KC_VOLD, MEDIA_KEY_DELAY);
+ } else {
+ tap_code_delay(KC_VOLU, MEDIA_KEY_DELAY);
+ }
+ }
+ }
+}
+
+bool encoder_update_user(uint8_t index, bool clockwise) {
+ my_encoders(index, clockwise);
+ return true;
+}
+#endif
diff --git a/keyboards/mlego/m65/keymaps/default/readme.md b/keyboards/mlego/m65/keymaps/default/readme.md
new file mode 100644
index 0000000000..ae71342232
--- /dev/null
+++ b/keyboards/mlego/m65/keymaps/default/readme.md
@@ -0,0 +1,13 @@
+![M65 Layout Image](https://i.imgur.com/Z2O8yhGh.png)
+
+# Default M65 Layout
+
+This is the default layout for M65. For the most part it's a straightforward and easy to follow layout inspired by ISO with a UK
+turn. The only unusual key is the key in the upper left, which sends Escape normally, but Grave when in layer 1 aka LWR. Similarly
+number row in layer 1 give the usual audio KC_GRV, KC_AUDIO_MUTE, KC_AUDIO_VOL_UP, KC_AUDIO_VOL_DOWN, KC_MEDIA_PREV_TRACK,
+KC_MEDIA_PLAY_PAUSE, KC_MEDIA_NEXT_TRACK, M_EXTDISP, KC_SYSTEM_SLEEP, KC_SYSTEM_WAKE, KC_PSCREEN, KC_DEL, KC_EQL in layer 2 aka
+RSE one gets F1-F12 mouse emulation can be used in layer 1 and 2.
+
+flashing is done by LWR+RSE+r
+
+full layout below see in keymap.c
diff --git a/keyboards/mlego/m65/keymaps/dk/config.h b/keyboards/mlego/m65/keymaps/dk/config.h
new file mode 100644
index 0000000000..637c0a8faf
--- /dev/null
+++ b/keyboards/mlego/m65/keymaps/dk/config.h
@@ -0,0 +1,20 @@
+/*
+Copyright 2021-2022 Alin M Elena <alinm.elena@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+#define TAPPING_TOGGLE 2
diff --git a/keyboards/mlego/m65/keymaps/dk/keymap.c b/keyboards/mlego/m65/keymaps/dk/keymap.c
new file mode 100644
index 0000000000..a4cb66bb91
--- /dev/null
+++ b/keyboards/mlego/m65/keymaps/dk/keymap.c
@@ -0,0 +1,170 @@
+/*
+Copyright 2021-2022 Alin M Elena <alinm.elena@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include QMK_KEYBOARD_H
+#include "keymap_danish.h"
+
+enum layer_names {
+ _QW = 0,
+ _LWR,
+ _RSE,
+ _ADJ
+};
+
+#ifdef RGBLIGHT_ENABLE
+
+const rgblight_segment_t PROGMEM my_qwerty_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_PURPLE});
+const rgblight_segment_t PROGMEM my_lwr_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_CYAN});
+const rgblight_segment_t PROGMEM my_rse_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_RED});
+const rgblight_segment_t PROGMEM my_adj_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_GREEN});
+
+const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(my_qwerty_layer, my_lwr_layer, my_rse_layer, my_adj_layer);
+#endif
+
+// clang-format off
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+ [_QW] = LAYOUT_ortho_5x13(
+ KC_ESC, DK_1 , DK_2 , DK_3 , DK_4 , DK_5 , DK_6 , DK_7 , DK_8 , DK_9 , DK_0 , DK_PLUS, KC_BSPC ,
+ KC_TAB, DK_Q , DK_W , DK_E , DK_R , DK_T , DK_Y , DK_U , DK_I , DK_O , DK_P , DK_ARNG, DK_DIAE ,
+ DK_QUOT, DK_A , DK_S , DK_D , DK_F , DK_G , DK_H , DK_J , DK_K , DK_L , DK_AE , DK_OSTR, KC_ENT ,
+ KC_LSPO, DK_LABK, DK_Z , DK_X , DK_C , DK_V , DK_B , DK_N , DK_M , DK_COMM, DK_DOT , KC_UP , DK_MINS ,
+ KC_LCTL, KC_LGUI, TT(_LWR), KC_LALT, TT(_RSE), KC_SPC, KC_SPC, KC_SPC, KC_RALT, KC_RSPC, KC_LEFT, KC_DOWN, KC_RGHT),
+
+ [_LWR] = LAYOUT_ortho_5x13(
+ DK_HALF, KC_MUTE, KC_VOLU, KC_VOLD, KC_MPRV, KC_MPLY, KC_MNXT, G(KC_P), KC_SLEP, KC_WAKE, KC_PSCR, KC_DEL , DK_ACUT ,
+ KC_BTN3, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ,
+ KC_BTN2, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ,
+ _______, KC_BTN1, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MS_U, _______ ,
+ _______, KC_BTN4, _______, _______, _______, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R),
+
+ [_RSE] = LAYOUT_ortho_5x13(
+ KC_ESC , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 ,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ,
+ KC_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_WH_U, _______ ,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_WH_L, KC_WH_D, KC_WH_R),
+
+ [_ADJ] = LAYOUT_ortho_5x13(
+ RGB_MOD,RGB_RMOD, A(KC_F2), _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_M_SW ,
+ RGB_HUI, RGB_HUD, RGB_M_P , _______, RESET , RGB_M_T, _______, _______, _______, _______, _______, _______, RGB_M_SN ,
+ RGB_SAI, RGB_SAD, RGB_M_B , _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_M_K ,
+ RGB_VAI, RGB_VAD, RGB_M_R , _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_M_X ,
+ RGB_TOG, _______, _______ , _______, _______, _______, _______, _______, _______, _______, _______, RGB_M_TW, RGB_M_G),
+
+};
+// clang-format on
+
+// let us assume we start with both layers off
+bool toggle_lwr = false;
+bool toggle_rse = false;
+
+bool led_update_user(led_t led_state) {
+ // Disable the default LED update code, so that lock LEDs could be reused to show layer status.
+ return false;
+}
+
+void matrix_scan_user(void) {
+ led_lwr(toggle_lwr);
+ led_rse(toggle_rse);
+ led_t led_state = host_keyboard_led_state();
+ led_caps(led_state.caps_lock);
+ if (layer_state_is(_ADJ)) {
+ led_lwr(true);
+ led_rse(true);
+ }
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t* record) {
+ switch (keycode) {
+ case (TT(_LWR)):
+ if (!record->event.pressed && record->tap.count == TAPPING_TOGGLE) {
+ // This runs before the TT() handler toggles the layer state, so the current layer state is the opposite of the final one after toggle.
+ toggle_lwr = !layer_state_is(_LWR);
+ }
+ return true;
+ break;
+ case (TT(_RSE)):
+ if (record->event.pressed && record->tap.count == TAPPING_TOGGLE) {
+ toggle_rse = !layer_state_is(_RSE);
+ }
+ return true;
+ break;
+ default:
+ return true;
+ }
+}
+
+layer_state_t layer_state_set_user(layer_state_t state) {
+#ifdef RGBLIGHT_ENABLE
+
+ rgblight_set_layer_state(0, layer_state_cmp(state, _QW));
+ rgblight_set_layer_state(1, layer_state_cmp(state, _LWR));
+ rgblight_set_layer_state(2, layer_state_cmp(state, _RSE));
+ rgblight_set_layer_state(3, layer_state_cmp(state, _ADJ));
+
+#endif
+ return update_tri_layer_state(state, _LWR, _RSE, _ADJ);
+}
+
+#ifdef RGBLIGHT_ENABLE
+
+layer_state_t default_layer_state_set_user(layer_state_t state) {
+ rgblight_set_layer_state(0, layer_state_cmp(state, _QW));
+ return state;
+}
+
+void keyboard_post_init_user(void) {
+ // Enable the LED layers
+ rgblight_layers = my_rgb_layers;
+}
+#endif
+
+#ifdef ENCODER_ENABLE
+
+# define MEDIA_KEY_DELAY 10
+
+static inline void my_encoders(const uint8_t index, const bool clockwise) {
+ if (index == 0) { /* First encoder */
+ if (IS_LAYER_ON(_LWR)) {
+ if (clockwise) {
+ rgblight_decrease_val_noeeprom();
+ } else {
+ rgblight_increase_val_noeeprom();
+ }
+ } else if (IS_LAYER_ON(_RSE)) {
+ if (clockwise) {
+ rgblight_decrease_hue_noeeprom();
+ } else {
+ rgblight_increase_hue_noeeprom();
+ }
+
+ } else {
+ if (clockwise) {
+ tap_code_delay(KC_VOLD, MEDIA_KEY_DELAY);
+ } else {
+ tap_code_delay(KC_VOLU, MEDIA_KEY_DELAY);
+ }
+ }
+ }
+}
+
+bool encoder_update_user(uint8_t index, bool clockwise) {
+ my_encoders(index, clockwise);
+ return true;
+}
+#endif
diff --git a/keyboards/mlego/m65/keymaps/dk/readme.md b/keyboards/mlego/m65/keymaps/dk/readme.md
new file mode 100644
index 0000000000..06fed3bda6
--- /dev/null
+++ b/keyboards/mlego/m65/keymaps/dk/readme.md
@@ -0,0 +1,13 @@
+![M65 Layout Image](https://i.imgur.com/RQqsM4gh.png)
+
+# Default M65 Layout
+
+This is the Danish keymap for M65. For the most part it's a straightforward and easy to follow layout inspired by ISO with a DK
+turn. The only unusual key is the key in the upper left, which sends Escape normally, but Grave when in layer 1 aka LWR. Similarly
+number row in layer 1 give the usual audio KC_GRV, KC_AUDIO_MUTE, KC_AUDIO_VOL_UP, KC_AUDIO_VOL_DOWN, KC_MEDIA_PREV_TRACK,
+KC_MEDIA_PLAY_PAUSE, KC_MEDIA_NEXT_TRACK, M_EXTDISP, KC_SYSTEM_SLEEP, KC_SYSTEM_WAKE, KC_PSCREEN, KC_DEL, DK_ACUT in layer 2 aka
+RSE one gets F1-F12 mouse emulation can be used in layer 1 and 2.
+
+flashing is done by LWR+RSE+r
+
+full layout below see in keymap.c
diff --git a/keyboards/mlego/m65/keymaps/uk/config.h b/keyboards/mlego/m65/keymaps/uk/config.h
new file mode 100644
index 0000000000..9d446777c0
--- /dev/null
+++ b/keyboards/mlego/m65/keymaps/uk/config.h
@@ -0,0 +1,22 @@
+/*
+Copyright 2021-2022 Alin M Elena <alinm.elena@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+#define TAPPING_TOGGLE 2
+//#define UNICODE_SELECTED_MODES UC_LNX, UC_MAC, UC_WINC
+#define UNICODE_SELECTED_MODES UC_LNX
diff --git a/keyboards/mlego/m65/keymaps/uk/keymap.c b/keyboards/mlego/m65/keymaps/uk/keymap.c
new file mode 100644
index 0000000000..528105fc73
--- /dev/null
+++ b/keyboards/mlego/m65/keymaps/uk/keymap.c
@@ -0,0 +1,251 @@
+/*
+Copyright 2021-2022 Alin M Elena <alinm.elena@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include QMK_KEYBOARD_H
+#include "keymap_uk.h"
+
+enum layer_names {
+ _QW = 0,
+ _LWR,
+ _RSE,
+ _ADJ
+};
+
+#ifdef CONSOLE_ENABLE
+
+#include "print.h"
+
+#endif
+
+#ifdef RGBLIGHT_ENABLE
+
+const rgblight_segment_t PROGMEM my_qwerty_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_PURPLE});
+const rgblight_segment_t PROGMEM my_lwr_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_CYAN});
+const rgblight_segment_t PROGMEM my_rse_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_RED});
+const rgblight_segment_t PROGMEM my_adj_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_GREEN});
+
+const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(my_qwerty_layer, my_lwr_layer, my_rse_layer, my_adj_layer);
+#endif
+
+const uint32_t PROGMEM unicode_map[] = {
+ [la] = 0x03B1, // å
+ [lA] = 0x0391, // Å
+ [lb] = 0x03B2, // β
+ [lB] = 0x0392, // Β
+ [lc] = 0x03C7, //
+ [lC] = 0x0307, //
+ [ld] = 0x03B4, [lD] = 0x2202, [le] = 0x03B5, [lE] = 0x2107,
+ [lf] = 0x03C6, //
+ [lF] = 0x03C8, //
+ [lg] = 0x03B3, //
+ [lG] = 0x0393, //
+ [lh] = 0x210F, //
+ [lH] = 0x1D4D7, //
+ [li] = 0x222B, //
+ [lI] = 0x222E, //
+ [lj] = 0x2208, //
+ [lJ] = 0x2209, //
+ [lk] = 0x03F0, //
+ [lK] = 0x2206, //
+ [ll] = 0x03BB, //
+ [lL] = 0x039B, //
+ [lm] = 0x03BC, //
+ [lM] = 0x2218, //
+ [ln] = 0x03B7, //
+ [lN] = 0x222A, //
+ [lo] = 0x221E, //
+ [lO] = 0x2297, //
+ [lp] = 0x03C0, //
+ [lP] = 0x220F, //
+ [lq] = 0x03C3, //
+ [lQ] = 0x03D5, //
+ [lr] = 0x03C1, //
+ [lR] = 0x2207, //
+ [ls] = 0x2211, //
+ [lS] = 0x2A0B, //
+ [lt] = 0x03D1, //
+ [lT] = 0x03B8, //
+ [lu] = 0x03C4, //
+ [lU] = 0x2102, //
+ [lv] = 0x03BD, //
+ [lV] = 0x039D, //
+ [lw] = 0x03C9, //
+ [lW] = 0x03A9, //
+ [lx] = 0x03BE, //
+ [lX] = 0x039E, //
+ [ly] = 0x211d,
+ [lY] = 0x2124, //
+ [lz] = 0x03B6, //
+ [lZ] = 0x2221, //
+ [lZ] = 0x2221, //
+ [lc1] = 0x224A, //
+ [lC1] = 0x2248, //
+ [lp1] = 0x00B1, //
+ [lP1] = 0x2213, //
+ [lq1] = 0x00D7, //
+ [lQ1] = 0x22C5, //
+ [ll1] = 0x1D53C, //
+ [lL1] = 0x212b, //
+ [lk1] = 0x221D, //
+ [lK1] = 0x2112, //
+ [rc] = 0x00E7, // ç
+ [rC] = 0x00C7, // Ç
+};
+
+// clang-format off
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+ [_QW] = LAYOUT_ortho_5x13(
+ KC_ESC, UK_1 , UK_2 , UK_3 , UK_4 , UK_5 , UK_6 , UK_7 , UK_8 , UK_9 , UK_0 , UK_MINS, KC_BSPC ,
+ KC_TAB, UK_Q , UK_W , UK_E , UK_R , UK_T , UK_Y , UK_U , UK_I , UK_O , UK_P , UK_LBRC, UK_RBRC ,
+ UK_HASH, UK_A , UK_S , UK_D , UK_F , UK_G , UK_H , UK_J , UK_K , UK_L , UK_SCLN, UK_QUOT, KC_ENT ,
+ KC_LSPO, UK_BSLS, UK_Z , UK_X , UK_C , UK_V , UK_B , UK_N , UK_M , UK_COMM, UK_DOT , KC_UP , UK_SLSH ,
+ KC_LCTL, KC_LGUI, TT(_LWR), KC_LALT, TT(_RSE), KC_SPC, KC_SPC, KC_SPC, KC_RALT, KC_RSPC, KC_LEFT, KC_DOWN, KC_RGHT),
+
+ [_LWR] = LAYOUT_ortho_5x13(
+ KC_GRV , KC_MUTE, KC_VOLU, KC_VOLD, KC_MPRV, KC_MPLY, KC_MNXT, G(KC_P), KC_SLEP, KC_WAKE, KC_PSCR, KC_DEL , UK_EQL ,
+ KC_BTN3, XP(lq , lQ) , XP(lw , lW) , XP(le , lE) , XP(lr , lR) , XP(lt , lT) , XP(ly , lY) , XP(lu, lU) , XP(li, lI) , XP(lo, lO) , XP(lp , lP) , _______, _______,
+ KC_BTN2, XP(la , lA) , XP(ls , lS) , XP(ld , lD) , XP(lf , lF) , XP(lg , lG) , XP(lh , lH) , XP(lj, lJ) , XP(lk, lK) , XP(ll, lL) , XP(ll1, lL1) , XP(lk1 , lK1) , _______,
+ _______, KC_BTN1, XP(lz , lZ) , XP(lx , lX) , XP(lc , lC) , XP(lv , lV) , XP(lb , lB) , XP(ln , lN) , XP(lm, lM) , XP(lc1, lC1) , XP(lp1, lP1) , KC_MS_U, XP(lq1 , lQ1) ,
+ _______, KC_BTN4, _______, _______, _______, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R),
+
+
+ [_RSE] = LAYOUT_ortho_5x13(
+ KC_ESC , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 ,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ,
+ KC_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ,
+ _______, _______, _______, _______,XP(rc,rC), _______, _______, _______, _______, _______, _______, KC_WH_U, _______ ,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_WH_L, KC_WH_D, KC_WH_R),
+
+ [_ADJ] = LAYOUT_ortho_5x13(
+ RGB_MOD, RGB_RMOD, A(KC_F2), _______, _______, _______, _______, _______, _______, _______, _______, _______ , RGB_M_SW,
+ RGB_HUI, RGB_HUD , RGB_M_P , _______, RESET , RGB_M_T, _______, _______, _______, _______, _______, _______ , RGB_M_SN,
+ RGB_SAI, RGB_SAD , RGB_M_B , _______, _______, _______, _______, _______, _______, _______, _______, _______ , RGB_M_K ,
+ RGB_VAI, RGB_VAD , RGB_M_R , _______, _______, _______, _______, _______, _______, _______, _______, _______ , RGB_M_X ,
+ RGB_TOG, _______ , _______ , _______, _______, _______, _______, _______, _______, _______, _______, RGB_M_TW, RGB_M_G),
+};
+// clang-format on
+
+// let us assume we start with both layers off
+bool toggle_lwr = false;
+bool toggle_rse = false;
+
+bool led_update_user(led_t led_state) {
+ // Disable the default LED update code, so that lock LEDs could be reused to show layer status.
+ return false;
+}
+
+void matrix_scan_user(void) {
+ led_lwr(toggle_lwr);
+ led_rse(toggle_rse);
+ led_t led_state = host_keyboard_led_state();
+ led_caps(led_state.caps_lock);
+ if (layer_state_is(_ADJ)) {
+ led_lwr(true);
+ led_rse(true);
+ }
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t* record) {
+#ifdef CONSOLE_ENABLE
+ uprintf("KL: kc: 0x%04X, col: %u, row: %u, pressed: %b, time: %u, interrupt: %b, count: %u\n", keycode, record->event.key.col, record->event.key.row, record->event.pressed, record->event.time, record->tap.interrupted, record->tap.count);
+#endif
+
+ switch (keycode) {
+ case (TT(_LWR)):
+ if (!record->event.pressed && record->tap.count == TAPPING_TOGGLE) {
+ // This runs before the TT() handler toggles the layer state, so the current layer state is the opposite of the final one after toggle.
+ toggle_lwr = !layer_state_is(_LWR);
+ }
+ return true;
+ break;
+ case (TT(_RSE)):
+ if (record->event.pressed && record->tap.count == TAPPING_TOGGLE) {
+ toggle_rse = !layer_state_is(_RSE);
+ }
+ return true;
+ break;
+ default:
+ return true;
+ }
+}
+
+layer_state_t layer_state_set_user(layer_state_t state) {
+#ifdef RGBLIGHT_ENABLE
+
+ rgblight_set_layer_state(0, layer_state_cmp(state, _QW));
+ rgblight_set_layer_state(1, layer_state_cmp(state, _LWR));
+ rgblight_set_layer_state(2, layer_state_cmp(state, _RSE));
+ rgblight_set_layer_state(3, layer_state_cmp(state, _ADJ));
+
+#endif
+ return update_tri_layer_state(state, _LWR, _RSE, _ADJ);
+}
+
+#ifdef RGBLIGHT_ENABLE
+
+layer_state_t default_layer_state_set_user(layer_state_t state) {
+ rgblight_set_layer_state(0, layer_state_cmp(state, _QW));
+ return state;
+}
+
+void keyboard_post_init_user(void) {
+ // Enable the LED layers
+ rgblight_layers = my_rgb_layers;
+#ifdef CONSOLE_ENABLE
+
+ debug_enable = true;
+ debug_matrix = true;
+ debug_keyboard = true;
+#endif
+}
+#endif
+
+#ifdef ENCODER_ENABLE
+
+# define MEDIA_KEY_DELAY 10
+
+static inline void my_encoders(const uint8_t index, const bool clockwise) {
+ if (index == 0) { /* First encoder */
+ if (IS_LAYER_ON(_LWR)) {
+ if (clockwise) {
+ rgblight_decrease_val_noeeprom();
+ } else {
+ rgblight_increase_val_noeeprom();
+ }
+ } else if (IS_LAYER_ON(_RSE)) {
+ if (clockwise) {
+ rgblight_decrease_hue_noeeprom();
+ } else {
+ rgblight_increase_hue_noeeprom();
+ }
+
+ } else {
+ if (clockwise) {
+ tap_code_delay(KC_VOLD, MEDIA_KEY_DELAY);
+ } else {
+ tap_code_delay(KC_VOLU, MEDIA_KEY_DELAY);
+ }
+ }
+ }
+}
+
+bool encoder_update_user(uint8_t index, bool clockwise) {
+ my_encoders(index, clockwise);
+ return true;
+}
+#endif
diff --git a/keyboards/mlego/m65/keymaps/uk/readme.md b/keyboards/mlego/m65/keymaps/uk/readme.md
new file mode 100644
index 0000000000..bc29d23905
--- /dev/null
+++ b/keyboards/mlego/m65/keymaps/uk/readme.md
@@ -0,0 +1,13 @@
+# Default M65 Layout
+
+![M65 Layout Image](https://i.imgur.com/KZFnAU5h.png)
+
+This is the default layout for M65. For the most part it's a straightforward and easy to follow layout inspired by ISO with a UK
+turn. The only unusual key is the key in the upper left, which sends Escape normally, but Grave when in layer 1 aka LWR. Similarly
+number row in layer 1 give the usual audio KC_GRV, KC_AUDIO_MUTE, KC_AUDIO_VOL_UP, KC_AUDIO_VOL_DOWN, KC_MEDIA_PREV_TRACK,
+KC_MEDIA_PLAY_PAUSE, KC_MEDIA_NEXT_TRACK, M_EXTDISP, KC_SYSTEM_SLEEP, KC_SYSTEM_WAKE, KC_PSCREEN, KC_DEL, KC_EQL in layer 2 aka
+RSE one gets F1-F12 mouse emulation can be used in layer 1 and 2.
+
+flashing is done by LWR+RSE+r
+
+full layout below see in keymap.c
diff --git a/keyboards/mlego/m65/keymaps/uk/rules.mk b/keyboards/mlego/m65/keymaps/uk/rules.mk
new file mode 100644
index 0000000000..502b2def76
--- /dev/null
+++ b/keyboards/mlego/m65/keymaps/uk/rules.mk
@@ -0,0 +1 @@
+UNICODEMAP_ENABLE = yes
diff --git a/keyboards/mlego/m65/keymaps/via/config.h b/keyboards/mlego/m65/keymaps/via/config.h
new file mode 100644
index 0000000000..637c0a8faf
--- /dev/null
+++ b/keyboards/mlego/m65/keymaps/via/config.h
@@ -0,0 +1,20 @@
+/*
+Copyright 2021-2022 Alin M Elena <alinm.elena@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+#define TAPPING_TOGGLE 2
diff --git a/keyboards/mlego/m65/keymaps/via/keymap.c b/keyboards/mlego/m65/keymaps/via/keymap.c
new file mode 100644
index 0000000000..f6bb77bcd4
--- /dev/null
+++ b/keyboards/mlego/m65/keymaps/via/keymap.c
@@ -0,0 +1,168 @@
+/*
+Copyright 2021-2022 Alin M Elena <alinm.elena@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include QMK_KEYBOARD_H
+
+enum layer_names {
+ _QW = 0,
+ _LWR,
+ _RSE,
+ _ADJ
+};
+
+#ifdef RGBLIGHT_ENABLE
+
+const rgblight_segment_t PROGMEM my_qwerty_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_PURPLE});
+const rgblight_segment_t PROGMEM my_lwr_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_CYAN});
+const rgblight_segment_t PROGMEM my_rse_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_RED});
+const rgblight_segment_t PROGMEM my_adj_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_GREEN});
+
+const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(my_qwerty_layer, my_lwr_layer, my_rse_layer, my_adj_layer);
+#endif
+
+// clang-format off
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+ [_QW] = LAYOUT_ortho_5x13(
+ KC_ESC, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_MINS, KC_BSPC ,
+ KC_TAB, KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_LBRC, KC_RBRC ,
+ KC_NUHS, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT, KC_ENT ,
+ KC_LSPO, KC_NUBS, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_UP , KC_SLSH ,
+ KC_LCTL, KC_LGUI, TT(_LWR), KC_LALT, TT(_RSE), KC_SPC, KC_SPC, KC_SPC, KC_RALT, KC_RSPC, KC_LEFT, KC_DOWN, KC_RGHT),
+
+ [_LWR] = LAYOUT_ortho_5x13(
+ KC_GRV , KC_MUTE, KC_VOLU, KC_VOLD, KC_MPRV, KC_MPLY, KC_MNXT, G(KC_P), KC_SLEP, KC_WAKE, KC_PSCR, KC_DEL , KC_EQL ,
+ KC_BTN3, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ,
+ KC_BTN2, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ,
+ _______, KC_BTN1, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MS_U, _______ ,
+ _______, KC_BTN4, _______, _______, _______, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R),
+
+ [_RSE] = LAYOUT_ortho_5x13(
+ KC_ESC , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 ,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ,
+ KC_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_WH_U, _______ ,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_WH_L, KC_WH_D, KC_WH_R),
+
+ [_ADJ] = LAYOUT_ortho_5x13(
+ _______, _______, A(KC_F2), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ,
+ _______, _______, _______ , _______, RESET , _______, _______, _______, _______, _______, _______, _______, _______ ,
+ _______, _______, _______ , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ,
+ _______, _______, _______ , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ,
+ _______, _______, _______ , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
+};
+// clang-format on
+
+// let us assume we start with both layers off
+bool toggle_lwr = false;
+bool toggle_rse = false;
+
+bool led_update_user(led_t led_state) {
+ // Disable the default LED update code, so that lock LEDs could be reused to show layer status.
+ return false;
+}
+
+void matrix_scan_user(void) {
+ led_lwr(toggle_lwr);
+ led_rse(toggle_rse);
+ led_t led_state = host_keyboard_led_state();
+ led_caps(led_state.caps_lock);
+ if (layer_state_is(_ADJ)) {
+ led_lwr(true);
+ led_rse(true);
+ }
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t* record) {
+ switch (keycode) {
+ case (TT(_LWR)):
+ if (!record->event.pressed && record->tap.count == TAPPING_TOGGLE) {
+ // This runs before the TT() handler toggles the layer state, so the current layer state is the opposite of the final one after toggle.
+ toggle_lwr = !layer_state_is(_LWR);
+ }
+ return true;
+ break;
+ case (TT(_RSE)):
+ if (record->event.pressed && record->tap.count == TAPPING_TOGGLE) {
+ toggle_rse = !layer_state_is(_RSE);
+ }
+ return true;
+ break;
+ default:
+ return true;
+ }
+}
+
+layer_state_t layer_state_set_user(layer_state_t state) {
+#ifdef RGBLIGHT_ENABLE
+
+ rgblight_set_layer_state(0, layer_state_cmp(state, _QW));
+ rgblight_set_layer_state(1, layer_state_cmp(state, _LWR));
+ rgblight_set_layer_state(2, layer_state_cmp(state, _RSE));
+ rgblight_set_layer_state(3, layer_state_cmp(state, _ADJ));
+
+#endif
+ return update_tri_layer_state(state, _LWR, _RSE, _ADJ);
+}
+
+#ifdef RGBLIGHT_ENABLE
+
+layer_state_t default_layer_state_set_user(layer_state_t state) {
+ rgblight_set_layer_state(0, layer_state_cmp(state, _QW));
+ return state;
+}
+
+void keyboard_post_init_user(void) {
+ // Enable the LED layers
+ rgblight_layers = my_rgb_layers;
+}
+#endif
+
+#ifdef ENCODER_ENABLE
+
+# define MEDIA_KEY_DELAY 10
+
+static inline void my_encoders(const uint8_t index, const bool clockwise) {
+ if (index == 0) { /* First encoder */
+ if (IS_LAYER_ON(_LWR)) {
+ if (clockwise) {
+ rgblight_decrease_val_noeeprom();
+ } else {
+ rgblight_increase_val_noeeprom();
+ }
+ } else if (IS_LAYER_ON(_RSE)) {
+ if (clockwise) {
+ rgblight_decrease_hue_noeeprom();
+ } else {
+ rgblight_increase_hue_noeeprom();
+ }
+
+ } else {
+ if (clockwise) {
+ tap_code_delay(KC_VOLD, MEDIA_KEY_DELAY);
+ } else {
+ tap_code_delay(KC_VOLU, MEDIA_KEY_DELAY);
+ }
+ }
+ }
+}
+
+bool encoder_update_user(uint8_t index, bool clockwise) {
+ my_encoders(index, clockwise);
+ return true;
+}
+#endif
diff --git a/keyboards/mlego/m65/keymaps/via/rules.mk b/keyboards/mlego/m65/keymaps/via/rules.mk
new file mode 100644
index 0000000000..1e5b99807c
--- /dev/null
+++ b/keyboards/mlego/m65/keymaps/via/rules.mk
@@ -0,0 +1 @@
+VIA_ENABLE = yes