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authorKyle McCreery <mccreery.kyle@gmail.com>2022-05-12 00:49:11 -0400
committerGitHub <noreply@github.com>2022-05-11 21:49:11 -0700
commitd6e1de8c83996e4cef8ca8df6b2745281c46c754 (patch)
treece9a592b88c133c69bd635ae6964a4d5fa2b5d48 /keyboards/mechwild/mokulua/standard
parent4d1332b62c53282631aa8d24fee1105c6322352a (diff)
[Keyboard] Add Mokulua keyboard (#17055)
Co-authored-by: Drashna Jaelre <drashna@live.com>
Diffstat (limited to 'keyboards/mechwild/mokulua/standard')
-rw-r--r--keyboards/mechwild/mokulua/standard/config.h135
-rw-r--r--keyboards/mechwild/mokulua/standard/keymaps/default/keymap.c46
-rw-r--r--keyboards/mechwild/mokulua/standard/keymaps/default/readme.md1
-rw-r--r--keyboards/mechwild/mokulua/standard/keymaps/silly/config.h7
-rw-r--r--keyboards/mechwild/mokulua/standard/keymaps/silly/keymap.c128
-rw-r--r--keyboards/mechwild/mokulua/standard/keymaps/silly/readme.md1
-rw-r--r--keyboards/mechwild/mokulua/standard/keymaps/silly/rules.mk2
-rw-r--r--keyboards/mechwild/mokulua/standard/keymaps/via/keymap.c46
-rw-r--r--keyboards/mechwild/mokulua/standard/keymaps/via/readme.md1
-rw-r--r--keyboards/mechwild/mokulua/standard/keymaps/via/rules.mk2
-rw-r--r--keyboards/mechwild/mokulua/standard/rules.mk22
-rw-r--r--keyboards/mechwild/mokulua/standard/standard.c82
-rw-r--r--keyboards/mechwild/mokulua/standard/standard.h52
13 files changed, 525 insertions, 0 deletions
diff --git a/keyboards/mechwild/mokulua/standard/config.h b/keyboards/mechwild/mokulua/standard/config.h
new file mode 100644
index 0000000000..be6495048c
--- /dev/null
+++ b/keyboards/mechwild/mokulua/standard/config.h
@@ -0,0 +1,135 @@
+// Copyright 2022 Kyle McCreery (@kylemccreery)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0x6D77 // mw = "MechWild"
+#define PRODUCT_ID 0x170B
+#define DEVICE_VER 0x0103
+#define MANUFACTURER MechWild
+#define PRODUCT Mokulua
+
+/* Key matrix size */
+#define MATRIX_ROWS 12
+#define MATRIX_COLS 6
+
+/* Key matrix pins */
+#define MATRIX_ROW_PINS { F4, F5, F6, F7, B1, B3 }
+#define MATRIX_COL_PINS { D4, C6, D7, E6, B4, B5 }
+#define UNUSED_PINS
+
+/* Encoder pins */
+#define ENCODERS_PAD_A { D2 }
+#define ENCODERS_PAD_B { B2 }
+
+/* Encoder resolution */
+#define ENCODER_RESOLUTION 4
+#define TAP_CODE_DELAY 10
+
+/* COL2ROW, ROW2COL */
+#define DIODE_DIRECTION COL2ROW
+
+#define OLED_FONT_H "keyboards/mechwild/mokulua/lib/mokulua.c"
+
+/*
+ * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
+ */
+#define SOFT_SERIAL_PIN D3
+#define MASTER_LEFT
+//#define MASTER_RIGHT
+#define RGBLIGHT_SPLIT
+#define RGBLED_SPLIT { 8, 8 }
+#define SPLIT_LAYER_STATE_ENABLE
+#define SPLIT_LED_STATE_ENABLE
+#define SPLIT_MODS_ENABLE
+#define SPLIT_OLED_ENABLE
+
+/* RGB options */
+#define RGB_DI_PIN B6
+#ifdef RGB_DI_PIN
+# define RGBLED_NUM 16
+# define RGBLIGHT_HUE_STEP 8
+# define RGBLIGHT_SAT_STEP 8
+# define RGBLIGHT_VAL_STEP 8
+# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
+# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
+/*== all animations enable ==*/
+//# define RGBLIGHT_ANIMATIONS
+/*== or choose animations ==*/
+//# define RGBLIGHT_EFFECT_BREATHING
+# define RGBLIGHT_EFFECT_RAINBOW_MOOD
+# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+//# define RGBLIGHT_EFFECT_SNAKE
+//# define RGBLIGHT_EFFECT_KNIGHT
+//# define RGBLIGHT_EFFECT_CHRISTMAS
+//# define RGBLIGHT_EFFECT_STATIC_GRADIENT
+//# define RGBLIGHT_EFFECT_RGB_TEST
+//# define RGBLIGHT_EFFECT_ALTERNATING
+/*== customize breathing effect ==*/
+/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
+//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
+/*==== use exp() and sin() ====*/
+//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
+//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
+#endif
+
+/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
+#define DEBOUNCE 5
+
+/* define if matrix has ghost (lacks anti-ghosting diodes) */
+//#define MATRIX_HAS_GHOST
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+#define LOCKING_SUPPORT_ENABLE
+/* Locking resynchronize hack */
+#define LOCKING_RESYNC_ENABLE
+
+/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
+ * This is useful for the Windows task manager shortcut (ctrl+shift+esc).
+ */
+//#define GRAVE_ESC_CTRL_OVERRIDE
+
+/*
+ * Force NKRO
+ *
+ * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
+ * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
+ * makefile for this to work.)
+ *
+ * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
+ * until the next keyboard reset.
+ *
+ * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
+ * fully operational during normal computer usage.
+ *
+ * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
+ * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
+ * bootmagic, NKRO mode will always be enabled until it is toggled again during a
+ * power-up.
+ *
+ */
+//#define FORCE_NKRO
+
+/*
+ * Feature disable options
+ * These options are also useful to firmware size reduction.
+ */
+
+/* disable debug print */
+//#define NO_DEBUG
+
+/* disable print */
+//#define NO_PRINT
+
+/* disable action features */
+//#define NO_ACTION_LAYER
+//#define NO_ACTION_TAPPING
+//#define NO_ACTION_ONESHOT
+
+
+/* Bootmagic Lite key configuration */
+#define BOOTMAGIC_LITE_ROW 0
+#define BOOTMAGIC_LITE_COLUMN 0
diff --git a/keyboards/mechwild/mokulua/standard/keymaps/default/keymap.c b/keyboards/mechwild/mokulua/standard/keymaps/default/keymap.c
new file mode 100644
index 0000000000..724dfee41c
--- /dev/null
+++ b/keyboards/mechwild/mokulua/standard/keymaps/default/keymap.c
@@ -0,0 +1,46 @@
+// Copyright 2022 Kyle McCreery (@kylemccreery)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include QMK_KEYBOARD_H
+
+#define FN1_SPC LT(1, KC_SPC)
+#define FN2_SPC LT(2, KC_SPC)
+
+// Defines names for use in layer keycodes and the keymap
+enum layer_names {
+ _BASE,
+ _FN1,
+ _FN2,
+ _FN3
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [_BASE] = LAYOUT(
+ KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_MINS, KC_7, KC_8, KC_9, KC_0, _______, KC_BSPC,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
+ MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_SCLN, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_ENT,
+ KC_LSFT, _______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_MUTE, KC_MUTE, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_RSFT,
+ KC_LCTL, KC_LGUI, KC_LALT, MO(2), FN1_SPC, FN2_SPC, RGB_RMOD, RGB_MOD, FN2_SPC, FN1_SPC, MO(2), KC_LEFT, KC_DOWN, KC_RGHT
+ ),
+ [_FN1] = LAYOUT(
+ _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_EQL, KC_F7, KC_F8, KC_F9, KC_F10, _______, KC_DEL,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LBRC, KC_RBRC, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_SCLN, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_SLSH, KC_PGUP, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END
+ ),
+ [_FN2] = LAYOUT(
+ _______, KC_F11, KC_F12, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+ [_FN3] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ )
+};
diff --git a/keyboards/mechwild/mokulua/standard/keymaps/default/readme.md b/keyboards/mechwild/mokulua/standard/keymaps/default/readme.md
new file mode 100644
index 0000000000..81569df142
--- /dev/null
+++ b/keyboards/mechwild/mokulua/standard/keymaps/default/readme.md
@@ -0,0 +1 @@
+# The default keymap for Mokulua using a standard right-half
diff --git a/keyboards/mechwild/mokulua/standard/keymaps/silly/config.h b/keyboards/mechwild/mokulua/standard/keymaps/silly/config.h
new file mode 100644
index 0000000000..1e0e3ac5eb
--- /dev/null
+++ b/keyboards/mechwild/mokulua/standard/keymaps/silly/config.h
@@ -0,0 +1,7 @@
+// Copyright 2022 Kyle McCreery (@kylemccreery)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "config_common.h"
+#define RGBLIGHT_LAYERS \ No newline at end of file
diff --git a/keyboards/mechwild/mokulua/standard/keymaps/silly/keymap.c b/keyboards/mechwild/mokulua/standard/keymaps/silly/keymap.c
new file mode 100644
index 0000000000..9463f162c0
--- /dev/null
+++ b/keyboards/mechwild/mokulua/standard/keymaps/silly/keymap.c
@@ -0,0 +1,128 @@
+// Copyright 2022 Kyle McCreery (@kylemccreery)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include QMK_KEYBOARD_H
+
+#define FN1_SPC LT(1, KC_SPC)
+#define FN2_SPC LT(2, KC_SPC)
+#define HSV_SILLY_PURPLE 180, 255, 255
+
+// Defines names for use in layer keycodes and the keymap
+enum layer_names {
+ _BASE,
+ _FN1,
+ _FN2,
+ _RS3
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [_BASE] = LAYOUT(
+ KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_MINS, KC_7, KC_8, KC_9, KC_0, _______, KC_BSPC,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
+ MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_SCLN, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_ENT,
+ KC_LSFT, _______, KC_Z, KC_X, KC_C, KC_V, KC_B, TG(_RS3), KC_MUTE, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_RSFT,
+ KC_LCTL, KC_LGUI, KC_LALT, MO(2), FN1_SPC, FN2_SPC, RGB_RMOD, RGB_MOD, FN2_SPC, FN1_SPC, MO(2), KC_LEFT, KC_DOWN, KC_RGHT
+ ),
+ [_FN1] = LAYOUT(
+ KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, KC_F7, KC_F8, KC_F9, KC_F10, _______, KC_DEL,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LBRC, KC_RBRC, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_SCLN, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_SLSH, KC_PGUP, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END
+ ),
+ [_FN2] = LAYOUT(
+ _______, KC_F11, KC_F12, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+ [_RS3] = LAYOUT(
+ KC_PAST, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ KC_PSLS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ KC_PPLS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ KC_PMNS, _______, _______, _______, _______, _______, _______, TG(_RS3), _______, _______, _______, _______, _______, _______, _______, _______,
+ KC_HOME, KC_END, KC_PGUP, KC_K, KC_L, KC_M, KC_PGDN, _______, KC_F1, KC_F2, KC_F3, _______, _______, _______
+ )
+};
+
+#ifdef OLED_ENABLE
+ static void render_logo(void) { // Render MechWild "MW" Logo
+ static const char PROGMEM logo_1[] = {0x8A, 0x8B, 0x8C, 0x8D, 0x00};
+ static const char PROGMEM logo_2[] = {0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0x00};
+ static const char PROGMEM logo_3[] = {0xCA, 0xCB, 0xCC, 0xCD, 0x00};
+ static const char PROGMEM logo_4[] = {0x20, 0x8E, 0x8F, 0x90, 0x00};
+ oled_set_cursor(0,0);
+ oled_write_P(logo_1, false);
+ oled_set_cursor(0,1);
+ oled_write_P(logo_2, false);
+ oled_set_cursor(0,2);
+ oled_write_P(logo_3, false);
+ oled_set_cursor(0,3);
+ oled_write_P(logo_4, false);
+ }
+ bool oled_task_user(void) {
+ render_logo();
+ oled_set_cursor(0,6);
+
+ oled_write_ln_P(PSTR("Layer"), false);
+
+ switch (get_highest_layer(layer_state)) {
+ case 0:
+ oled_write_ln_P(PSTR("Base"), false);
+ break;
+ case 1:
+ oled_write_ln_P(PSTR("FN 1"), false);
+ break;
+ case 2:
+ oled_write_ln_P(PSTR("FN 2"), false);
+ break;
+ case 3:
+ oled_write_ln_P(PSTR("RS3"), false);
+ break;
+ default:
+ oled_write_ln_P(PSTR("Undef"), false);
+ }
+ oled_write_ln_P(PSTR(""), false);
+ // Host Keyboard LED Status
+ led_t led_state = host_keyboard_led_state();
+ oled_write_ln_P(led_state.num_lock ? PSTR("NUM ") : PSTR(" "), false);
+ oled_write_ln_P(led_state.caps_lock ? PSTR("CAP ") : PSTR(" "), false);
+ oled_write_ln_P(led_state.scroll_lock ? PSTR("SCR ") : PSTR(" "), false);
+ return false;
+ }
+#endif
+
+#ifdef RGBLIGHT_ENABLE
+ // Optional RGB Light Mapping Zones {LED Posiiton, Number of LEDs, Colour}
+ const rgblight_segment_t PROGMEM _rgb_fn1[] = RGBLIGHT_LAYER_SEGMENTS(
+ {4, 3, HSV_GREEN},
+ {12, 3, HSV_GREEN}
+ );
+ // Light LEDs 9 & 10 in cyan when keyboard layer 1 is active
+ const rgblight_segment_t PROGMEM _rgb_fn2[] = RGBLIGHT_LAYER_SEGMENTS(
+ {4, 3, HSV_GREEN},
+ {12, 3, HSV_GREEN}
+ );
+ const rgblight_segment_t PROGMEM _rgb_rs3[] = RGBLIGHT_LAYER_SEGMENTS(
+ {0, 16, HSV_SILLY_PURPLE}
+ );
+ const rgblight_segment_t* const PROGMEM _rgb_layers[] = RGBLIGHT_LAYERS_LIST(
+ _rgb_fn1,
+ _rgb_fn2,
+ _rgb_rs3
+ );
+ layer_state_t layer_state_set_user(layer_state_t state) {
+ rgblight_set_layer_state(0, layer_state_cmp(state, _FN1));
+ rgblight_set_layer_state(1, layer_state_cmp(state, _FN2));
+ rgblight_set_layer_state(2, layer_state_cmp(state, _RS3));
+ return state;
+ }
+#endif // RGBLIGHT_ENABLE
+
+void keyboard_post_init_user(void) {
+ // Enable the LED layers
+ #ifdef RGBLIGHT_ENABLE
+ rgblight_layers = _rgb_layers;
+ #endif // RGBLIGHT_ENABLE
+ } \ No newline at end of file
diff --git a/keyboards/mechwild/mokulua/standard/keymaps/silly/readme.md b/keyboards/mechwild/mokulua/standard/keymaps/silly/readme.md
new file mode 100644
index 0000000000..4659a3aaeb
--- /dev/null
+++ b/keyboards/mechwild/mokulua/standard/keymaps/silly/readme.md
@@ -0,0 +1 @@
+# A keymap customized for use by Silly. Makes use of RGB Layer indication and a remapped layer for use in specific video games.
diff --git a/keyboards/mechwild/mokulua/standard/keymaps/silly/rules.mk b/keyboards/mechwild/mokulua/standard/keymaps/silly/rules.mk
new file mode 100644
index 0000000000..36b7ba9cbc
--- /dev/null
+++ b/keyboards/mechwild/mokulua/standard/keymaps/silly/rules.mk
@@ -0,0 +1,2 @@
+VIA_ENABLE = yes
+LTO_ENABLE = yes
diff --git a/keyboards/mechwild/mokulua/standard/keymaps/via/keymap.c b/keyboards/mechwild/mokulua/standard/keymaps/via/keymap.c
new file mode 100644
index 0000000000..724dfee41c
--- /dev/null
+++ b/keyboards/mechwild/mokulua/standard/keymaps/via/keymap.c
@@ -0,0 +1,46 @@
+// Copyright 2022 Kyle McCreery (@kylemccreery)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include QMK_KEYBOARD_H
+
+#define FN1_SPC LT(1, KC_SPC)
+#define FN2_SPC LT(2, KC_SPC)
+
+// Defines names for use in layer keycodes and the keymap
+enum layer_names {
+ _BASE,
+ _FN1,
+ _FN2,
+ _FN3
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [_BASE] = LAYOUT(
+ KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_MINS, KC_7, KC_8, KC_9, KC_0, _______, KC_BSPC,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
+ MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_SCLN, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_ENT,
+ KC_LSFT, _______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_MUTE, KC_MUTE, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_RSFT,
+ KC_LCTL, KC_LGUI, KC_LALT, MO(2), FN1_SPC, FN2_SPC, RGB_RMOD, RGB_MOD, FN2_SPC, FN1_SPC, MO(2), KC_LEFT, KC_DOWN, KC_RGHT
+ ),
+ [_FN1] = LAYOUT(
+ _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_EQL, KC_F7, KC_F8, KC_F9, KC_F10, _______, KC_DEL,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LBRC, KC_RBRC, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_SCLN, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_SLSH, KC_PGUP, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END
+ ),
+ [_FN2] = LAYOUT(
+ _______, KC_F11, KC_F12, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+ [_FN3] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ )
+};
diff --git a/keyboards/mechwild/mokulua/standard/keymaps/via/readme.md b/keyboards/mechwild/mokulua/standard/keymaps/via/readme.md
new file mode 100644
index 0000000000..4f47e50e88
--- /dev/null
+++ b/keyboards/mechwild/mokulua/standard/keymaps/via/readme.md
@@ -0,0 +1 @@
+# The VIA keymap for Mokulua using a standard right-half
diff --git a/keyboards/mechwild/mokulua/standard/keymaps/via/rules.mk b/keyboards/mechwild/mokulua/standard/keymaps/via/rules.mk
new file mode 100644
index 0000000000..36b7ba9cbc
--- /dev/null
+++ b/keyboards/mechwild/mokulua/standard/keymaps/via/rules.mk
@@ -0,0 +1,2 @@
+VIA_ENABLE = yes
+LTO_ENABLE = yes
diff --git a/keyboards/mechwild/mokulua/standard/rules.mk b/keyboards/mechwild/mokulua/standard/rules.mk
new file mode 100644
index 0000000000..5aae5c7c76
--- /dev/null
+++ b/keyboards/mechwild/mokulua/standard/rules.mk
@@ -0,0 +1,22 @@
+# MCU name
+MCU = atmega32u4
+
+# Bootloader selection
+BOOTLOADER = caterina
+
+# Build Options
+# change yes to no to disable
+#
+BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
+MOUSEKEY_ENABLE = yes # Mouse keys
+EXTRAKEY_ENABLE = yes # Audio control and System control
+CONSOLE_ENABLE = no # Console for debug
+COMMAND_ENABLE = no # Commands for debug and configuration
+NKRO_ENABLE = no # Enable N-Key Rollover
+BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
+RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
+AUDIO_ENABLE = no # Audio output
+ENCODER_ENABLE = yes # Enable encoder
+OLED_ENABLE = yes # Enable OLED Screen
+OLED_DRIVER = SSD1306 # Define OLED Driver
+SPLIT_KEYBOARD = yes # Define split functionality \ No newline at end of file
diff --git a/keyboards/mechwild/mokulua/standard/standard.c b/keyboards/mechwild/mokulua/standard/standard.c
new file mode 100644
index 0000000000..777c146d64
--- /dev/null
+++ b/keyboards/mechwild/mokulua/standard/standard.c
@@ -0,0 +1,82 @@
+// Copyright 2022 Kyle McCreery (@Kyle McCreery)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "standard.h"
+
+#ifdef ENCODER_ENABLE
+bool encoder_update_kb(uint8_t index, bool clockwise) {
+ if (!encoder_update_user(index, clockwise)) { return false; }
+ switch (index) {
+ case 0:
+ if (clockwise) {
+ tap_code(KC_VOLU);
+ } else {
+ tap_code(KC_VOLD);
+ }
+ break;
+ case 1:
+ if (clockwise) {
+ tap_code(KC_PGUP);
+ } else {
+ tap_code(KC_PGDN);
+ }
+ break;
+
+ }
+ return true;
+}
+#endif
+
+#ifdef OLED_ENABLE
+ oled_rotation_t oled_init_user(oled_rotation_t rotation) {
+ return OLED_ROTATION_270; // flips the display 270 degrees
+ }
+
+ static void render_logo(void) { // Render MechWild "MW" Logo
+ static const char PROGMEM logo_1[] = {0x8A, 0x8B, 0x8C, 0x8D, 0x00};
+ static const char PROGMEM logo_2[] = {0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0x00};
+ static const char PROGMEM logo_3[] = {0xCA, 0xCB, 0xCC, 0xCD, 0x00};
+ static const char PROGMEM logo_4[] = {0x20, 0x8E, 0x8F, 0x90, 0x00};
+ oled_set_cursor(0,0);
+ oled_write_P(logo_1, false);
+ oled_set_cursor(0,1);
+ oled_write_P(logo_2, false);
+ oled_set_cursor(0,2);
+ oled_write_P(logo_3, false);
+ oled_set_cursor(0,3);
+ oled_write_P(logo_4, false);
+ }
+ bool oled_task_kb(void) {
+ if (!oled_task_user()) {
+ return false;
+ }
+ render_logo();
+ oled_set_cursor(0,6);
+
+ oled_write_ln_P(PSTR("Layer"), false);
+
+ switch (get_highest_layer(layer_state)) {
+ case 0:
+ oled_write_ln_P(PSTR("Base"), false);
+ break;
+ case 1:
+ oled_write_ln_P(PSTR("FN 1"), false);
+ break;
+ case 2:
+ oled_write_ln_P(PSTR("FN 2"), false);
+ break;
+ case 3:
+ oled_write_ln_P(PSTR("FN 3"), false);
+ break;
+ default:
+ oled_write_ln_P(PSTR("Undef"), false);
+ }
+ oled_write_ln_P(PSTR(""), false);
+ // Host Keyboard LED Status
+ led_t led_state = host_keyboard_led_state();
+ oled_write_ln_P(led_state.num_lock ? PSTR("NUM ") : PSTR(" "), false);
+ oled_write_ln_P(led_state.caps_lock ? PSTR("CAP ") : PSTR(" "), false);
+ oled_write_ln_P(led_state.scroll_lock ? PSTR("SCR ") : PSTR(" "), false);
+ return false;
+ }
+#endif
diff --git a/keyboards/mechwild/mokulua/standard/standard.h b/keyboards/mechwild/mokulua/standard/standard.h
new file mode 100644
index 0000000000..a25fe3eff4
--- /dev/null
+++ b/keyboards/mechwild/mokulua/standard/standard.h
@@ -0,0 +1,52 @@
+// Copyright 2022 Kyle McCreery (@kylemccreery)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "quantum.h"
+
+#define ___ KC_NO
+
+#define LAYOUT_mirrored( \
+ L00, L01, L02, L03, L04, L05, L06, R00, R01, R02, R03, R04, R05, R06, \
+ L10, L11, L12, L13, L14, L15, L16, R10, R11, R12, R13, R14, R15, R16, \
+ L20, L21, L22, L23, L24, L25, L26, R20, R21, R22, R23, R24, R25, R26, \
+ L30, L31, L32, L33, L34, L35, L36, L37, R30, R31, R32, R33, R34, R35, R36, R37, \
+ L40, L41, L42, L43, L44, L45, L46, R40, R41, R42, R43, R44, R45, R46 \
+) { \
+ { L00, L01, L02, L03, L04, L05 }, \
+ { L10, L11, L12, L13, L14, L15 }, \
+ { L20, L21, L22, L23, L24, L25 }, \
+ { L30, L31, L32, L33, L34, L35 }, \
+ { L40, L41, L42, L43, L44, L45 }, \
+ { L46, L36, L37, L26, L16, L06 }, \
+ { R06, R05, R04, R03, R02, R01 }, \
+ { R16, R15, R14, R13, R12, R11 }, \
+ { R26, R25, R24, R23, R22, R21 }, \
+ { R37, R36, R35, R34, R33, R32 }, \
+ { R46, R45, R44, R43, R42, R41 }, \
+ { R40, R31, R30, R20, R10, R00 } \
+}
+
+#define LAYOUT_standard( \
+ L00, L01, L02, L03, L04, L05, L06, R00, R01, R02, R03, R04, R05, R06, \
+ L10, L11, L12, L13, L14, L15, L16, R11, R12, R13, R14, R15, R16, \
+ L20, L21, L22, L23, L24, L25, L26, R20, R21, R22, R23, R24, R25, R26, \
+ L30, L31, L32, L33, L34, L35, L36, L37, R30, R31, R32, R33, R34, R35, R36, R37, \
+ L40, L41, L42, L43, L44, L45, L46, R40, R41, R42, R43, R44, R45, R46 \
+) { \
+ { L00, L01, L02, L03, L04, L05 }, \
+ { L10, L11, L12, L13, L14, L15 }, \
+ { L20, L21, L22, L23, L24, L25 }, \
+ { L30, L31, L32, L33, L34, L35 }, \
+ { L40, L41, L42, L43, L44, L45 }, \
+ { L46, L36, L37, L26, L16, L06 }, \
+ { R01, R02, R03, R04, R05, R06 }, \
+ { R11, R12, R13, R14, R15, R16 }, \
+ { R21, R22, R23, R24, R25, R26 }, \
+ { R32, R33, R34, R35, R36, R37 }, \
+ { R41, R42, R43, R44, R45, R46 }, \
+ { R00, R20, R31, R30, R40, ___ } \
+}
+
+#define LAYOUT LAYOUT_standard