diff options
author | jack <0x6A73@pm.me> | 2022-05-12 12:24:03 -0600 |
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committer | GitHub <noreply@github.com> | 2022-05-12 11:24:03 -0700 |
commit | 59fa34a6fab9a3dfa281e8595bdbd08f728dacb8 (patch) | |
tree | ec707ac56e9a1ce5104fc273adde48fe2b41a3de /keyboards/mechwild/mokulua/keymaps/silly | |
parent | c0ab4ed539bad0a490e19ee86c093d3c3f5e02c2 (diff) |
[Keyboard] Refactor mechwild/mokulua (#17068)
Diffstat (limited to 'keyboards/mechwild/mokulua/keymaps/silly')
4 files changed, 138 insertions, 0 deletions
diff --git a/keyboards/mechwild/mokulua/keymaps/silly/config.h b/keyboards/mechwild/mokulua/keymaps/silly/config.h new file mode 100644 index 0000000000..1e0e3ac5eb --- /dev/null +++ b/keyboards/mechwild/mokulua/keymaps/silly/config.h @@ -0,0 +1,7 @@ +// Copyright 2022 Kyle McCreery (@kylemccreery) +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "config_common.h" +#define RGBLIGHT_LAYERS
\ No newline at end of file diff --git a/keyboards/mechwild/mokulua/keymaps/silly/keymap.c b/keyboards/mechwild/mokulua/keymaps/silly/keymap.c new file mode 100644 index 0000000000..9463f162c0 --- /dev/null +++ b/keyboards/mechwild/mokulua/keymaps/silly/keymap.c @@ -0,0 +1,128 @@ +// Copyright 2022 Kyle McCreery (@kylemccreery) +// SPDX-License-Identifier: GPL-2.0-or-later + +#include QMK_KEYBOARD_H + +#define FN1_SPC LT(1, KC_SPC) +#define FN2_SPC LT(2, KC_SPC) +#define HSV_SILLY_PURPLE 180, 255, 255 + +// Defines names for use in layer keycodes and the keymap +enum layer_names { + _BASE, + _FN1, + _FN2, + _RS3 +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [_BASE] = LAYOUT( + KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_MINS, KC_7, KC_8, KC_9, KC_0, _______, KC_BSPC, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, + MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_SCLN, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_ENT, + KC_LSFT, _______, KC_Z, KC_X, KC_C, KC_V, KC_B, TG(_RS3), KC_MUTE, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_RSFT, + KC_LCTL, KC_LGUI, KC_LALT, MO(2), FN1_SPC, FN2_SPC, RGB_RMOD, RGB_MOD, FN2_SPC, FN1_SPC, MO(2), KC_LEFT, KC_DOWN, KC_RGHT + ), + [_FN1] = LAYOUT( + KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, KC_F7, KC_F8, KC_F9, KC_F10, _______, KC_DEL, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LBRC, KC_RBRC, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_SCLN, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_SLSH, KC_PGUP, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END + ), + [_FN2] = LAYOUT( + _______, KC_F11, KC_F12, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), + [_RS3] = LAYOUT( + KC_PAST, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + KC_PSLS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + KC_PPLS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + KC_PMNS, _______, _______, _______, _______, _______, _______, TG(_RS3), _______, _______, _______, _______, _______, _______, _______, _______, + KC_HOME, KC_END, KC_PGUP, KC_K, KC_L, KC_M, KC_PGDN, _______, KC_F1, KC_F2, KC_F3, _______, _______, _______ + ) +}; + +#ifdef OLED_ENABLE + static void render_logo(void) { // Render MechWild "MW" Logo + static const char PROGMEM logo_1[] = {0x8A, 0x8B, 0x8C, 0x8D, 0x00}; + static const char PROGMEM logo_2[] = {0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0x00}; + static const char PROGMEM logo_3[] = {0xCA, 0xCB, 0xCC, 0xCD, 0x00}; + static const char PROGMEM logo_4[] = {0x20, 0x8E, 0x8F, 0x90, 0x00}; + oled_set_cursor(0,0); + oled_write_P(logo_1, false); + oled_set_cursor(0,1); + oled_write_P(logo_2, false); + oled_set_cursor(0,2); + oled_write_P(logo_3, false); + oled_set_cursor(0,3); + oled_write_P(logo_4, false); + } + bool oled_task_user(void) { + render_logo(); + oled_set_cursor(0,6); + + oled_write_ln_P(PSTR("Layer"), false); + + switch (get_highest_layer(layer_state)) { + case 0: + oled_write_ln_P(PSTR("Base"), false); + break; + case 1: + oled_write_ln_P(PSTR("FN 1"), false); + break; + case 2: + oled_write_ln_P(PSTR("FN 2"), false); + break; + case 3: + oled_write_ln_P(PSTR("RS3"), false); + break; + default: + oled_write_ln_P(PSTR("Undef"), false); + } + oled_write_ln_P(PSTR(""), false); + // Host Keyboard LED Status + led_t led_state = host_keyboard_led_state(); + oled_write_ln_P(led_state.num_lock ? PSTR("NUM ") : PSTR(" "), false); + oled_write_ln_P(led_state.caps_lock ? PSTR("CAP ") : PSTR(" "), false); + oled_write_ln_P(led_state.scroll_lock ? PSTR("SCR ") : PSTR(" "), false); + return false; + } +#endif + +#ifdef RGBLIGHT_ENABLE + // Optional RGB Light Mapping Zones {LED Posiiton, Number of LEDs, Colour} + const rgblight_segment_t PROGMEM _rgb_fn1[] = RGBLIGHT_LAYER_SEGMENTS( + {4, 3, HSV_GREEN}, + {12, 3, HSV_GREEN} + ); + // Light LEDs 9 & 10 in cyan when keyboard layer 1 is active + const rgblight_segment_t PROGMEM _rgb_fn2[] = RGBLIGHT_LAYER_SEGMENTS( + {4, 3, HSV_GREEN}, + {12, 3, HSV_GREEN} + ); + const rgblight_segment_t PROGMEM _rgb_rs3[] = RGBLIGHT_LAYER_SEGMENTS( + {0, 16, HSV_SILLY_PURPLE} + ); + const rgblight_segment_t* const PROGMEM _rgb_layers[] = RGBLIGHT_LAYERS_LIST( + _rgb_fn1, + _rgb_fn2, + _rgb_rs3 + ); + layer_state_t layer_state_set_user(layer_state_t state) { + rgblight_set_layer_state(0, layer_state_cmp(state, _FN1)); + rgblight_set_layer_state(1, layer_state_cmp(state, _FN2)); + rgblight_set_layer_state(2, layer_state_cmp(state, _RS3)); + return state; + } +#endif // RGBLIGHT_ENABLE + +void keyboard_post_init_user(void) { + // Enable the LED layers + #ifdef RGBLIGHT_ENABLE + rgblight_layers = _rgb_layers; + #endif // RGBLIGHT_ENABLE + }
\ No newline at end of file diff --git a/keyboards/mechwild/mokulua/keymaps/silly/readme.md b/keyboards/mechwild/mokulua/keymaps/silly/readme.md new file mode 100644 index 0000000000..4659a3aaeb --- /dev/null +++ b/keyboards/mechwild/mokulua/keymaps/silly/readme.md @@ -0,0 +1 @@ +# A keymap customized for use by Silly. Makes use of RGB Layer indication and a remapped layer for use in specific video games. diff --git a/keyboards/mechwild/mokulua/keymaps/silly/rules.mk b/keyboards/mechwild/mokulua/keymaps/silly/rules.mk new file mode 100644 index 0000000000..36b7ba9cbc --- /dev/null +++ b/keyboards/mechwild/mokulua/keymaps/silly/rules.mk @@ -0,0 +1,2 @@ +VIA_ENABLE = yes +LTO_ENABLE = yes |