diff options
author | Nick Brassel <nick@tzarc.org> | 2021-08-29 08:20:25 +1000 |
---|---|---|
committer | Nick Brassel <nick@tzarc.org> | 2021-08-29 08:20:25 +1000 |
commit | f061ca497464fe85284906fb163a33eaee7a91ef (patch) | |
tree | 33ef1bfb529aed382e8526c607c4e18717f92571 /keyboards/massdrop/alt/keymaps/pregame/config.h | |
parent | ff65185dec6f97be1eb49f17cea526a0d0bbf3d6 (diff) | |
parent | 4bad375d7c09d949a9dcdd4feba147c9c7a67ec6 (diff) |
Breaking changes develop merge to master, 2021Q3 edition. (#14196)
Diffstat (limited to 'keyboards/massdrop/alt/keymaps/pregame/config.h')
-rw-r--r-- | keyboards/massdrop/alt/keymaps/pregame/config.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/keyboards/massdrop/alt/keymaps/pregame/config.h b/keyboards/massdrop/alt/keymaps/pregame/config.h index acd041ce14..32dee56d30 100644 --- a/keyboards/massdrop/alt/keymaps/pregame/config.h +++ b/keyboards/massdrop/alt/keymaps/pregame/config.h @@ -89,7 +89,7 @@ // #define RGBLIGHT_SAT_STEP 25 // Units to step when in/decreasing saturation // #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness) // #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects -// #define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended +// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended // #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) // #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) #define RGBLIGHT_ANIMATIONS // Run RGB animations @@ -103,7 +103,7 @@ // #define RGBLIGHT_EFFECT_RGB_TEST // Enable RGB test animation mode. // #define RGBLIGHT_EFFECT_SNAKE // Enable snake animation mode. // #define RGBLIGHT_EFFECT_STATIC_GRADIENT // Enable static gradient mode. - + // #define RGBLIGHT_EFFECT_BREATHE_CENTER // If defined, used to calculate the curve for the breathing animation. Valid values are 1.0 to 2.7 // #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // The maximum brightness for the breathing mode. Valid values are 1 to 255 // #define RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL 1000 // How long to wait between light changes for the "Christmas" animation, in milliseconds |