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authorPriyadi Iman Nurcahyo <priyadi@priyadi.net>2017-01-17 01:39:29 +0700
committerPriyadi Iman Nurcahyo <priyadi@priyadi.net>2017-01-17 01:39:29 +0700
commit11eb3d5491bc5d0d2e64d7b37282bc2304ea3247 (patch)
treec1ecd3ae463639a77fceee12d01aa6de39a47707 /keyboards/kinesis/readme.md
parent87b675241a1cf535feaa7ae3454cab13bb6dba1e (diff)
parent6f448856151572f5bee329e68842cdda867fa66b (diff)
Merge branch 'master' into promethium
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@@ -1,42 +1,12 @@
-kinesis-advantage keyboard firmware
-======================
+# Firmware for the Kinesis advantage keyboard
-## Kinesis specific information
-This is a port of https://github.com/alvicstep/tmk_keyboard,
-which is a fork of https://github.com/wjanssens/tmk_keyboard,
-which is based on work from https://github.com/chrisandreae/keyboard-firmware
+There are at least two different ways to replace the controller in this keyboard.
-If you replace the kinesis CPU as described in the doc folder, then this code should allow you to use QMK.
-I've tested with a Teensy 2++, remember to change the CPU if you use a 32u4 instead.
+The Stapelberg folder contains the docs and configuration for using the custom controller created by Michael Stapelberg.
-Not yet implemented:
-- Kinesis EEProm reading or writing
-- Audio - this should be simple if we remove hardcoded pins from audio.h and switch to E7
+The alvicstep folder contains docs and configuration for directly wiring a Teensy2++ to the existing controller board. This follows the pinouts described in https://github.com/alvicstep/tmk_keyboard, which is where the name comes from.
+## Keymaps
+Both hardware solutions should work with the same keymaps
-## Quantum MK Firmware
-
-For the full Quantum feature list, see [the parent readme.md](/doc/readme.md).
-
-## Building
-
-Download or clone the whole firmware and navigate to the keyboards/kinesis-advantage folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
-
-Depending on which keymap you would like to use, you will have to compile slightly differently.
-
-### Default
-
-To build with the default keymap, simply run `make default`.
-
-### Other Keymaps
-
-Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files.
-
-To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
-
-```
-$ make [default|jack|<name>]
-```
-
-Keymaps follow the format **__keymap.c__** and are stored in folders in the `keymaps` folder, eg `keymaps/my_keymap/`