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authorJoel Challis <git@zvecr.com>2024-01-01 01:33:20 +0000
committerGitHub <noreply@github.com>2024-01-01 01:33:20 +0000
commit709d07aebc38e6edd4e0f41d80792a7230c5180f (patch)
tree60f1de094fec62f8f42feab7d6f00dc3736e54e3 /keyboards/keychron/s1/ansi/white/config.h
parentef356ddee6265bb4da24ae83b6924d87ec088a16 (diff)
Migrate LED Matrix config to info.json (#22792)
Diffstat (limited to 'keyboards/keychron/s1/ansi/white/config.h')
-rw-r--r--keyboards/keychron/s1/ansi/white/config.h38
1 files changed, 0 insertions, 38 deletions
diff --git a/keyboards/keychron/s1/ansi/white/config.h b/keyboards/keychron/s1/ansi/white/config.h
index 80ef399047..9aedc6b47f 100644
--- a/keyboards/keychron/s1/ansi/white/config.h
+++ b/keyboards/keychron/s1/ansi/white/config.h
@@ -18,48 +18,10 @@
/* LED Matrix Driver Configuration */
#define SNLED27351_I2C_ADDRESS_1 SNLED27351_I2C_ADDRESS_GND
-#define DRIVER_1_LED_TOTAL 84
-#define LED_MATRIX_LED_COUNT DRIVER_1_LED_TOTAL
-
#define SNLED27351_PHASE_CHANNEL SNLED27351_SCAN_PHASE_6_CHANNEL
#define SNLED27351_CURRENT_TUNE \
{ 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80 } // 250mA
// { 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40 } // 127mA
-/* Disable LED lighting when PC is in suspend */
-#define LED_MATRIX_SLEEP
-
/* Enable caps-lock LED */
#define CAPS_LOCK_LED_INDEX 46
-
-// LED Matrix Animation modes. Explicitly enabled
-// For full list of effects, see:
-// https://docs.qmk.fm/#/feature_led_matrix?id=led-matrix-effects
-#define ENABLE_LED_MATRIX_NONE
-#define ENABLE_LED_MATRIX_SOLID // Static single val, no speed support
-// #define ENABLE_LED_MATRIX_ALPHAS_MODS // Static dual val, speed is val for LEDs marked as modifiers
-#define ENABLE_LED_MATRIX_BREATHING // Cycling brightness animation
-// #define ENABLE_LED_MATRIX_BAND // Band fading brightness scrolling left to right
-#define ENABLE_LED_MATRIX_BAND_PINWHEEL // 3 blade spinning pinwheel fades brightness
-#define ENABLE_LED_MATRIX_BAND_SPIRAL // Spinning spiral fades brightness
-#define ENABLE_LED_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right
-#define ENABLE_LED_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom
-#define ENABLE_LED_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in
-#define ENABLE_LED_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard
-// #if defined(LED_MATRIX_KEYPRESSES) || defined(LED_MATRIX_KEYRELEASES)
-#define LED_MATRIX_KEYPRESSES
-#define LED_MATRIX_KEYRELEASES
-
-#define ENABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit then fades out
-// #define ENABLE_LED_MATRIX_SOLID_REACTIVE_WIDE // Value pulses near a single key hit then fades out
-#define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE // Value pulses near multiple key hits then fades out
-#define ENABLE_LED_MATRIX_SOLID_REACTIVE_CROSS // Value pulses the same column and row of a single key hit then fades out
-// #define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS // Value pulses the same column and row of multiple key hits then fades out
-// #define ENABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS // Value pulses away on the same column and row of a single key hit then fades out
-// #define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS // Value pulses away on the same column and row of multiple key hits then fades out
-#define ENABLE_LED_MATRIX_SOLID_SPLASH // Value pulses away from a single key hit then fades out
-#define ENABLE_LED_MATRIX_SOLID_MULTISPLASH // Value pulses away from multiple key hits then fades out
-// #endif
-#define ENABLE_LED_MATRIX_WAVE_LEFT_RIGHT // Sine wave scrolling from left to right
-#define ENBALE_LED_MATRIX_WAVE_UP_DOWN // Sine wave scrolling from up to down
-// #define ENABLE_LED_MATRIX_EFFECT_MAX