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authorJohn Barbero <git@lsrkttn.com>2023-11-12 06:30:31 +0100
committerGitHub <noreply@github.com>2023-11-11 22:30:31 -0700
commitc2326c05c0778025adc681b962a04626ea6dba77 (patch)
treefffc55abcb08873955f207341489f254b229e99e /keyboards/kabedon
parent0189c485b928f26a5835c7c78fdb397494a9d974 (diff)
[Keyboard] Fixes to make snes_macropad play nicer with qmk configurator (#22432)
* [Keyboard] Change default implementation for get_layer_name_user Will now show the layer number instead of "Unknown", since this is what will be shown if QMK Configurator is used to compile the firmware. * [Keyboard] Update the layout info This makes it look sort of like a macropad + gamepad rather than an 4x6 ortholinear keyboard. * [Keyboard] Fix default implementation of get_layer_name_user Based on feedback from code review the implementation was swapped in favor of using get_u8_str. This implied a change to the argument type from int to uint8_t, which cascaded into the existing keymaps. (This made sense in general, since the return type of get_highest_layer is also a uint8_t.)
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