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authorfauxpark <fauxpark@gmail.com>2020-01-19 18:00:32 +1100
committerJames Young <18669334+noroadsleft@users.noreply.github.com>2020-01-18 23:00:32 -0800
commitf5209aa4e941c7f3a942ef4a7e256ab432ec98ce (patch)
tree29c2a0d197050ff2accb920731ddb1d022cb2a90 /keyboards/jc65
parenteb5d267e637db4c2c639932b8c8176bf47dff78f (diff)
Remove custom backlight code for PS2AVRGB boards (#7775)
* Remove custom backlight code for PS2AVRGB boards * Remove custom driver setting * BACKLIGHT_BREATHING goes in config.h, not here * Don't need to include backlight.c again here either * Turn on backlight for Canoe * Disable console on a few boards due to oversize
Diffstat (limited to 'keyboards/jc65')
-rw-r--r--keyboards/jc65/v32a/config.h4
-rw-r--r--keyboards/jc65/v32a/v32a.c37
2 files changed, 15 insertions, 26 deletions
diff --git a/keyboards/jc65/v32a/config.h b/keyboards/jc65/v32a/config.h
index 5439dbe396..392aebc2a4 100644
--- a/keyboards/jc65/v32a/config.h
+++ b/keyboards/jc65/v32a/config.h
@@ -32,7 +32,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COL_PINS { A0, A1, A2, A3, A4, A5, A6, A7, C7, C6, C5, C4, C3, C2, D7 }
#define DIODE_DIRECTION COL2ROW
-#define BACKLIGHT_LEVELS 1
+#define BACKLIGHT_PIN D4
+#define BACKLIGHT_LEVELS 3
+
#define RGBLED_NUM 16
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_HUE_STEP 8
diff --git a/keyboards/jc65/v32a/v32a.c b/keyboards/jc65/v32a/v32a.c
index 2a289872fe..627661a57c 100644
--- a/keyboards/jc65/v32a/v32a.c
+++ b/keyboards/jc65/v32a/v32a.c
@@ -17,32 +17,19 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "v32a.h"
-#ifdef BACKLIGHT_ENABLE
-void backlight_init_ports(void) {
- setPinOutput(D0);
- setPinOutput(D1);
- setPinOutput(D4);
- setPinOutput(D6);
+void keyboard_pre_init_kb(void) {
+ led_init_ports();
+ keyboard_pre_init_user();
+}
- writePinLow(D0);
- writePinLow(D1);
- writePinLow(D4);
- writePinLow(D6);
+void led_init_ports(void) {
+ setPinOutput(D1);
+ writePinHigh(D1);
}
-void backlight_set(uint8_t level) {
- if (level == 0) {
- // Turn out the lights
- writePinLow(D0);
- writePinLow(D1);
- writePinLow(D4);
- writePinLow(D6);
- } else {
- // Turn on the lights
- writePinHigh(D0);
- writePinHigh(D1);
- writePinHigh(D4);
- writePinHigh(D6);
- }
+bool led_update_kb(led_t led_state) {
+ if (led_update_user(led_state)) {
+ writePin(D1, !led_state.caps_lock);
+ }
+ return true;
}
-#endif