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authorNick Brassel <nick@tzarc.org>2022-11-06 08:11:59 +1100
committerGitHub <noreply@github.com>2022-11-06 08:11:59 +1100
commit219afaba42e6b4384f578977eadbb71a03383ecc (patch)
tree78f7c30b94d9ade9fb84821ed3a3ce463a3afa19 /keyboards/idobao/id80/v2/ansi
parent352beeac2f62edf1f3288a2a7aa0f1e3bafa7dfd (diff)
Reworked backlight keycodes. (#18961)
Co-authored-by: Ryan <fauxpark@gmail.com>
Diffstat (limited to 'keyboards/idobao/id80/v2/ansi')
-rw-r--r--keyboards/idobao/id80/v2/ansi/keymaps/default/keymap.c4
-rw-r--r--keyboards/idobao/id80/v2/ansi/keymaps/msf/keymap.c4
-rw-r--r--keyboards/idobao/id80/v2/ansi/keymaps/via/keymap.c4
3 files changed, 6 insertions, 6 deletions
diff --git a/keyboards/idobao/id80/v2/ansi/keymaps/default/keymap.c b/keyboards/idobao/id80/v2/ansi/keymaps/default/keymap.c
index b09718dda0..c2f937d079 100644
--- a/keyboards/idobao/id80/v2/ansi/keymaps/default/keymap.c
+++ b/keyboards/idobao/id80/v2/ansi/keymaps/default/keymap.c
@@ -29,7 +29,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, RGB_TOG, _______, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, BL_DEC, BL_TOGG, BL_INC, NK_TOGG, _______, _______, _______, _______, _______, BL_INC,
- _______, _______, _______, _______, _______, _______, BL_TOGG, BL_DEC, BL_STEP
+ _______, _______, _______, BL_DOWN, BL_TOGG, BL_UP, NK_TOGG, _______, _______, _______, _______, _______, BL_UP,
+ _______, _______, _______, _______, _______, _______, BL_TOGG, BL_DOWN, BL_STEP
),
};
diff --git a/keyboards/idobao/id80/v2/ansi/keymaps/msf/keymap.c b/keyboards/idobao/id80/v2/ansi/keymaps/msf/keymap.c
index cff9cdeba6..ae8b42851c 100644
--- a/keyboards/idobao/id80/v2/ansi/keymaps/msf/keymap.c
+++ b/keyboards/idobao/id80/v2/ansi/keymaps/msf/keymap.c
@@ -29,8 +29,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS,
_______, RGB_TOG, _______, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, KC_DEL,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, BL_DEC, BL_TOGG, BL_INC, NK_TOGG, _______, _______, _______, _______, _______, BL_INC,
- _______, _______, _______, _______, _______, _______, BL_TOGG, BL_DEC, BL_STEP
+ _______, _______, _______, BL_DOWN, BL_TOGG, BL_UP, NK_TOGG, _______, _______, _______, _______, _______, BL_UP,
+ _______, _______, _______, _______, _______, _______, BL_TOGG, BL_DOWN, BL_STEP
),
[2] = LAYOUT_ansi(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
diff --git a/keyboards/idobao/id80/v2/ansi/keymaps/via/keymap.c b/keyboards/idobao/id80/v2/ansi/keymaps/via/keymap.c
index 4fc88dc592..df96a4473c 100644
--- a/keyboards/idobao/id80/v2/ansi/keymaps/via/keymap.c
+++ b/keyboards/idobao/id80/v2/ansi/keymaps/via/keymap.c
@@ -29,8 +29,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, RGB_TOG, _______, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, BL_DEC, BL_TOGG, BL_INC, NK_TOGG, _______, _______, _______, _______, _______, BL_INC,
- _______, _______, _______, _______, _______, _______, BL_TOGG, BL_DEC, BL_STEP
+ _______, _______, _______, BL_DOWN, BL_TOGG, BL_UP, NK_TOGG, _______, _______, _______, _______, _______, BL_UP,
+ _______, _______, _______, _______, _______, _______, BL_TOGG, BL_DOWN, BL_STEP
),
[2] = LAYOUT_ansi(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,