diff options
author | fauxpark <fauxpark@gmail.com> | 2023-12-20 16:03:14 +1100 |
---|---|---|
committer | fauxpark <fauxpark@gmail.com> | 2023-12-20 16:03:14 +1100 |
commit | 2c191e21c280a78e71767a73f31cd7017382186c (patch) | |
tree | 9712dc3c8fb836c708ac67a2c4ab0dbf2fa6d674 /keyboards/helix | |
parent | 8812a095814fdad3ab245fa2c00e29cb50ee2e92 (diff) | |
parent | c8728880de198f5797463efbbba3eba7f1e4444a (diff) |
Merge remote-tracking branch 'upstream/master' into develop
Diffstat (limited to 'keyboards/helix')
-rw-r--r-- | keyboards/helix/pico/keymaps/biacco/config.h | 43 | ||||
-rw-r--r-- | keyboards/helix/pico/keymaps/biacco/keymap.c | 110 | ||||
-rw-r--r-- | keyboards/helix/pico/keymaps/biacco/rules.mk | 18 | ||||
-rw-r--r-- | keyboards/helix/rev2/keymaps/yshrsmz/config.h | 38 | ||||
-rw-r--r-- | keyboards/helix/rev2/keymaps/yshrsmz/keymap.c | 442 | ||||
-rw-r--r-- | keyboards/helix/rev2/keymaps/yshrsmz/rules.mk | 27 |
6 files changed, 0 insertions, 678 deletions
diff --git a/keyboards/helix/pico/keymaps/biacco/config.h b/keyboards/helix/pico/keymaps/biacco/config.h deleted file mode 100644 index 7653185198..0000000000 --- a/keyboards/helix/pico/keymaps/biacco/config.h +++ /dev/null @@ -1,43 +0,0 @@ -/* -This is the c configuration file for the keymap - -Copyright 2012 Jun Wako <wakojun@gmail.com> -Copyright 2015 Jack Humbert - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 2 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program. If not, see <http://www.gnu.org/licenses/>. -*/ - -#pragma once - -// place overrides here - -#ifdef AUDIO_ENABLE - #define STARTUP_SONG SONG(STARTUP_SOUND) - #define AUDIO_CLICKY -#endif - -// If you need more program area, try select and reduce rgblight modes to use. - -// Selection of RGBLIGHT MODE to use. -#if defined(LED_ANIMATIONS) - #define RGBLIGHT_EFFECT_BREATHING - #define RGBLIGHT_EFFECT_RAINBOW_MOOD - #define RGBLIGHT_EFFECT_RAINBOW_SWIRL - #define RGBLIGHT_EFFECT_SNAKE - #define RGBLIGHT_EFFECT_KNIGHT - #define RGBLIGHT_EFFECT_CHRISTMAS - #define RGBLIGHT_EFFECT_STATIC_GRADIENT - //#define RGBLIGHT_EFFECT_RGB_TEST - //#define RGBLIGHT_EFFECT_ALTERNATING -#endif diff --git a/keyboards/helix/pico/keymaps/biacco/keymap.c b/keyboards/helix/pico/keymaps/biacco/keymap.c deleted file mode 100644 index 39e1d948c2..0000000000 --- a/keyboards/helix/pico/keymaps/biacco/keymap.c +++ /dev/null @@ -1,110 +0,0 @@ -/* Copyright 2018 Biacco42 - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ -#include QMK_KEYBOARD_H - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. -enum layer_number { - BASE = 0, - META, - SYMB, - GAME -}; - -//Macros - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - - /* Qwerty - * ,-----------------------------------------. ,-----------------------------------------. - * | Tab | Q | W | E | R | T | | Y | U | I | O | P | @ | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | Alt | A | S | D | F | G | | H | J | K | L | ; | : | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | Shift| Z | X | C | V | B | | N | M | , | . | / |\/Sft | - * |------+------+------+------+------+------+-------------+------+------+------+------+------+------| - * | Ctrl | GUI | App | PrtSc| ESC/ |Space/|Tab/ |Back |Enter/| Del |PrtSc |=>GAME|=>SYMB| \ | - * | | | | | ~SYMB|RCtrl |Shift |Space |~META | | | | | | - * `-------------------------------------------------------------------------------------------------' - */ - -[BASE] = LAYOUT( - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, - KC_LALT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, - KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_INT1) , - KC_LCTL, KC_LGUI, KC_APP, KC_PSCR, LT(SYMB, KC_ESC), RCTL_T(KC_SPC), SFT_T(KC_TAB), KC_BSPC, LT(META, KC_ENT), KC_DEL, KC_PSCR, TG(GAME), TG(SYMB), KC_INT3 - ), - - /* META - * ,-----------------------------------------. ,-----------------------------------------. - * | 1 | 2 | 3 | 4 | 5 | 6 | | 7 | 8 | 9 | 0 | - | ^ | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | Alt | F1 | |Muhen | Henk | | | Left | Down | Up |Right | | | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | Sft | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 |\/Sft | - * |------+------+------+------+------+------+-------------+------+------+------+------+------+------| - * | Ctrl | GUI | App |PrtSc |ESC/ |Space/|Tab/ |Back |Enter/| Del |Reset |=>GAME|=>SYMB| \ | - * | | | | |~SYMB |RCtrl |Shift |Space |~META | | | | | | - * `-------------------------------------------------------------------------------------------------' - */ - [META] = LAYOUT( - KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, - _______, KC_F1, XXXXXXX, KC_INT5, KC_INT4, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, XXXXXXX, XXXXXXX, - _______, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, SFT_T(KC_INT1), - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, QK_BOOT, _______, _______, _______ - ), - - /* SYMB - * ,-----------------------------------------. ,-----------------------------------------. - * | ! | " | # | $ | % | & | | ' | ( | ) | ~ | = | ~ | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | Alt | | | | | | | ( | ) | { | } | + | * | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | Sft | | | | | | | [ | ] | < | > | ? | \ | - * |------+------+------+------+------+------+-------------+------+------+------+------+------+------| - * | Ctrl | GUI | App |PrtSc |ESC/ |Space/|Tab/ |Back |Enter/| Del |PrtSc |=>GAME|=>SYMB| \ | - * | | | | |~SYMB |RCtrl |Shift |Space |~META | | | | | | - * `-------------------------------------------------------------------------------------------------' - */ - [SYMB] = LAYOUT( - S(KC_1), S(KC_2), S(KC_3), S(KC_4), S(KC_5), S(KC_6), S(KC_7), S(KC_8), S(KC_9), S(KC_0), S(KC_MINS), S(KC_EQL), - _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, S(KC_8), S(KC_9), S(KC_RBRC), S(KC_BSLS), S(KC_SCLN), S(KC_QUOT), - _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_RBRC, KC_BSLS, S(KC_COMM), S(KC_DOT), S(KC_SLSH), S(KC_INT1), - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ - ), - - /* GAME - * ,-----------------------------------------. ,-----------------------------------------. - * | Tab | Q | W | E | R | T | | Y | U | I | O | P | @ | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | Alt | A | S | D | F | G | | H | J | K | L | ; | : | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | Sft | Z | X | C | V | B | | N | M | , | . | / |\/Sft | - * |------+------+------+------+------+------+-------------+------+------+------+------+------+------| - * | Ctrl | GUI | App |PrtSc | ESC |Space |Tab |Back |Enter | Del |PrtSc |=>GAME|=>SYMB| \ | - * | | | | | | | |Space | | | | | | | - * `-------------------------------------------------------------------------------------------------' - */ - [GAME] = LAYOUT( - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, - KC_LALT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, - KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_INT1), - KC_LCTL, KC_LGUI, KC_APP, KC_PSCR, KC_ESC, KC_SPC, KC_TAB, KC_BSPC, KC_ENT, KC_DEL, KC_PSCR, _______, _______, KC_INT3 - ) - -}; diff --git a/keyboards/helix/pico/keymaps/biacco/rules.mk b/keyboards/helix/pico/keymaps/biacco/rules.mk deleted file mode 100644 index d971359461..0000000000 --- a/keyboards/helix/pico/keymaps/biacco/rules.mk +++ /dev/null @@ -1,18 +0,0 @@ -# QMK Standard Build Options -# change to "no" to disable the options, or define them in the Makefile in -# the appropriate keymap folder that will get included automatically -# -# See TOP/keyboards/helix/rules.mk for a list of options that can be set. -# See TOP/docs/config_options.md for more information. -# -EXTRAKEY_ENABLE = yes # Audio control and System control(+450) -AUDIO_ENABLE = yes # Audio output on port B5 -LTO_ENABLE = no # if firmware size over limit, try this option - -# Helix Spacific Build Options -# you can uncomment and edit follows 4 Variables -# jp: 以下の4つの変数を必要に応じて編集し、コメントアウトをはずします。 -# LED_BACK_ENABLE = no # LED backlight (Enable WS2812 RGB underlight.) -# LED_UNDERGLOW_ENABLE = no # LED underglow (Enable WS2812 RGB underlight.) -LED_ANIMATIONS = no # LED animations -# IOS_DEVICE_ENABLE = no # connect to IOS device (iPad,iPhone) diff --git a/keyboards/helix/rev2/keymaps/yshrsmz/config.h b/keyboards/helix/rev2/keymaps/yshrsmz/config.h deleted file mode 100644 index b8c1041cdc..0000000000 --- a/keyboards/helix/rev2/keymaps/yshrsmz/config.h +++ /dev/null @@ -1,38 +0,0 @@ -/* -This is the c configuration file for the keymap - -Copyright 2012 Jun Wako <wakojun@gmail.com> -Copyright 2015 Jack Humbert - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 2 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program. If not, see <http://www.gnu.org/licenses/>. -*/ - -#pragma once - -// place overrides here - -// If you need more program area, try select and reduce rgblight modes to use. - -// Selection of RGBLIGHT MODE to use. -#if defined(LED_ANIMATIONS) - #define RGBLIGHT_EFFECT_BREATHING - #define RGBLIGHT_EFFECT_RAINBOW_MOOD - #define RGBLIGHT_EFFECT_RAINBOW_SWIRL - #define RGBLIGHT_EFFECT_SNAKE - #define RGBLIGHT_EFFECT_KNIGHT - #define RGBLIGHT_EFFECT_CHRISTMAS - #define RGBLIGHT_EFFECT_STATIC_GRADIENT - //#define RGBLIGHT_EFFECT_RGB_TEST - //#define RGBLIGHT_EFFECT_ALTERNATING -#endif diff --git a/keyboards/helix/rev2/keymaps/yshrsmz/keymap.c b/keyboards/helix/rev2/keymaps/yshrsmz/keymap.c deleted file mode 100644 index 6c060aadec..0000000000 --- a/keyboards/helix/rev2/keymaps/yshrsmz/keymap.c +++ /dev/null @@ -1,442 +0,0 @@ -#include QMK_KEYBOARD_H -#include <stdio.h> -#include <string.h> - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. -enum layer_number { - _QWERTY = 0, - _COLEMAK, - _DVORAK, - _LOWER, - _RAISE, - _ADJUST -}; - -enum custom_keycodes { - QWERTY = SAFE_RANGE, - COLEMAK, - DVORAK, - LOWER, - RAISE, - ADJUST, - BACKLIT, - EISU, - KANA, - RGBRST -}; - -enum macro_keycodes { - KC_SAMPLEMACRO, -}; - -//Macros -#define M_SAMPLE M(KC_SAMPLEMACRO) - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - - /* Qwerty - * ,-----------------------------------------. ,-----------------------------------------. - * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Del | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | Tab | Q | W | E | R | T | | Y | U | I | O | P | Bksp | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | Ctrl | A | S | D | F | G | | H | J | K | L | ; | ' | - * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| - * | Shift| Z | X | C | V | B | [ | ] | N | M | , | . | / |Enter | - * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| - * |Adjust| Esc | Alt | GUI | EISU |Lower |Space |Space |Raise | KANA | Left | Down | Up |Right | - * `-------------------------------------------------------------------------------------------------' - */ - [_QWERTY] = LAYOUT( - KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, - KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, - KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LBRC, KC_RBRC, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , - ADJUST, KC_ESC, KC_LALT, KC_LGUI, EISU, LOWER, KC_SPC, KC_SPC, RAISE, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT - ), - - /* Colemak - * ,-----------------------------------------. ,-----------------------------------------. - * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Del | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | Tab | Q | W | F | P | G | | J | L | U | Y | ; | Bksp | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | Ctrl | A | R | S | T | D | | H | N | E | I | O | ' | - * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| - * | Shift| Z | X | C | V | B | [ | ] | K | M | , | . | / |Enter | - * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| - * |Adjust| Esc | Alt | GUI | EISU |Lower |Space |Space |Raise | KANA | Left | Down | Up |Right | - * `-------------------------------------------------------------------------------------------------' - */ - [_COLEMAK] = LAYOUT( - KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, - KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, - KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, - KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LBRC, KC_RBRC, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , - ADJUST, KC_ESC, KC_LALT, KC_LGUI, EISU, LOWER, KC_SPC, KC_SPC, RAISE, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT - ), - - /* Dvorak - * ,-----------------------------------------. ,-----------------------------------------. - * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | Tab | ' | , | . | P | Y | | F | G | C | R | L | Del | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | Ctrl | A | O | E | U | I | | D | H | T | N | S | / | - * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| - * | Shift| ; | Q | J | K | X | [ | ] | B | M | W | V | Z |Enter | - * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| - * |Adjust| Esc | Alt | GUI | EISU |Lower |Space |Space |Raise | KANA | Left | Down | Up |Right | - * `-------------------------------------------------------------------------------------------------' - */ - [_DVORAK] = LAYOUT( - KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, - KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_DEL, - KC_LCTL, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, - KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_LBRC, KC_RBRC, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT , - ADJUST, KC_ESC, KC_LALT, KC_LGUI, EISU, LOWER, KC_SPC, KC_SPC, RAISE, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT - ), - - /* Lower - * ,-----------------------------------------. ,-----------------------------------------. - * | ~ | ! | @ | # | $ | % | | ^ | & | * | ( | ) | | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | ~ | ! | @ | # | $ | % | | ^ | & | * | ( | ) | | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | | F1 | F2 | F3 | F4 | F5 | | F6 | _ | + | { | } | | | - * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| - * | | F7 | F8 | F9 | F10 | F11 | ( | ) | F12 | | | Home | End | | - * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| - * | | | | | | | | | | | Next | Vol- | Vol+ | Play | - * `-------------------------------------------------------------------------------------------------' - */ - [_LOWER] = LAYOUT( - KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______, - KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______, - _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, - _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_LPRN, KC_RPRN, KC_F12, _______, _______, KC_HOME, KC_END, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY - ), - - /* Raise - * ,-----------------------------------------. ,-----------------------------------------. - * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Del | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | | F1 | F2 | F3 | F4 | F5 | | F6 | - | = | [ | ] | \ | - * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| - * | | F7 | F8 | F9 | F10 | F11 | | | F12 | | |PageDn|PageUp| | - * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| - * | | | | | | | | | | | Next | Vol- | Vol+ | Play | - * `-------------------------------------------------------------------------------------------------' - */ - [_RAISE] = LAYOUT( - KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, - KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, - _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, - _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, _______, KC_F12, _______, _______, KC_PGDN, KC_PGUP, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY - ), - - /* Adjust (Lower + Raise) - * ,-----------------------------------------. ,-----------------------------------------. - * | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | | Reset|RGBRST| | | | | | | | | | Del | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | | | |Aud on|Audoff| Mac | | Win |Qwerty|Colemk|Dvorak| | | - * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| - * | | | | | | | | | | |RGB ON| HUE+ | SAT+ | VAL+ | - * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| - * | | | | | | | | | | | MODE | HUE- | SAT- | VAL- | - * `-------------------------------------------------------------------------------------------------' - */ - [_ADJUST] = LAYOUT( - KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, - _______, QK_BOOT, RGBRST, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, - _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD - ) -}; - -#ifdef AUDIO_ENABLE - -float tone_qwerty[][2] = SONG(QWERTY_SOUND); -float tone_dvorak[][2] = SONG(DVORAK_SOUND); -float tone_colemak[][2] = SONG(COLEMAK_SOUND); -float tone_plover[][2] = SONG(PLOVER_SOUND); -float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND); -#endif - -// define variables for reactive RGB -bool TOG_STATUS = false; -int RGB_current_mode; - -// Setting ADJUST layer RGB back to default -void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) { - if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) { - #ifdef RGBLIGHT_ENABLE - //rgblight_mode(RGB_current_mode); - #endif - layer_on(layer3); - } else { - layer_off(layer3); - } -} - -bool process_record_user(uint16_t keycode, keyrecord_t *record) { - switch (keycode) { - case QWERTY: - if (record->event.pressed) { - #ifdef AUDIO_ENABLE - PLAY_SONG(tone_qwerty); - #endif - set_single_persistent_default_layer(_QWERTY); - } - return false; - break; - case COLEMAK: - if (record->event.pressed) { - #ifdef AUDIO_ENABLE - PLAY_SONG(tone_colemak); - #endif - set_single_persistent_default_layer(_COLEMAK); - } - return false; - break; - case DVORAK: - if (record->event.pressed) { - #ifdef AUDIO_ENABLE - PLAY_SONG(tone_dvorak); - #endif - set_single_persistent_default_layer(_DVORAK); - } - return false; - break; - case LOWER: - if (record->event.pressed) { - //not sure how to have keyboard check mode and set it to a variable, so my work around - //uses another variable that would be set to true after the first time a reactive key is pressed. - if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false - } else { - TOG_STATUS = !TOG_STATUS; - #ifdef RGBLIGHT_ENABLE - //rgblight_mode(RGBLIGHT_MODE_SNAKE + 1); - #endif - } - layer_on(_LOWER); - update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST); - } else { - #ifdef RGBLIGHT_ENABLE - //rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change - #endif - TOG_STATUS = false; - layer_off(_LOWER); - update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST); - } - return false; - break; - case RAISE: - if (record->event.pressed) { - //not sure how to have keyboard check mode and set it to a variable, so my work around - //uses another variable that would be set to true after the first time a reactive key is pressed. - if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false - } else { - TOG_STATUS = !TOG_STATUS; - #ifdef RGBLIGHT_ENABLE - //rgblight_mode(RGBLIGHT_MODE_SNAKE); - #endif - } - layer_on(_RAISE); - update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST); - } else { - #ifdef RGBLIGHT_ENABLE - //rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change - #endif - layer_off(_RAISE); - TOG_STATUS = false; - update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST); - } - return false; - break; - case ADJUST: - if (record->event.pressed) { - layer_on(_ADJUST); - } else { - layer_off(_ADJUST); - } - return false; - break; - //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released - case RGB_MOD: - #ifdef RGBLIGHT_ENABLE - if (record->event.pressed) { - rgblight_mode(RGB_current_mode); - rgblight_step(); - RGB_current_mode = rgblight_get_mode(); - } - #endif - return false; - break; - case EISU: - if (record->event.pressed) { - if(keymap_config.swap_lalt_lgui==false){ - register_code(KC_LNG2); - }else{ - SEND_STRING(SS_LALT("`")); - } - } else { - unregister_code(KC_LNG2); - } - return false; - break; - case KANA: - if (record->event.pressed) { - if(keymap_config.swap_lalt_lgui==false){ - register_code(KC_LNG1); - }else{ - SEND_STRING(SS_LALT("`")); - } - } else { - unregister_code(KC_LNG1); - } - return false; - break; - case RGBRST: - #ifdef RGBLIGHT_ENABLE - if (record->event.pressed) { - eeconfig_update_rgblight_default(); - rgblight_enable(); - RGB_current_mode = rgblight_get_mode(); - } - #endif - break; - } - return true; -} - -void matrix_init_user(void) { - #ifdef RGBLIGHT_ENABLE - RGB_current_mode = rgblight_get_mode(); - #endif -} - -#ifdef OLED_ENABLE -oled_rotation_t oled_init_user(oled_rotation_t rotation) { - if (is_keyboard_master()) { - return OLED_ROTATION_0; - } else { - return OLED_ROTATION_180; - } -} - -//assign the right code to your layers for OLED display -#define L_BASE 0 -#define L_LOWER (1<<_LOWER) -#define L_RAISE (1<<_RAISE) -#define L_ADJUST (1<<_ADJUST) -#define L_ADJUST_TRI (L_ADJUST|L_RAISE|L_LOWER) - -static void render_logo(void) { - - static const char helix_logo[] PROGMEM ={ - 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94, - 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4, - 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4, - 0}; - oled_write_P(helix_logo, false); - //matrix_write_P(&matrix, PSTR(" Split keyboard kit")); -} - -static void render_rgbled_status(bool full) { -# ifdef RGBLIGHT_ENABLE - char buf[30]; - if (RGBLIGHT_MODES > 1 && rgblight_is_enabled()) { - if (full) { - snprintf(buf, sizeof(buf), " LED %2d: %d,%d,%d ", - rgblight_get_mode(), - rgblight_get_hue()/RGBLIGHT_HUE_STEP, - rgblight_get_sat()/RGBLIGHT_SAT_STEP, - rgblight_get_val()/RGBLIGHT_VAL_STEP); - } else { - snprintf(buf, sizeof(buf), "[%2d] ", rgblight_get_mode()); - } - oled_write(buf, false); - } -# endif -} - -static void render_layer_status(void) { - // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below - char buf[10]; - oled_write_P(PSTR("Layer: "), false); - switch (layer_state) { - case L_BASE: - oled_write_P(PSTR("Default"), false); - break; - case L_RAISE: - oled_write_P(PSTR("Raise"), false); - break; - case L_LOWER: - oled_write_P(PSTR("Lower"), false); - break; - case L_ADJUST: - case L_ADJUST_TRI: - oled_write_P(PSTR("Adjust"), false); - break; - default: - oled_write_P(PSTR("Undef-"), false); - snprintf(buf,sizeof(buf), "%ld", layer_state); - oled_write(buf, false); - } - oled_write_P(PSTR("\n"), false); -} - -void render_status(void) { - // Render to mode icon - static const char os_logo[][2][3] PROGMEM ={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}}; - if (keymap_config.swap_lalt_lgui==false) { - oled_write_P(os_logo[0][0], false); - oled_write_P(PSTR("\n"), false); - oled_write_P(os_logo[0][1], false); - } else { - oled_write_P(os_logo[1][0], false); - oled_write_P(PSTR("\n"), false); - oled_write_P(os_logo[1][1], false); - } - - oled_write_P(PSTR(" "), false); - render_layer_status(); - - // Host Keyboard LED Status - led_t led_state = host_keyboard_led_state(); - oled_write_P(led_state.num_lock ? PSTR("NUMLOCK") : PSTR(" "), false); - oled_write_P(led_state.caps_lock ? PSTR("CAPS") : PSTR(" "), false); - oled_write_P(led_state.scroll_lock ? PSTR("SCLK") : PSTR(" "), false); - oled_write_P(PSTR("\n"), false); - render_rgbled_status(true); - oled_write_P(PSTR("\n"), false); -} - -bool oled_task_user(void) { -# if DEBUG_TO_SCREEN - if (debug_enable) { - return; - } -# endif - - if (is_keyboard_master()) { - render_status(); - } else { - render_logo(); - render_rgbled_status(false); - render_layer_status(); - } - return false; -} -#endif // end of OLED_ENABLE diff --git a/keyboards/helix/rev2/keymaps/yshrsmz/rules.mk b/keyboards/helix/rev2/keymaps/yshrsmz/rules.mk deleted file mode 100644 index a2cf28f3bf..0000000000 --- a/keyboards/helix/rev2/keymaps/yshrsmz/rules.mk +++ /dev/null @@ -1,27 +0,0 @@ -# QMK Standard Build Options -# change to "no" to disable the options, or define them in the Makefile in -# the appropriate keymap folder that will get included automatically -# -# See TOP/keyboards/helix/rules.mk for a list of options that can be set. -# See TOP/docs/config_options.md for more information. -# -LTO_ENABLE = no # if firmware size over limit, try this option -SPLIT_KEYBOARD = yes - -# Helix Spacific Build Options -# you can uncomment and edit follows 7 Variables -# jp: 以下の7つの変数を必要に応じて編集し、コメントアウトをはずします。 -OLED_ENABLE = yes # OLED_ENABLE -# LOCAL_GLCDFONT = no # use each keymaps "helixfont.h" insted of "common/glcdfont.c" -# LED_BACK_ENABLE = no # LED backlight (Enable WS2812 RGB underlight.) -# LED_UNDERGLOW_ENABLE = no # LED underglow (Enable WS2812 RGB underlight.) -LED_ANIMATIONS = no # LED animations -# IOS_DEVICE_ENABLE = no # connect to IOS device (iPad,iPhone) - -# OLED_ENABLE が yes のとき -# OLED_SELECT が core ならば QMK 標準の oled_dirver.c を使用します。 -# OLED_SELECT が core 以外ならば従来どおり helix/local_drivers/ssd1306.c を使用します。 -# If OLED_ENABLE is 'yes' -# If OLED_SELECT is 'core', use QMK standard oled_dirver.c. -# If OLED_SELECT is other than 'core', use helix/local_drivers/ssd1306.c. -OLED_SELECT = core |