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authorDaniel Klug <daniel.j.klug@gmail.com>2019-10-05 23:58:23 -0700
committernoroadsleft <18669334+noroadsleft@users.noreply.github.com>2019-10-05 23:58:23 -0700
commit345d3cc046bb75c10b454c7b0d5bbf8675862e37 (patch)
tree81224a9c1d5fdffd3afd68ac3e30a3198f716dbe /keyboards/handwired/dactyl_left/dactyl_left.h
parent78f01eef2e4586f59b56703d0a4f1a57a1af40a1 (diff)
[Keymap] dactyl_left (#6775)
* [keymap] dactyl_left Special layout for the left side of the ergodox dactyl. * [keymap] dactyl_left Special layout for the left side of the ergodox dactyl. * Updated readme.md * Update keyboards/handwired/dactyl_left/readme.md Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com> * Update keyboards/handwired/dactyl_left/readme.md Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com> * Update keyboards/handwired/dactyl_left/info.json Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com> * Update keyboards/handwired/dactyl_left/info.json Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com> * Update keyboards/handwired/dactyl_left/info.json Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com> * Addressing changes for PR removed layers.json and 15-24 from rules.mk * Updating keymap for better a default Hopefully this works as a starting point
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+/* Copyright 2019 RedForty
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#pragma once
+
+#include "quantum.h"
+
+/* This a shortcut to help you visually see your layout.
+ *
+ * The first section contains all of the arguments representing the physical
+ * layout of the board and position of the keys.
+ *
+ * The second converts the arguments into a two-dimensional array which
+ * represents the switch matrix.
+ */
+#define LAYOUT(\
+ k00, k01, k02, k03, k04, k05, \
+ k10, k11, k12, k13, k14, k15, \
+ k20, k21, k22, k23, k24, k25, \
+ k30, k31, k32, k33, k34, k35, \
+ k40, k41, k42, k43, k44, \
+ k50, k51, k52, k53, k54, k55 \
+) { \
+ { k00, k01, k02, k03, k04, k05 }, \
+ { k10, k11, k12, k13, k14, k15 }, \
+ { k20, k21, k22, k23, k24, k25 }, \
+ { k30, k31, k32, k33, k34, k35 }, \
+ { k40, k41, k42, k43, k44, KC_NO }, \
+ { k50, k51, k52, k53, k54, k55 } \
+}