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authorAndrew Dunai <a@dun.ai>2020-05-09 09:59:50 +0300
committerGitHub <noreply@github.com>2020-05-08 23:59:50 -0700
commit1f7bbf279c925240630daacd3c29d51719112c3f (patch)
treed30db62ad04f34ad5043cc84afd5b733be4fd272 /keyboards/handwired/d48/keymaps/anderson/keymap.c
parent803610a284ac886eaeb319b4a8d25ffbd2861152 (diff)
[Keyboard] Added D48 keyboard (#8548)
* [Keyboard] Added D48 keyboard. * Updated README. * Cleanups. * Moved d48 to handwired/ * Added link to build process album. * Coding conventions cleanups. * Added DS1307 RTC! * Minor cleanups. * Apply suggestions from code review Co-Authored-By: Drashna Jaelre <drashna@live.com> * Minor refactoring. * Readme fix. * Moved leftover keymap-specific code from keyboard space into keymap. * Added encoder button pins to extra matrix row. * Updated README, updated pinout & cleaned up the glcdfont * Apply suggestions from code review Co-Authored-By: Drashna Jaelre <drashna@live.com> * Update config.h * Apply suggestions from code review Co-Authored-By: Ryan <fauxpark@gmail.com> * Added default keymap. Refactored existing keymap. * Update keyboards/handwired/d48/README.md Co-Authored-By: Ryan <fauxpark@gmail.com> * Apply suggestions from code review Co-Authored-By: Joel Challis <git@zvecr.com> * Minor alignment fix. * Update keyboards/handwired/d48/glcdfont_d48.c Co-Authored-By: Ryan <fauxpark@gmail.com> * Changes as per PR. * Apply suggestions from code review Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com> Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Joel Challis <git@zvecr.com> Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Diffstat (limited to 'keyboards/handwired/d48/keymaps/anderson/keymap.c')
-rw-r--r--keyboards/handwired/d48/keymaps/anderson/keymap.c340
1 files changed, 340 insertions, 0 deletions
diff --git a/keyboards/handwired/d48/keymaps/anderson/keymap.c b/keyboards/handwired/d48/keymaps/anderson/keymap.c
new file mode 100644
index 0000000000..25837a3591
--- /dev/null
+++ b/keyboards/handwired/d48/keymaps/anderson/keymap.c
@@ -0,0 +1,340 @@
+#include QMK_KEYBOARD_H
+#include "taphold.h"
+#include "seq.h"
+#include "ds1307.h"
+#include "lightmode.h"
+#include <stdio.h>
+
+/* Note: don't forget there's some more code in qmk_firmware/users/anderson dir */
+
+#define _MAIN 0
+#define _ALPHA 1
+#define _BETA 2
+
+enum custom_keycodes {
+ KC_MAIN = SAFE_RANGE,
+ KC_ALPHA,
+ KC_BETA,
+#ifdef LIGHTMODE_ENABLE
+ KC_LIGHT_MODE,
+#endif
+ KC_SEQ,
+ KC_SET_TIME,
+};
+#ifdef LIGHTMODE_ENABLE
+#endif
+
+/* TapHold is my own implementation of the `LT` macro. It's processed in `process_record_user()`. */
+#define TAPHOLD_CONFIG_SIZE 3
+taphold_t taphold_config[TAPHOLD_CONFIG_SIZE] = {
+ {.key=KC_ALPHA, .mode=TAPHOLD_LAYER, .shortAction=KC_ESC, .longAction=_ALPHA},
+ {.key=KC_BETA, .mode=TAPHOLD_LAYER, .shortAction=KC_EQL, .longAction=_BETA},
+ {.key=KC_RCTRL, .mode=TAPHOLD_MOD, .shortAction=KC_MINS, .longAction=KC_LCTRL},
+};
+uint16_t taphold_config_size = TAPHOLD_CONFIG_SIZE;
+uint32_t taphold_timeout = 90;
+
+/* Seq is implementation of unicode macros similar to UCIS, but with unicode strings. */
+#define SEQ_CONFIG_SIZE 3
+seq_t seq_config[SEQ_CONFIG_SIZE] = {
+ {.sequence="temp", .result="42°C"},
+ {.sequence="table", .result="┳━━┳"},
+ {.sequence="shrug", .result="¯\\_(ツ)_/¯"}
+};
+uint16_t seq_config_size = SEQ_CONFIG_SIZE;
+
+/* Colors */
+uint32_t layer_colors[3] = {
+ [_MAIN] = 0xFF0010,
+ [_ALPHA] = 0x4020FF,
+ [_BETA] = 0x20FF00,
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Main layer
+ │MUTE │ │L_MOD│
+ ┏━━━━━┳━━━━━┯━━━━━┯━━━━━┯━━━━━┯━━━━━┳━━━━━┯━━━━━┯━━━━━┯━━━━━┯━━━━━┳━━━━━┓
+ ┃ TAB ┃ Q │ W │ E │ R │ T ┃ Y │ U │ I │ O │ P ┃ BSP ┃
+ ┣━━━━━╉─────┼─────┼─────┼─────┼─────╂─────┼─────┼─────┼─────┼─────╊━━━━━┫
+ ┃𝛼/ESC┃ A │ S │ D │ F │ G ┃ H │ J │ K │ L │ ; ┃ RET ┃
+ ┣━━━━━╉─────┼─────┼─────┼─────┼─────╂─────┼─────┼─────┼─────┼─────╊━━━━━┫
+ ┃SHIFT┃ Z │ X │ C │ V │ B ┃ N │ M │ , │ . │ / ┃CTL/-┃
+ ┣━━━━━╉─────┼─────┼─────┼─────┼─────╂─────┼─────┼─────┼─────┼─────╊━━━━━┫
+ ┃LCTRL┃ │ │ ALT │ GUI │SPACE┃SPACE│ 𝛽/= │ ' │ │ ┃ \ ┃
+ ┗━━━━━┻━━━━━┷━━━━━┷━━━━━┷━━━━━┷━━━━━┻━━━━━┷━━━━━┷━━━━━┷━━━━━┷━━━━━┻━━━━━┛
+ */
+ [_MAIN] = LAYOUT( \
+ KC_MUTE, LCTL(KC_D),
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
+ KC_ALPHA,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, \
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RCTRL,\
+ KC_LCTRL,_______, _______, KC_LALT, KC_LGUI, KC_SPC, KC_SPC, KC_BETA, KC_QUOT, _______, _______, KC_BSLS \
+ ),
+
+ /* Alpha layer (𝛼)
+ │ │ │ │
+ ┏━━━━━┳━━━━━┯━━━━━┯━━━━━┯━━━━━┯━━━━━┳━━━━━┯━━━━━┯━━━━━┯━━━━━┯━━━━━┳━━━━━┓
+ ┃ ┃PREV │PLAY │NEXT │ │NUMLK┃ - │ ^^^ │ ^ │ vvv │ ~ ┃ DEL ┃
+ ┣━━━━━╉─────┼─────┼─────┼─────┼─────╂─────┼─────┼─────┼─────┼─────╊━━━━━┫
+ ┃ ┃ │VOL -│VOL +│ │CPSLK┃HOME │ <-- │ v │ --> │ ` ┃ \ ┃
+ ┣━━━━━╉─────┼─────┼─────┼─────┼─────╂─────┼─────┼─────┼─────┼─────╊━━━━━┫
+ ┃ ┃ │ │ │ │SCRLK┃ END │ = │ [ │ ] │ ( ┃ ) ┃
+ ┣━━━━━╉─────┼─────┼─────┼─────┼─────╂─────┼─────┼─────┼─────┼─────╊━━━━━┫
+ ┃ ┃ │ │ │ │ ┃ │ │ │ │ ┃ ┃
+ ┗━━━━━┻━━━━━┷━━━━━┷━━━━━┷━━━━━┷━━━━━┻━━━━━┷━━━━━┷━━━━━┷━━━━━┷━━━━━┻━━━━━┛
+ */
+ [_ALPHA] = LAYOUT( \
+ _______, _______, \
+ _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, KC_NLCK, KC_MINS, KC_PGUP, KC_UP, KC_PGDN, KC_TILD, KC_DEL, \
+ _______, _______, KC_VOLD, KC_VOLU, _______, KC_CAPS, KC_HOME, KC_LEFT, KC_DOWN, KC_RIGHT,KC_GRV, KC_BSLS, \
+ _______, _______, _______, _______, _______, KC_SLCK, KC_END, KC_EQL, KC_LBRC, KC_RBRC, KC_LPRN ,KC_RPRN, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
+ ),
+
+ /* Beta layer (𝛽)
+ │ │ │ │
+ ┏━━━━━┳━━━━━┯━━━━━┯━━━━━┯━━━━━┯━━━━━┳━━━━━┯━━━━━┯━━━━━┯━━━━━┯━━━━━┳━━━━━┓
+ ┃ RGB ┃ 1 │ 2 │ 3 │ 4 │ 5 ┃ 6 │ 7 │ 8 │ 9 │ 0 ┃ F12 ┃
+ ┣━━━━━╉─────┼─────┼─────┼─────┼─────╂─────┼─────┼─────┼─────┼─────╊━━━━━┫
+ ┃L_MOD┃ F1 │ F2 │ F3 │ F4 │ F5 ┃ F6 │ F7 │ F8 │ F9 │ F10 ┃ F11 ┃
+ ┣━━━━━╉─────┼─────┼─────┼─────┼─────╂─────┼─────┼─────┼─────┼─────╊━━━━━┫
+ ┃ ┃RESET│DEBUG│ │ │TIME ┃SLEEP│ SEQ │ { │ } │PTSCR┃ ┃
+ ┣━━━━━╉─────┼─────┼─────┼─────┼─────╂─────┼─────┼─────┼─────┼─────╊━━━━━┫
+ ┃ ┃ │ │ │ │ ┃ │ │ │ │ ┃ ┃
+ ┗━━━━━┻━━━━━┷━━━━━┷━━━━━┷━━━━━┷━━━━━┻━━━━━┷━━━━━┷━━━━━┷━━━━━┷━━━━━┻━━━━━┛
+ */
+ [_BETA] = LAYOUT( \
+ _______, _______, \
+ RGB_TOG, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_F12,
+#ifdef LIGHTMODE_ENABLE
+ KC_LIGHT_MODE,
+#else
+ _______,
+#endif
+ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, \
+ _______, RESET, DEBUG, _______, _______, KC_SET_TIME,KC_SLEP,KC_SEQ,KC_LCBR, KC_RCBR, KC_PSCR, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
+ )
+};
+
+static bool alpha_pressed = false;
+static bool beta_pressed = false;
+
+static bool ctrl_pressed = false;
+static bool alt_pressed = false;
+static bool shift_pressed = false;
+static bool gui_pressed = false;
+
+static bool is_in_seq = false;
+
+void keyboard_post_init_user(void) {
+ /* debug_enable = true; */
+ /* debug_matrix = true; */
+}
+
+void eeconfig_init_user(void) {
+ set_unicode_input_mode(UC_LNX);
+}
+
+void matrix_init_user(void) {
+#ifdef LIGHTMODE_ENABLE
+ set_light_mode(SMOOTHLED, layer_colors[_MAIN]);
+#endif
+}
+
+static uint32_t last_update = 0;
+static uint8_t hours, minutes, seconds;
+
+void matrix_scan_user(void) {
+ uint32_t now = timer_read32();
+ if (now - last_update > 500) {
+ ds1307_get_time(&hours, &minutes, &seconds);
+ last_update = now;
+ }
+}
+
+static bool is_in_set_time = false;
+static char new_time[6];
+static uint8_t new_time_index = 0;
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ if (keycode == KC_SEQ && record->event.pressed) {
+ seq_start();
+ layer_off(_BETA);
+ is_in_seq = true;
+ return false;
+ } else if (is_in_seq) {
+ if (record->event.pressed) {
+ if (!seq_feed(keycode)) {
+ is_in_seq = false;
+ }
+ }
+ return false;
+ }
+ if (keycode == KC_SET_TIME && record->event.pressed) {
+ is_in_set_time = true;
+ new_time_index = 0;
+ } else if (is_in_set_time) {
+ if (!record->event.pressed && keycode >= KC_1 && keycode <= KC_0) {
+ new_time[new_time_index++] = (keycode == KC_0) ? 0 : keycode - KC_1 + 1;
+ if (new_time_index == 6) {
+ is_in_set_time = false;
+ ds1307_set_time(
+ (new_time[0]) * 10 + (new_time[1]),
+ (new_time[2]) * 10 + (new_time[3]),
+ (new_time[4]) * 10 + (new_time[5])
+ );
+ for (int i = 0; i < 6; i++) {
+ tap_code(KC_BSPACE);
+ }
+ }
+ }
+ }
+
+ if (keycode == KC_LCTRL || keycode == KC_RCTRL) {
+ ctrl_pressed = record->event.pressed;
+ } else if (keycode == KC_LALT) {
+ alt_pressed = record->event.pressed;
+ } else if (keycode == KC_LSFT) {
+ shift_pressed = record->event.pressed;
+ } else if (keycode == KC_LGUI) {
+ gui_pressed = record->event.pressed;
+ } else if (keycode == KC_ALPHA) {
+ alpha_pressed = record->event.pressed;
+ } else if (keycode == KC_BETA) {
+ beta_pressed = record->event.pressed;
+ }
+
+ if (keycode == RESET) {
+ rgblight_setrgb(255, 255, 0);
+ }
+#ifdef LIGHTMODE_ENABLE
+ if (record->event.pressed && keycode == KC_LIGHT_MODE) {
+ next_light_mode(layer_colors[_MAIN]);
+ }
+#endif
+ if (keycode == KC_LCTRL) {
+ /* Some Overlay1_Enable fuckery! */
+ (record->event.pressed ? register_code : unregister_code)(KC_LCTRL);
+ return false;
+ }
+ return taphold_process(keycode, record);
+}
+
+layer_state_t layer_state_set_user(layer_state_t state) {
+#ifdef LIGHTMODE_ENABLE
+ uint8_t layer = get_highest_layer(state);
+ update_light_mode(layer_colors[layer]);
+#endif
+ return state;
+}
+
+void encoder_update_user(uint8_t index, bool clockwise) {
+ if (index == 0) {
+ if (!alpha_pressed) {
+ tap_code(clockwise ? KC_VOLD : KC_VOLU);
+ } else {
+ tap_code(clockwise ? KC_MPRV : KC_MNXT);
+ }
+ } else if (index == 1) {
+ if (!alpha_pressed) {
+ tap_code(clockwise ? KC_UP : KC_DOWN);
+ } else {
+ tap_code(clockwise ? KC_PGUP : KC_PGDN);
+ }
+ }
+}
+
+#ifdef OLED_DRIVER_ENABLE
+oled_rotation_t oled_init_user(oled_rotation_t rotation) {
+ return OLED_ROTATION_0;
+}
+
+void oled_task_user(void) {
+ /* Host Keyboard Layer Status */
+ uint8_t current_layer = get_highest_layer(layer_state);
+
+ /* Layer */
+ static const char PROGMEM icons[4][3][6] = {
+ {
+ { 0x80, 0x81, 0x82, 0x83, 0x84, 0 },
+ { 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0 },
+ { 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0 }
+ },
+ {
+ { 0x85, 0x86, 0x87, 0x88, 0x89, 0 },
+ { 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0 },
+ { 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0 }
+ },
+ {
+ { 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0 },
+ { 0xaa, 0xab, 0xac, 0xad, 0xae, 0 },
+ { 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0 }
+ },
+ {
+ { 0x8f, 0x90, 0x91, 0x92, 0x93, 0 },
+ { 0xaf, 0xb0, 0xb1, 0xb2, 0xb3, 0 },
+ { 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0 }
+ }
+ };
+
+ uint8_t icon_index = current_layer == _MAIN ? 3 : current_layer == _ALPHA ? 1 : 2;
+ for (int i = 0; i < 3; i++) {
+ oled_set_cursor(0, i + 1);
+ oled_write_P(icons[icon_index][i], false);
+ }
+
+ /* Time */
+ oled_set_cursor(6, 0);
+ // oled_write_P(PSTR("-D48 Custom-\n"), false);
+ char buf[16];
+ sprintf(
+ buf,
+ "%02d:%02d:%02d", hours, minutes, seconds
+ );
+ oled_write(buf, false);
+
+ /* Modifiers */
+ static const char PROGMEM mods[][2] = {
+ {0x94, 0x95}, // CTL
+ {0x96, 0x97}, // ALT
+ {0x98, 0x99}, // GUI
+ {0x9a, 0x9b}, // SFT
+ /* {0x9c, 0x9d}, // EMPTY */
+ };
+
+ char mod_data[13] = "\x9c\x9d\x9c\x9d\x9c\x9d\x9c\x9d \x07\x07\x07\0";
+ if (ctrl_pressed) strncpy(mod_data, mods[0], 2);
+ if (alt_pressed) strncpy(mod_data + 2, mods[1], 2);
+ if (gui_pressed) strncpy(mod_data + 4, mods[2], 2);
+ if (shift_pressed) strncpy(mod_data + 6, mods[3], 2);
+ led_t led_usb_state = host_keyboard_led_state();
+ if (led_usb_state.num_lock) mod_data[9] = 'N';
+ if (led_usb_state.caps_lock) mod_data[10] = 'C';
+ if (led_usb_state.scroll_lock) mod_data[11] = 'S';
+
+ oled_set_cursor(6, 1);
+ oled_write(mod_data, false);
+
+ /* Matrix */
+ static const char PROGMEM matrix_chars[] = {
+ 0xb4, // None
+ 0xb5, // Upper
+ 0xb6, // Lower
+ 0xb7 // Both
+ };
+
+ for (uint8_t row = 1; row < MATRIX_ROWS; row += 2) {
+ // Skip first row because it's used by the encoders.
+ uint16_t bits1 = matrix_get_row(row);
+ uint16_t bits2 = matrix_get_row(row + 1);
+
+ for (uint8_t col = 0; col < MATRIX_COLS; col++) {
+ uint8_t matrix_char = matrix_chars[((bits1 & (1 << col)) ? 1 : 0) | ((bits2 & (1 << col)) ? 2 : 0)];
+ oled_set_cursor(6 + col, 2 + (row - 1) / 2);
+ oled_write_char(matrix_char, false);
+ }
+ }
+
+}
+#endif