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authorLouis Orleans <louis@orleans.io>2019-10-04 20:32:52 -0700
committernoroadsleft <18669334+noroadsleft@users.noreply.github.com>2019-10-04 20:32:52 -0700
commitc5ffd182c8daeaa0b50c45f4f959b5615ae2a6e6 (patch)
tree3ddc7c6341e935caa5068891d918395c94b55a6a /keyboards/ergodox_infinity/keymaps/dudeofawesome/keymap.c
parent93bce832555f0f34b2b9a681a7d5d0dbe4462a26 (diff)
[Keymap] update my keymap for Infinity Ergodox (#6864)
* 🎉 Building simple flasher * 🎉 Flashing works * 🎨 Cleaning up * 🐛 Being more specific with board identity * 🐛 Flashing correct keymap * 🎉 Adding keymap * ✨ Updating keymap * 🚨 RGB * ⏪ Revert "🚨 RGB" This reverts commit 9ceabfb267f8daedaad929231229c703abc12ec4. * ✨ Improvements to flasher * ✨ Layout tweaks * 💄 Messing around with LCD * 💄 Enabling LCD backlight matching * 🔧 Updating layout * 🐛 Fixing console logging * 🎨 Cleaning up indentation * 🔧 Adding editorconfig * ✨ Adding game layer * 💄 Changing numpad layout * ✨🔥 redoing entire layout It's now more similar to the Planck default layout * ✨ add workman and dvorak layouts * 🐛 fix numpad * 🐛 fix layer orders * 🐛 fix layer toggling * 🐛 fix tri-layer switching * 🐛 fix LCD colors for adjustment layers * 🔥 remove old flasher project * 🔥 remove simple_visualizer * 💄 update LCD colors * 📝 fix layout comments * 💄 swapping 2u buttons * 🔥🔧 removing editorconfig * 🚨 using 2 spaces * 📝 add README * ⏪ Revert "💄 Enabling LCD backlight matching" This reverts commit 51577903dfdc9fea5d33e9ab8cfa9b854e7ae19e. * ⏪ Revert "💄 Messing around with LCD" This reverts commit fdd9acdae514a3e0e4a7153225053680744980e5. * 🐛 fix thumb inconsistency in QWERTY * 🐛 fix media keys * ✨ add F# shortcuts to vertical 1.5u buttons * ✨ hold enter for RShift * ✨ hold for numpad * 🎨 remove unnecessary breaks * 🎨 reoganizing layers * ✨ add Colmak layer * 🚧🔧 add basic config * ✨ use more standard numpad layout * 💄 change layer orders * ✨ add caps lock on adjust layer * 🔥 disable space cadet * 📝 update README * 🔨 use userspace config * 🎨 clean up a bit * 🐛 undefine tapping toggle from base config * 🔨 rename LED functions * 💩 someone commited Windows line endings * ✨ left hand thumb is space * ♻️ extract layers def to new file * 🔥 remove unnecessary hooks * ✨💄 set LCD text and color by layer * 💄 update keymap removing layer buttons that I don't really use * ✨ set backlight to full brightness on boot * 🔥 remove unnecessary includes
Diffstat (limited to 'keyboards/ergodox_infinity/keymaps/dudeofawesome/keymap.c')
-rw-r--r--keyboards/ergodox_infinity/keymaps/dudeofawesome/keymap.c174
1 files changed, 67 insertions, 107 deletions
diff --git a/keyboards/ergodox_infinity/keymaps/dudeofawesome/keymap.c b/keyboards/ergodox_infinity/keymaps/dudeofawesome/keymap.c
index cf0b452bdf..26de392f9a 100644
--- a/keyboards/ergodox_infinity/keymaps/dudeofawesome/keymap.c
+++ b/keyboards/ergodox_infinity/keymaps/dudeofawesome/keymap.c
@@ -1,20 +1,6 @@
#include QMK_KEYBOARD_H
-#include "debug.h"
-#include "action_layer.h"
#include "version.h"
-
-enum custom_layers {
- _QWERTY,
- _WORKMAN,
- _DVORAK,
- _COLEMAK,
- _LOWER,
- _RAISE,
- _ADJUST,
- _GAME,
- _MOUSE,
- _NUM,
-};
+#include "layers.h"
enum custom_keycodes {
QWERTY = SAFE_RANGE,
@@ -39,41 +25,41 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | Tab | Q | W | E | R | T | [{ | | ]} | Y | U | I | O | P | BSPC |
* |--------+-----+-----+-----+-----+-----| | | |-----+-----+-----+-----+-----+--------|
* | ESC | A | S | D | F | G |------| |------| H | J | K | L | ; | ' |
- * |--------+-----+-----+-----+-----+-----| L1 | | L1 |-----+-----+-----+-----+-----+--------|
+ * |--------+-----+-----+-----+-----+-----| | | |-----+-----+-----+-----+-----+--------|
* | LShift | Z | X | C | V | B | | | | N | M | , | . | / | Enter |
* `--------+-----+-----+-----+-----+------------' `------------+-----+-----+-----+-----+--------'
* | Num |Ctrl | Alt |LGUI |Lower| |Raise|Left |Down | Up |Right |
* `------------------------------' `------------------------------'
* ,------------. ,------------.
- * |Play |Mouse | | Num |Mouse|
- * ,----|-----|------| |------+-----+-----.
- * | | | Alt | | Alt | | |
- * |BSPC|LOWER|------| |------|RAISE|Space|
- * | | | LGUI | | LGUI | | |
- * `-----------------' `------------------'
+ * |Play | | | |Play |
+ * ,-----|-----|------| |------+-----+-----.
+ * | | | Alt | | Alt | | |
+ * |Space|LOWER|------| |------|RAISE|Space|
+ * | | | LGUI | | LGUI | | |
+ * `------------------' `------------------'
*/
[_QWERTY] = LAYOUT_ergodox(
// left hand
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_ESC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRACKET,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G,
- KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_FN1,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, _______,
TT(_NUM), KC_LCTL, KC_LALT, KC_LGUI, LOWER,
- KC_MPLY, TG(_MOUSE),
+ KC_MPLY, _______,
KC_LALT,
- KC_BSPACE, LOWER, KC_LGUI,
+ KC_SPACE, LOWER, KC_LGUI,
// right hand
KC_ESC, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
KC_RBRACKET, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPACE,
KC_H, KC_J, KC_K, KC_L, KC_SCOLON, KC_QUOTE,
- KC_FN1, KC_N, KC_M, KC_COMM, KC_DOT, LT(_MOUSE, KC_SLSH), RSFT_T(KC_ENT),
+ _______, KC_N, KC_M, KC_COMM, KC_DOT, LT(_MOUSE, KC_SLSH), RSFT_T(KC_ENT),
RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT,
- TT(_NUM), TG(_MOUSE),
+ _______, KC_MPLY,
KC_LALT,
- KC_LGUI, RAISE, KC_SPACE
+ KC_LGUI, RAISE, KC_SPACE
),
/* Keymap 0: Basic Workman layer
@@ -84,41 +70,41 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | Tab | Q | D | R | W | B | [{ | | ]} | J | F | U | P | ; | BSPC |
* |--------+-----+-----+-----+-----+-----| | | |-----+-----+-----+-----+-----+--------|
* | ESC | A | S | H | T | G |------| |------| Y | N | E | O | I | ' |
- * |--------+-----+-----+-----+-----+-----| L1 | | L1 |-----+-----+-----+-----+-----+--------|
+ * |--------+-----+-----+-----+-----+-----| | | |-----+-----+-----+-----+-----+--------|
* | LShift | Z | X | M | C | V | | | | K | L | , | . | / | Enter |
* `--------+-----+-----+-----+-----+------------' `------------+-----+-----+-----+-----+--------'
* | Num |Ctrl | Alt |LGUI |Lower| |Raise|Left |Down | Up |Right |
* `------------------------------' `------------------------------'
* ,------------. ,------------.
- * |Play |Mouse | | Num |Mouse|
- * ,----|-----|------| |------+-----+-----.
- * | | | Alt | | Alt | | |
- * |BSPC|LOWER|------| |------|RAISE|Space|
- * | | | LGUI | | LGUI | | |
- * `-----------------' `------------------'
+ * |Play | | | |Play |
+ * ,-----|-----|------| |------+-----+-----.
+ * | | | Alt | | Alt | | |
+ * |Space|LOWER|------| |------|RAISE|Space|
+ * | | | LGUI | | LGUI | | |
+ * `------------------' `------------------'
*/
[_WORKMAN] = LAYOUT_ergodox(
// left hand
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_ESC,
KC_TAB, KC_Q, KC_D, KC_R, KC_W, KC_B, KC_LBRACKET,
KC_ESC, KC_A, KC_S, KC_H, KC_T, KC_G,
- KC_LSFT, KC_Z, KC_X, KC_M, KC_C, KC_V, KC_FN1,
+ KC_LSFT, KC_Z, KC_X, KC_M, KC_C, KC_V, _______,
TT(_NUM), KC_LCTL, KC_LALT, KC_LGUI, LOWER,
- KC_MPLY, TG(_MOUSE),
+ KC_MPLY, _______,
KC_LALT,
- KC_BSPACE, LOWER, KC_LGUI,
+ KC_SPACE, LOWER, KC_LGUI,
// right hand
KC_ESC, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
KC_RBRACKET, KC_J, KC_F, KC_U, KC_P, KC_SCOLON, KC_BSPACE,
KC_Y, KC_N, KC_E, KC_O, KC_I, KC_QUOTE,
- KC_FN1, KC_K, KC_L, KC_COMM, KC_DOT, LT(_MOUSE, KC_SLSH), RSFT_T(KC_ENT),
+ _______, KC_K, KC_L, KC_COMM, KC_DOT, LT(_MOUSE, KC_SLSH), RSFT_T(KC_ENT),
RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT,
- TT(_NUM), TG(_MOUSE),
+ _______, KC_MPLY,
KC_LALT,
- KC_LGUI, RAISE, KC_SPACE
+ KC_LGUI, RAISE, KC_SPACE
),
/* Keymap 0: Basic Dvorak layer
@@ -129,41 +115,41 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | Tab | ' | , | . | P | Y | [{ | | ]} | F | G | C | R | L | BSPC |
* |--------+-----+-----+-----+-----+-----| | | |-----+-----+-----+-----+-----+--------|
* | ESC | A | O | E | U | I |------| |------| D | H | T | N | S | / |
- * |--------+-----+-----+-----+-----+-----| L1 | | L1 |-----+-----+-----+-----+-----+--------|
+ * |--------+-----+-----+-----+-----+-----| | | |-----+-----+-----+-----+-----+--------|
* | LShift | ; | Q | J | K | X | | | | B | M | W | V | Z | Enter |
* `--------+-----+-----+-----+-----+------------' `------------+-----+-----+-----+-----+--------'
* | Num |Ctrl | Alt |LGUI |Lower| |Raise|Left |Down | Up |Right |
* `------------------------------' `------------------------------'
* ,------------. ,------------.
- * |Play |Mouse | | Num |Mouse|
- * ,----|-----|------| |------+-----+-----.
- * | | | Alt | | Alt | | |
- * |BSPC|LOWER|------| |------|RAISE|Space|
- * | | | LGUI | | LGUI | | |
- * `-----------------' `------------------'
+ * |Play | | | |Play |
+ * ,-----|-----|------| |------+-----+-----.
+ * | | | Alt | | Alt | | |
+ * |Space|LOWER|------| |------|RAISE|Space|
+ * | | | LGUI | | LGUI | | |
+ * `------------------' `------------------'
*/
[_DVORAK] = LAYOUT_ergodox(
// left hand
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_ESC,
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_LBRACKET,
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I,
- KC_LSFT, KC_SCOLON, KC_Q, KC_J, KC_K, KC_X, KC_FN1,
+ KC_LSFT, KC_SCOLON, KC_Q, KC_J, KC_K, KC_X, _______,
TT(_NUM), KC_LCTL, KC_LALT, KC_LGUI, LOWER,
- KC_MPLY, TG(_MOUSE),
+ KC_MPLY, _______,
KC_LALT,
- KC_BSPACE, LOWER, KC_LGUI,
+ KC_SPACE, LOWER, KC_LGUI,
// right hand
KC_ESC, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
KC_RBRACKET, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPACE,
KC_D, KC_H, KC_T, KC_N, KC_S, LT(MOUSE, KC_SLSH),
- KC_FN1, KC_B, KC_M, KC_W, KC_V, KC_Z, RSFT_T(KC_ENT),
+ _______, KC_B, KC_M, KC_W, KC_V, KC_Z, RSFT_T(KC_ENT),
RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT,
- TT(_NUM), TG(_MOUSE),
+ _______, KC_MPLY,
KC_LALT,
- KC_LGUI, RAISE, KC_SPACE
+ KC_LGUI, RAISE, KC_SPACE
),
/* Keymap 0: Basic Colemak layer
@@ -174,41 +160,41 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | Tab | Q | W | F | P | G | [{ | | ]} | J | L | U | Y | ; | BSPC |
* |--------+-----+-----+-----+-----+-----| | | |-----+-----+-----+-----+-----+--------|
* | ESC | A | R | S | T | D |------| |------| H | N | E | I | O | ' |
- * |--------+-----+-----+-----+-----+-----| L1 | | L1 |-----+-----+-----+-----+-----+--------|
+ * |--------+-----+-----+-----+-----+-----| | | |-----+-----+-----+-----+-----+--------|
* | LShift | Z | X | C | V | B | | | | K | M | , | . | / | Enter |
* `--------+-----+-----+-----+-----+------------' `------------+-----+-----+-----+-----+--------'
* | Num |Ctrl | Alt |LGUI |Lower| |Raise|Left |Down | Up |Right |
* `------------------------------' `------------------------------'
* ,------------. ,------------.
- * |Play |Mouse | | Num |Mouse|
- * ,----|-----|------| |------+-----+-----.
- * | | | Alt | | Alt | | |
- * |BSPC|LOWER|------| |------|RAISE|Space|
- * | | | LGUI | | LGUI | | |
- * `-----------------' `------------------'
+ * |Play | | | |Play |
+ * ,-----|-----|------| |------+-----+-----.
+ * | | | Alt | | Alt | | |
+ * |Space|LOWER|------| |------|RAISE|Space|
+ * | | | LGUI | | LGUI | | |
+ * `------------------' `------------------'
*/
[_COLEMAK] = LAYOUT_ergodox(
// left hand
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_ESC,
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_LBRACKET,
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D,
- KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_FN1,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, _______,
TT(_NUM), KC_LCTL, KC_LALT, KC_LGUI, LOWER,
- KC_MPLY, TG(_MOUSE),
+ KC_MPLY, _______,
KC_LALT,
- KC_BSPACE, LOWER, KC_LGUI,
+ KC_SPACE, LOWER, KC_LGUI,
// right hand
KC_ESC, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
KC_RBRACKET, KC_J, KC_L, KC_U, KC_Y, KC_SCOLON, KC_BSPACE,
KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOTE,
- KC_FN1, KC_K, KC_M, KC_COMM, KC_DOT, LT(_MOUSE, KC_SLSH), RSFT_T(KC_ENT),
+ _______, KC_K, KC_M, KC_COMM, KC_DOT, LT(_MOUSE, KC_SLSH), RSFT_T(KC_ENT),
RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT,
- TT(_NUM), TG(_MOUSE),
+ _______, KC_MPLY,
KC_LALT,
- KC_LGUI, RAISE, KC_SPACE
+ KC_LGUI, RAISE, KC_SPACE
),
/* Lower
@@ -216,19 +202,19 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* ,---------------------------------------------------. ,--------------------------------------------------.
* | Version | F1 | F2 | F3 | F4 | F5 | F11 | | F12 | F6 | F7 | F8 | F9 | F10 | |
* |---------+------+------+------+------+------+------| |------+------+------+------+------+------+--------|
- * | ~ | ! | @ | # | $ | % | | | | ^ | & | * | ( | ) | |
+ * | ~ | ! | @ | # | $ | % | F6 | | F5 | ^ | & | * | ( | ) | |
* |---------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | Del | F1 | F2 | F3 | F4 | F5 |------| |------| F6 | _ | + | { | } | | |
- * |---------+------+------+------+------+------| L2 | | L2 |------+------+------+------+------+--------|
+ * |---------+------+------+------+------+------| F12 | | F11 |------+------+------+------+------+--------|
* | | F7 | F8 | F9 | F10 | F11 | | | | F12 |ISO ~ |ISO | | Home | End | |
* `---------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | Play | Vol- | Vol+ | Next |
* `-----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
- * |Animat| | |Toggle|Solid |
+ * | | | | | |
* ,------|------|------| |------+------+------.
- * |Bright|Bright| | | |Hue- |Hue+ |
- * |ness- |ness+ |------| |------| | |
+ * | | | | | | | |
+ * | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
@@ -261,10 +247,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* ,---------------------------------------------------. ,--------------------------------------------------.
* | Version | F1 | F2 | F3 | F4 | F5 | F11 | | F12 | F6 | F7 | F8 | F9 | F10 | F11 |
* |---------+------+------+------+------+------+------| |------+------+------+------+------+------+--------|
- * | ` | 1 | 2 | 3 | 4 | 5 | | | | 6 | 7 | 8 | 9 | 0 | |
+ * | ` | 1 | 2 | 3 | 4 | 5 | F6 | | F5 | 6 | 7 | 8 | 9 | 0 | |
* |---------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | Del | F1 | F2 | F3 | F4 | F5 |------| |------| F6 | - | = | [ | ] | \ |
- * |---------+------+------+------+------+------| L2 | | L2 |------+------+------+------+------+--------|
+ * |---------+------+------+------+------+------| F12 | | F11 |------+------+------+------+------+--------|
* | | F7 | F8 | F9 | F10 | F11 | | | | F12 |ISO # |ISO / |Pg Up |Pg Dn | |
* `---------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | Play | Vol- | Vol+ | Next |
@@ -308,7 +294,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | |Reset |Debug | | | | | | | |TRM on|TRMoff| | | Del |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
- * | CPSLCK | | | | |AG Nrm|------| |------|AG Swp|QWERTY|Wrkman|Dvorak| | |
+ * | CPSLCK | | | | |AG Nrm|------| |------|AG Swp|QWERTY|Wrkman|Dvorak|Colmak| |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | | Prev | Next | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
@@ -325,7 +311,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_ADJUST] = LAYOUT_ergodox(
// left hand
VRSN, _______, _______, _______, _______, _______, _______,
- _______, RESET, DEBUG, _______, _______, _______, _______,
+ _______, RESET, DEBUG, BL_TOGG, BL_STEP, _______, _______,
KC_CAPS, _______, _______, _______, _______, AG_NORM,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______,
@@ -502,6 +488,11 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
return MACRO_NONE;
};
+void matrix_init_user() {
+ backlight_enable();
+ backlight_level(BACKLIGHT_LEVELS);
+}
+
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
@@ -576,34 +567,3 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
return true;
}
-
-/**
- * Runs just one time when the keyboard initializes.
- */
-void matrix_init_user(void) {
-
-};
-
-/**
- * Runs constantly in the background, in a loop.
- */
-void matrix_scan_user(void) {
- uint8_t layer = biton32(layer_state);
-
- ergodox_board_led_off();
- ergodox_led_lower_off();
- ergodox_led_raise_off();
- ergodox_led_adjust_off();
-
- switch (layer) {
- case _LOWER:
- ergodox_led_lower_on();
- break;
- case _RAISE:
- ergodox_led_raise_on();
- break;
- case _ADJUST:
- ergodox_led_adjust_on();
- break;
- }
-};