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authornoroadsleft <18669334+noroadsleft@users.noreply.github.com>2018-06-08 10:58:12 -0700
committerDrashna Jaelre <drashna@live.com>2018-06-08 10:58:12 -0700
commite08139b79c8921fbfe26860113d7cac2348a6f54 (patch)
treed8b8073f122e7e236993bd266712ad929ac40d57 /keyboards/ergo42/keymaps/hdbx
parent85efa35502beb878bf93136debd37506248ec939 (diff)
Ergo42: Refactor and Configurator support (#3150)
* Refactor * Configurator support * Switch macro names around
Diffstat (limited to 'keyboards/ergo42/keymaps/hdbx')
-rw-r--r--keyboards/ergo42/keymaps/hdbx/keymap.c185
1 files changed, 91 insertions, 94 deletions
diff --git a/keyboards/ergo42/keymaps/hdbx/keymap.c b/keyboards/ergo42/keymaps/hdbx/keymap.c
index 6a7430e499..b7bddd5531 100644
--- a/keyboards/ergo42/keymaps/hdbx/keymap.c
+++ b/keyboards/ergo42/keymaps/hdbx/keymap.c
@@ -1,9 +1,7 @@
// WindowsでJIS配列として認識しているときに、US配列として使うためのキーマップ
// @leopard_gecko さんがPlanck用に作成されたキーマップをかなり参考にしています。
-#include "ergo42.h"
-#include "action_layer.h"
-#include "eeconfig.h"
+#include QMK_KEYBOARD_H
#include "keymap_jp.h" // qmk_firmware-master/quantum/keymap_extras/keymap_jp.h 日本語キーボード設定用
#include <sendstring_jis.h> // macro sendstring for jis keyboard マクロ文字列送信時に日本語キーボード設定での文字化け回避
@@ -45,97 +43,96 @@ enum custom_keycodes {
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-/* QWERTY // WindowsでJIS配列時のデフォルトキーマップ
- * ,-------------------------------------------------------. ,-------------------------------------------------------.
- * |Tab/Alt| Q | W | E | R | T | - | | ~ | Y | U | I | O | P | BSPC |
- * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
- * |ZH/Ctrl| A | S | D | F | G | ( | | ) | H | J | K | L | : | ' |
- * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
- * | [/Sft | Z | X | C | V | B | F2 | | Home | N | M | , | . | / | ]/Sft |
- * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
- * |WN CAPS| GUI | \ | Esc |無変換 | Enter | Del | | End | Space | 変換 | Left | Down | Up | Right |
- * | | | | | LOWER | | | | | | RAISE | | | | |
- * `-------------------------------------------------------' `-------------------------------------------------------'
- */
-[_QWERTY] = KEYMAP( \
- KC_ALTB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_MINS, JP_TILD, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
- CTL_ZH, KC_A, KC_S, KC_D, KC_F, KC_G, JP_LPRN, JP_RPRN, KC_H, KC_J, KC_K, KC_L, WN_SCLN, JP_QUOT, \
- KC_LSLB, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_F2, KC_HOME, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSRB, \
- WN_CAPS, KC_LGUI, JP_YEN, KC_ESC, KC_LOWR, KC_ENT, KC_DEL, KC_END, KC_SPC, KC_RASE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
-),
-
-/* LOWER // 数字入力用レイヤー
- * ,-------------------------------------------------------. ,-------------------------------------------------------.
- * | | 1 | 2 | 3 | 4 | 5 | 6 | | Esc | 7 | 8 | 9 | . | = | |
- * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
- * | | F1 | F2 | F3 | F4 | F5 | F6 | | F2 | 4 | 5 | 6 | - | / | Enter |
- * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
- * | Shift | F7 | F8 | F9 | F10 | F11 | F12 | | | 1 | 2 | 3 | + | * | Shift |
- * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
- * | | |XXXXXXX| | | | | | | 0 | | | | | |
- * `-------------------------------------------------------' `-------------------------------------------------------'
- */
-[_LOWER] = KEYMAP( \
- _______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_ESC, KC_7, KC_8, KC_9, KC_PDOT, JP_EQL, _______, \
- _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F2, KC_P4, KC_P5, KC_P6, KC_PMNS, KC_PSLS, KC_ENT, \
- KC_LSFT, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_P1, KC_P2, KC_P3, KC_PPLS, KC_PAST, KC_RSFT, \
- _______, _______, XXXXXXX, _______, _______, _______, _______, _______, KC_0, _______, _______, _______, _______, _______ \
-),
-
-/* RAISE // 記号入力用レイヤー
- * ,-------------------------------------------------------. ,-------------------------------------------------------.
- * | | ! | @ | # | $ | % | _ | | ` | ^ | & | Ins | \ |PrntScr| |
- * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
- * | |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| { | | } | Left | Down | Up | Right | ; | " |
- * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
- * | Shift |M-PLAY |M-MUTE |VOL_DWN|VOL_UP |PREV_TR|NEXT_TR| |PageUp |XXXXXXX|XXXXXXX| < | > | ? | Shift |
- * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
- * | | | | | | | | | |PageDwn| | | | | | |
- * `-------------------------------------------------------' `-------------------------------------------------------'
- */
-[_RAISE] = KEYMAP( \
- _______, KC_EXLM, JP_AT, KC_HASH, KC_DLR, KC_PERC, JP_UNDS, JP_GRV, JP_CIRC, JP_AMPR, KC_INS, JP_YEN, KC_ALPS, _______, \
- _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, JP_LCBR, JP_RCBR, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_SCLN, JP_DQT, \
- KC_LSFT, KC_MPLY, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPRV, KC_MNXT, KC_PGUP, XXXXXXX, XXXXXXX, KC_LT, KC_GT, KC_QUES, KC_RSFT, \
- _______, _______, JP_PIPE, _______, _______, _______, _______, KC_PGDN, _______, _______, _______, _______, _______, _______ \
-),
-
-/* GAME // 左手はゲーム用レイヤー、右手はNumPad
- * ,-------------------------------------------------------. ,-------------------------------------------------------.
- * | Tab | Q | W | E | R | T |PrntScr| | Esc | 7 | 8 | 9 | . | = | BSPC |
- * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
- * | Ctrl | A | S | D | F | G | F1 | | F2 | 4 | 5 | 6 | - | / | Enter |
- * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
- * | Shift | Z | X | C | V | B | F2 | | Home | 1 | 2 | 3 | + | * | Shift |
- * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
- * | Del | GUI | Alt | Esc | LOWER | Space | Enter | | End | 0 | RAISE | Left | Down | Up | Right |
- * `-------------------------------------------------------' `-------------------------------------------------------'
- */
-[_GAME] = KEYMAP( \
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_ALPS, KC_ESC, KC_P7, KC_P8, KC_P9, KC_PDOT, JP_EQL, KC_BSPC, \
- KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_F1, KC_F2, KC_P4, KC_P5, KC_P6, KC_PMNS, KC_PSLS, KC_ENT, \
- KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_F2, KC_HOME, KC_P1, KC_P2, KC_P3, KC_PPLS, KC_PAST, KC_RSFT, \
- KC_DEL, KC_LGUI, KC_LALT, KC_ESC, LOWER, KC_SPC, KC_ENT, KC_PGDN, KC_P0, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
-),
-
-/* ADJUST // 設定用レイヤー (LOWER+RAISE)
- * ,-------------------------------------------------------. ,-------------------------------------------------------.
- * |RGB_TOG| MCR1 | MCR2 | MCR3 |XXXXXXX|XXXXXXX|XXXXXXX| |XXXXXXX|PLAY_M1|PLAY_M2|REC_M1 |REC_M2 |STP_REC| BSPC |
- * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
- * | RESET | | | | | | | |XXXXXXX|XXXXXXX|QWERTY | GAME |XXXXXXX|XXXXXXX|XXXXXXX|
- * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
- * | Shift | | | | | | | |XXXXXXX| M-PLAY|M-MUTE |VOL_DWN|VOL_UP |PREV_TR|NEXT_TR|
- * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
- * | DEBUG |XXXXXXX|XXXXXXX| | |XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX| | Left | Down | Up | Right |
- * `-------------------------------------------------------' `-------------------------------------------------------'
- */
-
-[_ADJUST] = KEYMAP( \
- RGB_TOG, MCR1, MCR2, MCR3, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, DYN_MACRO_PLAY1, DYN_MACRO_PLAY2, DYN_REC_START1, DYN_REC_START2, DYN_REC_STOP, KC_BSPC, \
- RESET, RGB_MOD, RGB_M_P, RGB_M_B, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, XXXXXXX, QWERTY, GAME, XXXXXXX, XXXXXXX, XXXXXXX, \
- KC_LSFT, RGB_M_R, RGB_M_SN,RGB_M_G, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, KC_MPLY, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPRV, KC_MNXT, \
- DEBUG, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
-),
+ /* QWERTY // WindowsでJIS配列時のデフォルトキーマップ
+ * ,-------------------------------------------------------. ,-------------------------------------------------------.
+ * |Tab/Alt| Q | W | E | R | T | - | | ~ | Y | U | I | O | P | BSPC |
+ * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
+ * |ZH/Ctrl| A | S | D | F | G | ( | | ) | H | J | K | L | : | ' |
+ * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
+ * | [/Sft | Z | X | C | V | B | F2 | | Home | N | M | , | . | / | ]/Sft |
+ * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
+ * |WN CAPS| GUI | \ | Esc |無変換 | Enter | Del | | End | Space | 変換 | Left | Down | Up | Right |
+ * | | | | | LOWER | | | | | | RAISE | | | | |
+ * `-------------------------------------------------------' `-------------------------------------------------------'
+ */
+ [_QWERTY] = LAYOUT( \
+ KC_ALTB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_MINS, JP_TILD, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
+ CTL_ZH, KC_A, KC_S, KC_D, KC_F, KC_G, JP_LPRN, JP_RPRN, KC_H, KC_J, KC_K, KC_L, WN_SCLN, JP_QUOT, \
+ KC_LSLB, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_F2, KC_HOME, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSRB, \
+ WN_CAPS, KC_LGUI, JP_YEN, KC_ESC, KC_LOWR, KC_ENT, KC_DEL, KC_END, KC_SPC, KC_RASE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
+ ),
+
+ /* LOWER // 数字入力用レイヤー
+ * ,-------------------------------------------------------. ,-------------------------------------------------------.
+ * | | 1 | 2 | 3 | 4 | 5 | 6 | | Esc | 7 | 8 | 9 | . | = | |
+ * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
+ * | | F1 | F2 | F3 | F4 | F5 | F6 | | F2 | 4 | 5 | 6 | - | / | Enter |
+ * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
+ * | Shift | F7 | F8 | F9 | F10 | F11 | F12 | | | 1 | 2 | 3 | + | * | Shift |
+ * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
+ * | | |XXXXXXX| | | | | | | 0 | | | | | |
+ * `-------------------------------------------------------' `-------------------------------------------------------'
+ */
+ [_LOWER] = LAYOUT( \
+ _______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_ESC, KC_7, KC_8, KC_9, KC_PDOT, JP_EQL, _______, \
+ _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F2, KC_P4, KC_P5, KC_P6, KC_PMNS, KC_PSLS, KC_ENT, \
+ KC_LSFT, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_P1, KC_P2, KC_P3, KC_PPLS, KC_PAST, KC_RSFT, \
+ _______, _______, XXXXXXX, _______, _______, _______, _______, _______, KC_0, _______, _______, _______, _______, _______ \
+ ),
+
+ /* RAISE // 記号入力用レイヤー
+ * ,-------------------------------------------------------. ,-------------------------------------------------------.
+ * | | ! | @ | # | $ | % | _ | | ` | ^ | & | Ins | \ |PrntScr| |
+ * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
+ * | |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| { | | } | Left | Down | Up | Right | ; | " |
+ * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
+ * | Shift |M-PLAY |M-MUTE |VOL_DWN|VOL_UP |PREV_TR|NEXT_TR| |PageUp |XXXXXXX|XXXXXXX| < | > | ? | Shift |
+ * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
+ * | | | | | | | | | |PageDwn| | | | | | |
+ * `-------------------------------------------------------' `-------------------------------------------------------'
+ */
+ [_RAISE] = LAYOUT( \
+ _______, KC_EXLM, JP_AT, KC_HASH, KC_DLR, KC_PERC, JP_UNDS, JP_GRV, JP_CIRC, JP_AMPR, KC_INS, JP_YEN, KC_ALPS, _______, \
+ _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, JP_LCBR, JP_RCBR, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_SCLN, JP_DQT, \
+ KC_LSFT, KC_MPLY, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPRV, KC_MNXT, KC_PGUP, XXXXXXX, XXXXXXX, KC_LT, KC_GT, KC_QUES, KC_RSFT, \
+ _______, _______, JP_PIPE, _______, _______, _______, _______, KC_PGDN, _______, _______, _______, _______, _______, _______ \
+ ),
+
+ /* GAME // 左手はゲーム用レイヤー、右手はNumPad
+ * ,-------------------------------------------------------. ,-------------------------------------------------------.
+ * | Tab | Q | W | E | R | T |PrntScr| | Esc | 7 | 8 | 9 | . | = | BSPC |
+ * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
+ * | Ctrl | A | S | D | F | G | F1 | | F2 | 4 | 5 | 6 | - | / | Enter |
+ * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
+ * | Shift | Z | X | C | V | B | F2 | | Home | 1 | 2 | 3 | + | * | Shift |
+ * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
+ * | Del | GUI | Alt | Esc | LOWER | Space | Enter | | End | 0 | RAISE | Left | Down | Up | Right |
+ * `-------------------------------------------------------' `-------------------------------------------------------'
+ */
+ [_GAME] = LAYOUT( \
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_ALPS, KC_ESC, KC_P7, KC_P8, KC_P9, KC_PDOT, JP_EQL, KC_BSPC, \
+ KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_F1, KC_F2, KC_P4, KC_P5, KC_P6, KC_PMNS, KC_PSLS, KC_ENT, \
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_F2, KC_HOME, KC_P1, KC_P2, KC_P3, KC_PPLS, KC_PAST, KC_RSFT, \
+ KC_DEL, KC_LGUI, KC_LALT, KC_ESC, LOWER, KC_SPC, KC_ENT, KC_PGDN, KC_P0, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
+ ),
+
+ /* ADJUST // 設定用レイヤー (LOWER+RAISE)
+ * ,-------------------------------------------------------. ,-------------------------------------------------------.
+ * |RGB_TOG| MCR1 | MCR2 | MCR3 |XXXXXXX|XXXXXXX|XXXXXXX| |XXXXXXX|PLAY_M1|PLAY_M2|REC_M1 |REC_M2 |STP_REC| BSPC |
+ * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
+ * | RESET | | | | | | | |XXXXXXX|XXXXXXX|QWERTY | GAME |XXXXXXX|XXXXXXX|XXXXXXX|
+ * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
+ * | Shift | | | | | | | |XXXXXXX| M-PLAY|M-MUTE |VOL_DWN|VOL_UP |PREV_TR|NEXT_TR|
+ * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
+ * | DEBUG |XXXXXXX|XXXXXXX| | |XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX| | Left | Down | Up | Right |
+ * `-------------------------------------------------------' `-------------------------------------------------------'
+ */
+ [_ADJUST] = LAYOUT( \
+ RGB_TOG, MCR1, MCR2, MCR3, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, DYN_MACRO_PLAY1, DYN_MACRO_PLAY2, DYN_REC_START1, DYN_REC_START2, DYN_REC_STOP, KC_BSPC, \
+ RESET, RGB_MOD, RGB_M_P, RGB_M_B, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, XXXXXXX, QWERTY, GAME, XXXXXXX, XXXXXXX, XXXXXXX, \
+ KC_LSFT, RGB_M_R, RGB_M_SN,RGB_M_G, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, KC_MPLY, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPRV, KC_MNXT, \
+ DEBUG, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
+ ),
};