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authorRyan <fauxpark@gmail.com>2023-12-20 13:31:50 +1100
committerGitHub <noreply@github.com>2023-12-20 13:31:50 +1100
commit8812a095814fdad3ab245fa2c00e29cb50ee2e92 (patch)
tree36d112acb15eda1b709809a5dfa762465db9c6dc /keyboards/dztech/dz60rgb_wkl
parent73758d3d3a3bbee76bd1c9946d4c663c28f166f0 (diff)
Rename `RGB_DISABLE_WHEN_USB_SUSPENDED` -> `RGB_MATRIX_SLEEP` (#22682)
Diffstat (limited to 'keyboards/dztech/dz60rgb_wkl')
-rw-r--r--keyboards/dztech/dz60rgb_wkl/v1/config.h2
-rw-r--r--keyboards/dztech/dz60rgb_wkl/v2/config.h2
-rw-r--r--keyboards/dztech/dz60rgb_wkl/v2_1/config.h2
3 files changed, 3 insertions, 3 deletions
diff --git a/keyboards/dztech/dz60rgb_wkl/v1/config.h b/keyboards/dztech/dz60rgb_wkl/v1/config.h
index ac79efd26c..5b1fc610fd 100644
--- a/keyboards/dztech/dz60rgb_wkl/v1/config.h
+++ b/keyboards/dztech/dz60rgb_wkl/v1/config.h
@@ -1,7 +1,7 @@
#pragma once
#ifdef RGB_MATRIX_ENABLE
-# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
+# define RGB_MATRIX_SLEEP // turn off effects when suspended
# define RGB_MATRIX_KEYPRESSES
# define RGB_MATRIX_LED_PROCESS_LIMIT 4
# define RGB_MATRIX_LED_FLUSH_LIMIT 26
diff --git a/keyboards/dztech/dz60rgb_wkl/v2/config.h b/keyboards/dztech/dz60rgb_wkl/v2/config.h
index a341a18e0d..200b96f85f 100644
--- a/keyboards/dztech/dz60rgb_wkl/v2/config.h
+++ b/keyboards/dztech/dz60rgb_wkl/v2/config.h
@@ -1,7 +1,7 @@
#pragma once
#ifdef RGB_MATRIX_ENABLE
-# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
+# define RGB_MATRIX_SLEEP // turn off effects when suspended
# define RGB_MATRIX_KEYPRESSES
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// RGB Matrix Animation modes. Explicitly enabled
diff --git a/keyboards/dztech/dz60rgb_wkl/v2_1/config.h b/keyboards/dztech/dz60rgb_wkl/v2_1/config.h
index 13169e21f5..b8d0a248da 100644
--- a/keyboards/dztech/dz60rgb_wkl/v2_1/config.h
+++ b/keyboards/dztech/dz60rgb_wkl/v2_1/config.h
@@ -17,7 +17,7 @@
#pragma once
#ifdef RGB_MATRIX_ENABLE
-# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
+# define RGB_MATRIX_SLEEP // turn off effects when suspended
# define RGB_MATRIX_KEYPRESSES
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// RGB Matrix Animation modes. Explicitly enabled