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authorNick Brassel <nick@tzarc.org>2023-12-18 21:45:52 +1100
committerGitHub <noreply@github.com>2023-12-18 21:45:52 +1100
commita1c8b1ebf724f79dd9bad12976e3b1bd0c9c196f (patch)
treecec457800eac3d20e3bd6fd23ef945fa879e3053 /keyboards/dz60/keymaps/_bonfire/keymap-parts/layers.c
parentd235352504f82eae5dedc399bae36c65f1348fa8 (diff)
Remove obvious user keymaps, `keyboards/{d,e,f}*` edition. (#22695)
Diffstat (limited to 'keyboards/dz60/keymaps/_bonfire/keymap-parts/layers.c')
-rw-r--r--keyboards/dz60/keymaps/_bonfire/keymap-parts/layers.c115
1 files changed, 0 insertions, 115 deletions
diff --git a/keyboards/dz60/keymaps/_bonfire/keymap-parts/layers.c b/keyboards/dz60/keymaps/_bonfire/keymap-parts/layers.c
deleted file mode 100644
index 1c0c7f9078..0000000000
--- a/keyboards/dz60/keymaps/_bonfire/keymap-parts/layers.c
+++ /dev/null
@@ -1,115 +0,0 @@
-#pragma once
-#include "quantum.h"
-
-/*
- * LAYOUT_bonfire Row Keys
- * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐
- * │00 │01 │02 │03 │04 │05 │06 │07 │08 │09 │0a │0b │0c │ 0e │ 14
- * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤
- * │10 │12 │13 │14 │15 │16 │17 │18 │19 │1a │1b │1c │1d │1e │ 14
- * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
- * │20 │22 │23 │24 │25 │26 │27 │28 │29 │2a │2b │2c │2d │ 13
- * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤
- * │30 │32 │33 │34 │35 │36 │37 │38 │39 │3a │3b │3d │3e │ 13
- * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤
- * │40 │41 │43 │ 46 │4a │4b │4d │4e │ 8
- * └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘
- *
-*/
-#define LAYOUT_bonfire( \
- k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0e, \
- k10, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, \
- k20, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, \
- k30, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3d, k3e, \
- k40, k41, k43, k46, k4a, k4b, k4d, k4e \
-) { \
- { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, KC_NO, k0e }, \
- { k10, KC_NO, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e }, \
- { k20, KC_NO, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, KC_NO }, \
- { k30, KC_NO, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, KC_NO, k3d, k3e }, \
- { k40, k41, KC_NO, k43, KC_NO, KC_NO, k46, KC_NO, KC_NO, KC_NO, k4a, k4b, KC_NO, k4d, k4e } \
-}
-
-/**
- * XXXXXXX = Key does nothing.
- * _______ = Key that allows the uppermost exposed key in a layer below it.
- *
- */
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-
- /**
- * Layer 0
- *
- * QWERTY and basic modifiers.
- * Upper layers are toggled or accessed through the "HACK" key: last key on fourth row.
- */
- [BASE] = LAYOUT_bonfire(
- KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
- KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
- KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MOD_UP, MO(FCTN),
- KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MOD_LT, MOD_DN, MOD_RT
- ),
-
- /**
- * Layer 1
- *
- * NORMAN Key layout.
- * All that's changed is the position of A-Z and a few punctuation keys.
- */
- [NRMN] = LAYOUT_bonfire(
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, KC_Q, KC_W, KC_D, KC_F, KC_K, KC_J, KC_U, KC_R, KC_L, KC_SCLN, _______, _______, _______,
- _______, KC_A, KC_S, KC_E, KC_T, KC_G, KC_Y, KC_N, KC_I, KC_O, KC_H, _______, _______,
- _______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_P, KC_M, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______
- ),
-
- /**
- * Layer 2
- *
- * Moves the escape key from the left to the right side of the keyboard for gaming.
- */
- [GAME] = LAYOUT_bonfire(
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- HLD_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______
- ),
-
- /**
- * Layer 3
- *
- * Function layer.
- * This layer is accessed when "HACK" is held down.
- * Modifiers and such to basic keys, but with basic key functions.
- */
- [FCTN] = LAYOUT_bonfire(
- KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,
- _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SCRL, KC_PAUS, _______,
- KC_CAPS, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, _______, _______, KC_INS, KC_HOME, KC_PGUP, _______,
- _______, KC_SLEP, KC_WAKE, _______, _______, _______, _______, _______, KC_DEL, KC_END, KC_PGDN, _______, _______,
- _______, _______, _______, _______, _______, MO(KEYB), _______, _______
- ),
-
- /**
- * Layer 4
- *
- * This is the KEYB/System layer.
- * Other keymaps call this a NAV layer, but it's more than just NAV-ing the board's layers.
- * This Layer currently handles RGB and puts the board into QK_BOOT for flashing.
- *
- * ~ key resets board to [BASE].
- * 1 key toggles [NRMN].
- * 2 key toggles [GAME].
- * BACKSPACE puts board into reset.
- */
- [KEYB] = LAYOUT_bonfire(
- TO(BASE), TG(NRMN), TO(GAME), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, QK_BOOT,
- XXXXXXX, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
- XXXXXXX, BL_DOWN, BL_TOGG, BL_UP, BL_STEP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
- XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______,
- XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX
- )
-};