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authorLeo Batyuk <leonid.batyuk@wooga.net>2019-10-12 07:08:03 +0200
committerDrashna Jaelre <drashna@live.com>2019-10-11 22:08:03 -0700
commit23178d73fc94d28c10029171f205d4815e516270 (patch)
tree3bc8d70f8f2f765ffa71098633e7494835368beb /keyboards/crkbd/keymaps/soundmonster/keymap.c
parentbb43010170a955053868376d5dcfd3abba5b16c9 (diff)
[Keymap] Add soundmonster's keymap for crkbd (#6964)
* Add soundmonster's layout for crkbd * Incorporate feedback from review * Remove unneeded base layer-related code
Diffstat (limited to 'keyboards/crkbd/keymaps/soundmonster/keymap.c')
-rw-r--r--keyboards/crkbd/keymaps/soundmonster/keymap.c393
1 files changed, 393 insertions, 0 deletions
diff --git a/keyboards/crkbd/keymaps/soundmonster/keymap.c b/keyboards/crkbd/keymaps/soundmonster/keymap.c
new file mode 100644
index 0000000000..28b3e19d13
--- /dev/null
+++ b/keyboards/crkbd/keymaps/soundmonster/keymap.c
@@ -0,0 +1,393 @@
+#include QMK_KEYBOARD_H
+
+extern keymap_config_t keymap_config;
+
+#ifdef RGBLIGHT_ENABLE
+//Following line allows macro to read current RGB settings
+extern rgblight_config_t rgblight_config;
+#endif
+
+#ifdef OLED_DRIVER_ENABLE
+static uint32_t oled_timer = 0;
+#endif
+
+extern uint8_t is_master;
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+enum layers {
+ _QWERTY,
+ _LOWER,
+ _RAISE,
+ _ADJUST
+};
+
+// Custom keycodes for layer keys
+// Dual function escape with left command
+#define KC_LGESC LGUI_T(KC_ESC)
+
+enum custom_keycodes {
+ QWERTY = SAFE_RANGE,
+ LOWER,
+ RAISE,
+ ADJUST,
+ RGBRST,
+ KC_RACL // right alt / colon
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [_QWERTY] = LAYOUT(
+ //,-----------------------------------------. ,---------------------------------------------.
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
+ //|------+------+------+------+------+------| |------+------+-------+------+-------+--------|
+ KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,
+ //|------+------+------+------+------+------| |------+------+-------+------+-------+--------|
+ KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M,KC_COMM,KC_DOT,KC_SLSH,KC_RSPC,
+ //|------+------+------+------+------+------+------| |------+------+------+-------+------+-------+--------|
+ KC_LGESC,LOWER, KC_SPC, RCTL_T(KC_ENT), RAISE, KC_RACL
+ //`--------------------' `--------------------'
+ ),
+
+ [_LOWER] = LAYOUT(
+ //,---------------------------------------------. ,-----------------------------------------.
+ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
+ //|------+------+-------+-------+-------+-------| |------+------+------+------+------+------|
+ KC_LCTL, KC_NO,KC_MS_L,KC_MS_D,KC_MS_U,KC_MS_R, KC_LEFT,KC_DOWN,KC_UP,KC_RIGHT,KC_NO,KC_NO,
+ //|------+------+-------+-------+-------+-------| |------+------+------+------+------+------|
+ KC_LSFT, KC_NO,KC_BTN2,KC_WH_D,KC_WH_U,KC_BTN1, KC_HOME,KC_PGDN,KC_PGUP,KC_END,KC_NO,KC_NO,
+ //|------+------+-------+-------+-------+-------+------| |------+------+------+------+------+------+------|
+ KC_LGUI, LOWER,KC_SPC, KC_ENT, RAISE,KC_RALT
+ //`--------------------' `--------------------'
+ ),
+
+ [_RAISE] = LAYOUT(
+ //,-----------------------------------------. ,-----------------------------------------.
+ KC_ESC,KC_EXLM,KC_AT,KC_HASH,KC_DLR,KC_PERC, KC_CIRC,KC_AMPR,KC_ASTR,KC_LPRN,KC_RPRN,KC_BSPC,
+ //|------+------+------+------+------+------| |------+------+------+------+------+------|
+ KC_LCTL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_MINS,KC_EQL,KC_LCBR,KC_RCBR,KC_PIPE,KC_GRV,
+ //|------+------+------+------+------+------| |------+------+------+------+------+------|
+ KC_LSFT, KC_F6, KC_F7, KC_F8, KC_F9,KC_F10, KC_UNDS,KC_PLUS,KC_LBRC,KC_RBRC,KC_BSLS,KC_TILD,
+ //|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ KC_LGUI, LOWER,KC_SPC, KC_ENT, RAISE,KC_RALT
+ //`--------------------' `--------------------'
+ ),
+
+ [_ADJUST] = LAYOUT(
+ //,-----------------------------------------. ,-----------------------------------------.
+ RESET,RGBRST, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,KC__MUTE, KC_NO, KC_NO, KC_NO, KC_NO,
+ //|------+------+------+------+------+------| |------+------+------+------+------+------|
+ RGB_TOG,RGB_HUI,RGB_SAI,RGB_VAI,RGB_SPI,KC_NO, KC_PAUSE,KC__VOLUP, KC_NO, KC_NO, KC_NO, KC_NO,
+ //|------+------+------+------+------+------| |------+------+------+------+------+------|
+ RGB_MOD,RGB_HUD,RGB_SAD,RGB_VAD,RGB_SPD,KC_NO, KC_SCROLLLOCK,KC__VOLDOWN, KC_NO, KC_NO, KC_NO, RGB_RMOD,
+ //|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ KC_LGUI, LOWER,KC_SPC, KC_ENT, RAISE,KC_RALT
+ //`--------------------' `--------------------'
+ )
+};
+
+int RGB_current_mode;
+
+// Setting ADJUST layer RGB back to default
+void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
+ if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
+ layer_on(layer3);
+ } else {
+ layer_off(layer3);
+ }
+}
+
+void matrix_init_user(void) {
+ #ifdef RGBLIGHT_ENABLE
+ RGB_current_mode = rgblight_config.mode;
+ #endif
+}
+
+#ifdef OLED_DRIVER_ENABLE
+oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_270; }
+
+void render_space(void) {
+ oled_write_P(PSTR(" "), false);
+}
+
+void render_mod_status_gui_alt(uint8_t modifiers) {
+ static const char PROGMEM gui_off_1[] = {0x85, 0x86, 0};
+ static const char PROGMEM gui_off_2[] = {0xa5, 0xa6, 0};
+ static const char PROGMEM gui_on_1[] = {0x8d, 0x8e, 0};
+ static const char PROGMEM gui_on_2[] = {0xad, 0xae, 0};
+
+ static const char PROGMEM alt_off_1[] = {0x87, 0x88, 0};
+ static const char PROGMEM alt_off_2[] = {0xa7, 0xa8, 0};
+ static const char PROGMEM alt_on_1[] = {0x8f, 0x90, 0};
+ static const char PROGMEM alt_on_2[] = {0xaf, 0xb0, 0};
+
+ // fillers between the modifier icons bleed into the icon frames
+ static const char PROGMEM off_off_1[] = {0xc5, 0};
+ static const char PROGMEM off_off_2[] = {0xc6, 0};
+ static const char PROGMEM on_off_1[] = {0xc7, 0};
+ static const char PROGMEM on_off_2[] = {0xc8, 0};
+ static const char PROGMEM off_on_1[] = {0xc9, 0};
+ static const char PROGMEM off_on_2[] = {0xca, 0};
+ static const char PROGMEM on_on_1[] = {0xcb, 0};
+ static const char PROGMEM on_on_2[] = {0xcc, 0};
+
+ if(modifiers & MOD_MASK_GUI) {
+ oled_write_P(gui_on_1, false);
+ } else {
+ oled_write_P(gui_off_1, false);
+ }
+
+ if ((modifiers & MOD_MASK_GUI) && (modifiers & MOD_MASK_ALT)) {
+ oled_write_P(on_on_1, false);
+ } else if(modifiers & MOD_MASK_GUI) {
+ oled_write_P(on_off_1, false);
+ } else if(modifiers & MOD_MASK_ALT) {
+ oled_write_P(off_on_1, false);
+ } else {
+ oled_write_P(off_off_1, false);
+ }
+
+ if(modifiers & MOD_MASK_ALT) {
+ oled_write_P(alt_on_1, false);
+ } else {
+ oled_write_P(alt_off_1, false);
+ }
+
+ if(modifiers & MOD_MASK_GUI) {
+ oled_write_P(gui_on_2, false);
+ } else {
+ oled_write_P(gui_off_2, false);
+ }
+
+ if (modifiers & MOD_MASK_GUI & MOD_MASK_ALT) {
+ oled_write_P(on_on_2, false);
+ } else if(modifiers & MOD_MASK_GUI) {
+ oled_write_P(on_off_2, false);
+ } else if(modifiers & MOD_MASK_ALT) {
+ oled_write_P(off_on_2, false);
+ } else {
+ oled_write_P(off_off_2, false);
+ }
+
+ if(modifiers & MOD_MASK_ALT) {
+ oled_write_P(alt_on_2, false);
+ } else {
+ oled_write_P(alt_off_2, false);
+ }
+}
+
+void render_mod_status_ctrl_shift(uint8_t modifiers) {
+ static const char PROGMEM ctrl_off_1[] = {0x89, 0x8a, 0};
+ static const char PROGMEM ctrl_off_2[] = {0xa9, 0xaa, 0};
+ static const char PROGMEM ctrl_on_1[] = {0x91, 0x92, 0};
+ static const char PROGMEM ctrl_on_2[] = {0xb1, 0xb2, 0};
+
+ static const char PROGMEM shift_off_1[] = {0x8b, 0x8c, 0};
+ static const char PROGMEM shift_off_2[] = {0xab, 0xac, 0};
+ static const char PROGMEM shift_on_1[] = {0xcd, 0xce, 0};
+ static const char PROGMEM shift_on_2[] = {0xcf, 0xd0, 0};
+
+ // fillers between the modifier icons bleed into the icon frames
+ static const char PROGMEM off_off_1[] = {0xc5, 0};
+ static const char PROGMEM off_off_2[] = {0xc6, 0};
+ static const char PROGMEM on_off_1[] = {0xc7, 0};
+ static const char PROGMEM on_off_2[] = {0xc8, 0};
+ static const char PROGMEM off_on_1[] = {0xc9, 0};
+ static const char PROGMEM off_on_2[] = {0xca, 0};
+ static const char PROGMEM on_on_1[] = {0xcb, 0};
+ static const char PROGMEM on_on_2[] = {0xcc, 0};
+
+ if(modifiers & MOD_MASK_CTRL) {
+ oled_write_P(ctrl_on_1, false);
+ } else {
+ oled_write_P(ctrl_off_1, false);
+ }
+
+ if ((modifiers & MOD_MASK_CTRL) && (modifiers & MOD_MASK_SHIFT)) {
+ oled_write_P(on_on_1, false);
+ } else if(modifiers & MOD_MASK_CTRL) {
+ oled_write_P(on_off_1, false);
+ } else if(modifiers & MOD_MASK_SHIFT) {
+ oled_write_P(off_on_1, false);
+ } else {
+ oled_write_P(off_off_1, false);
+ }
+
+ if(modifiers & MOD_MASK_SHIFT) {
+ oled_write_P(shift_on_1, false);
+ } else {
+ oled_write_P(shift_off_1, false);
+ }
+
+ if(modifiers & MOD_MASK_CTRL) {
+ oled_write_P(ctrl_on_2, false);
+ } else {
+ oled_write_P(ctrl_off_2, false);
+ }
+
+ if (modifiers & MOD_MASK_CTRL & MOD_MASK_SHIFT) {
+ oled_write_P(on_on_2, false);
+ } else if(modifiers & MOD_MASK_CTRL) {
+ oled_write_P(on_off_2, false);
+ } else if(modifiers & MOD_MASK_SHIFT) {
+ oled_write_P(off_on_2, false);
+ } else {
+ oled_write_P(off_off_2, false);
+ }
+
+ if(modifiers & MOD_MASK_SHIFT) {
+ oled_write_P(shift_on_2, false);
+ } else {
+ oled_write_P(shift_off_2, false);
+ }
+}
+
+void render_logo(void) {
+ static const char PROGMEM corne_logo[] = {
+ 0x80, 0x81, 0x82, 0x83, 0x84,
+ 0xa0, 0xa1, 0xa2, 0xa3, 0xa4,
+ 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0};
+ oled_write_P(corne_logo, false);
+ oled_write_P(PSTR("corne"), false);
+}
+
+void render_layer_state(void) {
+ static const char PROGMEM default_layer[] = {
+ 0x20, 0x94, 0x95, 0x96, 0x20,
+ 0x20, 0xb4, 0xb5, 0xb6, 0x20,
+ 0x20, 0xd4, 0xd5, 0xd6, 0x20, 0};
+ static const char PROGMEM raise_layer[] = {
+ 0x20, 0x97, 0x98, 0x99, 0x20,
+ 0x20, 0xb7, 0xb8, 0xb9, 0x20,
+ 0x20, 0xd7, 0xd8, 0xd9, 0x20, 0};
+ static const char PROGMEM lower_layer[] = {
+ 0x20, 0x9a, 0x9b, 0x9c, 0x20,
+ 0x20, 0xba, 0xbb, 0xbc, 0x20,
+ 0x20, 0xda, 0xdb, 0xdc, 0x20, 0};
+ static const char PROGMEM adjust_layer[] = {
+ 0x20, 0x9d, 0x9e, 0x9f, 0x20,
+ 0x20, 0xbd, 0xbe, 0xbf, 0x20,
+ 0x20, 0xdd, 0xde, 0xdf, 0x20, 0};
+ if(layer_state_is(_ADJUST)) {
+ oled_write_P(adjust_layer, false);
+ } else if(layer_state_is(_LOWER)) {
+ oled_write_P(lower_layer, false);
+ } else if(layer_state_is(_RAISE)) {
+ oled_write_P(raise_layer, false);
+ } else {
+ oled_write_P(default_layer, false);
+ }
+}
+
+void render_status_main(void) {
+ render_logo();
+ render_space();
+ render_layer_state();
+ render_space();
+ render_mod_status_gui_alt(get_mods()|get_oneshot_mods());
+ render_mod_status_ctrl_shift(get_mods()|get_oneshot_mods());
+}
+
+void render_status_secondary(void) {
+ render_logo();
+ render_space();
+ render_layer_state();
+ render_space();
+ render_mod_status_gui_alt(get_mods()|get_oneshot_mods());
+ render_mod_status_ctrl_shift(get_mods()|get_oneshot_mods());
+}
+
+void oled_task_user(void) {
+ if (timer_elapsed32(oled_timer) > 30000) {
+ oled_off();
+ return;
+ }
+#ifndef SPLIT_KEYBOARD
+ else { oled_on(); }
+#endif
+
+ if (is_master) {
+ render_status_main(); // Renders the current keyboard state (layer, lock, caps, scroll, etc)
+ } else {
+ render_status_secondary();
+ }
+}
+
+#endif
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ if (record->event.pressed) {
+#ifdef OLED_DRIVER_ENABLE
+ oled_timer = timer_read32();
+#endif
+ // set_timelog();
+ }
+ static uint16_t my_colon_timer;
+
+ switch (keycode) {
+ case LOWER:
+ if (record->event.pressed) {
+ layer_on(_LOWER);
+ update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
+ } else {
+ layer_off(_LOWER);
+ update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ case RAISE:
+ if (record->event.pressed) {
+ layer_on(_RAISE);
+ update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
+ } else {
+ layer_off(_RAISE);
+ update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ case ADJUST:
+ if (record->event.pressed) {
+ layer_on(_ADJUST);
+ } else {
+ layer_off(_ADJUST);
+ }
+ return false;
+ case KC_RACL:
+ if (record->event.pressed) {
+ my_colon_timer = timer_read();
+ register_code(KC_RALT);
+ } else {
+ unregister_code(KC_RALT);
+ if (timer_elapsed(my_colon_timer) < TAPPING_TERM) {
+ SEND_STRING(":"); // Change the character(s) to be sent on tap here
+ }
+ }
+ return false;
+ case RGBRST:
+ #ifdef RGBLIGHT_ENABLE
+ if (record->event.pressed) {
+ eeconfig_update_rgblight_default();
+ rgblight_enable();
+ RGB_current_mode = rgblight_config.mode;
+ }
+ #endif
+ #ifdef RGB_MATRIX_ENABLE
+ if (record->event.pressed) {
+ eeconfig_update_rgb_matrix_default();
+ rgb_matrix_enable();
+ }
+ #endif
+ break;
+ }
+ return true;
+}
+
+#ifdef RGB_MATRIX_ENABLE
+
+void suspend_power_down_keymap(void) {
+ rgb_matrix_set_suspend_state(true);
+}
+
+void suspend_wakeup_init_keymap(void) {
+ rgb_matrix_set_suspend_state(false);
+}
+
+#endif