diff options
author | Richard Baptist <rpbaptist@users.noreply.github.com> | 2023-08-14 20:21:34 +0200 |
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committer | GitHub <noreply@github.com> | 2023-08-14 12:21:34 -0600 |
commit | 815cecfbff7d24ee3c36692be0b0cfbe55c29980 (patch) | |
tree | a73048ce4cddcba9eb9addcadd43bc05d5961f5c /keyboards/crkbd/keymaps/rpbaptist/rgb.c | |
parent | f3ef90ba902b4cd198b75b1065a01a50ae3d421c (diff) |
[Keymap] Update rpbaptist crkbd (#21674)
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Richard Baptist <richard@remote.com>
Diffstat (limited to 'keyboards/crkbd/keymaps/rpbaptist/rgb.c')
-rw-r--r-- | keyboards/crkbd/keymaps/rpbaptist/rgb.c | 350 |
1 files changed, 350 insertions, 0 deletions
diff --git a/keyboards/crkbd/keymaps/rpbaptist/rgb.c b/keyboards/crkbd/keymaps/rpbaptist/rgb.c new file mode 100644 index 0000000000..7f87d0a9ea --- /dev/null +++ b/keyboards/crkbd/keymaps/rpbaptist/rgb.c @@ -0,0 +1,350 @@ +// Copyright 2023 Your Name (@rpbaptist) +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "rpbaptist.h" + +uint32_t transport_user_config = 0; + +void user_config_sync(uint8_t initiator2target_buffer_size, const void* initiator2target_buffer, uint8_t target2initiator_buffer_size, void* target2initiator_buffer) { + if (initiator2target_buffer_size == sizeof(transport_user_config)) { + memcpy(&transport_user_config, initiator2target_buffer, initiator2target_buffer_size); + } +} + +#ifdef OLED_ENABLE +const char* rgb_matrix_anim_oled_text(uint8_t mode) { + switch (mode) { + case RGB_MATRIX_TYPING_HEATMAP: + return PSTR("Heat "); + case RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS: + return PSTR("Nexus"); + case RGB_MATRIX_SOLID_REACTIVE_SIMPLE: + return PSTR("Ease "); + case RGB_MATRIX_SOLID_COLOR: + return PSTR("Solid"); + case RGB_MATRIX_BREATHING: + return PSTR("Fade "); + case RGB_MATRIX_CYCLE_ALL: + return PSTR("Cycle"); + case RGB_MATRIX_RAINBOW_PINWHEELS: + return PSTR("Wheel"); + case RGB_MATRIX_CYCLE_LEFT_RIGHT: + return PSTR("Wave "); + default: + return PSTR(""); + } +} +#endif + +extern led_config_t g_led_config; + +void rgb_matrix_layer_helper(uint8_t hue, uint8_t sat, uint8_t val, uint8_t led_min, uint8_t led_max) { + HSV hsv = {hue, sat, val}; + if (hsv.v > rgb_matrix_get_val()) { + hsv.v = rgb_matrix_get_val(); + } + + RGB rgb = hsv_to_rgb(hsv); + for (uint8_t i = 0; i < led_max; i++) { + if (HAS_FLAGS(g_led_config.flags[i], LED_FLAG_UNDERGLOW)) { + rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); + } + } +} + +extern user_config_t user_config; + +bool rgb_matrix_in_idle(void) { + return (user_config.rgb_matrix_idle_anim && rgb_matrix_get_mode() == user_config.rgb_matrix_idle_mode); +} + +bool rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) { + if (user_config.rgb_layer_indicator && !rgb_matrix_in_idle()) { + switch (get_highest_layer(layer_state | default_layer_state)) { + case _GAMING_EXT: + rgb_matrix_layer_helper(HSV_PURPLE, led_min, led_max); + break; + case _SYM: + rgb_matrix_layer_helper(HSV_YELLOW, led_min, led_max); + break; + case _NAV: + rgb_matrix_layer_helper(HSV_SPRINGGREEN, led_min, led_max); + break; + case _UTIL: + rgb_matrix_layer_helper(HSV_PINK, led_min, led_max); + break; + case _NUMPAD: + rgb_matrix_layer_helper(HSV_CORAL, led_min, led_max); + break; + case _GAMING: + case _WASD: + rgb_matrix_layer_helper(HSV_RED, led_min, led_max); + break; + default: + rgb_matrix_layer_helper(THEME_HSV, led_min, led_max); + break; + } + } + return false; +} + +void rgb_matrix_turn_off_underglow(void) { + rgb_matrix_layer_helper(0, 0, 0, 0, 54); +} + +uint8_t rgb_matrix_speed_for_mode(uint8_t mode) { + switch (mode) { + case RGB_MATRIX_SOLID_REACTIVE_SIMPLE: + case RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS: + return RGB_MATRIX_ANIMATION_SPEED_FAST; + case RGB_MATRIX_BREATHING: + case RGB_MATRIX_CYCLE_LEFT_RIGHT: + case RGB_MATRIX_RAINBOW_PINWHEELS: + return RGB_MATRIX_ANIMATION_SPEED_SLOW; + case RGB_MATRIX_CYCLE_ALL: + return RGB_MATRIX_ANIMATION_SPEED_SLOWER; + default: + return RGB_MATRIX_ANIMATION_SPEED_MEDIUM; + } +} + +bool rgb_matrix_mode_active(uint8_t mode) { + return (mode == RGB_MATRIX_SOLID_REACTIVE_SIMPLE || mode == RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS || mode == RGB_MATRIX_TYPING_HEATMAP); +} + +void rgb_matrix_update_current_mode(uint8_t mode) { + rgb_matrix_config.speed = rgb_matrix_speed_for_mode(mode); + rgb_matrix_mode_noeeprom(mode); +} + +void rgb_matrix_update_dynamic_mode(uint8_t mode) { + uint8_t speed; + speed = rgb_matrix_speed_for_mode(mode); + + if (rgb_matrix_mode_active(mode)) { + user_config.rgb_matrix_active_speed = speed; + user_config.rgb_matrix_active_mode = mode; + } else { + user_config.rgb_matrix_idle_speed = speed; + user_config.rgb_matrix_idle_mode = mode; + } +} + +void rgb_matrix_update_mode(uint8_t mode) { + if (user_config.rgb_matrix_idle_anim) { + rgb_matrix_update_dynamic_mode(mode); + } + if (rgb_matrix_mode_active(mode) || !user_config.rgb_matrix_idle_anim) { + rgb_matrix_update_current_mode(mode); + } +} + +uint8_t get_rgb_matrix_active_mode(void) { + if (user_config.rgb_matrix_idle_anim) { + return user_config.rgb_matrix_active_mode; + } else { + return rgb_matrix_get_mode(); + } +} + +void rgb_matrix_toggle_active_mode(void) { + switch (get_rgb_matrix_active_mode()) { + case RGB_MATRIX_SOLID_REACTIVE_SIMPLE: + rgb_matrix_update_mode(RGB_MATRIX_TYPING_HEATMAP); + break; + case RGB_MATRIX_TYPING_HEATMAP: + rgb_matrix_update_mode(RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS); + break; + default: + rgb_matrix_update_mode(RGB_MATRIX_SOLID_REACTIVE_SIMPLE); + break; + } +} + +uint8_t get_rgb_matrix_idle_mode(void) { + if (user_config.rgb_matrix_idle_anim) { + return user_config.rgb_matrix_idle_mode; + } else { + return rgb_matrix_get_mode(); + } +} + +void rgb_matrix_toggle_simple_passive_mode(void) { + switch (get_rgb_matrix_idle_mode()) { + case RGB_MATRIX_SOLID_COLOR: + rgb_matrix_update_mode(RGB_MATRIX_BREATHING); + break; + case RGB_MATRIX_BREATHING: + rgb_matrix_update_mode(RGB_MATRIX_CYCLE_ALL); + break; + default: + rgb_matrix_update_mode(RGB_MATRIX_SOLID_COLOR); + break; + } +} + +void rgb_matrix_toggle_color_passive_mode(void) { + switch (get_rgb_matrix_idle_mode()) { + case RGB_MATRIX_RAINBOW_PINWHEELS: + rgb_matrix_update_mode(RGB_MATRIX_CYCLE_LEFT_RIGHT); + break; + default: + rgb_matrix_update_mode(RGB_MATRIX_RAINBOW_PINWHEELS); + break; + } +} + +void rgb_matrix_toggle_underglow_layer_indicator(void) { + user_config.rgb_layer_indicator ^= 1; + if (user_config.rgb_layer_indicator) { + layer_state_set(layer_state); // This is needed to immediately set the layer color (looks better) + } else { + rgb_matrix_turn_off_underglow(); + } +} + +void rgb_matrix_toggle_idle_animation_change(void) { + user_config.rgb_matrix_idle_anim ^= 1; + if (user_config.rgb_matrix_idle_anim) { + rgb_matrix_update_mode(user_config.rgb_matrix_active_mode); + } else { + rgb_matrix_update_current_mode(user_config.rgb_matrix_idle_mode); + } +} + +void rgb_matrix_set_gaming_defaults(void) { + if (!user_config.rgb_layer_indicator) { + user_config.rgb_layer_indicator = true; + } + user_config.rgb_matrix_idle_timeout = GAMING_IDLE_TIMEOUT; + rgb_matrix_update_mode(RGB_MATRIX_RAINBOW_PINWHEELS); + rgb_matrix_update_mode(RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS); +} + +void rgb_matrix_set_typing_defaults(void) { + user_config.rgb_matrix_idle_timeout = IDLE_TIMEOUT; + rgb_matrix_update_mode(RGB_MATRIX_TYPING_PASSIVE); + rgb_matrix_update_mode(RGB_MATRIX_TYPING_ACTIVE); +} + +void rgb_matrix_set_defaults(void) { + rgb_matrix_enable_noeeprom(); + rgb_matrix_sethsv_noeeprom(THEME_HSV); + + user_config.rgb_layer_indicator = true; + user_config.rgb_matrix_idle_anim = true; + + rgb_matrix_set_typing_defaults(); + + rgb_matrix_mode_noeeprom(RGB_MATRIX_SOLID_REACTIVE_SIMPLE); +} + +void matrix_scan_rgb(void) { + if (user_config.rgb_matrix_idle_anim && rgb_matrix_get_mode() == user_config.rgb_matrix_active_mode && last_input_activity_elapsed() > user_config.rgb_matrix_idle_timeout) { + if (user_config.rgb_layer_indicator) { + rgb_matrix_turn_off_underglow(); + } + rgb_matrix_update_current_mode(user_config.rgb_matrix_idle_mode); + } +} + +void user_transport_sync(void) { + // Keep track of the last state, so that we can tell if we need to propagate to slave + static uint32_t last_config = 0, last_sync = 0; + + // Check if the state values are different + // or if sync timer elapsed + if (memcmp(&user_config, &last_config, sizeof(transport_user_config)) || (timer_elapsed32(last_sync) > 250)) { + memcpy(&last_config, &user_config, sizeof(transport_user_config)); + + if (transaction_rpc_send(USER_CONFIG_SYNC, sizeof(transport_user_config), &transport_user_config)) { + last_sync = timer_read32(); + } + } +} + +void user_transport_update(void) { + if (is_keyboard_master()) { + transport_user_config = user_config.raw; + user_transport_sync(); + } else { + user_config.raw = transport_user_config; + } +} + +void housekeeping_task_user(void) { + static bool has_ran_yet; + if (!has_ran_yet) { + has_ran_yet = true; + startup_user(); + } + matrix_scan_rgb(); + + // Update config to slave + user_transport_update(); +} + +void eeconfig_init_user(void) { + user_config.raw = 0; + user_config.rgb_layer_indicator = true; + user_config.rgb_matrix_idle_anim = true; + + rgb_matrix_enable(); + rgb_matrix_sethsv(THEME_HSV); + rgb_matrix_mode(RGB_MATRIX_SOLID_REACTIVE_SIMPLE); + + eeconfig_update_user(user_config.raw); +} + +void keyboard_post_init_user(void) { + set_single_persistent_default_layer(_COLEMAKDH); + rgb_matrix_set_defaults(); + + // Register user config sync + transaction_register_rpc(USER_CONFIG_SYNC, user_config_sync); +} + +bool process_record_user_rgb_matrix(uint16_t keycode, keyrecord_t* record) { + if (user_config.rgb_matrix_idle_anim) { + if (rgb_matrix_get_mode() == user_config.rgb_matrix_idle_mode) { + rgb_matrix_update_current_mode(user_config.rgb_matrix_active_mode); + if (!user_config.rgb_layer_indicator) { + rgb_matrix_turn_off_underglow(); + } + } + } + + switch (keycode) { + case RGB_RST: + if (record->event.pressed) { + rgb_matrix_set_defaults(); + } + break; + case RGB_UND: // Toggle separate underglow status + if (record->event.pressed) { + rgb_matrix_toggle_underglow_layer_indicator(); + } + break; + case RGB_IDL: // Toggle idle/heatmap animation + if (record->event.pressed) { + rgb_matrix_toggle_idle_animation_change(); + } + break; + case RGB_ATG: + if (record->event.pressed) { + rgb_matrix_toggle_active_mode(); + } + break; + case RGB_PST: + if (record->event.pressed) { + rgb_matrix_toggle_simple_passive_mode(); + } + break; + case RGB_PCT: + if (record->event.pressed) { + rgb_matrix_toggle_color_passive_mode(); + } + break; + } + return true; +} |