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authorpeepeetee <43021794+peepeetee@users.noreply.github.com>2022-02-12 11:54:48 +0800
committerGitHub <noreply@github.com>2022-02-11 19:54:48 -0800
commit17c0ca6fa4f7b6f65b4442c2f5bc32fee914b376 (patch)
treeaecec74184b82d75dd19e4566cf04a3423c6e3c6 /keyboards/butterstick/sten.h
parent52d6f07a829baf38e16b61f1804bf5dd555ab45d (diff)
[Keyboard] move g heavy industry boards into /gboards (#16040)
Co-authored-by: zvecr <git@zvecr.com>
Diffstat (limited to 'keyboards/butterstick/sten.h')
-rw-r--r--keyboards/butterstick/sten.h84
1 files changed, 0 insertions, 84 deletions
diff --git a/keyboards/butterstick/sten.h b/keyboards/butterstick/sten.h
deleted file mode 100644
index 0d5c58df21..0000000000
--- a/keyboards/butterstick/sten.h
+++ /dev/null
@@ -1,84 +0,0 @@
-// 2019, g Heavy Industries
-// Blessed mother of Christ, please keep this readable
-// and protect us from segfaults. For thine is the clock,
-// the slave and the master. Until we return from main.
-//
-// Amen.
-
-#include QMK_KEYBOARD_H
-#include "mousekey.h"
-#include "keymap.h"
-#include "keymap_steno.h"
-#include "wait.h"
-
-extern size_t keymapsCount; // Total keymaps
-extern uint32_t cChord; // Current Chord
-extern uint32_t stenoLayers[]; // Chords that simulate QMK layers
-extern size_t stenoLayerCount; // Number of simulated layers
-
-// Function defs
-void processChord(bool useFakeSteno);
-uint32_t processQwerty(bool lookup);
-uint32_t processFakeSteno(bool lookup);
-void saveState(uint32_t cChord);
-void restoreState(void);
-
-// Macros for use in keymap.c
-void SEND(uint8_t kc);
-void REPEAT(void);
-void SET_STICKY(uint32_t);
-void SWITCH_LAYER(int);
-void CLICK_MOUSE(uint8_t);
-
-// Keymap helper
-#define P(chord, act) if (cChord == (chord)) { if (!lookup) {act;} return chord;}
-#define PC(chord, act) if (cChord == (chord)) { if (!lookup) {act;} return chord;} \
- for(int i = 0; i < stenoLayerCount; i++) { \
- uint32_t refChord = stenoLayers[i] | chord; \
- if (cChord == (refChord)) { if (!lookup) {act;} return refChord;}; \
-}
-
-// Shift to internal representation
-// i.e) S(teno)R(ight)F
-#define STN(n) (1L<<n)
-enum ORDER {
- SFN = 0, SPWR, SST1, SST2, SST3, SST4, SNUML, SNUMR,
- SLSU, SLSD, SLT, SLK, SLP, SLW, SLH, SLR, SLA, SLO,
- SRE, SRU, SRF, SRR, SRP, SRB, SRL, SRG, SRT, SRS, SRD, SRZ, SRES1, SRES2
-};
-
-// Break it all out
-#define FN STN(SFN)
-#define PWR STN(SPWR)
-#define ST1 STN(SST1)
-#define ST2 STN(SST2)
-#define ST3 STN(SST3)
-#define ST4 STN(SST4)
-#define LNO STN(SNUML) // STN1-6
-#define RNO STN(SNUMR) // STN7-C
-#define RES1 STN(SRES1) // Use reserved for sticky state
-#define RES2 STN(SRES2)
-
-#define LSU STN(SLSU)
-#define LSD STN(SLSD)
-#define LFT STN(SLT) // (L)e(F)t (T), preprocessor conflict
-#define LK STN(SLK)
-#define LP STN(SLP)
-#define LW STN(SLW)
-#define LH STN(SLH)
-#define LR STN(SLR)
-#define LA STN(SLA)
-#define LO STN(SLO)
-
-#define RE STN(SRE)
-#define RU STN(SRU)
-#define RF STN(SRF)
-#define RR STN(SRR)
-#define RP STN(SRP)
-#define RB STN(SRB)
-#define RL STN(SRL)
-#define RG STN(SRG)
-#define RT STN(SRT)
-#define RS STN(SRS)
-#define RD STN(SRD)
-#define RZ STN(SRZ)