diff options
author | Joel Challis <git@zvecr.com> | 2024-01-04 06:00:28 +0000 |
---|---|---|
committer | GitHub <noreply@github.com> | 2024-01-04 06:00:28 +0000 |
commit | c412b7fc423892e16280435387a645fc6e3b2c8a (patch) | |
tree | 7233451ca7f4843a161963f31bb33707e85b9475 /keyboards/black_hellebore | |
parent | 5267329caa6ce08a5497d774bae0c8f386220a16 (diff) |
Migrate RGB Matrix config to info.json - B (#22806)
Diffstat (limited to 'keyboards/black_hellebore')
-rw-r--r-- | keyboards/black_hellebore/config.h | 72 | ||||
-rw-r--r-- | keyboards/black_hellebore/info.json | 45 |
2 files changed, 51 insertions, 66 deletions
diff --git a/keyboards/black_hellebore/config.h b/keyboards/black_hellebore/config.h index ae0bc0aedb..53910fed09 100644 --- a/keyboards/black_hellebore/config.h +++ b/keyboards/black_hellebore/config.h @@ -13,70 +13,12 @@ * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ - -#pragma once - - -#ifdef RGB_MATRIX_ENABLE - - #define WS2812_PWM_DRIVER PWMD1 - #define WS2812_PWM_CHANNEL 1 - #define WS2812_PWM_PAL_MODE 1 //TIM1_CH1N (AF1) - #define WS2812_PWM_COMPLEMENTARY_OUTPUT - #define WS2812_DMA_STREAM STM32_DMA1_STREAM6 - #define WS2812_DMA_CHANNEL 7 //7 works, CxS[3:0] 0111 = TIM1_UP on Channel 6? (RM0394.pdf pg.298) - #define RGB_MATRIX_LED_COUNT 61 // The number of LEDs connected - - #define RGB_MATRIX_KEYPRESSES // reacts to keypresses - #define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses) - #define RGB_MATRIX_FRAMEBUFFER_EFFECTS // enable framebuffer effects - - #define ENABLE_RGB_MATRIX_SOLID_COLOR // Static single color - #define ENABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue - #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes - #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes - #define ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation - #define ENABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right - #define ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right - #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation - #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness - #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation - #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness - #define ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient - #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right - #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom - #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in - #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in - #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradient Chevron shaped scrolling left to right - #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard - #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard - #define ENABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard - #define ENABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard - #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard - #define ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue - #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation - #define ENABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight amount at the same time, then shifts back - #define ENABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight amount in a wave to the right, then back to the left - #define ENABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight amount and then back down in a wave to the right - - /* RGB_MATRIX_FRAMEBUFFER_EFFECTS) */ - #define ENABLE_RGB_MATRIX_TYPING_HEATMAP - #define ENABLE_RGB_MATRIX_DIGITAL_RAIN - - /* RGB_MATRIX_KEYPRESSES) | defined(RGB_MATRIX_KEYRELEASES) */ - #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out - #define ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue - #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out - #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out - #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out - #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out - #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out - #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out - #define ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out - #define ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out - #define ENABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out - #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out - -#endif +#pragma once +#define WS2812_PWM_DRIVER PWMD1 +#define WS2812_PWM_CHANNEL 1 +#define WS2812_PWM_PAL_MODE 1 //TIM1_CH1N (AF1) +#define WS2812_PWM_COMPLEMENTARY_OUTPUT +#define WS2812_DMA_STREAM STM32_DMA1_STREAM6 +#define WS2812_DMA_CHANNEL 7 //7 works, CxS[3:0] 0111 = TIM1_UP on Channel 6? (RM0394.pdf pg.298) diff --git a/keyboards/black_hellebore/info.json b/keyboards/black_hellebore/info.json index bc70e3eb98..b59cb8f7b9 100644 --- a/keyboards/black_hellebore/info.json +++ b/keyboards/black_hellebore/info.json @@ -29,6 +29,48 @@ "vid": "0x3141" }, "rgb_matrix": { + "animations": { + "alphas_mods": true, + "gradient_up_down": true, + "gradient_left_right": true, + "breathing": true, + "band_sat": true, + "band_val": true, + "band_pinwheel_sat": true, + "band_pinwheel_val": true, + "band_spiral_sat": true, + "band_spiral_val": true, + "cycle_all": true, + "cycle_left_right": true, + "cycle_up_down": true, + "cycle_out_in": true, + "cycle_out_in_dual": true, + "rainbow_moving_chevron": true, + "cycle_pinwheel": true, + "cycle_spiral": true, + "dual_beacon": true, + "rainbow_beacon": true, + "rainbow_pinwheels": true, + "raindrops": true, + "jellybean_raindrops": true, + "hue_breathing": true, + "hue_pendulum": true, + "hue_wave": true, + "typing_heatmap": true, + "digital_rain": true, + "solid_reactive_simple": true, + "solid_reactive": true, + "solid_reactive_wide": true, + "solid_reactive_multiwide": true, + "solid_reactive_cross": true, + "solid_reactive_multicross": true, + "solid_reactive_nexus": true, + "solid_reactive_multinexus": true, + "splash": true, + "multisplash": true, + "solid_splash": true, + "solid_multisplash": true + }, "driver": "ws2812", "layout": [ {"flags": 4, "matrix": [0, 0], "x": 7, "y": 5}, @@ -92,7 +134,8 @@ {"flags": 4, "matrix": [4, 10], "x": 177, "y": 54}, {"flags": 4, "matrix": [4, 11], "x": 196, "y": 54}, {"flags": 4, "matrix": [4, 13], "x": 215, "y": 54} - ] + ], + "react_on_keyup": true }, "layouts": { "LAYOUT_60_ansi": { |