summaryrefslogtreecommitdiff
path: root/keyboards/black_hellebore
diff options
context:
space:
mode:
authorJoel Challis <git@zvecr.com>2024-01-04 06:00:28 +0000
committerGitHub <noreply@github.com>2024-01-04 06:00:28 +0000
commitc412b7fc423892e16280435387a645fc6e3b2c8a (patch)
tree7233451ca7f4843a161963f31bb33707e85b9475 /keyboards/black_hellebore
parent5267329caa6ce08a5497d774bae0c8f386220a16 (diff)
Migrate RGB Matrix config to info.json - B (#22806)
Diffstat (limited to 'keyboards/black_hellebore')
-rw-r--r--keyboards/black_hellebore/config.h72
-rw-r--r--keyboards/black_hellebore/info.json45
2 files changed, 51 insertions, 66 deletions
diff --git a/keyboards/black_hellebore/config.h b/keyboards/black_hellebore/config.h
index ae0bc0aedb..53910fed09 100644
--- a/keyboards/black_hellebore/config.h
+++ b/keyboards/black_hellebore/config.h
@@ -13,70 +13,12 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-
-#pragma once
-
-
-#ifdef RGB_MATRIX_ENABLE
-
- #define WS2812_PWM_DRIVER PWMD1
- #define WS2812_PWM_CHANNEL 1
- #define WS2812_PWM_PAL_MODE 1 //TIM1_CH1N (AF1)
- #define WS2812_PWM_COMPLEMENTARY_OUTPUT
- #define WS2812_DMA_STREAM STM32_DMA1_STREAM6
- #define WS2812_DMA_CHANNEL 7 //7 works, CxS[3:0] 0111 = TIM1_UP on Channel 6? (RM0394.pdf pg.298)
- #define RGB_MATRIX_LED_COUNT 61 // The number of LEDs connected
-
- #define RGB_MATRIX_KEYPRESSES // reacts to keypresses
- #define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
- #define RGB_MATRIX_FRAMEBUFFER_EFFECTS // enable framebuffer effects
-
- #define ENABLE_RGB_MATRIX_SOLID_COLOR // Static single color
- #define ENABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue
- #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes
- #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes
- #define ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation
- #define ENABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right
- #define ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right
- #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation
- #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness
- #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation
- #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness
- #define ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient
- #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right
- #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom
- #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in
- #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in
- #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradient Chevron shaped scrolling left to right
- #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard
- #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard
- #define ENABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard
- #define ENABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard
- #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard
- #define ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue
- #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation
- #define ENABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight amount at the same time, then shifts back
- #define ENABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight amount in a wave to the right, then back to the left
- #define ENABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight amount and then back down in a wave to the right
-
- /* RGB_MATRIX_FRAMEBUFFER_EFFECTS) */
- #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
- #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
-
- /* RGB_MATRIX_KEYPRESSES) | defined(RGB_MATRIX_KEYRELEASES) */
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out
- #define ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out
- #define ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out
-
-#endif
+#pragma once
+#define WS2812_PWM_DRIVER PWMD1
+#define WS2812_PWM_CHANNEL 1
+#define WS2812_PWM_PAL_MODE 1 //TIM1_CH1N (AF1)
+#define WS2812_PWM_COMPLEMENTARY_OUTPUT
+#define WS2812_DMA_STREAM STM32_DMA1_STREAM6
+#define WS2812_DMA_CHANNEL 7 //7 works, CxS[3:0] 0111 = TIM1_UP on Channel 6? (RM0394.pdf pg.298)
diff --git a/keyboards/black_hellebore/info.json b/keyboards/black_hellebore/info.json
index bc70e3eb98..b59cb8f7b9 100644
--- a/keyboards/black_hellebore/info.json
+++ b/keyboards/black_hellebore/info.json
@@ -29,6 +29,48 @@
"vid": "0x3141"
},
"rgb_matrix": {
+ "animations": {
+ "alphas_mods": true,
+ "gradient_up_down": true,
+ "gradient_left_right": true,
+ "breathing": true,
+ "band_sat": true,
+ "band_val": true,
+ "band_pinwheel_sat": true,
+ "band_pinwheel_val": true,
+ "band_spiral_sat": true,
+ "band_spiral_val": true,
+ "cycle_all": true,
+ "cycle_left_right": true,
+ "cycle_up_down": true,
+ "cycle_out_in": true,
+ "cycle_out_in_dual": true,
+ "rainbow_moving_chevron": true,
+ "cycle_pinwheel": true,
+ "cycle_spiral": true,
+ "dual_beacon": true,
+ "rainbow_beacon": true,
+ "rainbow_pinwheels": true,
+ "raindrops": true,
+ "jellybean_raindrops": true,
+ "hue_breathing": true,
+ "hue_pendulum": true,
+ "hue_wave": true,
+ "typing_heatmap": true,
+ "digital_rain": true,
+ "solid_reactive_simple": true,
+ "solid_reactive": true,
+ "solid_reactive_wide": true,
+ "solid_reactive_multiwide": true,
+ "solid_reactive_cross": true,
+ "solid_reactive_multicross": true,
+ "solid_reactive_nexus": true,
+ "solid_reactive_multinexus": true,
+ "splash": true,
+ "multisplash": true,
+ "solid_splash": true,
+ "solid_multisplash": true
+ },
"driver": "ws2812",
"layout": [
{"flags": 4, "matrix": [0, 0], "x": 7, "y": 5},
@@ -92,7 +134,8 @@
{"flags": 4, "matrix": [4, 10], "x": 177, "y": 54},
{"flags": 4, "matrix": [4, 11], "x": 196, "y": 54},
{"flags": 4, "matrix": [4, 13], "x": 215, "y": 54}
- ]
+ ],
+ "react_on_keyup": true
},
"layouts": {
"LAYOUT_60_ansi": {