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authorNick Brassel <nick@tzarc.org>2023-12-18 16:05:50 +1100
committerGitHub <noreply@github.com>2023-12-18 16:05:50 +1100
commitd235352504f82eae5dedc399bae36c65f1348fa8 (patch)
tree775021fd419c2099ab75d7aa6481924290894b35 /keyboards/bastardkb/scylla/keymaps
parentf25226453fb253b5d1c2f1684365d6248d8b5750 (diff)
Remove obvious user keymaps, `keyboards/{b,c}*` edition. (#22693)
Diffstat (limited to 'keyboards/bastardkb/scylla/keymaps')
-rw-r--r--keyboards/bastardkb/scylla/keymaps/cykedev/config.h39
-rw-r--r--keyboards/bastardkb/scylla/keymaps/cykedev/keymap.c199
-rw-r--r--keyboards/bastardkb/scylla/keymaps/cykedev/rules.mk4
-rw-r--r--keyboards/bastardkb/scylla/keymaps/german_gaming/keymap.c90
-rw-r--r--keyboards/bastardkb/scylla/keymaps/german_gaming/readme.md24
-rw-r--r--keyboards/bastardkb/scylla/keymaps/german_gaming/rules.mk1
6 files changed, 0 insertions, 357 deletions
diff --git a/keyboards/bastardkb/scylla/keymaps/cykedev/config.h b/keyboards/bastardkb/scylla/keymaps/cykedev/config.h
deleted file mode 100644
index 6119f2738b..0000000000
--- a/keyboards/bastardkb/scylla/keymaps/cykedev/config.h
+++ /dev/null
@@ -1,39 +0,0 @@
-// Copyright 2021 Christian Eiden, cykedev
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 2 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
-
-#pragma once
-
-// Select hand configuration
-// #define MASTER_LEFT
-// #define MASTER_RIGHT
-#define EE_HANDS
-
-#define BOOTMAGIC_LITE_ROW 0
-#define BOOTMAGIC_LITE_COLUMN 0
-
-#define BOOTMAGIC_LITE_ROW_RIGHT 0
-#define BOOTMAGIC_LITE_COLUMN_RIGHT 5
-
-#define TAPPING_TERM 200
-
-// Enable rapid switch from tap to hold, disables double tap hold auto-repeat.
-// #define QUICK_TAP_TERM 0
-
-// Apply the modifier on keys that are tapped during a short hold of a modtap
-// #define PERMISSIVE_HOLD
-
-#define HOLD_ON_OTHER_KEY_PRESS_PER_KEY
-
-#define FORCE_NKRO
diff --git a/keyboards/bastardkb/scylla/keymaps/cykedev/keymap.c b/keyboards/bastardkb/scylla/keymaps/cykedev/keymap.c
deleted file mode 100644
index a51f5b9d38..0000000000
--- a/keyboards/bastardkb/scylla/keymaps/cykedev/keymap.c
+++ /dev/null
@@ -1,199 +0,0 @@
-// Copyright 2021 Christian Eiden, cykedev
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 2 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
-
-#include QMK_KEYBOARD_H
-
-#define CM_SPAL LGUI_T(KC_SPC)
-#define CM_SPAR RGUI_T(KC_SPC)
-
-#define SH_ENL LSFT_T(KC_ENT)
-#define SH_ENR RSFT_T(KC_ENT)
-
-#define RAISE MO(_RAISE)
-#define LOWER MO(_LOWER)
-
-#define QWERT DF(_QWERTY)
-#define COLEM DF(_COLEMAK_DH)
-
-enum layer_names {
- _COLEMAK_DH,
- _QWERTY,
- _RAISE,
- _LOWER,
- _ADJUST
-};
-
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [_COLEMAK_DH] = LAYOUT_split_4x6_5(
- /* COLEMAK_DH
- * .-----------------------------------------. .-----------------------------------------.
- * | Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bsp |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | Tab | Q | W | F | P | B | | J | L | U | Y | ; | \ |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | Del | A | R | S | T | G | | M | N | E | I | O | ' |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | Shft | Z | X | C | D | V | | K | H | , | . | / | Shft |
- * '-----------------------------------------/ \-----------------------------------------'
- * / RAISE /---------------. .---------------\ LOWER \
- * / / Cmd / Shift / \ Shift \ Cmd \ \
- * '-------/ Space / Enter / \ Enter \ Space \-------'
- * /---------------/ \---------------\
- * / Alt / Ctrl / \ Ctrl \ Alt \
- * / / / \ \ \
- * '---------------' '---------------'
- */
- KC_ESC , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_BSPC,
- KC_TAB , KC_Q , KC_W , KC_F , KC_P , KC_B , KC_J , KC_L , KC_U , KC_Y , KC_SCLN, KC_BSLS,
- KC_DEL , KC_A , KC_R , KC_S , KC_T , KC_G , KC_M , KC_N , KC_E , KC_I , KC_O , KC_QUOT,
- KC_LSFT, KC_Z , KC_X , KC_C , KC_D , KC_V , KC_K , KC_H , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT,
- RAISE , CM_SPAL, SH_ENL , SH_ENR , CM_SPAR, LOWER ,
- KC_LALT, KC_LCTL, KC_RCTL, KC_RALT
- ),
- [_QWERTY] = LAYOUT_split_4x6_5(
- /* QWERTY
- * .-----------------------------------------. .-----------------------------------------.
- * | Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bsp |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | Del | A | S | D | F | G | | H | J | K | L | ; | ' |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | Shft | Z | X | C | V | B | | N | M | , | . | / | Shft |
- * '-----------------------------------------/ \-----------------------------------------'
- * / RAISE /---------------. .---------------\ LOWER \
- * / / Cmd / Shift / \ Shift \ Cmd \ \
- * '-------/ Space / Enter / \ Enter \ Space \-------'
- * /---------------/ \---------------\
- * / Alt / Ctrl / \ Ctrl \ Alt \
- * / / / \ \ \
- * '---------------' '---------------'
- */
- KC_ESC , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_BSPC,
- KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_BSLS,
- KC_DEL , KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT,
- KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_LSFT,
- RAISE , CM_SPAL, SH_ENL , SH_ENR , CM_SPAR, LOWER ,
- KC_LALT, KC_LCTL, KC_RCTL, KC_RALT
- ),
- [_RAISE] = LAYOUT_split_4x6_5(
- /* RAISE
- * .-----------------------------------------. .-----------------------------------------.
- * | | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | | | | [ | ] | | | $ | / | * | # | ~ | F12 |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | Ins | ! | @ | ( | ) | | | % | - | + | = | ? | |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | | | | { | } | | | ^ | & | | | | | |
- * '-----------------------------------------/ \-----------------------------------------'
- * / /---------------. .---------------\ \
- * / / / / \ \ \ \
- * '-------/ / / \ \ \-------'
- * /---------------/ \---------------\
- * / / / \ \ \
- * / / / \ \ \
- * '---------------' '---------------'
- */
- XXXXXXX, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 ,
- XXXXXXX, XXXXXXX, XXXXXXX, KC_LBRC, KC_RBRC, XXXXXXX, KC_DLR , KC_SLSH, KC_ASTR, KC_HASH, KC_TILD, KC_F12 ,
- KC_INS , KC_EXLM, KC_AT , KC_LPRN, KC_RPRN, XXXXXXX, KC_PERC, KC_MINS, KC_PPLS, KC_PEQL, KC_QUES, XXXXXXX,
- XXXXXXX, XXXXXXX, XXXXXXX, KC_LCBR, KC_RCBR, XXXXXXX, KC_CIRC, KC_AMPR, KC_PIPE, XXXXXXX, XXXXXXX, XXXXXXX,
- _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______
- ),
- [_LOWER] = LAYOUT_split_4x6_5(
- /* LOWER
- * .-----------------------------------------. .-----------------------------------------.
- * | | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | | | | [ | ] | + | | | | up | | | F12 |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | Ins | ! | @ | ( | ) | - | | | left | down | rght | ? | |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | | | | { | } | = | | | | | | | |
- * '-----------------------------------------/ \-----------------------------------------'
- * / /---------------. .---------------\ \
- * / / / / \ \ \ \
- * '-------/ / / \ \ \-------'
- * /---------------/ \---------------\
- * / / / \ \ \
- * / / / \ \ \
- * '---------------' '---------------'
- */
- XXXXXXX, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 ,
- XXXXXXX, XXXXXXX, XXXXXXX, KC_LBRC, KC_RBRC, KC_PPLS, XXXXXXX, XXXXXXX, KC_UP , XXXXXXX, XXXXXXX, KC_F12 ,
- KC_INS , KC_EXLM, KC_AT , KC_LPRN, KC_RPRN, KC_MINS, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, KC_QUES, XXXXXXX,
- XXXXXXX, XXXXXXX, XXXXXXX, KC_LCBR, KC_RCBR, KC_PEQL, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
- _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______
- ),
- [_ADJUST] = LAYOUT_split_4x6_5(
- /* ADJUST
- * .-----------------------------------------. .-----------------------------------------.
- * | | | | | | QWERT| |COLEM | | | | | |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | | | | | | V+ | | B + | | | | | |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | | | | | | V- | | B - | << | play | >> | | |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | | | | | | Mute | | | | | | | |
- * '-----------------------------------------/ \-----------------------------------------'
- * / /---------------. .---------------\ \
- * / / / / \ \ \ \
- * '-------/ / / \ \ \-------'
- * /---------------/ \---------------\
- * / / / \ \ \
- * / / / \ \ \
- * '---------------' '---------------'
- */
- XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, QWERT , COLEM , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
- XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_VOLU, KC_BRIU, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
- XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_VOLD, KC_BRID, KC_MRWD, KC_MPLY, KC_MFFD, XXXXXXX, XXXXXXX,
- XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MUTE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
- XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
- XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
- )
-};
-
-bool get_hold_on_other_key_press(uint16_t keycode, keyrecord_t *record) {
- if (keycode == CM_SPAR) {
- return false;
- } else if (QK_MOD_TAP <= keycode && keycode <= QK_MOD_TAP_MAX) {
- return true;
- } else {
- return false;
- }
-}
-
-layer_state_t layer_state_set_user(layer_state_t state) {
- return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
-}
-
-// Flexible macOS-friendly Grave Escape
-// https://docs.qmk.fm/#/feature_key_overrides?id=flexible-macos-friendly-grave-escape
-
-const key_override_t tilde_esc_override = ko_make_basic(MOD_MASK_SHIFT, KC_ESC, S(KC_GRAVE));
-const key_override_t grave_esc_override = ko_make_basic(MOD_MASK_GUI, KC_ESC, KC_GRAVE);
-const key_override_t delete_key_override = ko_make_basic(MOD_MASK_SHIFT, KC_BSPC, KC_DELETE);
-
-
-const key_override_t **key_overrides = (const key_override_t *[]){
- &tilde_esc_override,
- &grave_esc_override,
- &delete_key_override,
- NULL
-};
diff --git a/keyboards/bastardkb/scylla/keymaps/cykedev/rules.mk b/keyboards/bastardkb/scylla/keymaps/cykedev/rules.mk
deleted file mode 100644
index 1ef732910b..0000000000
--- a/keyboards/bastardkb/scylla/keymaps/cykedev/rules.mk
+++ /dev/null
@@ -1,4 +0,0 @@
-MOUSEKEY_ENABLE = no # Mouse keys
-NKRO_ENABLE = yes # USB Nkey Rollover
-RGB_MATRIX_ENABLE = no # Enable keyboard RGB matrix
-KEY_OVERRIDE_ENABLE = yes # Enable Key Overrides, see https://docs.qmk.fm/#/feature_key_overrides
diff --git a/keyboards/bastardkb/scylla/keymaps/german_gaming/keymap.c b/keyboards/bastardkb/scylla/keymaps/german_gaming/keymap.c
deleted file mode 100644
index c5f563c90b..0000000000
--- a/keyboards/bastardkb/scylla/keymaps/german_gaming/keymap.c
+++ /dev/null
@@ -1,90 +0,0 @@
-/*
- * Copyright 2021 Joschua Gandert
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-
-#include QMK_KEYBOARD_H
-#include "keymap_german.h"
-
-
-enum layer_names {
- _BASE,
- _GAME, /* WASD shifted right once */
- _LOWER,
- _RAISE,
- _ADJUST /* when both LOWER and RAISE pressed */
-};
-
-#define RAISE MO(_RAISE)
-#define LOWER MO(_LOWER)
-
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [_BASE] = LAYOUT_split_4x6_5(
- KC_ESC , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , DE_SS ,
- KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , DE_Z , KC_U , KC_I , KC_O , KC_P , DE_UDIA,
- KC_LSFT, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , DE_ODIA, DE_ADIA,
- KC_LCTL, DE_Y , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT, DE_MINS, DE_PLUS,
-
- RAISE, KC_SPC, KC_LCTL, KC_RALT, KC_BSPC, LOWER,
- KC_ENT, KC_LALT, KC_LGUI, KC_RSFT
- ),
-
- [_GAME] = LAYOUT_split_4x6_5(
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- KC_T , KC_TAB , KC_Q , KC_W , KC_E , KC_R , _______, _______, KC_UP, _______, _______, _______,
- KC_G , KC_LSFT, KC_A , KC_S , KC_D , KC_F , _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______,
- KC_B , KC_LCTL, DE_Y , KC_X , KC_C , KC_V , _______, _______, _______, _______, _______, _______,
-
- _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______
- ),
-
- [_LOWER] = LAYOUT_split_4x6_5(
- KC_TILD, KC_EXLM, KC_AT , KC_HASH, KC_DLR , KC_PERC, KC_CIRC, KC_AMPR, KC_PSLS, KC_PAST, KC_PMNS, KC_DEL ,
- _______, DE_HASH, DE_CIRC, KC_PGUP, DE_LABK, _______, _______, KC_P7 , KC_P8 , KC_P9 , KC_PPLS, KC_BSPC ,
- _______, DE_ACUT, KC_HOME, KC_PGDN, KC_END , KC_LPRN, KC_RPRN, KC_P4 , KC_P5 , KC_P6 , KC_PDOT, _______ ,
- _______, KC_PLUS, KC_PIPE, KC_UNDS, _______, _______, KC_P0 , KC_P1 , KC_P2 , KC_P3 , KC_PENT, KC_KP_EQUAL,
-
- _______, KC_RGHT, _______, _______, _______, _______,
- KC_LEFT, _______, QK_BOOT, _______
- ),
-
- [_RAISE] = LAYOUT_split_4x6_5(
- KC_F12 , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 ,
- _______, _______, _______, KC_UP , _______, _______, KC_LALT, KC_INS , KC_NUM , KC_CALC, KC_PSCR , KC_MUTE,
- _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_ENT , KC_MSEL, KC_MPRV , KC_MPLY , KC_MNXT, _______ , KC_VOLU,
- _______, _______, _______, _______, _______, _______, DE_HASH, KC_MYCM , _______ , _______, KC_SCRL , KC_VOLD,
-
- _______, _______, _______, _______, KC_UP , _______,
- _______, _______, _______, KC_DOWN
- ),
-
- [_ADJUST] = LAYOUT_split_4x6_5(
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, QK_BOOT, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, DF(_GAME), _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, DF(_BASE), _______, _______, _______, _______, _______, _______,
-
- _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______
- ),
-};
-
-
-layer_state_t layer_state_set_user(layer_state_t state) {
- return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
-}
diff --git a/keyboards/bastardkb/scylla/keymaps/german_gaming/readme.md b/keyboards/bastardkb/scylla/keymaps/german_gaming/readme.md
deleted file mode 100644
index 14de01ac41..0000000000
--- a/keyboards/bastardkb/scylla/keymaps/german_gaming/readme.md
+++ /dev/null
@@ -1,24 +0,0 @@
-![German Gaming Layout Image](https://i.imgur.com/0y938rGh.png)
-
-Despite being less accurate, the columns in the image are shifted up and down to avoid the [Hermann grid illusion](https://en.wikipedia.org/wiki/Grid_illusion).
-​
-
-# German Gaming Layout
-​
-This layout was build with gaming in mind for a german user. As a result I added a "game" layer that shifts the keys of the left side (below the number row) one to the right, so that <kbd>WASD</kbd> is on the <kbd>ESDF</kbd> keys. The reason this layer was added is that using <kbd>WASD</kbd> is less comfortable with a contoured Dactyl-style keyboard, where each column is adjusted for the respective fingers. <kbd>ESDF</kbd> also has the upside of allowing one to stay in the home row. Note that the rightmost column of the default layer, so <kbd>TGB</kbd>, ends up in the leftmost position.
-
-Of course, one could just be forced to reconfigure every game, but that wouldn't be very user-friendly and likely reduce satisfaction with the layout. When in game mode, the right side of keys also features arrow keys on <kbd>IJKL</kbd>.
-
-
-## Raise and Lower layer
-
-Additionally, via the RAISE layer, it's always possible to access the arrow keys, which are often used in game menues. On the exact same position one can access <kbd>Home</kbd>, <kbd>End</kbd>, <kbd>Page Down</kbd> and <kbd>Page Up</kbd> via the LOWER layer. The left side of the LOWER layer also contains the few characters that would usually have their own key in a traditional german keyboard.
-
-The right side features various media keys in the RAISE layer, and a numpad in the LOWER layer.
-
-
-## Firmware
-
-The keyboard can be put into Reset mode (for flashing a keymap) by pressing <kbd>**LOWER**</kbd> + <kbd>Super</kbd> (also known as Windows key), or by pressing <kbd>**LOWER**</kbd> + <kbd>**RAISE**</kbd> + <kbd>R</kbd>.
-
-`MOUSEKEY_ENABLE` was set to `no` for this keymap, since it wasn't used and the size of the firmware ended up being too large.
diff --git a/keyboards/bastardkb/scylla/keymaps/german_gaming/rules.mk b/keyboards/bastardkb/scylla/keymaps/german_gaming/rules.mk
deleted file mode 100644
index 0a5b666e85..0000000000
--- a/keyboards/bastardkb/scylla/keymaps/german_gaming/rules.mk
+++ /dev/null
@@ -1 +0,0 @@
-MOUSEKEY_ENABLE = no