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authorArturo Avila <69410272+ADPenrose@users.noreply.github.com>2022-08-07 16:10:32 -0500
committerGitHub <noreply@github.com>2022-08-07 14:10:32 -0700
commitd27a6bd629f8ad5a204236c58ed3a8641e75da53 (patch)
treea9e65050f5a852e743b8daf2c2bcc530955f0ab6 /keyboards/adpenrose/shisaku/shisaku.h
parentca04babf3f85660334f5e7f816da3a56a53b9cb7 (diff)
[Keyboard] Add Shisaku keyboard (#17572)
Diffstat (limited to 'keyboards/adpenrose/shisaku/shisaku.h')
-rw-r--r--keyboards/adpenrose/shisaku/shisaku.h32
1 files changed, 32 insertions, 0 deletions
diff --git a/keyboards/adpenrose/shisaku/shisaku.h b/keyboards/adpenrose/shisaku/shisaku.h
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+++ b/keyboards/adpenrose/shisaku/shisaku.h
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+// Copyright 2022 Arturo Avila (@ADPenrose)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "quantum.h"
+
+/* This is a shortcut to help you visually see your layout.
+ *
+ * The first section contains all of the arguments representing the physical
+ * layout of the board and position of the keys.
+ *
+ * The second converts the arguments into a two-dimensional array which
+ * represents the switch matrix.
+ */
+#define XXX KC_NO
+
+#define LAYOUT_all( \
+ k00, k01, k02, k03, k04, k05, k06, k10, k11, k12, k13, k14, \
+ k15, k16, k20, k21, k22, k23, k24, k25, k26, k30, k33, k34, \
+ k35, k40, k41, k42, k43, k44, k45, k50, k51, k52, k53, k54, k55, k60, \
+ k61, k62, k63, k64, k65, k70, k74, k75 \
+) { \
+ { k00, k01, k02, k03, k04, k05, k06 }, \
+ { k10, k11, k12, k13, k14, k15, k16 }, \
+ { k20, k21, k22, k23, k24, k25, k26 }, \
+ { k30, XXX, XXX, k33, k34, k35, XXX }, \
+ { k40, k41, k42, k43, k44, k45, XXX }, \
+ { k50, k51, k52, k53, k54, k55, XXX }, \
+ { k60, k61, k62, k63, k64, k65, XXX }, \
+ { k70, XXX, XXX, XXX, k74, k75, XXX } \
+}