summaryrefslogtreecommitdiff
path: root/keyboards/1upkeyboards/super16/keymaps/15game/readme.md
diff options
context:
space:
mode:
authorswreinehr <swreinehr@mymail.mines.edu>2020-03-06 17:15:44 -0700
committerGitHub <noreply@github.com>2020-03-07 00:15:44 +0000
commit57de9e65ef58ad72c88830a57e68b1203a3e8f9a (patch)
tree470671cf01b3b6e4f23d28d9a804d85a2f8c3eb4 /keyboards/1upkeyboards/super16/keymaps/15game/readme.md
parent6b6e47cbf1fd700010432105843f194cb4cbd895 (diff)
Super 16 Puzzle Game (#8306)
* 15/16 game with lights for the super 16 * Updated readme with style * adding comments and initial style to keymap trying to make the code look prettier, need to test by redownloading * Final style revisions before pull request * formatting changes, removed config.h * modified rules.mk, works with changes in PR8314 * formatting no number of spaces is enough for a newline, whoops Co-Authored-By: Ryan <fauxpark@gmail.com> * Update keyboards/1upkeyboards/super16/keymaps/15game/keymap.c Co-Authored-By: Ryan <fauxpark@gmail.com> * Update keyboards/1upkeyboards/super16/keymaps/15game/keymap.c Co-Authored-By: Ryan <fauxpark@gmail.com> * Update keyboards/1upkeyboards/super16/keymaps/15game/keymap.c Co-Authored-By: Ryan <fauxpark@gmail.com> Co-authored-by: Sam Reinehr <swreinehr@mines.edu> Co-authored-by: Ryan <fauxpark@gmail.com>
Diffstat (limited to 'keyboards/1upkeyboards/super16/keymaps/15game/readme.md')
-rw-r--r--keyboards/1upkeyboards/super16/keymaps/15game/readme.md5
1 files changed, 5 insertions, 0 deletions
diff --git a/keyboards/1upkeyboards/super16/keymaps/15game/readme.md b/keyboards/1upkeyboards/super16/keymaps/15game/readme.md
new file mode 100644
index 0000000000..ede6bdd152
--- /dev/null
+++ b/keyboards/1upkeyboards/super16/keymaps/15game/readme.md
@@ -0,0 +1,5 @@
+# Trying to put a game that plays like the 15 puzzle on the super16
+The 15/16 puzzle consists of a grid where one space is free, and adjacent spaces can be swapped with the free space
+* future planned features:
+* fix the start at red
+* have a cute animation play when the puzzle is solved