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authorJoel Challis <git@zvecr.com>2020-03-04 18:19:39 +0000
committerGitHub <noreply@github.com>2020-03-04 18:19:39 +0000
commit0275098bdde4d92de25483399143d41c896a761e (patch)
tree0b21a8581da46fd18fa2705f3f9264da8864933f /keyboards/1upkeyboards/super16/config.h
parent0c9171a619b4a7a3f29c076c3da53dc238d08e1f (diff)
[Keyboard] Switch to RGB Matrix for Super16 (#8305)
Diffstat (limited to 'keyboards/1upkeyboards/super16/config.h')
-rw-r--r--keyboards/1upkeyboards/super16/config.h35
1 files changed, 22 insertions, 13 deletions
diff --git a/keyboards/1upkeyboards/super16/config.h b/keyboards/1upkeyboards/super16/config.h
index a50821637e..ddd0233f92 100644
--- a/keyboards/1upkeyboards/super16/config.h
+++ b/keyboards/1upkeyboards/super16/config.h
@@ -40,9 +40,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
-*/
-#define MATRIX_ROW_PINS { D1, D0, F4, F5 }
-#define MATRIX_COL_PINS { D4, C6, F6, F7 }
+ */
+#define MATRIX_ROW_PINS \
+ { D1, D0, F4, F5 }
+#define MATRIX_COL_PINS \
+ { D4, C6, F6, F7 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
@@ -51,7 +53,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
-#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
+#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
@@ -59,15 +61,17 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_DI_PIN D3
#ifdef RGB_DI_PIN
- #define RGBLED_NUM 16 // Add 12 if attaching the RGB LED ring
- #define RGBLIGHT_HUE_STEP 8
- #define RGBLIGHT_SAT_STEP 8
- #define RGBLIGHT_VAL_STEP 8
- #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
- #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
- /*== all animations enable ==*/
- #define RGBLIGHT_ANIMATIONS
- /*== or choose animations ==*/
+# define RGBLED_NUM 16 // Add 12 if attaching the RGB LED ring
+# define DRIVER_LED_TOTAL RGBLED_NUM
+# ifdef RGBLIGHT_ENABLE
+# define RGBLIGHT_HUE_STEP 8
+# define RGBLIGHT_SAT_STEP 8
+# define RGBLIGHT_VAL_STEP 8
+# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
+# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
+/*== all animations enable ==*/
+# define RGBLIGHT_ANIMATIONS
+/*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
@@ -77,6 +81,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
+# elif defined RGB_MATRIX_ENABLE
+# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
+# define RGB_MATRIX_FRAMEBUFFER_EFFECTS // reacts to keyreleases (instead of keypresses)
+
+# endif
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */