summaryrefslogtreecommitdiff
path: root/keyboards/0xcb/tutelpad/tutelpad.h
diff options
context:
space:
mode:
authorSam <47176495+ItsFiremanSam@users.noreply.github.com>2022-07-15 04:52:39 +0200
committerGitHub <noreply@github.com>2022-07-14 19:52:39 -0700
commit16c91e0cf2f01cc28b32c22d108e806538f7dba7 (patch)
tree55bbafa8456a4857e30abfae79d2a6996bd42d03 /keyboards/0xcb/tutelpad/tutelpad.h
parent807620fa3c9995db29f0752162cee136a1381c13 (diff)
[Keyboard] Added TutelPad keyboard (#16975)
* TutelPad firmware v1.0 * Added VIA compatibility * Update keyboards/0xcb/tutelpad/config.h * Update keyboards/0xcb/tutelpad/keymaps/via/keymap.c * Update keyboards/0xcb/tutelpad/keymaps/via/keymap.c * Update keyboards/0xcb/tutelpad/keymaps/via/keymap.c * Add new OLED image, implement suggested fixes * Update keyboards/0xcb/tutelpad/rules.mk * Update keyboards/0xcb/tutelpad/rules.mk
Diffstat (limited to 'keyboards/0xcb/tutelpad/tutelpad.h')
-rw-r--r--keyboards/0xcb/tutelpad/tutelpad.h35
1 files changed, 35 insertions, 0 deletions
diff --git a/keyboards/0xcb/tutelpad/tutelpad.h b/keyboards/0xcb/tutelpad/tutelpad.h
new file mode 100644
index 0000000000..0115c50fa4
--- /dev/null
+++ b/keyboards/0xcb/tutelpad/tutelpad.h
@@ -0,0 +1,35 @@
+/* Copyright 2022 ItsFiremanSam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+#include "quantum.h"
+
+/* This is a shortcut to help you visually see your layout.
+ *
+ * The first section contains all of the arguments representing the physical
+ * layout of the board and position of the keys.
+ *
+ * The second converts the arguments into a two-dimensional array which
+ * represents the switch matrix.
+ */
+#define LAYOUT( \
+ k00, k01, k02, k03, \
+ k10, k11, k12, k13 \
+) { \
+ { k00, k01, k02, k03 }, \
+ { k10, k11, k12, k13 } \
+}