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authorNick Brassel <nick@tzarc.org>2023-10-22 13:27:31 +1100
committerGitHub <noreply@github.com>2023-10-22 13:27:31 +1100
commit8e614250b4b44a14a6a8c93bea3a6d1fd02790cf (patch)
tree15c000b7765082911a3a6d84b1499b51c25f43d8 /drivers/painter/generic/qp_surface.h
parent48d9140cfc197d6f4c54bf8022902d28fac37624 (diff)
[QP] Add support for OLED, variable framebuffer bpp (#19997)
Co-authored-by: Pablo Martínez <58857054+elpekenin@users.noreply.github.com> Co-authored-by: Dasky <32983009+daskygit@users.noreply.github.com> Fixup delta frame coordinates after #20296.
Diffstat (limited to 'drivers/painter/generic/qp_surface.h')
-rw-r--r--drivers/painter/generic/qp_surface.h67
1 files changed, 67 insertions, 0 deletions
diff --git a/drivers/painter/generic/qp_surface.h b/drivers/painter/generic/qp_surface.h
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+++ b/drivers/painter/generic/qp_surface.h
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+// Copyright 2022 Nick Brassel (@tzarc)
+// SPDX-License-Identifier: GPL-2.0-or-later
+#pragma once
+
+#include "qp_internal.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// Quantum Painter surface helpers
+
+// Helper for determining buffer size required for a surface
+#define SURFACE_REQUIRED_BUFFER_BYTE_SIZE(w, h, bpp) ((((w) * (h) * (bpp)) + 7) / 8)
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// Quantum Painter surface configurables (add to your keyboard's config.h)
+
+#ifndef SURFACE_NUM_DEVICES
+/**
+ * @def This controls the maximum number of surface devices that Quantum Painter can use at any one time.
+ * Increasing this number allows for multiple framebuffers to be used. Each requires its own RAM allocation.
+ */
+# define SURFACE_NUM_DEVICES 1
+#endif
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// Forward declarations
+
+#ifdef QUANTUM_PAINTER_SURFACE_ENABLE
+
+// Surface struct
+struct surface_painter_device_t;
+typedef struct surface_painter_device_t surface_painter_device_t;
+
+/**
+ * Factory method for an RGB565 surface (aka framebuffer).
+ *
+ * @param panel_width[in] the width of the display panel
+ * @param panel_height[in] the height of the display panel
+ * @param buffer[in] pointer to a preallocated uint8_t buffer of size `SURFACE_REQUIRED_BUFFER_BYTE_SIZE(panel_width, panel_height, 16)`
+ * @return the device handle used with all drawing routines in Quantum Painter
+ */
+painter_device_t qp_make_rgb565_surface(uint16_t panel_width, uint16_t panel_height, void *buffer);
+
+/**
+ * Factory method for a 1bpp monochrome surface (aka framebuffer).
+ *
+ * @param panel_width[in] the width of the display panel
+ * @param panel_height[in] the height of the display panel
+ * @param buffer[in] pointer to a preallocated uint8_t buffer of size `SURFACE_REQUIRED_BUFFER_BYTE_SIZE(panel_width, panel_height, 1)`
+ * @return the device handle used with all drawing routines in Quantum Painter
+ */
+painter_device_t qp_make_mono1bpp_surface(uint16_t panel_width, uint16_t panel_height, void *buffer);
+
+/**
+ * Helper method to draw the contents of the framebuffer to the target device.
+ *
+ * After successful completion, the dirty area is reset.
+ *
+ * @param surface[in] the surface to copy from
+ * @param target[in] the target device to copy into
+ * @param x[in] the x-location of the original position of the framebuffer
+ * @param y[in] the y-location of the original position of the framebuffer
+ * @param entire_surface[in] whether the entire surface should be drawn, instead of just the dirty region
+ * @return whether the draw operation completed successfully
+ */
+bool qp_surface_draw(painter_device_t surface, painter_device_t target, uint16_t x, uint16_t y, bool entire_surface);
+
+#endif // QUANTUM_PAINTER_SURFACE_ENABLE