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authorJames Kneafsey <se@sesneaky.com>2024-01-06 02:06:14 +0100
committerGitHub <noreply@github.com>2024-01-06 12:06:14 +1100
commita474cac2c387830063d803b96c9ac920bc1a7255 (patch)
tree1fb87277e539bf3d91559b131d4d023c98c93b97 /docs
parentb02abcb9a63cc64d050f5d714ab6f2c0a4e278e6 (diff)
Update keymap.md (#22834)
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@@ -125,7 +125,7 @@ At the top of the file you'll find this:
These are some handy definitions we can use when building our keymap and our custom function. The `GRAVE_MODS` definition will be used later in our custom function, and the following `_BL`, `_FL`, and `_CL` defines make it easier to refer to each of our layers.
-Note: You may also find some older keymap files may also have a define(s) for `_______` and/or `XXXXXXX`. These can be used in place for `KC_TRNS` and `KC_NO` respectively, making it easier to see what keys a layer is overriding. These definitions are now unecessary, as they are included by default.
+Note: You may also find some older keymap files may also have a define(s) for `_______` and/or `XXXXXXX`. These can be used in place for `KC_TRNS` and `KC_NO` respectively, making it easier to see what keys a layer is overriding. These definitions are now unnecessary, as they are included by default.
### Layers and Keymaps