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authorDrashna Jaelre <drashna@live.com>2021-07-24 12:17:04 -0700
committerGitHub <noreply@github.com>2021-07-24 20:17:04 +0100
commit0b95ac2e4b29a663258aee475a70a3200d113ac2 (patch)
tree192b0f8ccd6d48adccef5a774f9eb6578aef44cb /docs/feature_led_matrix.md
parentab42945c9a716d7fdcb2c50dd184761e105acc03 (diff)
Clean up remaining RGB_DISABLE_WHEN_USB_SUSPENDED defines (#13689)
Diffstat (limited to 'docs/feature_led_matrix.md')
-rw-r--r--docs/feature_led_matrix.md29
1 files changed, 1 insertions, 28 deletions
diff --git a/docs/feature_led_matrix.md b/docs/feature_led_matrix.md
index 5134ab6efa..018da43dd1 100644
--- a/docs/feature_led_matrix.md
+++ b/docs/feature_led_matrix.md
@@ -262,7 +262,7 @@ For inspiration and examples, check out the built-in effects under `quantum/led_
#define LED_MATRIX_FRAMEBUFFER_EFFECTS // enable framebuffer effects
#define LED_DISABLE_TIMEOUT 0 // number of milliseconds to wait until led automatically turns off
#define LED_DISABLE_AFTER_TIMEOUT 0 // OBSOLETE: number of ticks to wait until disabling effects
-#define LED_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
+#define LED_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define LED_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
#define LED_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
#define LED_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs
@@ -350,30 +350,3 @@ void led_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
LED_MATRIX_INDICATOR_SET_VALUE(index, value);
}
```
-
-## Suspended State :id=suspended-state
-To use the suspend feature, make sure that `#define LED_DISABLE_WHEN_USB_SUSPENDED true` is added to the `config.h` file.
-
-Additionally add this to your `<keyboard>.c`:
-
-```c
-void suspend_power_down_kb(void) {
- led_matrix_set_suspend_state(true);
- suspend_power_down_user();
-}
-
-void suspend_wakeup_init_kb(void) {
- led_matrix_set_suspend_state(false);
- suspend_wakeup_init_user();
-}
-```
-or add this to your `keymap.c`:
-```c
-void suspend_power_down_user(void) {
- led_matrix_set_suspend_state(true);
-}
-
-void suspend_wakeup_init_user(void) {
- led_matrix_set_suspend_state(false);
-}
-```