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authortmk <nobody@nowhere>2013-02-20 11:16:13 +0900
committertmk <nobody@nowhere>2013-02-20 11:48:15 +0900
commite0f960a576e090808e5cc25c5368441c11f36ea6 (patch)
treeafe64cce00a34b99aeb9b6b989ab08e803b3d4b2 /common/layer_switch.c
parentabf0b04d14629de35968ee07e3bb587eebccf68b (diff)
Add overlay framework
Diffstat (limited to 'common/layer_switch.c')
-rw-r--r--common/layer_switch.c167
1 files changed, 132 insertions, 35 deletions
diff --git a/common/layer_switch.c b/common/layer_switch.c
index 22bfb34f65..19e286f885 100644
--- a/common/layer_switch.c
+++ b/common/layer_switch.c
@@ -6,84 +6,168 @@
#include "layer_switch.h"
+/*
+ * Default Layer (0-15)
+ */
uint8_t default_layer = 0;
-uint16_t layer_switch_stat = 0;
+void default_layer_set(uint8_t layer)
+{
+ debug("default_layer_set: ");
+ debug_dec(default_layer); debug(" to ");
+
+ default_layer = layer;
+
+ debug_dec(default_layer); debug("\n");
+
+ clear_keyboard_but_mods(); // To avoid stuck keys
+}
+
+
+/*
+ * Keymap Layer (0-15)
+ */
+uint16_t keymap_stat = 0;
+
+/* return highest layer whose state is on */
+uint8_t keymap_get_layer(void)
+{
+ return biton16(keymap_stat);
+}
+
+static void keymap_stat_set(uint16_t stat)
+{
+ debug("keymap: ");
+ keymap_debug(); debug(" to ");
+ keymap_stat = stat;
+
+ keymap_debug(); debug("\n");
+
+ clear_keyboard_but_mods(); // To avoid stuck keys
+}
+
+void keymap_clear(void)
+{
+ keymap_stat_set(0);
+}
+
+
+void keymap_set(uint16_t stat)
+{
+ keymap_stat_set(stat);
+}
+
+void keymap_move(uint8_t layer)
+{
+ keymap_stat_set(1<<layer);
+}
-uint16_t layer_switch_get_stat(void)
+void keymap_on(uint8_t layer)
{
- return layer_switch_stat;
+ keymap_stat_set(keymap_stat | (1<<layer));
}
+void keymap_off(uint8_t layer)
+{
+ keymap_stat_set(keymap_stat & ~(1<<layer));
+}
+
+void keymap_invert(uint8_t layer)
+{
+ keymap_stat_set(keymap_stat ^ (1<<layer));
+}
+
+void keymap_or(uint16_t stat)
+{
+ keymap_stat_set(keymap_stat | stat);
+}
+void keymap_and(uint16_t stat)
+{
+ keymap_stat_set(keymap_stat & stat);
+}
+void keymap_xor(uint16_t stat)
+{
+ keymap_stat_set(keymap_stat ^ stat);
+}
+
+void keymap_debug(void)
+{
+ debug_hex16(keymap_stat); debug("("); debug_dec(keymap_get_layer()); debug(")");
+}
+
+
+
+/*
+ * Overlay Layer (16-31 = 0-15|0x10)
+ */
+uint16_t overlay_stat = 0;
+
/* return highest layer whose state is on */
-uint8_t layer_switch_get_layer(void)
+uint8_t overlay_get_layer(void)
{
- return biton16(layer_switch_stat);
+ return biton16(overlay_stat);
}
-static inline void stat_set(uint16_t stat)
+static void overlay_stat_set(uint16_t stat)
{
- debug("layer_switch: ");
- layer_switch_debug(); debug(" to ");
+ debug("overlay: ");
+ overlay_debug(); debug(" to ");
- layer_switch_stat = stat;
+ overlay_stat = stat;
- layer_switch_debug(); debug("\n");
+ overlay_debug(); debug("\n");
clear_keyboard_but_mods(); // To avoid stuck keys
}
-void layer_switch_clear(void)
+void overlay_clear(void)
{
- stat_set(0);
+ overlay_stat_set(0);
}
-void layer_switch_set(uint16_t stat)
+void overlay_set(uint16_t stat)
{
- stat_set(stat);
+ overlay_stat_set(stat);
}
-void layer_switch_move(uint8_t layer)
+void overlay_move(uint8_t layer)
{
- if (layer)
- stat_set(1<<layer);
- else
- stat_set(0); // fall back to default layer
+ overlay_stat_set(1<<layer);
}
-void layer_switch_on(uint8_t layer)
+void overlay_on(uint8_t layer)
{
- stat_set(layer_switch_stat | (1<<layer));
+ overlay_stat_set(overlay_stat | (1<<layer));
}
-void layer_switch_off(uint8_t layer)
+void overlay_off(uint8_t layer)
{
- stat_set(layer_switch_stat & ~(1<<layer));
+ overlay_stat_set(overlay_stat & ~(1<<layer));
}
-void layer_switch_invert(uint8_t layer)
+void overlay_invert(uint8_t layer)
{
- stat_set(layer_switch_stat ^ (1<<layer));
+ overlay_stat_set(overlay_stat ^ (1<<layer));
}
-void layer_switch_or(uint16_t stat)
+void overlay_or(uint16_t stat)
{
- stat_set(layer_switch_stat | stat);
+ overlay_stat_set(overlay_stat | stat);
}
-void layer_switch_and(uint16_t stat)
+void overlay_and(uint16_t stat)
{
- stat_set(layer_switch_stat & stat);
+ overlay_stat_set(overlay_stat & stat);
}
-void layer_switch_xor(uint16_t stat)
+void overlay_xor(uint16_t stat)
{
- stat_set(layer_switch_stat ^ stat);
+ overlay_stat_set(overlay_stat ^ stat);
}
-void layer_switch_debug(void)
+void overlay_debug(void)
{
- debug_hex16(layer_switch_stat); debug("("); debug_dec(layer_switch_get_layer()); debug(")");
+ debug_hex16(overlay_stat); debug("("); debug_dec(overlay_get_layer()); debug(")");
}
action_t layer_switch_get_action(key_t key)
@@ -91,14 +175,27 @@ action_t layer_switch_get_action(key_t key)
action_t action;
action.code = ACTION_TRANSPARENT;
- /* higher layer first */
+ /* overlay: top layer first */
for (int8_t i = 15; i >= 0; i--) {
- if (layer_switch_stat & (1<<i)) {
+ if (overlay_stat & (1<<i)) {
+ action = action_for_key(i | OVERLAY_BIT, key);
+ if (action.code != ACTION_TRANSPARENT) {
+ return action;
+ }
+ }
+ }
+
+ /* keymap: top layer first */
+ for (int8_t i = 15; i >= 0; i--) {
+ if (keymap_stat & (1<<i)) {
action = action_for_key(i, key);
if (action.code != ACTION_TRANSPARENT) {
return action;
}
}
}
+
+ /* default layer */
+ action = action_for_key(default_layer, key);
return action;
}