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authorKaleb Elwert <belak@coded.io>2017-06-16 10:57:53 -0700
committerKaleb Elwert <belak@coded.io>2017-06-16 10:57:58 -0700
commitef4abfeb3105e03f752d9d1c7b0ad4edecbef75a (patch)
treeb5961980809baca932728529de9faa10dd9c8e13
parentd9ffd77ee78ee64dd8689bbfb54b5dcd150d7a10 (diff)
ergodox: initial addition of belak theme
Imported from external repo https://github.com/belak/ergodox-layout at commit 233008ad8c46a85cb118fca0be093c3e751075b0
-rw-r--r--keyboards/ergodox/keymaps/belak/LICENSE21
-rw-r--r--keyboards/ergodox/keymaps/belak/Makefile6
-rw-r--r--keyboards/ergodox/keymaps/belak/README.md79
-rw-r--r--keyboards/ergodox/keymaps/belak/keymap.c367
-rw-r--r--keyboards/ergodox/keymaps/belak/visualizer.c49
5 files changed, 522 insertions, 0 deletions
diff --git a/keyboards/ergodox/keymaps/belak/LICENSE b/keyboards/ergodox/keymaps/belak/LICENSE
new file mode 100644
index 0000000000..b462ba30e5
--- /dev/null
+++ b/keyboards/ergodox/keymaps/belak/LICENSE
@@ -0,0 +1,21 @@
+MIT License
+
+Copyright (c) 2016 Kaleb Elwert
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
diff --git a/keyboards/ergodox/keymaps/belak/Makefile b/keyboards/ergodox/keymaps/belak/Makefile
new file mode 100644
index 0000000000..8a6beea591
--- /dev/null
+++ b/keyboards/ergodox/keymaps/belak/Makefile
@@ -0,0 +1,6 @@
+TAP_DANCE_ENABLE=yes
+UNICODE_ENABLE=yes
+
+ifndef QUANTUM_DIR
+ include ../../../../Makefile
+endif
diff --git a/keyboards/ergodox/keymaps/belak/README.md b/keyboards/ergodox/keymaps/belak/README.md
new file mode 100644
index 0000000000..30484e6e20
--- /dev/null
+++ b/keyboards/ergodox/keymaps/belak/README.md
@@ -0,0 +1,79 @@
+# Belak's Ergodox Layout
+
+This has been based off of [emacs\_osx\_dk](https://github.com/jackhumbert/qmk_firmware/tree/master/keyboards/ergodox/keymaps/emacs_osx_dk)
+from the main qmk repo. However, I've taken some of the ideas for the thumbs
+from [dvorak\_emacs](https://github.com/jackhumbert/qmk_firmware/tree/master/keyboards/ergodox/keymaps/dvorak_emacs)
+and tweaked it a bit based on the keycaps I have.
+
+This keyboard is intended for use in emacs (one of the main reasons for easy
+access to modifiers) but it could be useful in other instances as well.
+
+The main repo is used as a testbed, so sometimes the layout may be in a strange
+state. The qmk version should be relatively stable.
+
+## Instructions
+
+This is currently being used on a regular ergodox, but it should work fine on
+the infinity as well. Though, you may have to modify the commands to build and
+flash the firmware to match the separate halves as defined in the infinity
+documentation.
+
+If you are using this keymap in the qmk repo, you should be able to just run
+`make ergodox-belak-teensy`. If you're using this externally (I sometimes make
+changes before syncing them to qmk), use the following instructions:
+
+1. Clone the main qmk repo
+2. Clone this to `$QMK/keyboards/ergodox/keymaps/belak-external`
+3. Run `make ergodox-belak-external-teensy` from the root of the qmk repo.
+
+## Changelog
+
+Fifth Revision
+
+* Change layer keys to tap-dance keys which cycle through additional layers
+* Add a few emoji keys (in preparation for an emoji layer)
+
+Fourth Revision
+
+* Remove media layer
+* Add a layer which swaps control and gui on the thumb keys.
+* Add some basic code to save settings to the eeprom
+* Save the state of the keys swapped in the thumb in the eeprom
+
+Third Revision
+
+* Add numpad layer and remove numpad from symbols layer
+* Disable media layer
+* Add arrow keys on ijkl to the symbols layer
+* Replace ALT on held enter and held delete with GUI (for better OSX
+ compatibility, as there's already an ALT key relatively close)
+* Replace keys above enter and delete with temporary layer switch buttons not
+ matching the other layer switch for that hand.
+* Reindent and space out most of the layer definitions
+
+Second Revision
+
+* Clean up definitions to make differences between layers easier to see
+* Remove old LCD code
+* Add new LCD code based on fredizzimo's branch
+
+First Revision
+
+* Reverse grave and escape
+
+Initial Version
+
+* Copy from emacs\_osx\_dk
+* "Fix" right alt
+* Change thumb keys to match default layout (backspace, delete, enter, space)
+* Add modifiers to thumb keys (ctrl to backspace and space, alt to delete and
+ enter)
+* Replace the RAlt below the brackets with LGui and RGui
+* Remove LCtrl and RCtrl from the keys above shift
+* Add browser forward, and move browser back
+* "Fix" the order of volume keys
+
+## Repository
+
+The original code for this is kept at https://github.com/belak/ergodox-layout and
+is synced to qmk every few main revisions.
diff --git a/keyboards/ergodox/keymaps/belak/keymap.c b/keyboards/ergodox/keymaps/belak/keymap.c
new file mode 100644
index 0000000000..d10567a783
--- /dev/null
+++ b/keyboards/ergodox/keymaps/belak/keymap.c
@@ -0,0 +1,367 @@
+#include "ergodox.h"
+#include "debug.h"
+#include "action_layer.h"
+#include "eeconfig.h"
+
+#define LAYER_ON(pos) ((layer_state) & (1<<(pos)))
+#define _______ KC_TRNS
+
+#define EECONFIG_BELAK_MAGIC (uint16_t)0xBE42
+
+// NOTE: This is just a number that's a bit beyond the end of what's already
+// defined. As there is no other define we can base this on, it may need to be
+// changed in the future. The initial value here is used as a placeholder with a
+// magic word, similar to the normal eeconfig. Note that all the storage being
+// used needs to fit inside the 32 bytes of the Ergodox Infinity.
+#define EECONFIG_BELAK (uint16_t *)16
+
+// The correct way to do this would be how the normal eeconfig handles it and
+// use a bitfield. However, the eeprom has a ton of space which isn't being
+// used so I don't really care and have a separate byte for every setting.
+#define EECONFIG_BELAK_SWAP_GUI_CTRL (uint8_t *)18
+
+static uint8_t swap_gui_ctrl = 0;
+static uint8_t td_led_override = 0;
+
+enum belak_keycodes {
+ // Function codes
+ BEL_F0 = SAFE_RANGE,
+ BEL_F1,
+
+ E_SHRUG,
+ E_TFLIP,
+ E_TSET,
+};
+
+inline void tap(uint16_t keycode) {
+ register_code(keycode);
+ unregister_code(keycode);
+};
+
+// TODO: Add LED support to the tap dance by using the advanced macro
+#define LTOGGLE TD(TD_LAYER_TOGGLE)
+
+#define BASE 0 // default layer
+#define SYMB 1 // symbols
+#define NUMP 2 // numpad
+#define SWPH 3 // swap gui/ctrl on the hands
+
+enum belak_td {
+ TD_LAYER_TOGGLE = 0,
+};
+
+void belak_td_each(qk_tap_dance_state_t *state, void *user_data);
+void belak_td_finished(qk_tap_dance_state_t *state, void *user_data);
+void belak_td_reset(qk_tap_dance_state_t *state, void *user_data);
+
+qk_tap_dance_action_t tap_dance_actions[] = {
+ [TD_LAYER_TOGGLE] = ACTION_TAP_DANCE_FN_ADVANCED(belak_td_each, belak_td_finished, belak_td_reset),
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+/* Keymap 0: Basic layer
+ *
+ * ,--------------------------------------------------. ,--------------------------------------------------.
+ * | Esc | 1 | 2 | 3 | 4 | 5 | L1 | | L2 | 6 | 7 | 8 | 9 | 0 | = |
+ * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
+ * | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | - |
+ * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+ * | \ | A | S | D | F | G |------| |------| H | J | K | L | ; | ' |
+ * |--------+------+------+------+------+------| LGui | | RGui |------+------+------+------+------+--------|
+ * | LShift | Z | X | C | V | B | | | | N | M | , | . | / | RShift |
+ * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
+ * |Layers| LCtrl| Left | Right| LAlt | | RAlt | Up | Down | RCtrl|Layers|
+ * `----------------------------------' `----------------------------------'
+ * ,-------------. ,--------------.
+ * | ~L2 | Ins | | Grv | ~L1 |
+ * ,-------|------|------| |------+-------+-------.
+ * | Back | | Home | | PgUp | | |
+ * | Space | Del |------| |------| Enter | Space |
+ * | | | End | | PgDn | | |
+ * `---------------------' `----------------------'
+ */
+ [BASE] = KEYMAP( // layer 0 : default
+ // left hand
+ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, TG(SYMB),
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC,
+ CTL_T(KC_BSLS), KC_A, KC_S, KC_D, KC_F, KC_G,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LGUI,
+ LTOGGLE, KC_LCTRL, KC_LEFT,KC_RGHT,KC_LALT,
+ MO(NUMP),KC_INS,
+ KC_HOME,
+ CTL_T(KC_BSPC),GUI_T(KC_DEL),KC_END,
+ // right hand
+ TG(NUMP), KC_6, KC_7, KC_8, KC_9, KC_0, KC_EQL,
+ KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS,
+ KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
+ KC_RGUI, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT,
+ KC_RALT,KC_UP, KC_DOWN,KC_RCTRL, LTOGGLE,
+ KC_GRV, MO(SYMB),
+ KC_PGUP,
+ KC_PGDN, GUI_T(KC_ENT), CTL_T(KC_SPC)
+ ),
+/* Keymap 1: Symbol Layer
+ *
+ * ,--------------------------------------------------. ,--------------------------------------------------.
+ * | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
+ * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
+ * | | ! | @ | { | } | | | | | | Up | | Up | | | F12 |
+ * |--------+------+------+------+------+------| TFLIP| | TSET |------+------+------+------+------+--------|
+ * | | # | $ | ( | ) | ` |------| |------| Down | Left | Down | Rght | | |
+ * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+ * | | % | ^ | [ | ] | ~ | SHRUG| | | & | | | | | |
+ * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
+ * |LClear| | | | | | | | | |LClear|
+ * `----------------------------------' `----------------------------------'
+ * ,-------------. ,-------------.
+ * | TOGL | | | | TOGL |
+ * ,------|------|------| |------+------+------.
+ * | | | | | | | |
+ * | | |------| |------| | |
+ * | | | | | | | |
+ * `--------------------' `--------------------'
+ */
+ [SYMB] = KEYMAP(
+ // left hand
+ _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, E_TFLIP,
+ _______, KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE, E_TSET,
+ _______, KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRV,
+ _______, KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, E_SHRUG,
+ BEL_F1, _______, _______, _______, _______,
+ BEL_F0, _______,
+ _______,
+ _______, _______, _______,
+ // right hand
+ _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
+ _______, KC_UP, _______, KC_UP, _______, _______, KC_F12,
+ KC_DOWN, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______,
+ _______, KC_AMPR, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, BEL_F1,
+ _______, BEL_F0,
+ _______,
+ _______, _______, _______
+ ),
+/* Keymap 2: Numpad Layer
+ *
+ * ,--------------------------------------------------. ,--------------------------------------------------.
+ * | | | | | | | | | | | | | | | |
+ * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
+ * | | | | | | | | | | | 7 | 8 | 9 | * | |
+ * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+ * | | | | | | |------| |------| | 4 | 5 | 6 | + | |
+ * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+ * | | | | | | | | | | | 1 | 2 | 3 | \ | |
+ * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
+ * |LClear| | | | | | 0 | 0 | . | = |LClear|
+ * `----------------------------------' `----------------------------------'
+ * ,-------------. ,-------------.
+ * | TOGL | | | | TOGL |
+ * ,------|------|------| |------+------+------.
+ * | | | | | | | |
+ * | | |------| |------| | |
+ * | | | | | | | |
+ * `--------------------' `--------------------'
+ */
+ [NUMP] = KEYMAP(
+ // left hand
+ _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______,
+ BEL_F1, _______, _______, _______, _______,
+ BEL_F0, _______,
+ _______,
+ _______, _______, _______,
+ // right hand
+ _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, KC_7, KC_8, KC_9, KC_ASTR, _______,
+ _______, KC_4, KC_5, KC_6, KC_PLUS, _______,
+ _______, _______, KC_1, KC_2, KC_3, KC_BSLS, _______,
+ KC_0, KC_0, KC_DOT, KC_EQL, BEL_F1,
+ _______, BEL_F0,
+ _______,
+ _______, _______, _______
+ ),
+/* Keymap 3: Swap control and gui on the thumb */
+ [SWPH] = KEYMAP(
+ // left hand
+ _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______,
+ _______, _______,
+ _______,
+ GUI_T(KC_BSPC), CTL_T(KC_DEL), _______,
+ // right hand
+ _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______,
+ _______, _______,
+ _______,
+ _______, CTL_T(KC_ENT), GUI_T(KC_SPC)
+ ),
+};
+
+// Runs just one time when the keyboard initializes.
+void matrix_init_user(void) {
+ // If our magic word wasn't set properly, we need to zero out the settings.
+ if (eeprom_read_word(EECONFIG_BELAK) != EECONFIG_BELAK_MAGIC) {
+ eeprom_update_word(EECONFIG_BELAK, EECONFIG_BELAK_MAGIC);
+ eeprom_update_byte(EECONFIG_BELAK_SWAP_GUI_CTRL, 0);
+ }
+
+ if (eeprom_read_byte(EECONFIG_BELAK_SWAP_GUI_CTRL)) {
+ layer_on(SWPH);
+ swap_gui_ctrl = 1;
+ }
+};
+
+// Runs constantly in the background, in a loop.
+void matrix_scan_user(void) {
+ ergodox_board_led_off();
+ ergodox_right_led_1_off();
+ ergodox_right_led_2_off();
+ ergodox_right_led_3_off();
+
+ switch (td_led_override) {
+ case 1:
+ ergodox_right_led_1_on();
+ break;
+ case 2:
+ ergodox_right_led_2_on();
+ break;
+ default:
+ // Layer 1 and 2 are both overlay layers, so they could both be on. This
+ // means we can't use the lazy check of checking for the first significant
+ // bit.
+ if (LAYER_ON(SYMB)) {
+ ergodox_right_led_1_on();
+ }
+ if (LAYER_ON(NUMP)) {
+ ergodox_right_led_2_on();
+ }
+ }
+};
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case BEL_F0:
+ if(record->event.pressed){
+ swap_gui_ctrl = !swap_gui_ctrl;
+ eeprom_update_byte(EECONFIG_BELAK_SWAP_GUI_CTRL, swap_gui_ctrl);
+
+ if (swap_gui_ctrl) {
+ layer_on(SWPH);
+ } else {
+ layer_off(SWPH);
+ }
+
+ return false;
+ }
+ break;
+ case BEL_F1:
+ if(record->event.pressed){
+ layer_off(SYMB);
+ layer_off(NUMP);
+
+ return false;
+ }
+ break;
+ case E_SHRUG: // ¯\_(ツ)_/¯
+ if (record->event.pressed) {
+ process_unicode((0x00AF|QK_UNICODE), record); // Hand
+ tap(KC_BSLS); // Arm
+ register_code(KC_RSFT);
+ tap(KC_UNDS); // Arm
+ tap(KC_LPRN); // Head
+ unregister_code(KC_RSFT);
+ process_unicode((0x30C4|QK_UNICODE), record); // Face
+ register_code(KC_RSFT);
+ tap(KC_RPRN); // Head
+ tap(KC_UNDS); // Arm
+ unregister_code(KC_RSFT);
+ tap(KC_SLSH); // Arm
+ process_unicode((0x00AF|QK_UNICODE), record); // Hand
+ }
+ return false;
+ break;
+ case E_TFLIP: // (╯°□°)╯ ︵ ┻━┻
+ if (record->event.pressed) {
+ register_code(KC_RSFT);
+ tap(KC_9);
+ unregister_code(KC_RSFT);
+ process_unicode((0x256F|QK_UNICODE), record); // Arm
+ process_unicode((0x00B0|QK_UNICODE), record); // Eye
+ process_unicode((0x25A1|QK_UNICODE), record); // Mouth
+ process_unicode((0x00B0|QK_UNICODE), record); // Eye
+ register_code(KC_RSFT);
+ tap(KC_0);
+ unregister_code(KC_RSFT);
+ process_unicode((0x256F|QK_UNICODE), record); // Arm
+ tap(KC_SPC);
+ process_unicode((0x0361|QK_UNICODE), record); // Flippy
+ tap(KC_SPC);
+ process_unicode((0x253B|QK_UNICODE), record); // Table
+ process_unicode((0x2501|QK_UNICODE), record); // Table
+ process_unicode((0x253B|QK_UNICODE), record); // Table
+ }
+ return false;
+ break;
+ case E_TSET: // ┬──┬ ノ( ゜-゜ノ)
+ if (record->event.pressed) {
+ process_unicode((0x252C|QK_UNICODE), record); // Table
+ process_unicode((0x2500|QK_UNICODE), record); // Table
+ process_unicode((0x2500|QK_UNICODE), record); // Table
+ process_unicode((0x252C|QK_UNICODE), record); // Table
+ tap(KC_SPC);
+ process_unicode((0x30CE|QK_UNICODE), record); // Arm
+ register_code(KC_RSFT);
+ tap(KC_9);
+ unregister_code(KC_RSFT);
+ tap(KC_SPC);
+ process_unicode((0x309C|QK_UNICODE), record); // Eye
+ tap(KC_MINS);
+ process_unicode((0x309C|QK_UNICODE), record); // Eye
+ process_unicode((0x30CE|QK_UNICODE), record); // Arm
+ register_code(KC_RSFT);
+ tap(KC_0);
+ unregister_code(KC_RSFT);
+ }
+ return false;
+ break;
+ }
+
+ return true;
+}
+
+void belak_td_each(qk_tap_dance_state_t *state, void *user_data) {
+ switch (state->count) {
+ case 1:
+ td_led_override = 1;
+ break;
+ case 2:
+ td_led_override = 2;
+ break;
+ default:
+ reset_tap_dance(state);
+ }
+}
+
+void belak_td_finished(qk_tap_dance_state_t *state, void *user_data) {
+ switch (state->count) {
+ case 1:
+ layer_on(SYMB);
+ break;
+ case 2:
+ layer_on(NUMP);
+ break;
+ }
+ td_led_override = 0;
+}
+
+void belak_td_reset(qk_tap_dance_state_t *state, void *user_data) {
+ td_led_override = 0;
+}
diff --git a/keyboards/ergodox/keymaps/belak/visualizer.c b/keyboards/ergodox/keymaps/belak/visualizer.c
new file mode 100644
index 0000000000..b92890a668
--- /dev/null
+++ b/keyboards/ergodox/keymaps/belak/visualizer.c
@@ -0,0 +1,49 @@
+/*
+Copyright 2017 Fred Sundvik
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+// Currently we are assuming that both the backlight and LCD are enabled
+// But it's entirely possible to write a custom visualizer that use only
+// one of them
+#ifndef LCD_BACKLIGHT_ENABLE
+#error This visualizer needs that LCD backlight is enabled
+#endif
+
+#ifndef LCD_ENABLE
+#error This visualizer needs that LCD is enabled
+#endif
+
+#include "simple_visualizer.h"
+
+static void get_visualizer_layer_and_color(visualizer_state_t* state) {
+ uint8_t saturation = 60;
+ if (state->status.leds & (1u << USB_LED_CAPS_LOCK)) {
+ saturation = 255;
+ }
+
+ if (state->status.layer & 0x4) {
+ state->target_lcd_color = LCD_COLOR(0, saturation, 0xFF);
+ state->layer_text = "Media";
+ }
+ else if (state->status.layer & 0x2) {
+ state->target_lcd_color = LCD_COLOR(168, saturation, 0xFF);
+ state->layer_text = "Symbols";
+ }
+ else {
+ state->target_lcd_color = LCD_COLOR(84, saturation, 0xFF);
+ state->layer_text = "Base";
+ }
+}