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authorU-SALTY-WINTENDO\Haj Okuda <hajimeokuda@gmail.com>2017-09-18 23:38:31 -0400
committerJack Humbert <jack.humb@gmail.com>2017-09-21 00:16:43 -0400
commitea7792b6c6a09d98598f25989e08b262641b9b26 (patch)
tree3a788346e449fd83b647e55abd8d975b267d0a44
parentb1d6005c52984403ab4815a705eab0da371082a3 (diff)
Adding my keymap with Colemak Mod-DH
-rw-r--r--keyboards/kinesis/keymaps/salty/Makefile22
-rw-r--r--keyboards/kinesis/keymaps/salty/config.h10
-rw-r--r--keyboards/kinesis/keymaps/salty/keymap.c527
-rw-r--r--keyboards/kinesis/keymaps/salty/rules.mk22
4 files changed, 581 insertions, 0 deletions
diff --git a/keyboards/kinesis/keymaps/salty/Makefile b/keyboards/kinesis/keymaps/salty/Makefile
new file mode 100644
index 0000000000..4346cf0095
--- /dev/null
+++ b/keyboards/kinesis/keymaps/salty/Makefile
@@ -0,0 +1,22 @@
+# Build Options
+# change to "no" to disable the options, or define them in the Makefile in
+# the appropriate keymap folder that will get included automatically
+#
+BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
+MOUSEKEY_ENABLE = no # Mouse keys(+4700)
+EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
+CONSOLE_ENABLE = no # Console for debug(+400)
+COMMAND_ENABLE = yes # Commands for debug and configuration
+NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
+MIDI_ENABLE = no # MIDI controls
+AUDIO_ENABLE = no # Audio output on port C6
+UNICODE_ENABLE = no # Unicode
+BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
+RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
+SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
+TAP_DANCE_ENABLE = yes
+
+ifndef QUANTUM_DIR
+ include ../../../../Makefile
+endif
diff --git a/keyboards/kinesis/keymaps/salty/config.h b/keyboards/kinesis/keymaps/salty/config.h
new file mode 100644
index 0000000000..5afb804350
--- /dev/null
+++ b/keyboards/kinesis/keymaps/salty/config.h
@@ -0,0 +1,10 @@
+#ifndef CONFIG_USER_H
+#define CONFIG_USER_H
+
+
+#include "../../config.h"
+
+// place overrides here
+#define TAPPING_TERM 200
+
+#endif
diff --git a/keyboards/kinesis/keymaps/salty/keymap.c b/keyboards/kinesis/keymaps/salty/keymap.c
new file mode 100644
index 0000000000..e6cf61bfa3
--- /dev/null
+++ b/keyboards/kinesis/keymaps/salty/keymap.c
@@ -0,0 +1,527 @@
+#include "kinesis.h"
+#include "action_layer.h"
+#include "eeconfig.h"
+
+#define _CMD 0 // Base Colemak Mod-DH
+#define _QW 1 // Base QWERTY
+#define _CG 2 // Colemak Mod-DH gaming layer
+#define _QG 3 // QWERTY gaming layer
+#define _NM 4 // Number layer
+#define _MD 5 // Media Layer
+#define _KP 6 // KP layer
+#define _LY 7 // Layer switcher
+#define _FN 8 // Function layer
+#define _FN2 9 // Function layer (identical as _FN; used to deal with minor key interaction issue)
+
+#define _______ KC_TRNS
+#define XXXXXXX KC_NO
+
+//Tap Dance Declarations
+enum {
+ LPN_LBC,
+ RPN_RBC
+};
+
+qk_tap_dance_action_t tap_dance_actions[] = {
+[LPN_LBC] = ACTION_TAP_DANCE_DOUBLE(KC_LPRN, KC_LBRC),
+[RPN_RBC] = ACTION_TAP_DANCE_DOUBLE(KC_RPRN, KC_RBRC)
+};
+
+/*
+
+ Function Keys on All Layers (Keypad toggles):
+ ,-----------------------------------------------------------------.
+ | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 |
+ `-----------------------------------------------------------------'
+ ,---------------------------------------------------------------- --------------.
+ | F9 | F10 | F11 | F12 | PScr | SLck | Paus | Keypad | Layer/ |
+ | | | | | | | | | RESET (in Fn layer) |
+ `-------------------------------------------------------------------------------'
+
+ Colemak Mod-DH layer:
+ ,-------------------------------------------.,-------------------------------------------.
+ | = | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | - |
+ |--------+------+------+------+------+------||------+------+------+------+------+--------|
+ | Tab | Q | W | F | P | B || J | L | U | Y | ; | \ |
+ |--------+------+------+------+------+------||------+------+------+------+------+--------|
+ | Ctl/Esc| A | R | S | T | G || M | N | E | I | O | ' |
+ |--------+------+------+------+------+------||------+------+------+------+------+--------|
+ | ( [ | Z | X | C | D | V || K | H | , | . | / | ) ] |
+ `--------+------+------+------+------+------'`------+------+------+------+------+--------'
+ | ` | | [ | ] | | Left | Down | Up | Right|
+ `---------------------------' `---------------------------'
+ ,--------------.,--------------.
+ |Ctl/Esc| LAlt || RAlt | RCtl |
+ ,------|-------|------||------+-------+-------.
+ | | Enter |Number|| RGUI | Delete| |
+ | Space| / |------||------| / | Bspc |
+ | /Fn | LShift| Bspc || Media| RShift| /Fn |
+ `---------------------'`----------------------'
+
+
+ QWERTY layer:
+ ,-------------------------------------------.,-------------------------------------------.
+ | = | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | - |
+ |--------+------+------+------+------+------||------+------+------+------+------+--------|
+ | Tab | Q | W | E | R | T || Y | U | I | O | P | \ |
+ |--------+------+------+------+------+------||------+------+------+------+------+--------|
+ | Ctl/Esc| A | S | D | F | G || H | J | K | L | ; | ' |
+ |--------+------+------+------+------+------||------+------+------+------+------+--------|
+ | ( [ | Z | X | C | V | B || N | M | , | . | / | ) ] |
+ `--------+------+------+------+------+------'`------+------+------+------+------+--------'
+ | ` | | [ | ] | | Left | Down | Up | Right|
+ `---------------------------' `---------------------------'
+ ,--------------.,--------------.
+ |Ctl/Esc| LAlt || RAlt | RCtl |
+ ,------|-------|------||------+-------+-------.
+ | | Enter |Number|| RGUI | Delete| |
+ | Space| / |------||------| / | Bspc |
+ | /Fn | LShift| Bspc || Media| RShift| /Fn |
+ `---------------------'`----------------------'
+
+
+ Colemak Mod-DH Gaming layer:
+ ,-------------------------------------------.,-------------------------------------------.
+ | = | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | - |
+ |--------+------+------+------+------+------||------+------+------+------+------+--------|
+ | Tab | Q | W | F | P | B || J | L | U | Y | ; | \ |
+ |--------+------+------+------+------+------||------+------+------+------+------+--------|
+ | Ctl/Esc| A | R | S | T | G || M | N | E | I | O | ' |
+ |--------+------+------+------+------+------||------+------+------+------+------+--------|
+ | LShift | Z | X | C | D | V || K | H | , | . | / | RShift |
+ `--------+------+------+------+------+------'`------+------+------+------+------+--------'
+ | ` | | [ | ] | | Left | Down | Up | Right|
+ `---------------------------' `---------------------------'
+ ,--------------.,--------------.
+ |Ctl/Esc| LAlt || RAlt | RCtl |
+ ,------|-------|------||------+-------+-------.
+ | | Enter |Number|| RGUI | Delete| |
+ | Space| / |------||------| / | Bspc |
+ | | LShift| Bspc || Media| RShift| |
+ `---------------------'`----------------------'
+
+
+ QWERTY Gaming layer:
+ ,-------------------------------------------.,-------------------------------------------.
+ | = | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | - |
+ |--------+------+------+------+------+------||------+------+------+------+------+--------|
+ | Tab | Q | W | E | R | T || Y | U | I | O | P | \ |
+ |--------+------+------+------+------+------||------+------+------+------+------+--------|
+ | Ctl/Esc| A | S | D | F | G || H | J | K | L | ; | ' |
+ |--------+------+------+------+------+------||------+------+------+------+------+--------|
+ | LShift | Z | X | C | V | B || N | M | , | . | / | RShift |
+ `--------+------+------+------+------+------'`------+------+------+------+------+--------'
+ | ` | | [ | ] | | Left | Down | Up | Right|
+ `---------------------------' `---------------------------'
+ ,--------------.,--------------.
+ |Ctl/Esc| LAlt || RAlt | RCtl |
+ ,------|-------|------||------+-------+-------.
+ | | Enter |Number|| RGUI | Delete| |
+ | Space| / |------||------| / | Bspc |
+ | | LShift| Bspc || Media| RShift| |
+ `---------------------'`----------------------'
+
+
+ Media layer:
+ ,-------------------------------------------.,-------------------------------------------.
+ | | | | | | || | | | | | |
+ |--------+------+------+------+------+------||------+------+------+------+------+--------|
+ | | | | | | || | | | | | |
+ |--------+------+------+------+------+------||------+------+------+------+------+--------|
+ | | | Mute | Vol- | Vol+ | || | | | | | |
+ |--------+------+------+------+------+------||------+------+------+------+------+--------|
+ | | | Prev | Play | Next | Stop || | | | | | |
+ `--------+------+------+------+------+------'`------+------+------+------+------+--------'
+ | | | | | | | | | |
+ `---------------------------' `---------------------------'
+ ,-------------.,-------------.
+ | | || | |
+ ,------|------|------||------+------+------.
+ | | | || | | |
+ | | |------||------| | |
+ | | | || | | |
+ `--------------------'`--------------------'
+
+ Keypad layer:
+ ,-------------------------------------------.,-------------------------------------------.
+ | | | | | | || | | KP = | KP / | KP * | |
+ |--------+------+------+------+------+------||------+------+------+------+------+--------|
+ | | | | Up | | || | KP 7 | KP 8 | KP 9 | KP - | |
+ |--------+------+------+------+------+------||------+------+------+------+------+--------|
+ | | | Left | Down | Right| || | KP 4 | KP 5 | KP 6 | KP + | |
+ |--------+------+------+------+------+------||------+------+------+------+------+--------|
+ | | | | | | || | KP 1 | KP 2 | KP 3 |KP Ent| |
+ `--------+------+------+------+------+------'`------+------+------+------+------+--------'
+ | | INS | | | | | | KP . |KP Ent|
+ `---------------------------' `---------------------------'
+ ,-------------.,-------------.
+ | | || | |
+ ,------|------|------||------+------+------.
+ | | | || | | |
+ | | |------||------| | KP 0 |
+ | | | || | | |
+ `--------------------'`--------------------'
+
+ Layer switch layer:
+ ,-------------------------------------------.,-------------------------------------------.
+ | |Col DH|QWERTY|Col GM|QW GM | || | | | | | |
+ |--------+------+------+------+------+------||------+------+------+------+------+--------|
+ | | | | | | || | | | | | |
+ |--------+------+------+------+------+------||------+------+------+------+------+--------|
+ | | | | | | || | | | | | |
+ |--------+------+------+------+------+------||------+------+------+------+------+--------|
+ | | | | | | || | | | | | |
+ `--------+------+------+------+------+------'`------+------+------+------+------+--------'
+ | | | | | | | | | |
+ `---------------------------' `---------------------------'
+ ,-------------.,-------------.
+ | | || | |
+ ,------|------|------||------+------+------.
+ | | | || | | |
+ | | |------||------| | |
+ | | | || | | |
+ `--------------------'`--------------------'
+
+ Function layer:
+ ,-------------------------------------------.,-------------------------------------------.
+ | F11 | F1 | F2 | F3 | F4 | F5 || F6 | F7 | F8 | F9 | F10 | F12 |
+ |--------+------+------+------+------+------||------+------+------+------+------+--------|
+ | | | | Up | | || | Home | Up | End | | |
+ |--------+------+------+------+------+------||------+------+------+------+------+--------|
+ | | | Left | Down | Right| || PgUp | Right| Down | Left | | |
+ |--------+------+------+------+------+------||------+------+------+------+------+--------|
+ | | | | | | || PgDn | | | | | |
+ `--------+------+------+------+------+------'`------+------+------+------+------+--------'
+ | | INS | | | | | | | |
+ `---------------------------' `---------------------------'
+ ,-------------.,-------------.
+ | | || | |
+ ,------|------|------||------+------+------.
+ | | | || | | |
+ | | |------||------| | |
+ | | | || | | |
+ `--------------------'`--------------------'
+
+
+*/
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+[_CMD] = KEYMAP(
+ // Left Hand
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
+ KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
+ KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_B,
+ CTL_T(KC_ESC), KC_A, KC_R, KC_S, KC_T, KC_G,
+ TD(LPN_LBC), KC_Z, KC_X, KC_C, KC_D, KC_V,
+ KC_GRV, XXXXXXX, KC_LBRC, KC_RBRC,
+
+ //Left Thumb
+ CTL_T(KC_ESC), KC_LALT,
+ MO(_NM),
+ LT(_FN, KC_SPC), LSFT_T(KC_ENT), KC_BSPC,
+
+ //Right Hand
+ KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_KP), MO(_LY),
+ KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
+ KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
+ KC_M, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
+ KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, TD(RPN_RBC),
+ KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
+
+ //Right Thumb
+ KC_RALT, KC_RCTL,
+ KC_RGUI,
+ MO(_MD), RSFT_T(KC_DEL), LT(_FN2, KC_BSPC)
+ ),
+
+[_QW] = KEYMAP(
+ // Left Hand
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
+ KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T,
+ CTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G,
+ TD(LPN_LBC), KC_Z, KC_X, KC_C, KC_V, KC_B,
+ KC_GRV, XXXXXXX, KC_LBRC, KC_RBRC,
+
+ //Left Thumb
+ CTL_T(KC_ESC), KC_LALT,
+ MO(_NM),
+ LT(_FN, KC_SPC), LSFT_T(KC_ENT), KC_BSPC,
+
+ //Right Hand
+ KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_KP), MO(_LY),
+ KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
+ KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
+ KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
+ KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, TD(RPN_RBC),
+ KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
+
+ //Right Thumb
+ KC_RALT, KC_RCTL,
+ KC_RGUI,
+ MO(_MD), RSFT_T(KC_DEL), LT(_FN2, KC_BSPC)
+
+ ),
+
+[_CG] = KEYMAP(
+ // Left Hand
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
+ KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
+ KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_B,
+ CTL_T(KC_ESC), KC_A, KC_R, KC_S, KC_T, KC_G,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_D, KC_V,
+ KC_GRV, XXXXXXX, KC_LBRC, KC_RBRC,
+
+ //Left Thumb
+ CTL_T(KC_ESC), KC_LALT,
+ MO(_NM),
+ KC_SPC, LSFT_T(KC_ENT), KC_BSPC,
+
+ //Right Hand
+ KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_KP), MO(_LY),
+ KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
+ KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
+ KC_M, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
+ KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
+ KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
+
+ //Right Thumb
+ KC_RALT, KC_RCTL,
+ KC_RGUI,
+ MO(_MD), RSFT_T(KC_DEL), KC_BSPC
+ ),
+
+[_QG] = KEYMAP(
+ // Left Hand
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
+ KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T,
+ CTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B,
+ KC_GRV, XXXXXXX, KC_LBRC, KC_RBRC,
+
+ //Left Thumb
+ CTL_T(KC_ESC), KC_LALT,
+ MO(_NM),
+ KC_SPC, LSFT_T(KC_ENT), KC_BSPC,
+
+ //Right Hand
+ KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_KP), MO(_LY),
+ KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
+ KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
+ KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
+ KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
+ KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
+
+ //Right Thumb
+ KC_RALT, KC_RCTL,
+ KC_RGUI,
+ MO(_MD), RSFT_T(KC_DEL), KC_BSPC
+ ),
+
+[_NM] = KEYMAP(
+ // Left Hand
+ _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______,
+ KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
+ _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______,
+
+ // Left Thumb
+ _______, _______,
+ _______,
+ _______, _______, _______,
+
+ // Right Hand
+ _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______,
+ KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
+ _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______,
+
+ // Right Thumb
+ _______, _______,
+ _______,
+ _______, _______, _______
+ ),
+
+[_MD] = KEYMAP(
+ // Left Hand
+ _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______,
+ _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______,
+ _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP,
+ _______, _______, _______, _______,
+
+ // Left Thumb
+ _______, _______,
+ _______,
+ _______, _______, _______,
+
+ // Right Hand
+ _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______,
+
+ // Right Thumb
+ _______, _______,
+ _______,
+ _______, _______, _______
+ ),
+
+[_KP] = KEYMAP(
+ // Left Hand
+ _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, KC_UP, _______, _______,
+ _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______,
+ _______, _______, _______, _______, _______, _______,
+ _______, KC_INS, _______, _______,
+
+ // Left Thumb
+ _______, _______,
+ _______,
+ _______, _______, _______,
+
+ // Right Hand
+ _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, KC_PEQL, KC_PSLS, KC_PAST, _______,
+ _______, KC_P7, KC_P8, KC_P9, KC_PMNS, _______,
+ _______, KC_P4, KC_P5, KC_P6, KC_PPLS, _______,
+ _______, KC_P1, KC_P2, KC_P3, KC_PENT, _______,
+ _______, _______, KC_PDOT, KC_PENT,
+
+ // Right Thumb
+ _______, _______,
+ _______,
+ _______, _______, KC_P0
+ ),
+
+[_LY] = KEYMAP(
+ // Left Hand
+ _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, DF(_CMD), DF(_QW), DF(_CG), DF(_QG), _______,
+ _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______,
+
+ // Left Thumb
+ _______, _______,
+ _______,
+ _______, _______, _______,
+
+ // Right Hand
+ _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______,
+
+ // Right Thumb
+ _______, _______,
+ _______,
+ _______, _______, _______
+ ),
+
+[_FN] = KEYMAP(
+ // Left Hand
+ _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
+ _______, _______, _______, KC_UP, _______, _______,
+ _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______,
+ _______, _______, _______, _______, _______, _______,
+ _______, KC_INS, _______, _______,
+
+ // Left Thumb
+ _______, _______,
+ _______,
+ _______, _______, _______,
+
+ // Right Hand
+ _______, _______, _______, _______, _______, _______, _______, _______, RESET,
+ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12,
+ _______, KC_HOME, KC_UP, KC_END, _______, _______,
+ KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______,
+ KC_PGDN, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______,
+
+ // Right Thumb
+ _______, _______,
+ _______,
+ _______, _______, _______
+ ),
+
+[_FN2] = KEYMAP(
+ // Left Hand
+ _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
+ _______, _______, _______, KC_UP, _______, _______,
+ _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______,
+ _______, _______, _______, _______, _______, _______,
+ _______, KC_INS, _______, _______,
+
+ // Left Thumb
+ _______, _______,
+ _______,
+ _______, _______, _______,
+
+ // Right Hand
+ _______, _______, _______, _______, _______, _______, _______, _______, RESET,
+ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12,
+ _______, KC_HOME, KC_UP, KC_END, _______, _______,
+ KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______,
+ KC_PGDN, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______,
+
+ // Right Thumb
+ _______, _______,
+ _______,
+ _______, _______, _______
+ )
+
+};
+
+const uint16_t PROGMEM fn_actions[] = {
+
+};
+
+const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
+{
+ // MACRODOWN only works in this function
+ switch(id) {
+ case 0:
+ if (record->event.pressed) {
+ register_code(KC_RSFT);
+ } else {
+ unregister_code(KC_RSFT);
+ }
+ break;
+ }
+ return MACRO_NONE;
+};
+
+
+void matrix_init_user(void) {
+
+}
+
+void matrix_scan_user(void) {
+
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ return true;
+}
+
+void led_set_user(uint8_t usb_led) {
+
+}
diff --git a/keyboards/kinesis/keymaps/salty/rules.mk b/keyboards/kinesis/keymaps/salty/rules.mk
new file mode 100644
index 0000000000..4346cf0095
--- /dev/null
+++ b/keyboards/kinesis/keymaps/salty/rules.mk
@@ -0,0 +1,22 @@
+# Build Options
+# change to "no" to disable the options, or define them in the Makefile in
+# the appropriate keymap folder that will get included automatically
+#
+BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
+MOUSEKEY_ENABLE = no # Mouse keys(+4700)
+EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
+CONSOLE_ENABLE = no # Console for debug(+400)
+COMMAND_ENABLE = yes # Commands for debug and configuration
+NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
+MIDI_ENABLE = no # MIDI controls
+AUDIO_ENABLE = no # Audio output on port C6
+UNICODE_ENABLE = no # Unicode
+BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
+RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
+SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
+TAP_DANCE_ENABLE = yes
+
+ifndef QUANTUM_DIR
+ include ../../../../Makefile
+endif