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authorErez Zukerman <ezuk@madmimi.com>2016-02-08 15:22:56 +0200
committerErez Zukerman <ezuk@madmimi.com>2016-02-08 15:22:56 +0200
commitcd90dd9f6d0d0ebaec7b29ba50a30e4515e56e15 (patch)
tree37a31671a21408d801cec04c3e997fd9772ffc57
parentac84fa47fc0fd6342d861784e1c96a1311107fd5 (diff)
Corrects typo
-rw-r--r--keyboard/ergodox_ez/readme.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/keyboard/ergodox_ez/readme.md b/keyboard/ergodox_ez/readme.md
index a41a29e1ad..c1d0bd5dcf 100644
--- a/keyboard/ergodox_ez/readme.md
+++ b/keyboard/ergodox_ez/readme.md
@@ -40,6 +40,6 @@ The ErgoDox EZ firmware is open-source, so it would be wonderful to have your co
Let's say you want a certain key in your layout to send a colon; to figure out what keycode to use to make it do that, you're going to need `quantum/keymap_common.h`.
-That file contains a big list of all of the special, fancy keys (like, being able to shend % on its own and whatnot).
+That file contains a big list of all of the special, fancy keys (like, being able to send % on its own and whatnot).
If you want to send a plain vanilla key, you can look up its code under `doc/keycode.txt`. That's where all the boring keys hang out.