summaryrefslogtreecommitdiff
path: root/users/talljoe/talljoe.h
blob: cdb01a97449d2fc467dda08cd40802cf3de987aa (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
/* Copyright 2020 Joseph Wasson
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

#include QMK_KEYBOARD_H
#include "tapdance/tapdance.h"
#include "macros.h"

enum userspace_custom_keycodes {
  KC_MAKE = SAFE_RANGE, // can always be here
  DFAULTS,
  TOGGLE_BACKLIGHT,
  EFFECT,
  EFFECT_END = EFFECT + 20
};

#ifndef RESET_LAYER
#define RESET_LAYER 15
#endif

enum layers {
    _BASE = 0,
    _WORKMAN,
    _NORMAN,
    _DVORAK,
    _COLMAK,
    _MALTROFF,
    _NORTRON,
    _GAME,
    _NAV,
    _NUM,
    _ADJUST,
    _RESET = RESET_LAYER,
};

#ifdef VISUALIZER_ENABLE
  extern const char layer_names[][16];
#endif

#define MO_NAV    MO(_NAV)
#define MO_ADJ    TD(TD_FUNCTION)
#define MO_RST    MO(_RESET)
#define TG_ADJ    TG(_ADJUST)
#define TG_NUM    TG(_NUM)
#ifdef ENABLE_GAME_LAYER
  #define TG_GAME TG(_GAME)
#else
  #define TG_GAME KC_NO
#endif
#define LY_QWER   DF(_BASE)
#define LY_WORK   DF(_WORKMAN)
#define LY_NRMN   DF(_NORMAN)
#define LY_DVRK   DF(_DVORAK)
#define LY_CLMK   DF(_COLMAK)
#if SPACE_COUNT >= 2
  #define LY_MALT DF(_MALTROFF)
  #define LY_NTRN DF(_NORTRON)
#else
  #define LY_MALT KC_NO
  #define LY_NTRN KC_NO
#endif
#define TG_NKRO   MAGIC_TOGGLE_NKRO
#define KC_PTT    KC_F24
#define MS_MID    KC_MS_BTN3
#define FX(x)     (EFFECT + x)

#define CTL_ESC   CTL_T(KC_ESC)
#define US_ENT    RCTL_T(KC_ENT)
#define US_MINS   RCTL_T(KC_QUOT)
#define US_BSLS   LCA_T(KC_BSLS)
#define US_SCLN   TD(TD_SEMICOLON)
#define US_GRV    TD(TD_GRAVE)
#define US_TAB    C_S_T(KC_TAB)
#define SH_LBRC   LSFT_T(KC_LBRC)
#define SH_RBRC   RSFT_T(KC_RBRC)
#define US_LOCK   TD(TD_LOCK)

#define MLT_E     LT(_NUM, KC_E)

#ifndef SWAP_HANDS_ENABLE
#undef SH_T
#define SH_T
#endif

#define KC_SPC1   LT(_NAV,KC_SPC)
#define KC_SPC2   LT(_NUM,KC_ENT)
#define KC_SPC3   SH_T(KC_BSPC)

#define NV_SPC1   KC_SPC
#define NV_SPC2   KC_ENT
#define NV_SPC3   KC_SPC

#define NM_SPC1   KC_0
#define NM_SPC2   XXXXXXX
#define NM_SPC3   KC_SPC

#ifndef ZEAL_RGB
  #define BR_INC KC_NO
  #define BR_DEC KC_NO
  #define EF_INC KC_NO
  #define EF_DEC KC_NO
  #define ES_INC KC_NO
  #define ES_DEC KC_NO
  #define H1_INC KC_NO
  #define H1_DEC KC_NO
  #define S1_INC KC_NO
  #define S1_DEC KC_NO
  #define H2_INC KC_NO
  #define H2_DEC KC_NO
  #define S2_INC KC_NO
  #define S2_DEC KC_NO
  #define FN_MO13 KC_NO
  #define FN_MO2 KC_NO
#endif

#ifndef TEMPLATE
  #define _X_ KC_NO
  #define TEMPLATE( \
    KJ4, KJ7, KI7, KH7, KG7, KG4, KF4, KF7, KE7, KD7, KR7, KR4, KE4, KB2, KJ6,      \
    KJ2, KJ5, KI5, KH5, KG5, KG2, KF2, KF5, KE5, KD5, KR5, KR2, KE2, KB3,           \
    KI2, KJ3, KI3, KH3, KG3, KG6, KF6, KF3, KE3, KD3, KR3, KR6,      KB1,           \
    KN2, KJ1, KI1, KH1, KG1, KG0, KF0, KF1, KE1, KD1, KR0,      KN3, KA5,           \
    KA4, KP2, KC6,           KX1, KK6, KX2,           KC0, KM3, KD0, KA1            \
  ) TEMPLATE_TKL ( \
    KJ6,      _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_,   _X_, _X_, KA5, \
    KJ4, KJ7, KI7, KH7, KG7, KG4, KF4, KF7, KE7, KD7, KR7, KR4, KE4, KB2,   _X_, _X_, _X_, \
    KJ2, KJ5, KI5, KH5, KG5, KG2, KF2, KF5, KE5, KD5, KR5, KR2, KE2, KB3,   _X_, _X_, _X_, \
    KI2, KJ3, KI3, KH3, KG3, KG6, KF6, KF3, KE3, KD3, KR3, KR6,      KB1,                  \
    KN2,      KJ1, KI1, KH1, KG1, KG0, KF0, KF1, KE1, KD1, KR0,      KN3,        _X_,      \
    KA4, KP2, KC6,           KX1, KK6, KX2,           KC0, KM3, KD0, KA1,   _X_, _X_, _X_  \
  )
#endif
#ifndef TEMPLATE_TKL
  #define TEMPLATE_TKL( \
    KJ6,      KI4, KH4, KH2, KH6, KA7, KE6, KD2, KD4, KB4, KB7, KB6, KB0,   KC7, KC5, KA5, \
    KJ4, KJ7, KI7, KH7, KG7, KG4, KF4, KF7, KE7, KD7, KR7, KR4, KE4, KB2,   KL4, KO4, KQ4, \
    KJ2, KJ5, KI5, KH5, KG5, KG2, KF2, KF5, KE5, KD5, KR5, KR2, KE2, KB3,   KK4, KO7, KQ7, \
    KI2, KJ3, KI3, KH3, KG3, KG6, KF6, KF3, KE3, KD3, KR3, KR6,      KB1,                  \
    KN2,      KJ1, KI1, KH1, KG1, KG0, KF0, KF1, KE1, KD1, KR0,      KN3,        KO6,      \
    KA4, KP2, KC6,           KX1, KK6, KX2,           KC0, KM3, KD0, KA1,   KO0, KK0, KL0  \
  ) TEMPLATE( \
    KJ4, KJ7, KI7, KH7, KG7, KG4, KF4, KF7, KE7, KD7, KR7, KR4, KE4, KB2, KJ6,      \
    KJ2, KJ5, KI5, KH5, KG5, KG2, KF2, KF5, KE5, KD5, KR5, KR2, KE2, KB3,           \
    KI2, KJ3, KI3, KH3, KG3, KG6, KF6, KF3, KE3, KD3, KR3, KR6,      KB1,           \
    KN2, KJ1, KI1, KH1, KG1, KG0, KF0, KF1, KE1, KD1, KR0,      KN3, KA5,           \
    KA4, KP2, KC6,           KX1, KK6, KX2,           KC0, KM3, KD0, KA1            \
  )
#endif

#ifndef TEMPLATE_ALT
  #define TEMPLATE_ALT TEMPLATE
#endif
#ifndef TEMPLATE_NUM
  #define TEMPLATE_NUM TEMPLATE_ALT
#endif
#ifndef TEMPLATE_NAV
  #define TEMPLATE_NAV TEMPLATE_ALT
#endif
#ifndef TEMPLATE_ADJUST
  #define TEMPLATE_ADJUST TEMPLATE_ALT
#endif

#ifndef TEMPLATE_RESET
  #define TEMPLATE_RESET TEMPLATE_ALT( \
      RESET  , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RESET  ,  \
      RESET  , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RESET  ,           \
      XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,          XXXXXXX,           \
      XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,          XXXXXXX, XXXXXXX,           \
      RESET  , XXXXXXX, XXXXXXX,                   XXXXXXX, RESET  , XXXXXXX,                   XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX)
#endif