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/* Copyright 2020 Janos Daniel Reibl <janos.daniel.reibl@protonmail.com> @riblee
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include QMK_KEYBOARD_H
enum layer_names {
_QWERTY,
_HUNGARIAN,
_COLEMAK,
_DVORAK,
_LOWER,
_RAISE,
_ADJUST
};
enum custom_keycodes {
QWERTY = SAFE_RANGE,
HUNGARIAN,
COLEMAK,
DVORAK,
BACKLIT
};
#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)
// Tap Dance declarations
enum {
TD_A,
TD_E,
TD_I,
TD_O,
TD_U,
};
void dance_key_a (qk_tap_dance_state_t *, void *);
void dance_key_e (qk_tap_dance_state_t *, void *);
void dance_key_i (qk_tap_dance_state_t *, void *);
void dance_key_o (qk_tap_dance_state_t *, void *);
void dance_key_u (qk_tap_dance_state_t *, void *);
layer_state_t layer_state_set_user(layer_state_t);
bool process_record_user(uint16_t keycode, keyrecord_t *record);
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