1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
|
#include QMK_KEYBOARD_H
#include USERSPACE_H
#include "oneshot.h"
#ifdef ONESHOT_MOD_ENABLE
/* -------------------------------------------- */
// Add to process_record_user.
/* int8_t keycode_consumed = 0; */
/* #ifdef ONESHOT_ENABLE */
/* keycode_consumed += update_oneshot_modifiers(keycode, record, keycode_consumed); */
/* #endif */
/* -------------------------------------------- */
#define ONESHOT(KEYCODE, MOD) case KEYCODE: return MOD;
#define A_KEY(KEYCODE) case KEYCODE:
#define BLANK(...)
#define CANCEL_KEY BLANK
#define IGNORE_KEY BLANK
// the basic states a oneshot modifier can be in
typedef enum {
ONESHOT_STATE_OFF = 0,
ONESHOT_STATE_PRESSED = 1,
ONESHOT_STATE_QUEUED = 2,
ONESHOT_STATE_CAPSWORD = 3,
ONESHOT_STATE_LOCK = 4,
ONESHOT_STATE_END_PRESSED = 5,
} oneshot_state;
oneshot_state modifiers_state_transitions_normal[5] = {ONESHOT_STATE_PRESSED, ONESHOT_STATE_QUEUED, ONESHOT_STATE_LOCK, ONESHOT_STATE_END_PRESSED, ONESHOT_STATE_END_PRESSED};
static oneshot_state modifiers_with_state[ONESHOT_MOD_COUNT] = {
ONESHOT_STATE_OFF, ONESHOT_STATE_OFF, ONESHOT_STATE_OFF, ONESHOT_STATE_OFF, ONESHOT_STATE_OFF, ONESHOT_STATE_OFF, ONESHOT_STATE_OFF, ONESHOT_STATE_OFF,
};
// oneshot mods always get registered immediately to the operating system, but we also
// need to keep track if the mod(s) got combined with a normal key (applied)
static bool unapplied_mods_present = false;
// keycode of the last pressed 'normal' key which haven't been released yet
static uint16_t repeating_normal_key = 0;
// utility functions (implemented at the bottom of this file)
static void set_modifier_state(oneshot_mod osmod, oneshot_state new_state);
static int8_t set_modifier_state_all(oneshot_state new_state);
static void set_modifier_state_all_from_to(oneshot_state oneshot_state_from, oneshot_state oneshot_state_to);
static bool all_modifiers_are_off(void);
int8_t turnoff_oneshot_modifiers(void) {
return set_modifier_state_all(ONESHOT_STATE_OFF);
}
// see comment in corresponding headerfile
int8_t update_oneshot_modifiers(uint16_t keycode, keyrecord_t *record, int8_t keycode_consumed) {
// cancel keys
if (is_oneshot_modifier_cancel_key(keycode) && record->event.pressed) {
if (keycode_consumed == 0) {
unapplied_mods_present = false;
keycode_consumed += set_modifier_state_all(ONESHOT_STATE_OFF);
} else {
keycode_consumed = 0;
}
return keycode_consumed;
}
// ignored keys
if (is_oneshot_modifier_ignored_key(keycode)) {
return keycode_consumed;
}
oneshot_mod osmod = get_modifier_for_trigger_key(keycode);
// trigger keys
if (osmod != ONESHOT_NONE) {
oneshot_state state = modifiers_with_state[osmod];
if (record->event.pressed) {
if (state == ONESHOT_STATE_OFF) {
unapplied_mods_present = (repeating_normal_key == 0);
}
oneshot_state tostate = modifiers_state_transitions_normal[state];
set_modifier_state(osmod, tostate);
} else {
if (state == ONESHOT_STATE_PRESSED) {
if (!unapplied_mods_present) {
set_modifier_state(osmod, ONESHOT_STATE_OFF);
} else {
set_modifier_state(osmod, ONESHOT_STATE_QUEUED);
}
} else if (state == ONESHOT_STATE_END_PRESSED) {
set_modifier_state(osmod, ONESHOT_STATE_OFF);
}
}
}
// normal keys
else {
if (record->event.pressed) {
if (!all_modifiers_are_off()) {
if (unapplied_mods_present) {
unapplied_mods_present = false;
} else {
unregister_code(repeating_normal_key);
set_modifier_state_all_from_to(ONESHOT_STATE_QUEUED, ONESHOT_STATE_OFF);
}
}
repeating_normal_key = keycode;
} else {
if (!all_modifiers_are_off()) {
unregister_code(keycode);
set_modifier_state_all_from_to(ONESHOT_STATE_QUEUED, ONESHOT_STATE_OFF);
}
repeating_normal_key = 0;
}
}
return 0;
}
// implementation of utility functions
// registers/unregisters a mod to the operating system on state change if necessary
void update_modifier(oneshot_mod osmod, oneshot_state previous_state, oneshot_state current_state) {
if (previous_state == ONESHOT_STATE_OFF) {
register_code(KC_LCTL + osmod);
} else {
if (current_state == ONESHOT_STATE_OFF) {
unregister_code(KC_LCTL + osmod);
}
}
}
void set_modifier_state(oneshot_mod osmod, oneshot_state new_state) {
oneshot_state previous_state = modifiers_with_state[osmod];
if (previous_state != new_state) {
modifiers_with_state[osmod] = new_state;
update_modifier(osmod, previous_state, new_state);
}
}
int8_t set_modifier_state_all(oneshot_state new_state) {
int8_t c = 0;
for (int8_t i = 0; i < ONESHOT_MOD_COUNT; i++) {
oneshot_state previous_state = modifiers_with_state[i];
if (previous_state != new_state) {
modifiers_with_state[i] = new_state;
update_modifier(i, previous_state, new_state);
c += 1;
}
}
return c;
}
void set_modifier_state_all_from_to(oneshot_state oneshot_state_from, oneshot_state oneshot_state_to) {
for (int8_t i = 0; i < ONESHOT_MOD_COUNT; i++) {
if (modifiers_with_state[i] == oneshot_state_from) {
modifiers_with_state[i] = oneshot_state_to;
update_modifier(i, oneshot_state_from, oneshot_state_to);
}
}
}
bool all_modifiers_are_off(void) {
for (int8_t i = 0; i < ONESHOT_MOD_COUNT; i++) {
if (modifiers_with_state[i] != ONESHOT_STATE_OFF) {
return false;
}
}
return true;
}
oneshot_mod get_modifier_for_trigger_key(uint16_t keycode)
{
switch (keycode)
{
#include "oneshot.def"
return true;
default:
return ONESHOT_NONE;
}
}
// turn off the oneshot macros
#undef ONESHOT
#define ONESHOT BLANK
#define NSHOT BLANK
#undef CANCEL_KEY
#undef IGNORE_KEY
#define CANCEL_KEY A_KEY
#define IGNORE_KEY BLANK
bool is_oneshot_modifier_cancel_key(uint16_t keycode) {
switch (keycode) {
#include "oneshot.def"
return true;
default:
return false;
}
}
#undef CANCEL_KEY
#undef IGNORE_KEY
#define CANCEL_KEY BLANK
#define IGNORE_KEY A_KEY
bool is_oneshot_modifier_ignored_key(uint16_t keycode) {
switch (keycode) {
#include "oneshot.def"
return true;
default:
return false;
}
}
#endif
|