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#pragma once
/*
Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
typedef struct {
uint16_t layer;
uint16_t index; // 0 or 1, left/right.
uint16_t clockwise;
uint16_t counter_clockwise;
uint16_t mods;
void (*cw_func)(void);
void (*ccw_func)(void);
} encoder_action_t;
extern encoder_action_t encoder_actions[];
extern uint8_t NUM_ENCODER_ACTIONS;
// haven't looked at the real values for index, but I know
// 0 and 1 are left and right on my kyria.
#define LEFT 0
#define RIGHT 1
#define LAYER_NONE -1
#define MOD_NONE 0x00
#define ENCODER_ACTION(LAYER, INDEX, CW_KC, CCW_KC, MOD) \
{LAYER, INDEX, CW_KC, CCW_KC, MOD, NULL, NULL},
#define ENCODER_FUNCTION(LAYER, INDEX, CW_FUNC, CCW_FUNC, MOD) \
{LAYER, INDEX, 0, 0, MOD, CW_FUNC, CCW_FUNC},
bool do_encoder_action(uint8_t index, bool clockwise, bool layer_actions);
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