1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
|
/*
Copyright 2020 Jacob Jerrell <jacob.jerrell@gmail.com> @JacobJerrell
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "bocaj.h"
#ifdef KEYBOARD_planck_ez
userspace_config_t userspace_config;
#endif
bool mod_key_press_timer(uint16_t code, uint16_t mod_code, bool pressed) {
static uint16_t this_timer;
if (pressed) {
this_timer = timer_read();
} else {
if (timer_elapsed(this_timer) < TAPPING_TERM) {
tap_code(code);
} else {
register_code(mod_code);
tap_code(code);
unregister_code(mod_code);
}
}
return false;
}
bool mod_key_press(uint16_t code, uint16_t mod_code, bool pressed, uint16_t this_timer) {
if (pressed) {
this_timer = timer_read();
} else {
if (timer_elapsed(this_timer) < TAPPING_TERM) {
tap_code(code);
} else {
register_code(mod_code);
tap_code(code);
unregister_code(mod_code);
}
}
return false;
}
void bootmagic_lite(void) {
matrix_scan();
#if defined(DEBOUNCING_DELAY) && DEBOUNCING_DELAY > 0
wait_ms(DEBOUNCING_DELAY * 2);
#elif defined(DEBOUNCE) && DEBOUNCE > 0
wait_ms(DEBOUNCE * 2);
#else
wait_ms(30);
#endif
matrix_scan();
if (matrix_get_row(BOOTMAGIC_LITE_ROW) & (1 << BOOTMAGIC_LITE_COLUMN)) {
bootloader_jump();
}
}
__attribute__((weak)) void keyboard_pre_init_keymap(void) {}
void keyboard_pre_init_user(void) {
#ifdef KEYBOARD_planck_ez
userspace_config.raw = eeconfig_read_user();
#endif
keyboard_pre_init_keymap();
}
// Add reconfigurable functions here, for keymap customization
// This allows for a global, userspace functions, and continued
// customization of the keymap. Use _keymap instead of _user
// functions in the keymaps
__attribute__((weak)) void matrix_init_keymap(void) {}
// Call user matrix init, set default RGB colors and then
// call the keymap's init function
void matrix_init_user(void) {
matrix_init_keymap();
}
__attribute__((weak)) void keyboard_post_init_keymap(void) {}
void keyboard_post_init_user(void) {
#if defined(RGB_MATRIX_ENABLE)
keyboard_post_init_rgb_matrix();
#endif
keyboard_post_init_keymap();
}
__attribute__((weak)) void shutdown_keymap(void) {}
void rgb_matrix_update_pwm_buffers(void);
void shutdown_user(void) {
#ifdef RGB_MATRIX_ENABLE
rgb_matrix_set_color_all(0xFF, 0x00, 0x00);
rgb_matrix_update_pwm_buffers();
#endif // RGB_MATRIX_ENABLE
shutdown_keymap();
}
__attribute__((weak)) void suspend_power_down_keymap(void) {}
void suspend_power_down_user(void) { suspend_power_down_keymap(); }
__attribute__((weak)) void suspend_wakeup_init_keymap(void) {}
void suspend_wakeup_init_user(void) { suspend_wakeup_init_keymap(); }
__attribute__((weak)) void matrix_scan_secrets(void) {}
__attribute__((weak)) void matrix_scan_keymap(void) {}
LEADER_EXTERNS();
// No global matrix scan code, so just run keymap's matrix
// scan function
void matrix_scan_user(void) {
static bool has_ran_yet;
if (!has_ran_yet) {
has_ran_yet = true;
startup_user();
}
LEADER_DICTIONARY() {
leading = false;
leader_end();
// Website Refresh / XCode "Run"
SEQ_ONE_KEY(KC_R) {
SEND_STRING(SS_LGUI("r"));
}
SEQ_TWO_KEYS(KC_B, KC_D) {
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION " Built at: " QMK_BUILDDATE);
}
#ifndef NO_SECRETS
matrix_scan_secrets();
#endif // !NO_SECRETS
}
#if defined(RGB_MATRIX_ENABLE)
matrix_scan_rgb_matrix();
#endif
matrix_scan_keymap();
}
__attribute__((weak)) layer_state_t layer_state_set_keymap(layer_state_t state) { return state; }
// on layer change, no matter where the change was initiated
// Then runs keymap's layer change check
layer_state_t layer_state_set_user(layer_state_t state) {
state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST);
#if defined(RGBLIGHT_ENABLE)
state = layer_state_set_rgb_light(state);
#endif // RGBLIGHT_ENABLE
return layer_state_set_keymap(state);
}
__attribute__((weak)) layer_state_t default_layer_state_set_keymap(layer_state_t state) { return state; }
// Runs state check and changes underglow color and animation
layer_state_t default_layer_state_set_user(layer_state_t state) {
state = default_layer_state_set_keymap(state);
#if 0
# if defined(RGB_MATRIX_ENABLE)
state = default_layer_state_set_rgb(state);
# endif // RGB_MATRIX_ENABLE
#endif
return state;
}
__attribute__((weak)) void led_set_keymap(uint8_t usb_led) {}
// Any custom LED code goes here.
// So far, I only have keyboard specific code,
// So nothing goes here.
void led_set_user(uint8_t usb_led) { led_set_keymap(usb_led); }
__attribute__((weak)) void eeconfig_init_keymap(void) {}
void eeconfig_init_user(void) {
#ifdef KEYBOARD_planck_ez
userspace_config.raw = 0;
# if defined(RGB_MATRIX_ENABLE)
userspace_config.rgb_layer_change = true;
# endif
eeconfig_update_user(userspace_config.raw);
#endif
eeconfig_init_keymap();
keyboard_init();
}
bool hasAllBitsInMask(uint8_t value, uint8_t mask) {
value &= 0xF;
mask &= 0xF;
return (value & mask) == mask;
}
|